Alyster.9470 Posted June 8, 2020 Share Posted June 8, 2020 Overall impression: 0 Weavers Link to comment Share on other sites More sharing options...
Talek.6795 Posted June 8, 2020 Share Posted June 8, 2020 Glyph isn't OP, just put it a proper interrupt cd when you interrupt it or get interrupted while switching attunements xD Link to comment Share on other sites More sharing options...
hotte in space.2158 Posted June 8, 2020 Author Share Posted June 8, 2020 @Alyster.9470 said:Overall impression: 0 Weavers^this, thx to all lightning rod hatersAlthough weaver isnt really a bad spec. Its just that it didnt find its role in current meta.Soulbeast/druid is the better side-noder, holo necro rev are better allrounders, and in term of teamfights tempest has higher value.But if there should be some nerfs on some classes in he next patches, weaver will be back again soon I guess Link to comment Share on other sites More sharing options...
hotte in space.2158 Posted June 8, 2020 Author Share Posted June 8, 2020 @Talek.6795 said:Glyph isn't OP, just put it a proper interrupt cd when you interrupt it or get interrupted while switching attunements xDI am not sure about this. 90 sec CD for such a strong skill isnt that much. With a CD of 120 sec it still would be strong in my opinion. Link to comment Share on other sites More sharing options...
aelska.4609 Posted June 8, 2020 Share Posted June 8, 2020 I still think rez glyph belongs to the crappy design category: not totally overpowered by itself, but definitely makes the game frustrating and unfun, the sole counter of it being .... CCing a dude that's probably 900 range from there and porting away.Suggestion: Give this glyph a proper animation. You should "CC-react" to the glyph, not "CC-predict" it.(and) Create an utility that has the exact opposite effect (AoE finisher) with the exact same cast time and cooldown than the glyph, so that CCing is not the sole counter of the glyph.(or) Remove this crappy "range rez/stomp" design from the game Link to comment Share on other sites More sharing options...
De Bourgogne.9642 Posted June 8, 2020 Share Posted June 8, 2020 @"aelska.4609" said:I still think rez glyph belongs to the crappy design category: not totally overpowered by itself, but definitely makes the game frustrating and unfun, the sole counter of it being .... CCing a dude that's probably 900 range from there and porting away.Suggestion: Give this glyph a proper animation. You should "CC-react" to the glyph, not "CC-predict" it.(and) Create an utility that has the exact opposite effect (AoE finisher) with the exact same cast time and cooldown than the glyph, so that CCing is not the sole counter of the glyph.(or) Remove this crappy "range rez/stomp" design from the game Warrior banner it already exists. Link to comment Share on other sites More sharing options...
KawaiiTimOfDestiny.1285 Posted June 8, 2020 Share Posted June 8, 2020 @Mini Crinny.6190 said:Glyph of Renewal has a 2 sec Cast, so the player would of been casting it already, knowing he would go down (or hoping he would) at the spot he cast it for it to be instant, It's a pretty strong skill but I wouldn't say its OP as it takes up a utility slot for something else and can be countered by the opposition with any kind of CC aswell as the downed player possibly porting somewhere else, being knocked back away from the casting area of the glyph and then you wasted a res for 90 seconds.As seen by sindreners interrupt in the grand final. Link to comment Share on other sites More sharing options...
Leonidrex.5649 Posted June 8, 2020 Share Posted June 8, 2020 @Sigmoid.7082 said:@hotte in space.2158 said:Yeah Roy and Teapot were great. Most frequent sentence in their commentaries : . . . . and here comes the glyph !Often followed by it being interrupted and some hype around that. It became apparent the longer the MOTA went on how important interrupting it was and how teams would pivot someone to do this. Especially in the final match. Its interesting to watch for me. Also the pre-casting of a 2s cast time skill to get the instant res is pretty entertaining and I felt showed skill and coordination. There were also a lot of times that even getting the glyph res didnt change the outcome of the engagement. Also i understand why CMC doesn't hate them. You're technically fighting a utility down the entire time until someone goes down. If you don't get value from the skill then the opportunity cost is completely wasted and you're not at full capacity for the entire match.but if you do, then that 1 utility undoes everything that 30+ skills did, and even the fact that tempest HAS glyph means you have to always keep several CC ready for it. Link to comment Share on other sites More sharing options...
