DanAlcedo.3281 Posted June 28 Share Posted June 28 All changes are PvE only! Fierce Shot Casttime reduced to 1/2 seconds. Damage increase from Crackshot baseline. Volley Casttime reduced to 1.75 seconds. Grants extra adrenalin(1) per hit if you strike a vulnerable target. Count Recharge reduced to 8 seconds. Explosive Shell Damage increased to 2.0 Cone size increased so it now hit targets next to the original target. Brutal Shot Damage increased to 2.0 Now dodges and deal damage at the same time. Now Pierces enemies. Rifle Butt Cooldown reduced to 16 seconds. Damage increased to 1.5 Kill Shot Damage increased to 2.5 / 3.0 / 3.5 Casttime reduced to 1 second. Can now be used while moving. Gunflame Damage increased to 3.0 Reduced Burning duration to 5 seconds. Increased Burning Stacks to 3. Target Cap increased to 5. Crack Shot All current effects Basline. New Effects: Gain 5 Adrenalin when you use a weapon ammunition skill. Weapon ammunition skills recharge 1 second faster. 10 1 Link to comment Share on other sites More sharing options...
Yerlock.4678 Posted June 29 Share Posted June 29 On 6/28/2024 at 5:28 AM, DanAlcedo.3281 said: All changes are PvE only! Fierce Shot Casttime reduced to 1/2 seconds. Damage increase from Crackshot baseline. Volley Casttime reduced to 1.75 seconds. Grants extra adrenalin(1) per hit if you strike a vulnerable target. Count Recharge reduced to 8 seconds. Explosive Shell Damage increased to 2.0 Cone size increased so it now hit targets next to the original target. Brutal Shot Damage increased to 2.0 Now dodges and deal damage at the same time. Now Pierces enemies. Rifle Butt Cooldown reduced to 16 seconds. Damage increased to 1.5 Kill Shot Damage increased to 2.5 / 3.0 / 3.5 Casttime reduced to 1 second. Can now be used while moving. Gunflame Damage increased to 3.0 Reduced Burning duration to 5 seconds. Increased Burning Stacks to 3. Target Cap increased to 5. Crack Shot All current effects Basline. New Effects: Gain 5 Adrenalin when you use a weapon ammunition skill. Weapon ammunition skills recharge 1 second faster. It's another Rifle but worse. Terrible design. No love or care or interest was put into this garbo weapon at all. 2 1 1 Link to comment Share on other sites More sharing options...
mirage.8046 Posted July 4 Share Posted July 4 Totally agree! warrior rifle needs its damage buffed but I guess that's a hard sell, apart from gunflame and bladesworn shenanigans with ammo skills and explosions. Rifle makes me wonder how a class suffers so long from not having an effective long-range DPS weapon. 2 1 Link to comment Share on other sites More sharing options...
Jzaku.9765 Posted July 4 Share Posted July 4 Is there even anything to dispute about this? Ranger gets an entire weapon rebalance to make sure every weapon is usable in PVE for DPS and Warrior can't even get a simple coeff buff on one of the worst weapons in the game? 6 2 Link to comment Share on other sites More sharing options...
Verdict is Vengence.6912 Posted July 4 Share Posted July 4 13 hours ago, Jzaku.9765 said: Is there even anything to dispute about this? Ranger gets an entire weapon rebalance to make sure every weapon is usable in PVE for DPS and Warrior can't even get a simple coeff buff on one of the worst weapons in the game? Whoever works on ranger has to be the most passionate or talented person among whoever makes changes to classes. Ranger just seems so well loved by whoever is balancing it. It's almost wholesome how ranger is taken care of, as if it was something precious to someone. 1 2 Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted July 4 Share Posted July 4 23 minutes ago, Verdict is Vengence.6912 said: Whoever works on ranger has to be the most passionate or talented person among whoever makes changes to classes. Ranger just seems so well loved by whoever is balancing it. It's almost wholesome how ranger is taken care of, as if it was something precious to someone. That is because Trig is a ranger main and he is the one spearheading the ranger balance. 6 Link to comment Share on other sites More sharing options...
