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Delete Rabid Amulet


TheBigPlay.7504

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Warr is getting good usage of things, fast, nerf it!!!

Jokes aside, yeah, condi berserker is being a really good duelist, just lets not ignore the other condi bombers, and ranger and bladesworn.

Not a fan of removing ammulets, let's not take it this way, we will end up having just having the berserker ammulet 🤧

Edited by Zizekent.2398
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1 hour ago, Zizekent.2398 said:

Warr is getting good usage of things, fast, nerf it!!!

Jokes aside, yeah, condi berserker is being a really good duelist, just lest not ignore the other condi bombers, and ranger and bladesworn.

Not a fan of removing ammulets, let's not take it this way, we will end up having just having the berserker ammulet 🤧

But then they'll complain there is too much damage...ohh I know...let's remove all amulets..and even ourselves from the game, that will surely balance PvP as forum goers want

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Make rabid amulet similar stats to paladin amulet, and buff paladin to being a 3k stat total like everything else

1000 power/precision 500 toughness 500 vitality

1000condi /precision 500 toughness 500 vitality 

 

Rabid makes a massive difference in tankiness, it basically cuts damage in half, then with something like stone heart on top it makes you do 30% of your normal damage 

Edited by Eddie.9143
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30 minutes ago, Trevor Boyer.6524 said:

Condi Serk sustain has less to do with Rabid Amulet and more to do with Warrior sustain features like Adrenal Health and free Blood Reckoning when entering berserk form.

But those traits aren’t problematic on power berserker. They’re only problematic combined with very high armor values that rabid provides.

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58 minutes ago, ProverbsofHell.2307 said:

But those traits aren’t problematic on power berserker. They’re only problematic combined with very high armor values that rabid provides.

So basically the two combined. Rabid sucks as a stand alone. That's why no condi specs run it. Warrior gets away with it cause of their high HP pool and high sustain. It's a warrior issue my dude, not a rabid one. 

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2 hours ago, Flowki.7194 said:

Its quite insane to see a zerker run into a group of 5 people, then escape with sword mobility + 0 0 0 0 0 0 0 0 healing to full hp if you atack - 0 0 0 0 0 0 0 0.  Didn't they nef virt for this same reason?

 

Mobility + sustain will never end well. 1 or the other.

haha what

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@WhoWantsAHug.3186 @Trevor Boyer.6524 this my dudes has more to do how conditions are working. You only need conditiondamage as a stat to deal a ton of dmg. And thanks to this plus you gain +300 per traitline plus another +1200 by rabit amulet and another +300 by the Rune. Its just this that let warr be able to take full defence lines and deal omegastupid condi dmg.

 

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1 hour ago, WhoWantsAHug.3186 said:

So basically the two combined. Rabid sucks as a stand alone. That's why no condi specs run it. Warrior gets away with it cause of their high HP pool and high sustain. It's a warrior issue my dude, not a rabid one. 

So you admit only really Warrior is able to make use of it... so it seems to me that Rabid itself IS a warrior issue, since its a borderline condi warrior exclusive amulet.

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20 minutes ago, ProverbsofHell.2307 said:

So you admit only really Warrior is able to make use of it... so it seems to me that Rabid itself IS a warrior issue, since its a borderline condi warrior exclusive amulet.

Condi druid uses rabid, condi mech, some condi soulbeast, lots of these builds don't have enough defensives and rely on the DMG reduction from rabid. It's a warrior problem not an amulet problem 

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Make combustive shot not grant adrenal health unless the field ticks someone. 

Now zerkers starve for hp if they're committed to not playing the game and power zerk doesn't get shoved back down to the bottom of the garbage pile by whatever sustain reworks anet will probably deliver to condi zerk, since removing rabid is silly.

I hate constantly having to try harder because people don't want to play the game and just want to camp until skull grinders off cd.

Edited by Azure The Heartless.3261
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11 hours ago, TheBigPlay.7504 said:

For god sakes, remove this amulet is so unhealthy for the game. 900 toughness on a heavy armor class.

.................................. ahem..................................

See stuff like this is why I post on the pvp forums. There is so much comedy gold to sort through. From elitist forum 'big-brains' to perpetual complainers who don't know how this game works.

Did anyone not think or contemplate the simple fact that removing amulets does nothing to actually solve any problems? How many times do people need to repeat this experiment? Minstrel, Cleric, Mercenary, Trailbrazer, and now Rabid. Might as just remove all the amulets because this is ridiculous.

10 hours ago, TheBigPlay.7504 said:

Condi warriors are using it. You remove all the toughness amulets except this one come on.

 

So your problem is warrior, then. Well...fine. Pfft no matter. Warriors know that they're not allowed to have any fun. All......10 of them left, that is....

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4 minutes ago, JTGuevara.9018 said:

Did anyone not think or contemplate the simple fact that removing amulets does nothing to actually solve any problems? How many times do people need to repeat this experiment? Minstrel, Cleric, Mercenary, Trailbrazer, and now Rabid. Might as just remove all the amulets because this is ridiculous.

LOUDER 👏FOR 👏PEOPLE(BOTS) 👏IN 👏THE 👏BACK (SILVER/BRONZE)

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Some people in here don't seem to be understanding what is making Condi Berserker so sustainy. It gets free Blood Reckoning when it enters Berserker Mode and when it leaves Berserker Mode. This is two extra heal utility skills, that it also gets in addition to its actual heal utility skill. And that's not even to mention all the other defensive values it has from Defense Line. This is a Berserker issue, not a Rabid Amulet issue. You could run any Amulet with those two traits and still be tanky.

  1. Dead or Alive

    Gain Blood Reckoning when entering berserk mode.

     https://wiki.guildwars2.com/images/thumb/d/d6/Blood_Reckoning.png/20px-Blood_Reckoning.png Blood Reckoning (3s): 33% of damage dealt is returned to you as healing.
  2. Eternal Champion

    Gain stability and endurance when entering berserk mode. Traits that trigger when entering berserk mode also trigger when exiting berserk mode.
    You can now exit berserk mode early.

     https://wiki.guildwars2.com/images/thumb/a/ae/Stability.png/20px-Stability.png2 Stability (3s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.  https://wiki.guildwars2.com/images/thumb/2/28/Miscellaneous_effect.png/20px-Miscellaneous_effect.png Endurance Gained: 20

 

Edited by Trevor Boyer.6524
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3 hours ago, JTGuevara.9018 said:

.................................. ahem..................................

See stuff like this is why I post on the pvp forums. There is so much comedy gold to sort through. From elitist forum 'big-brains' to perpetual complainers who don't know how this game works.

Did anyone not think or contemplate the simple fact that removing amulets does nothing to actually solve any problems? How many times do people need to repeat this experiment? Minstrel, Cleric, Mercenary, Trailbrazer, and now Rabid. Might as just remove all the amulets because this is ridiculous.

So your problem is warrior, then. Well...fine. Pfft no matter. Warriors know that they're not allowed to have any fun. All......10 of them left, that is....

Playing  a broken spec with 900 toughness amulet on a heavy armor class doesn't sound broken to you??? The build is broken + the toughness makes unkillable almost.

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@Trevor Boyer.6524 i mean you are right... dead or alive in Comb with the other traitline is a bit too good with just allready too good condi dmg. But If you nerf this you wouldn't only nerf condi zerker. You would also take non Meta Builds a hard Hit aswell^^. To be fair i have no idea how to nerf this kitten without also make non meta power Berserker even worse (while Power Burst warr in itself is not on the best Side cause you need Buggy Sword 4 to Deal enough dmg rn)

Edited by Myror.7521
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