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[Suggestions]QoL (Quality of Life) Ideas [Merged]


ginryu.3026

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Ive been begging for this for years as well as other people...

MAKE....SPECTER...WELLS...LESS...OPAQUE...THAN...ENEMY...AoE EFFECTS....

enemy AoE rings >>NEED TO BE PRIORITIZED<< over friendly AoE

Vale guardian does need to see blues, especially for new characters (no one new watches for yellow on the edge of the kitten screen, nor should they have to...), Can NOT see the RED / organe aoe effects effectively because the effects cover the AoEs.

I will keep reposting this until someone friggin listens

Edited by Lithril Ashwalker.6230
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1 hour ago, Mirror.3521 said:

I want to buy the End of Dragons expansion in the near future and i wonder why there is no Black Lion outfit voucher as a gift when purchasing this expansion? This is good idea i think, and i would buy whole thing instanty without waiting.

We only got outfits when something we previously had to buy got free for future costumers like heart of thorns when it got bundled into path of fire for example.

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1 hour ago, Linken.6345 said:

We only got outfits when something we previously had to buy got free for future costumers like heart of thorns when it got bundled into path of fire for example.

So? This doesn't mean now this voucher can't be with End of Dragons and Secret of the Obscure.

Edited by Mirror.3521
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Please add Spirit Shards to the WV, comparable to what we had before WV was added. For players who have been playing since the beginning, I'm sure Spirit Shards isn't an issue. But for those of us who started later and haven't stocked up on Spirit Shards before multiple nerfs to Spirit Shards rewards, they're now a bottle neck for making legendaries.

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3 hours ago, Inculpatus cedo.9234 said:

It wasn't a voucher, but a particular Outfit.  No vouchers have been associated with expansion extras.  If you desire an Outfit Voucher, peruse the Wiki on ways to obtain one.

Good luck.

I don't get it. I shared NEW idea and all of you over and over telling me things what happened in the past and i don't know why, new idea can't happen now ONLY because you say so.
I hunt for Gem Aura outfit endlessly and there is no way than voucher or returning this item to the store. With other options i have only 1% to get that outfit what is insanity low. Wiki says voucher will be on next year August. I will not wait that long, this topic is for ideas and it's for a reason. Same topic with "items offered again". I just wait, maybe finally devs will consider my request or idea and bring it to life finally. Now outfits with limited rate dissapering every day from today. I hope Gem Aura is coming in any day now.

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2 hours ago, Mirror.3521 said:

I don't get it. I shared NEW idea and all of you over and over telling me things what happened in the past and i don't know why, new idea can't happen now ONLY because you say so.
I hunt for Gem Aura outfit endlessly and there is no way than voucher or returning this item to the store. With other options i have only 1% to get that outfit what is insanity low. Wiki says voucher will be on next year August. I will not wait that long, this topic is for ideas and it's for a reason. Same topic with "items offered again". I just wait, maybe finally devs will consider my request or idea and bring it to life finally. Now outfits with limited rate dissapering every day from today. I hope Gem Aura is coming in any day now.

It dident sound like a new idea more like why dont I get free crap for buying this year old expansion.

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Can the ascended armor and weapons in the Fractals of the Mists not require Grandmaster Armorsmiths marks please?
Can Fractals of the Mists be a way of getting Ascended armor and weapons without crafting to 500 please?

Where is the lionguard that sells Grandmaster Armorsmiths marks anyway? Why does everything have to be so user unfriendly in this game? I'm not a clever PC gamer person- please make this game more user friendly for average people.

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5 minutes ago, Ollie B.8597 said:

Can the ascended armor and weapons in the Fractals of the Mists not require Grandmaster Armorsmiths marks please?
Can Fractals of the Mists be a way of getting Ascended armor and weapons without crafting to 500 please?

Where is the lionguard that sells Grandmaster Armorsmiths marks anyway? Why does everything have to be so user unfriendly in this game? I'm not a clever PC gamer person- please make this game more user friendly for average people.

have you tried eye of the north strikes since you can buy armor from that vendor aswell.

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5 hours ago, Ollie B.8597 said:

Can the ascended armor and weapons in the Fractals of the Mists not require Grandmaster Armorsmiths marks please?
Can Fractals of the Mists be a way of getting Ascended armor and weapons without crafting to 500 please?

Where is the lionguard that sells Grandmaster Armorsmiths marks anyway? Why does everything have to be so user unfriendly in this game? I'm not a clever PC gamer person- please make this game more user friendly for average people.

