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EoD expansion should have new RAID


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@Captain Kuro.8937 said:

GW2 had no problems for the first three years when it didn't have raids and it hasn't died in the last two years since we stopped getting more.

Nothing to do with raids, GW2 had no problems in the first three years because it was a new game that sparked interest, especially people who were known with the franchise, now look at how the game is in 2021 and you will see it went downhill due to its incapacity to develop content regularly, including raids. Stop twisting the argument with the first years when the game was slow-paced, it took forever to get to level 80, it engaged people into finishing their world map and dungeons and some living world story, after that they tried to resurrect with the expansion etc So the argument of wow the game was doing well before raids has 0 value here

But the argument , that when raids/hardcore stuff can retain the players attention instead of snoozefest of Open world PvE is also wrong , shown by the graph .It got even lower (lol) , just like Wildstar

All the graph shows is revenue. It DOESN'T show there is a relationship between the existences of raids and 'hardcore player retention' ... if it does, then hardcore player retention does NOT result in significant revenue shifts.

Asum said that Raid offered an increase of the Revenue in 2016 . I am arguing about that :)

Can you quote me on that in context?

My point there literally was that 2016 proved that Raids alone can't carry the game/revenue (not that I or anyone ever questioned that). Just like 2019 proved that LW can't either. Substantiating my argument that the game needs a variety of content, as every successful MMO does and has.How did you get

Asum said that Raid offered an increase of the Revenue in 2016 .

from that?

Ofc Raids alone didn't increase total revenue amidst a 9 month content drought in every other aspect of the game. I never said that.If you are going to argue with me, at least argue points that I actually made.

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@Captain Kuro.8937 said:

@Captain Kuro.8937 said:And if some people didn't witchunt casuals (stop whining about KP) . And insteads tell the company to release an easy mode , we wouldnt have this conversation . With the 3 of you

Fractals have an easy mode, they have an even lower release cadence than Raids. So this argumentation of yours about an easy mode doesn't really hold.

Where is the stats ? The majority of the players are in Tier1 and in Tier3 .

No, they are not. Not by a long shot. Not since for ages.

That's your personal subjective perception of the content which you likely lack a lot of play time in. The vast majority of players are in T4 (not CMs, but definitely T4).

Nothing in any visible metric or interaction we have in game would ever suggest anything opposite.

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@Captain Kuro.8937 said:

I have raid skins and I'm not a raider. Shrugs.

Yes but unlike you, there are people who actually want to feel that they deserved and earned those skins with their work in the game, I would never buy raid skins. It kills the entire feeling of achieving something in the game...

I never bought a raid . I did the escort with my guild early on over and over again to unlock that mastery track, and I got some from wardrobe unlocks I'm pretty sure. As for earning rewards, I earned them by doing the escort and buying skins with currency and even getting a drop from that one chest. But that said, it's okay that people want to earn their hard fought rewards. What's not okay is making rewards for 5% of the population when Anet doesn't have the staff to do other stuff like WvW and PvP updates as well. Those were in the game from launch, raids were added. Let's upgrade what's already there, instead of catering to a new market that the community itself rejected.

There you go:

@Vayne.8563 said:I have a raid boss achievement (just 1) that i paid for, and another raid boss achievement I was carried through and one that I did on my own. 2 out of 3 of my raid achievements I didn't really achieve. You have no way of knowing the percentage of the people who were carried.

I paid for the raid boiss achievement for me and my wife, on her birthday as a birthday gift to her. I paid for myself only because I knew she wouldn't go alone with a bunch of strangers. That's how we work. I never bought a raid just for myself.

I have done the escort at least a dozen times, but I haven't raided since. It doesn't make me a raider. It makes me a PvE casual who tried to get his guild through enough of a single raid, just one part, to unlock achievements for raids in the days before raids were hidden. Not even sure what you're trying to prove here.

Edit: If you were trying to prove i was lying, that raid buy was so long ago, I'd completely forgotten about it. Not sure what difference you think that makes.A simple correction of previous statement or an apology to the person you wronged would suffice, making more excuses like this doesn't really convince here.