hotte in space.2158 Posted June 8, 2020 Author Share Posted June 8, 2020 @Leonidrex.5649 said:@Sigmoid.7082 said:@hotte in space.2158 said:Yeah Roy and Teapot were great. Most frequent sentence in their commentaries : . . . . and here comes the glyph !Often followed by it being interrupted and some hype around that. It became apparent the longer the MOTA went on how important interrupting it was and how teams would pivot someone to do this. Especially in the final match. Its interesting to watch for me. Also the pre-casting of a 2s cast time skill to get the instant res is pretty entertaining and I felt showed skill and coordination. There were also a lot of times that even getting the glyph res didnt change the outcome of the engagement. Also i understand why CMC doesn't hate them. You're technically fighting a utility down the entire time until someone goes down. If you don't get value from the skill then the opportunity cost is completely wasted and you're not at full capacity for the entire match.but if you do, then that 1 utility undoes everything that 30+ skills did, and even the fact that tempest HAS glyph means you have to always keep several CC ready for it.Ok from now on players will try to interrupt tempest using the glyph.Next step will be that tempests abort their overload before using glyph, because they have 4 sec stability then to use it.From then on, players will have to boon rip first and then try to interrupt.. . . its getting complicated Link to comment Share on other sites More sharing options...
aelska.4609 Posted June 8, 2020 Share Posted June 8, 2020 @McPero.3287 said:@"aelska.4609" said:I still think rez glyph belongs to the crappy design category: not totally overpowered by itself, but definitely makes the game frustrating and unfun, the sole counter of it being .... CCing a dude that's probably 900 range from there and porting away.Suggestion: Give this glyph a proper animation. You should "CC-react" to the glyph, not "CC-predict" it.(and) Create an utility that has the exact opposite effect (AoE finisher) with the exact same cast time and cooldown than the glyph, so that CCing is not the sole counter of the glyph.(or) Remove this crappy "range rez/stomp" design from the game Warrior banner it already exists. Yap, at the difference it takes an elite slot with double the cooldown and 2/3 the range, so unfair "counter". Link to comment Share on other sites More sharing options...
felincyriac.5981 Posted June 8, 2020 Share Posted June 8, 2020 That insane glyph interrupt by zan in the finals ohmygod Link to comment Share on other sites More sharing options...
Leonidrex.5649 Posted June 8, 2020 Share Posted June 8, 2020 @hotte in space.2158 said:@Leonidrex.5649 said:@Sigmoid.7082 said:@hotte in space.2158 said:Yeah Roy and Teapot were great. Most frequent sentence in their commentaries : . . . . and here comes the glyph !Often followed by it being interrupted and some hype around that. It became apparent the longer the MOTA went on how important interrupting it was and how teams would pivot someone to do this. Especially in the final match. Its interesting to watch for me. Also the pre-casting of a 2s cast time skill to get the instant res is pretty entertaining and I felt showed skill and coordination. There were also a lot of times that even getting the glyph res didnt change the outcome of the engagement. Also i understand why CMC doesn't hate them. You're technically fighting a utility down the entire time until someone goes down. If you don't get value from the skill then the opportunity cost is completely wasted and you're not at full capacity for the entire match.but if you do, then that 1 utility undoes everything that 30+ skills did, and even the fact that tempest HAS glyph means you have to always keep several CC ready for it.Ok from now on players will try to interrupt tempest using the glyph.Next step will be that tempests abort their overload before using glyph, because they have 4 sec stability then to use it.From then on, players will have to boon rip first and then try to interrupt.. . . its getting complicatedand switching attunements removes the interrupt cd... mb thats something that should be looked at, since you might have to rupt it several times, on someone that might have reflects, stab, shocking aura or some other bullshittery Link to comment Share on other sites More sharing options...
Sigmoid.7082 Posted June 8, 2020 Share Posted June 8, 2020 @Leonidrex.5649 said:the fact that tempest HAS glyph means you have to always keep several CC ready for it.And there is no problem with that in my eyes. You know they have something, you know exactly the use case for it, you can prepare yourself and be set to counter. Happens so many times in the MOTA. It just needs a better animation and a proper shared cooldown. Link to comment Share on other sites More sharing options...
Leonidrex.5649 Posted June 8, 2020 Share Posted June 8, 2020 @Sigmoid.7082 said:@Leonidrex.5649 said:the fact that tempest HAS glyph means you have to always keep several CC ready for it.And there is no problem with that in my eyes. You know they have something, you know exactly the use case for it, you can prepare yourself and be set to counter. Happens so many times in the MOTA. It just needs a better animation and a proper shared cooldown.knowing that enemy will use something broken is not an excuse for it being broken.if entire enemy team has to switch their playstyle to accomodate this skill or you can never hope to kill anything then there is a problem.Give it a signet like thingy hovering over the head at the start of the cast, remove reset of cd on attunement swap and its going to be fine. Link to comment Share on other sites More sharing options...