WingSwipe.3084 Posted July 4 Share Posted July 4 Hehe, Gun go boom. Link to comment Share on other sites More sharing options...
DKRathalos.9625 Posted July 5 Share Posted July 5 Straight up to answer the title. No we can't have the buff/rework rifle, that is too much work for the dev team and as you know they hate working on warrior, they prefer working on other cool classes.. 1 2 Link to comment Share on other sites More sharing options...
Lonecap.4105 Posted July 6 Share Posted July 6 I don’t want a rework, but buffs would be fine with me 8^) 1 Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted July 6 Share Posted July 6 I'd increase all damage by 25%. I'd speed up all projectiles by 15%, reduce the AA to 1/2s cast, and reduce volley's cast time to 1.25s. I'd unroot Kill Shot. 3 Link to comment Share on other sites More sharing options...
Kitty.4806 Posted July 6 Share Posted July 6 There would be no pay wall if they reworked rifle. Link to comment Share on other sites More sharing options...
WingSwipe.3084 Posted July 7 Share Posted July 7 I just tried rifle today with a glass berserker build in PvP, it feels weaker then ususal. Did something change? Link to comment Share on other sites More sharing options...
DanAlcedo.3281 Posted July 26 Author Share Posted July 26 On 7/7/2024 at 1:07 PM, WingSwipe.3084 said: I just tried rifle today with a glass berserker build in PvP, it feels weaker then ususal. Did something change? Just other classes getting buffs. 1 Link to comment Share on other sites More sharing options...
WingSwipe.3084 Posted July 26 Share Posted July 26 Just now, DanAlcedo.3281 said: Just other classes getting buffs. I actually had to do a double take when i saw Ranger longbow getting buffs in PvE though last month. Really was a kick in the taint. Link to comment Share on other sites More sharing options...
DanAlcedo.3281 Posted August 26 Author Share Posted August 26 Let me bumb this, now that Spear is Rifle 2.0 Link to comment Share on other sites More sharing options...
WingSwipe.3084 Posted August 26 Share Posted August 26 On 7/7/2024 at 1:48 AM, Kitty.4806 said: There would be no pay wall if they reworked rifle. Im inclined to believe this. Either that or its just the complete reluctance to deep dive in warrior. 60/40 split on that IMO. 1 Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted August 26 Share Posted August 26 1 hour ago, WingSwipe.3084 said: Im inclined to believe this. Either that or its just the complete reluctance to deep dive in warrior. 60/40 split on that IMO. It's the reluctance to deep dive. I think they are aware of all the problems with the class, but do not know where to start untangling the mess. What that results in is them having to leave known bugs that prop up builds (FC) and making small buffs when they can. It's only when there is a MASSIVE or prolonged outcry about something that changes are forced to happen. We saw this with the Banner rework that failed, we also saw it with the prolonged outcry about how awful Defense was. At this point we're reaching the point where the outcry over Arms and a few of the lesser weapons is becoming prolonged to the point that they may have to do something. But this new expac cadence might run counter to that unless they are beefing up their balance team. Link to comment Share on other sites More sharing options...
WingSwipe.3084 Posted August 26 Share Posted August 26 7 minutes ago, Lan Deathrider.5910 said: It's the reluctance to deep dive. I think they are aware of all the problems with the class, but do not know where to start untangling the mess. Literally just put the question out here, tap anyone in the forum on the shoulder or make a suggestion thread. I guarantee that we have 2-4 solutions for every problem. 1 Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted August 26 Share Posted August 26 7 minutes ago, WingSwipe.3084 said: Literally just put the question out here, tap anyone in the forum on the shoulder or make a suggestion thread. I guarantee that we have 2-4 solutions for every problem. Yes, but its 2-4 solutions per problem when the problem is already a disjointed mess. It is all due to a prolonged lack of vision and direction from Anet on Warrior in regard to balance. They need to hire someone, or reassign a current employee, who mains Warrior and is aware of the pain points. We need a version of Trig for Warrior. 1 Link to comment Share on other sites More sharing options...
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