Exactly what would I be apologizing for? I didn't get a raid skin on the one raid run I bought, so why would an apology be necesssary. People DO buy raids and have raids skins from them. There are raid sellers advertising so frequently in LFG that raiders complain about them and use filters to get by the people selling raids. They're not selling them to no one.

The concept that there are a lot of raid skins so there are a lot of raiders was my point and my point remains. Nothing is changed at all, whether I forget the one single raid run I bought five years ago or not. Shrugs.,

Isn't that another excuse for lying? Trying to nitpick some very niche exceptions of a context won't make any justifications to that. Especially when the honesty in that is questionable at most.And who's to say that casuals are the primary audience for raid selling? they hardly browse raid LFG and hardly have a gain from buying one boss kill. You really never understood the interest of the casual community, just because you spent hundred(s) of gold buying raid achievement doesn't mean that idea isn't ridiculous to the majority of casuals.As said over and over, your interest do not represent the majority of the casual community.

When you try to defend Asum , by saying that Raids are a way to occupy the casuals , because Hard stuff increase their playtime and they will stay longer and might use real money in the future , is wrong . The moment the Wing 3 was released , we saw a drop to the lowest

They never said that it hocked casuals in longer, it was the raiders that formed squads and played raids for years each week.

Compare that to some casuals that come back for a few days each 2-3 months when living story release mate.Who looks at the gemstore and might buy stuff the most?

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@Asum.4960 said:

GW2 had no problems for the first three years when it didn't have raids and it hasn't died in the last two years since we stopped getting more.

Nothing to do with raids, GW2 had no problems in the first three years because it was a new game that sparked interest, especially people who were known with the franchise, now look at how the game is in 2021 and you will see it went downhill due to its incapacity to develop content regularly, including raids. Stop twisting the argument with the first years when the game was slow-paced, it took forever to get to level 80, it engaged people into finishing their world map and dungeons and some living world story, after that they tried to resurrect with the expansion etc So the argument of wow the game was doing well before raids has 0 value here

But the argument , that when raids/hardcore stuff can retain the players attention instead of snoozefest of Open world PvE is also wrong , shown by the graph .It got even lower (lol) , just like Wildstar

All the graph shows is revenue. It DOESN'T show there is a relationship between the existences of raids and 'hardcore player retention' ... if it does, then hardcore player retention does NOT result in significant revenue shifts.

Asum said that Raid offered an increase of the Revenue in 2016 . I am arguing about that :)

Can you quote me on that in context?

My point there literally was that 2016 proved that Raids alone can't carry the game/revenue (not that I or anyone ever questioned that). Just like 2019 proved that LW can't either. Substantiating my argument that the game needs a variety of content, as every successful MMO does and has.How did you get

Asum said that Raid offered an increase of the Revenue in 2016 .

from that?

Yes .You simply go all over the place , giving different argument .From what the revenue was because of the Radi lack of conent . To the 9 months no Raid content that doomed the revenue

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@Cyninja.2954 said:

@Captain Kuro.8937 said:And if some people didn't witchunt casuals (stop whining about KP) . And insteads tell the company to release an easy mode , we wouldnt have this conversation . With the 3 of you

Fractals have an easy mode, they have an even lower release cadence than Raids. So this argumentation of yours about an easy mode doesn't really hold.

Where is the stats ? The majority of the players are in Tier1 and in Tier3 .

No, they are not. Not by a long shot. Not since for ages.

That's your personal subjective perception of the content which you likely lack a lot of play time in. The vast majority of players are in T4 (not CMs, but definitely T4).

Nothing in any visible metric or interaction we have in game would ever suggest anything opposite.

The majority are doing Tier 3 in a more relaxed environment . They gain the chest from T1-2

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@Captain Kuro.8937 said:

GW2 had no problems for the first three years when it didn't have raids and it hasn't died in the last two years since we stopped getting more.