Sigmoid.7082 Posted June 8, 2020 Share Posted June 8, 2020 @Leonidrex.5649 said:Give it a signet like thingy hovering over the head at the start of the cast, remove reset of cd on attunement swap and its going to be fine.Which is what I said. Functionally I don't think there is anything wrong with what the skill does. Link to comment Share on other sites More sharing options...
Psycoprophet.8107 Posted June 8, 2020 Share Posted June 8, 2020 Downstate and rally especially given how broken some of the versions are on some classes were already enough of a carry mechanic in this game, it didnt need to push this further by adding rez glyphs etc, but its carry wars 2 so.. lolz Link to comment Share on other sites More sharing options...
mindcircus.1506 Posted June 8, 2020 Share Posted June 8, 2020 @Leonidrex.5649 said:if entire enemy team has to switch their playstyle to accomodate this skill or you can never hope to kill anything then there is a problem.Glyph (and Tempest)saw almost zero use in the NA half of the tournament.The only reason Team USA used it (and tempest) in the finals was basically a hail mary pass after being wrecked in the first two games and they had nothing left.And it wasn't until the final match.If you watched the whole tournament you would have understood that this was not a question of an entire team who felt like they had to change their playstyle to accomodate one skill. Team USA mirrored R55 completely for that last game. They did it because they were being outplayed and were out of ideas. Link to comment Share on other sites More sharing options...
Leonidrex.5649 Posted June 8, 2020 Share Posted June 8, 2020 @mindcircus.1506 said:@Leonidrex.5649 said:if entire enemy team has to switch their playstyle to accomodate this skill or you can never hope to kill anything then there is a problem.Glyph (and Tempest)saw almost zero use in the NA half of the tournament.The only reason Team USA used it (and tempest) in the finals was basically a hail mary pass after being wrecked in the first two games and they had nothing left.And it wasn't until the final match.If you watched the whole tournament you would have understood that this was not a question of an entire team who felt like they had to change their playstyle to accomodate one skill. Team USA mirrored R55 completely for that last game. They did it because they were being outplayed and were out of ideas.tempest had no use in NA since they all play FB, and I bet all of those FBs have no or very little exp in tempest, its better to play a worse class that you know then to play stronger class that you cant play for shit.Just look at some of the matches and how much impact glyph alone from tempest has, even if you dont land it the fact you have it means its much harder to down someone, and tempest himself is much harder to focus down then FB. Link to comment Share on other sites More sharing options...
mindcircus.1506 Posted June 8, 2020 Share Posted June 8, 2020 deleted... decided not to get into this Link to comment Share on other sites More sharing options...
belst.6815 Posted June 8, 2020 Share Posted June 8, 2020 @McPero.3287 said:Warrior banner it already exists. warrior banner can easily be blocked/blinded and interrupted while the glyph can only get interrupted Link to comment Share on other sites More sharing options...
Starbreaker.6507 Posted June 8, 2020 Share Posted June 8, 2020 I really enjoyed the high-octane PvP match up of mender bunker soulbeast vs condi rev.... shakes himself awakeSorry started dozing off just writing that sentence. Link to comment Share on other sites More sharing options...
Arheundel.6451 Posted June 8, 2020 Share Posted June 8, 2020 @Leonidrex.5649 said:@mindcircus.1506 said:@Leonidrex.5649 said:if entire enemy team has to switch their playstyle to accomodate this skill or you can never hope to kill anything then there is a problem.Glyph (and Tempest)saw almost zero use in the NA half of the tournament.The only reason Team USA used it (and tempest) in the finals was basically a hail mary pass after being wrecked in the first two games and they had nothing left.And it wasn't until the final match.If you watched the whole tournament you would have understood that this was not a question of an entire team who felt like they had to change their playstyle to accomodate one skill. Team USA mirrored R55 completely for that last game. They did it because they were being outplayed and were out of ideas.tempest had no use in NA since they all play FB, and I bet all of those FBs have no or very little exp in tempest, its better to play a worse class that you know then to play stronger class that you cant play for kitten.Just look at some of the matches and how much impact glyph alone from tempest has, even if you dont land it the fact you have it means its much harder to down someone, and tempest himself is much harder to focus down then FB.What NA runs is a basically a "glass" FB with zero self-sustain : no meditations heal - no "valor" traitline - no mace or focus and by comparison the Tempest is running with focus-mist form -water traitline and dagger...you can't get more defensive than that on ele. No shit the tempest survive longer under focus....Tempest stronger than Firebrand...are we even playing the same game? Please take a step outside your comfort zone on the forum...nobody will ask for a tempest outside of it, talking like anyone of you can even get close to play tempest as high as @Crann.1342 ...at best you get farmed like @"Misha You should try to learn something else other than mesmer...you'd more easily figure out the builds used in tournaments and their actual usability outside of it :https://metabattle.com/wiki/Build:Firebrand_-_Symbolbrand ...if you say tempest survives more than FB....I have no words Link to comment Share on other sites More sharing options...
