MoZing.1594 Posted March 1 Share Posted March 1 It literally procs every trait possible, heals pet, protects entire party, has 3 uses in a row with skirmishing trait, it has no weapon purity that anet promised to bring by having absolutely every possible benefit even though it's not an elite or even a 5 skill. For some reason ranger mace just magically turns ranger into a completely different super elite spec for 5 seconds upon full stacks. 2 4 7 1 Link to comment Share on other sites More sharing options...
Captain Bofa.5981 Posted March 1 Share Posted March 1 As a soulbeast main, maces are disgustingly overtuned. The damage buff needs to be removed from them entirely. They are supposed to be a "support" weapon. Thats just my thoughts though. 5 3 6 Link to comment Share on other sites More sharing options...
Gotejjeken.1267 Posted March 1 Share Posted March 1 OP, can you stop crying for three seconds and... On 1/1/2024 at 11:53 PM, MoZing.1594 said: l2 dodge 8 2 3 Link to comment Share on other sites More sharing options...
Beddo.1907 Posted March 1 Share Posted March 1 Ranger is so skill flavour starved, that anything that's good feels like a 5* meal next to a bag of stale chips. At most, they should trim some damage out of it, to make damage/utility ratio closer. 2 1 Link to comment Share on other sites More sharing options...
Oahkahmewolf.6210 Posted March 1 Share Posted March 1 (edited) On 3/1/2024 at 1:47 AM, MoZing.1594 said: For some reason ranger mace just magically turns ranger into a completely different super elite spec for 5 seconds upon full stacks. Look with Harbenginer 1200 free stats and being able to mow you down with every condi + every boon + 100% more damage in condition and strike if they are above the blight threshold...... Not to mention Willbender shenangians I think this is very tamed for a ranger compared to other specs in the game. On 3/1/2024 at 3:39 PM, Beddo.1907 said: At most, they should trim some damage out of it, to make damage/utility ratio closer. Agreed Edited March 5 by Oahkahmewolf.6210 6 2 Link to comment Share on other sites More sharing options...
DarkFlopy.8197 Posted March 3 Share Posted March 3 On 3/1/2024 at 8:50 AM, Captain Bofa.5981 said: They are supposed to be a "support" weapon. Hahahahaha No they are not, Anet said MH has support capabilities and OH has defensive capabilities and the weapons when used together fill variety of roles, they never said "it's only used for support and this weapon is not suppose to do anything else". Rifle on Mesmer on the other hand was classified as a support weapon by Anet and that's why it's doing absolutely nothing. Ppl will complain about anything related to ranger that somehow make it fun meanwhile since EOD release harbinger and willbender keep getting buffed while being over tuned (not to mention getting superspeed next patch). 4 2 2 Link to comment Share on other sites More sharing options...
DarkFlopy.8197 Posted March 3 Share Posted March 3 On 3/1/2024 at 10:39 PM, Beddo.1907 said: At most, they should trim some damage out of it, to make damage/utility ratio closer. Talking competitive here I don't really think it needs even that, was testing vs a power reaper. I had 2.7k power (no might), 77% crit chance, 231% crit damage, fury up and 11 stacks of might while the enemy had 25stacks of vulnerability + I attacked him from the side (hunters tactic proced) and I unleashed myself (15% more dmg) and I hit with #5 2.7K x3 + 5.1K, that's 13.2k from one skill but talking about almost a perfect scenario here, very close to full glass as well. Even with all that #4 hit 4.5k at most. Maces are strong but their burst is not comparable to GS and Hammer, they can continue do DPS for longer period of time but they can't really do fast big bursts like GS and Hammer. 1 2 2 Link to comment Share on other sites More sharing options...
anduriell.6280 Posted March 3 Share Posted March 3 Do not fret. Anet always does this: design poorly overturned the new spec ( or weapon set) and then nerf it into oblivion. this is not only for the ranger, but this class is one of the first to get the nerf hammer anyway. 1 1 Link to comment Share on other sites More sharing options...