Nothing to do with raids, GW2 had no problems in the first three years because it was a new game that sparked interest, especially people who were known with the franchise, now look at how the game is in 2021 and you will see it went downhill due to its incapacity to develop content regularly, including raids. Stop twisting the argument with the first years when the game was slow-paced, it took forever to get to level 80, it engaged people into finishing their world map and dungeons and some living world story, after that they tried to resurrect with the expansion etc So the argument of wow the game was doing well before raids has 0 value here

But the argument , that when raids/hardcore stuff can retain the players attention instead of snoozefest of Open world PvE is also wrong , shown by the graph .It got even lower (lol) , just like Wildstar

All the graph shows is revenue. It DOESN'T show there is a relationship between the existences of raids and 'hardcore player retention' ... if it does, then hardcore player retention does NOT result in significant revenue shifts.

Asum said that Raid offered an increase of the Revenue in 2016 . I am arguing about that :)

Can you quote me on that in context?

My point there literally was that 2016 proved that Raids alone can't carry the game/revenue (not that I or anyone ever questioned that). Just like 2019 proved that LW can't either. Substantiating my argument that the game needs a variety of content, as every successful MMO does and has.How did you get

Asum said that Raid offered an increase of the Revenue in 2016 .

from that?

Yes .You simply go all over the place , giving different argument .From what the revenue was because of the Radi lack of conent . To the 9 months no Raid content that doomed the revenue

If you, somehow, read me saying

Nobody is saying Raids can single handedly carry GW2, as if we needed proof of that, but 2016's revenue was it.

to mean that Raids singlehandedly increased revenue in 2016 despite the game being in a complete content drought otherwise, which is basically the opposite of what I said, that's not me "going all over the place with different arguments".

It's you either being disingenuous or mistaken.

You can't just make false claims and strawmen about what I said, then upon being called out on that link me saying the essentially direct opposite to what you claim as proof, and then deflect with accusing me of being all over the place. You are embarrassing yourself.

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@Linken.6345 said:

I have raid skins and I'm not a raider. Shrugs.

Yes but unlike you, there are people who actually want to feel that they deserved and earned those skins with their work in the game, I would never buy raid skins. It kills the entire feeling of achieving something in the game...

I never bought a raid . I did the escort with my guild early on over and over again to unlock that mastery track, and I got some from wardrobe unlocks I'm pretty sure. As for earning rewards, I earned them by doing the escort and buying skins with currency and even getting a drop from that one chest. But that said, it's okay that people want to earn their hard fought rewards. What's not okay is making rewards for 5% of the population when Anet doesn't have the staff to do other stuff like WvW and PvP updates as well. Those were in the game from launch, raids were added. Let's upgrade what's already there, instead of catering to a new market that the community itself rejected.

There you go:

@Vayne.8563 said:I have a raid boss achievement (just 1) that i paid for, and another raid boss achievement I was carried through and one that I did on my own. 2 out of 3 of my raid achievements I didn't really achieve. You have no way of knowing the percentage of the people who were carried.

I paid for the raid boiss achievement for me and my wife, on her birthday as a birthday gift to her. I paid for myself only because I knew she wouldn't go alone with a bunch of strangers. That's how we work. I never bought a raid just for myself.

I have done the escort at least a dozen times, but I haven't raided since. It doesn't make me a raider. It makes me a PvE casual who tried to get his guild through enough of a single raid, just one part, to unlock achievements for raids in the days before raids were hidden. Not even sure what you're trying to prove here.

Edit: If you were trying to prove i was lying, that raid buy was so long ago, I'd completely forgotten about it. Not sure what difference you think that makes.A simple correction of previous statement or an apology to the person you wronged would suffice, making more excuses like this doesn't really convince here.

Exactly what would I be apologizing for? I didn't get a raid skin on the one raid run I bought, so why would an apology be necesssary. People DO buy raids and have raids skins from them. There are raid sellers advertising so frequently in LFG that raiders complain about them and use filters to get by the people selling raids. They're not selling them to no one.

The concept that there are a lot of raid skins so there are a lot of raiders was my point and my point remains. Nothing is changed at all, whether I forget the one single raid run I bought five years ago or not. Shrugs.,

Isn't that another excuse for lying? Trying to nitpick some very niche exceptions of a context won't make any justifications to that. Especially when the honesty in that is questionable at most.And who's to say that casuals are the primary audience for raid selling? they hardly browse raid LFG and hardly have a gain from buying one boss kill. You really never understood the interest of the casual community, just because you spent hundred(s) of gold buying raid achievement doesn't mean that idea isn't ridiculous to the majority of casuals.As said over and over, your interest do not represent the majority of the casual community.