From the Wiki:  https://wiki.guildwars2.com/wiki/Grandmaster_Armorsmith's_Mark

https://wiki.guildwars2.com/wiki/Recipe:_Grandmaster_Armorsmith's_Mark

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Can you please take care of the boon-mess?
With every new content, we get at least one extra boon. In addition, class design also brings up new ones occasionally as well. Which means the line just gets longer and longer. On the other hand there does not seem to be any order anymore. Any we still have the issue with the double & tripple boons, which basically have the same effect, but do not stack.
 

I would suggest horizontal rows, one below another:
1.) Combat boons (traditional ones)
2.) Class specific (Kella's Fervor, Stealth, Superspeed, ... etc.) & food effects and banners
3.) Event buffs, mechanic effects (e. g. college buffs in Battle of Lion's Arch), Zunraa's Gift, Perseverance (Silverwastes), ... etc.

The current system of mixing everything randomly is just confusing. It is very difficult to keep track of important (encounter relevant) effects. Reading a tooltip can be very challenging if you get a random combat buff every few seconds that moves everything 1 slot to the right.

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Allow Wizard's Vault and Achievement tracking simultaneously
Currently if you have a watching eye on both achievements and Wizard's Vault tasks, you only see one of the two categories. Wizard's Vault has priority. Once all tasks there are done, the achievements watchlist replaces it. They already have separate icons before the task, so we can have mixed lists with both of them.

Or at least allow us to see both categories at the same time.



Auto-Consume inventory slot
Can you make a gemstore-item in a similar fashion of the shared inventory slot. A single purchasable inventory slot, account wide. What ever you put into that slot is automatically consumed. If it is buff-food, it always refreshes automatically when the icons turn purple. If it is stuff like Winterday drinks or luck essences, they get consumed with a 1s delay. Players could purchase multiple of these inventory slots.

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Randomized spawn locations
If people use a teleport-gizmo, they all spawn in the same location. They basically stack all on the exact same pixel. Not much of a problem if there wasn't the issue with the visual effects and different computers/GPUs dealing differently with them. This causes some unwanted crashes. So I would suggest to make like 4-5 spawn locations in those maps, which are not too far away from each others. But eliminate the problem of everyone stacking in the same location. I think even a minor alteration of barely a few distance-units would do the trick.

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Why outfits with limited time price isn't replaced with new ones? Why do they stay with the normal rate? Rotation is too rare. We have this outfits on store already 2 weeks (Crystal Savant Outfit, Mist Stranger Outfit, Elegant Canthan Outfit, Astral Scholar Outfit and so on), now whole october i need wait for new rotation in november? Like that for years .. why?

What point of this thread: "GEMSTORE REQUESTS: New Items; Items offered again - [Merged]" if rotation change only once per months or two?

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Greetings,

I propose implementing a quality-of-life improvement for shared story game elements that have already been unlocked.
Specifically, my suggestion involves allowing characters to share certain waypoints they have unlocked through their storylines. For instance, when a character unlocks a waypoint while progressing through the story, such as the SOTO area, End of Dragoons Map, or Path of Fire maps, that first waypoint should be automatically unlocked for all other characters without the need to replay the first story segment for each character.
This would streamline the experience and make it more enjoyable for players.

Regards,
Florin

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I don't know if this is the place for this, but it's seems like a good idea. I have a suggestion concerning research kits. Since a lot of collections in SOTO require research notes, could we possibly have research kits sold at more vendors? Possibly sell them at crafting stations? I'm sure there are other ways to get research notes but it has been handy for me to use research kits on food items to get them. Thank you.

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4 hours ago, Florin.3618 said:

Greetings,

I propose implementing a quality-of-life improvement for shared story game elements that have already been unlocked.
Specifically, my suggestion involves allowing characters to share certain waypoints they have unlocked through their storylines. For instance, when a character unlocks a waypoint while progressing through the story, such as the SOTO area, End of Dragoons Map, or Path of Fire maps, that first waypoint should be automatically unlocked for all other characters without the need to replay the first story segment for each character.
This would streamline the experience and make it more enjoyable for players.

Regards,
Florin

would that not make all the teleport scrolls useless?

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On 8/24/2023 at 7:49 PM, Gwylen.3462 said:

I would love if the Skyscale's Fireball skill could be re-bound in options. I use the number 2 skill for Griffon Dive at the moment, so fireball isn't useable for me without either clicking it or remapping dive to something else. it'd be awesome to be able to bind it separately eventually, so I can find another comfortable key to use for it! 🙂

im lefty and i would apreciate so much this little QOL change

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