Leonidrex.5649 Posted June 8, 2020 Share Posted June 8, 2020 @Arheundel.6451 said:@Leonidrex.5649 said:@mindcircus.1506 said:@Leonidrex.5649 said:if entire enemy team has to switch their playstyle to accomodate this skill or you can never hope to kill anything then there is a problem.Glyph (and Tempest)saw almost zero use in the NA half of the tournament.The only reason Team USA used it (and tempest) in the finals was basically a hail mary pass after being wrecked in the first two games and they had nothing left.And it wasn't until the final match.If you watched the whole tournament you would have understood that this was not a question of an entire team who felt like they had to change their playstyle to accomodate one skill. Team USA mirrored R55 completely for that last game. They did it because they were being outplayed and were out of ideas.tempest had no use in NA since they all play FB, and I bet all of those FBs have no or very little exp in tempest, its better to play a worse class that you know then to play stronger class that you cant play for kitten.Just look at some of the matches and how much impact glyph alone from tempest has, even if you dont land it the fact you have it means its much harder to down someone, and tempest himself is much harder to focus down then FB.What NA runs is a basically a "glass" FB with zero self-sustain : no meditations heal - no "valor" traitline - no mace or focus and by comparison the Tempest is running with focus-mist form -water traitline and dagger...you can't get more defensive than that on ele. No kitten the tempest survive longer under focus....Tempest stronger than Firebrand...are we even playing the same game? Please take a step outside your comfort zone on the forum...nobody will ask for a tempest outside of it, talking like anyone of you can even get close to play tempest as high as @Crann.1342 ...at best you get farmed like @"Misha misha got farmed on fb and switched to tempest for that reason. Link to comment Share on other sites More sharing options...
Arheundel.6451 Posted June 8, 2020 Share Posted June 8, 2020 @Leonidrex.5649 said:@Arheundel.6451 said:@Leonidrex.5649 said:@mindcircus.1506 said:@Leonidrex.5649 said:if entire enemy team has to switch their playstyle to accomodate this skill or you can never hope to kill anything then there is a problem.Glyph (and Tempest)saw almost zero use in the NA half of the tournament.The only reason Team USA used it (and tempest) in the finals was basically a hail mary pass after being wrecked in the first two games and they had nothing left.And it wasn't until the final match.If you watched the whole tournament you would have understood that this was not a question of an entire team who felt like they had to change their playstyle to accomodate one skill. Team USA mirrored R55 completely for that last game. They did it because they were being outplayed and were out of ideas.tempest had no use in NA since they all play FB, and I bet all of those FBs have no or very little exp in tempest, its better to play a worse class that you know then to play stronger class that you cant play for kitten.Just look at some of the matches and how much impact glyph alone from tempest has, even if you dont land it the fact you have it means its much harder to down someone, and tempest himself is much harder to focus down then FB.What NA runs is a basically a "glass" FB with zero self-sustain : no meditations heal - no "valor" traitline - no mace or focus and by comparison the Tempest is running with focus-mist form -water traitline and dagger...you can't get more defensive than that on ele. No kitten the tempest survive longer under focus....Tempest stronger than Firebrand...are we even playing the same game? Please take a step outside your comfort zone on the forum...nobody will ask for a tempest outside of it, talking like anyone of you can even get close to play tempest as high as @Crann.1342 ...at best you get farmed like @"Misha misha got farmed on fb and switched to tempest for that reason.LMAO Misha was tempest from the beginning are you blind? .....Misha get farmed on tempest because he's used to play cheese mode with mesmer so no wonders he get farmed on ele, got more clips of Misha getting demolished while playing ele....no stealth, no distortion...sad faceI just don't get it...most of you can play a single spec on a single class....yet you talk like you won some major tournament in the past...just stop it already Link to comment Share on other sites More sharing options...
Tayga.3192 Posted June 8, 2020 Share Posted June 8, 2020 @Arheundel.6451 said:LMAO Misha was tempest from the beginning are you blind? Misha was playing FB the mAT before mota. Link to comment Share on other sites More sharing options...
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