Mell.4873 Posted March 4 Share Posted March 4 On 3/1/2024 at 7:47 PM, MoZing.1594 said: It literally procs every trait possible, heals pet, protects entire party, has 3 uses in a row with skirmishing trait, it has no weapon purity that anet promised to bring by having absolutely every possible benefit even though it's not an elite or even a 5 skill. For some reason ranger mace just magically turns ranger into a completely different super elite spec for 5 seconds upon full stacks. You just need to work around it. Druid favors this new weapon more since you can get Force of Nature then go into CA for increased healing. You really just need to stall druid and fight them when they are trying to disengage which they will do after CA. Most of Druid Mace and CA can be very easily dodged or avoided, Starve them essentially. Link to comment Share on other sites More sharing options...
felincyriac.5981 Posted March 4 Share Posted March 4 (edited) its pretty obv that ranger mace got the most love from the dev, the weapon basically does everything Edited March 4 by felincyriac.5981 1 1 Link to comment Share on other sites More sharing options...
Beddo.1907 Posted March 4 Share Posted March 4 6 minutes ago, felincyriac.5981 said: its pretty obv that ranger mace got the most love from the dev, the weapon basically does everything The one time ranger got some love. Now more seriously. It feels like the weapon was specifically made to patch up some holes ranger has in it's kit, such as support main hand and self stab. A bit of a band aid, however an effective one that does help ranger in the long run, by being a missing option. 3 Link to comment Share on other sites More sharing options...
Levetty.1279 Posted March 4 Share Posted March 4 34 minutes ago, felincyriac.5981 said: its pretty obv that ranger mace got the most love from the dev, the weapon basically does everything I don't think you have seen what the other weapons can do. 2 2 Link to comment Share on other sites More sharing options...
EnderzShadow.2506 Posted March 4 Share Posted March 4 22 hours ago, Mell.4873 said: You just need to work around it. Druid favors this new weapon more since you can get Force of Nature then go into CA for increased healing. You really just need to stall druid and fight them when they are trying to disengage which they will do after CA. Most of Druid Mace and CA can be very easily dodged or avoided, Starve them essentially. Playing Druid, I have plenty of dmg before I even need to use CA. And after I do and come out of CA, I'm attacking you. Oh, I might try to get away if there are more than one. But 7/10 times, you aren't catching me. Not after I dropped 3 condis, went stealth and can drop the rest with a utility. And as far as CA skills being easily dodged? That hasn't been my experience. You would have to have 5 secs of stab before I even go into CA to dodge anything. After a daze, a root and a blind, CA5 + pet f2, you're taking significant dmg. I have a hard time believing you main druid. It's ok if you dont. But I dont know anyone who is using mace in pvp. Maybe I am wrong. Someone works out a mace build, Ill try it. Till then, meh. And I dont care about the plus to heal. Is this a support druid we are hypothetically talking about? Link to comment Share on other sites More sharing options...
Sandzibar.5134 Posted March 5 Share Posted March 5 14 hours ago, EnderzShadow.2506 said: But I dont know anyone who is using mace in pvp. Maybe I am wrong. Someone works out a mace build, Ill try it. Till then, meh. Seen peepos like boyce run the standard Soulbeast sPvP build (where you drop GS for M/M) with usual Sw/Wh/smokescale/siamoth/etc. Link to comment Share on other sites More sharing options...
Mell.4873 Posted March 5 Share Posted March 5 18 hours ago, EnderzShadow.2506 said: Playing Druid, I have plenty of dmg before I even need to use CA. And after I do and come out of CA, I'm attacking you. Oh, I might try to get away if there are more than one. But 7/10 times, you aren't catching me. Not after I dropped 3 condis, went stealth and can drop the rest with a utility. And as far as CA skills being easily dodged? That hasn't been my experience. You would have to have 5 secs of stab before I even go into CA to dodge anything. After a daze, a root and a blind, CA5 + pet f2, you're taking significant dmg. I have a hard time believing you main druid. It's ok if you dont. But I dont know anyone who is using mace in pvp. Maybe I am wrong. Someone works out a mace build, Ill try it. Till then, meh. And I dont care about the plus to heal. Is this a support druid we are hypothetically talking about? No you got in conquest PvP is what I mean. I am also only really talking about the new Mace Druid. If you use something different then this doesn't realy apply. I mostly Main Mace Untamed in sPvP but I do use Mace alot in WvW on Druid. Like I said Mace skills are pretty easy to avoid. Link to comment Share on other sites More sharing options...
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