When you try to defend Asum , by saying that Raids are a way to occupy the casuals , because Hard stuff increase their playtime and they will stay longer and might use real money in the future , is wrong . The moment the Wing 3 was released , we saw a drop to the lowest

They never said that it hocked casuals in longer, it was the raiders that formed squads and played raids for years each week.

Compare that to some casuals that come back for a few days each 2-3 months when living story release mate.Who looks at the gemstore and might buy stuff the most?

They have played 1 per week and then goes in the forums to tell the casuals "its your problem for not trying enought "

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@Asum.4960 said:

GW2 had no problems for the first three years when it didn't have raids and it hasn't died in the last two years since we stopped getting more.

Nothing to do with raids, GW2 had no problems in the first three years because it was a new game that sparked interest, especially people who were known with the franchise, now look at how the game is in 2021 and you will see it went downhill due to its incapacity to develop content regularly, including raids. Stop twisting the argument with the first years when the game was slow-paced, it took forever to get to level 80, it engaged people into finishing their world map and dungeons and some living world story, after that they tried to resurrect with the expansion etc So the argument of wow the game was doing well before raids has 0 value here

But the argument , that when raids/hardcore stuff can retain the players attention instead of snoozefest of Open world PvE is also wrong , shown by the graph .It got even lower (lol) , just like Wildstar

All the graph shows is revenue. It DOESN'T show there is a relationship between the existences of raids and 'hardcore player retention' ... if it does, then hardcore player retention does NOT result in significant revenue shifts.

Asum said that Raid offered an increase of the Revenue in 2016 . I am arguing about that :)

Can you quote me on that in context?

My point there literally was that 2016 proved that Raids alone can't carry the game/revenue (not that I or anyone ever questioned that). Just like 2019 proved that LW can't either. Substantiating my argument that the game needs a variety of content, as every successful MMO does and has.How did you get

Asum said that Raid offered an increase of the Revenue in 2016 .

from that?

Yes .You simply go all over the place , giving different argument .From what the revenue was because of the Radi lack of conent . To the 9 months no Raid content that doomed the revenue

If you, somehow read me saying

Nobody is saying Raids can single handedly carry GW2, as if we needed proof of that, but 2016's revenue was it.

to mean that Raids singlehandedly increased revenue in 2016, which is literally the opposite of what I said, that's not me "going all over the place with different arguments".

It's you either being disingenuous or mistaken.

You where the one saying about the 9 month Raid content drop , leading to the lost revenue(psss... i am 14 year healer ... i ahve some tolerance , bring 6more and i will be the raid boss)

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@Captain Kuro.8937 said:

GW2 had no problems for the first three years when it didn't have raids and it hasn't died in the last two years since we stopped getting more.

Nothing to do with raids, GW2 had no problems in the first three years because it was a new game that sparked interest, especially people who were known with the franchise, now look at how the game is in 2021 and you will see it went downhill due to its incapacity to develop content regularly, including raids. Stop twisting the argument with the first years when the game was slow-paced, it took forever to get to level 80, it engaged people into finishing their world map and dungeons and some living world story, after that they tried to resurrect with the expansion etc So the argument of wow the game was doing well before raids has 0 value here

But the argument , that when raids/hardcore stuff can retain the players attention instead of snoozefest of Open world PvE is also wrong , shown by the graph .It got even lower (lol) , just like Wildstar

All the graph shows is revenue. It DOESN'T show there is a relationship between the existences of raids and 'hardcore player retention' ... if it does, then hardcore player retention does NOT result in significant revenue shifts.

Asum said that Raid offered an increase of the Revenue in 2016 . I am arguing about that :)

Can you quote me on that in context?

My point there literally was that 2016 proved that Raids alone can't carry the game/revenue (not that I or anyone ever questioned that). Just like 2019 proved that LW can't either. Substantiating my argument that the game needs a variety of content, as every successful MMO does and has.How did you get

Asum said that Raid offered an increase of the Revenue in 2016 .

from that?

Yes .You simply go all over the place , giving different argument .From what the revenue was because of the Radi lack of conent . To the 9 months no Raid content that doomed the revenue

If you, somehow read me saying

Nobody is saying Raids can single handedly carry GW2, as if we needed proof of that, but 2016's revenue was it.

to mean that Raids singlehandedly increased revenue in 2016, which is literally the opposite of what I said, that's not me "going all over the place with different arguments".

It's you either being disingenuous or mistaken.

You where the one saying about the 9 month Raid content drop , leading to the lost revenue(psss... i am 14 year healer ... i ahve some tolerance , bring 6more and i will be the raid boss)

...What are you even talking about?

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@Vayne.8563 said:

I have raid skins and I'm not a raider. Shrugs.

Yes but unlike you, there are people who actually want to feel that they deserved and earned those skins with their work in the game, I would never buy raid skins. It kills the entire feeling of achieving something in the game...

I never bought a raid . I did the escort with my guild early on over and over again to unlock that mastery track, and I got some from wardrobe unlocks I'm pretty sure. As for earning rewards, I earned them by doing the escort and buying skins with currency and even getting a drop from that one chest. But that said, it's okay that people want to earn their hard fought rewards. What's not okay is making rewards for 5% of the population when Anet doesn't have the staff to do other stuff like WvW and PvP updates as well. Those were in the game from launch, raids were added. Let's upgrade what's already there, instead of catering to a new market that the community itself rejected.

There you go:

@Vayne.8563 said:I have a raid boss achievement (just 1) that i paid for, and another raid boss achievement I was carried through and one that I did on my own. 2 out of 3 of my raid achievements I didn't really achieve. You have no way of knowing the percentage of the people who were carried.

I paid for the raid boiss achievement for me and my wife, on her birthday as a birthday gift to her. I paid for myself only because I knew she wouldn't go alone with a bunch of strangers. That's how we work. I never bought a raid just for myself.

I have done the escort at least a dozen times, but I haven't raided since. It doesn't make me a raider. It makes me a PvE casual who tried to get his guild through enough of a single raid, just one part, to unlock achievements for raids in the days before raids were hidden. Not even sure what you're trying to prove here.

Edit: If you were trying to prove i was lying, that raid buy was so long ago, I'd completely forgotten about it. Not sure what difference you think that makes.A simple correction of previous statement or an apology to the person you wronged would suffice, making more excuses like this doesn't really convince here.

Exactly what would I be apologizing for? I didn't get a raid skin on the one raid run I bought, so why would an apology be necesssary. People DO buy raids and have raids skins from them. There are raid sellers advertising so frequently in LFG that raiders complain about them and use filters to get by the people selling raids. They're not selling them to no one.

The concept that there are a lot of raid skins so there are a lot of raiders was my point and my point remains. Nothing is changed at all, whether I forget the one single raid run I bought five years ago or not. Shrugs.,

Isn't that another excuse for lying? Trying to nitpick some very niche exceptions of a context won't make any justifications to that. Especially when the honesty in that is questionable at most.And who's the say that casuals are the primary audience for raid selling? they hardly browse raid LFG and hardly have a gain from buying one boss kill. You really never understood the interest of the casual community, just because you spent hundred(s) of gold buying raid achievement doesn't mean that idea isn't ridiculous to the majority of casuals.As said over and over, your interest do not represent the majority of the casual community.

You can say it over and over again but it doesn't make it true. It's a fact I run a casual guild and I've played with lots of those people for many many years. You think you have a pulse on the casual community. I think I have a pulse on the casual community. And we're likely both right because they're not just one casual community speaking with one voice. There are all sorts of levels of casuals.Yes they are not just one casual community speaking with one voice, and therefore makes it true that your interest does not represent the majority of the casual community.

But the claim that Drizzlewood is somehow a hard core raider bastion, based on the idea that you saw a lot of raider skins or titles there is clearly flawed, because there are a number of people that buy raids, and there are some other ways to get raid skins. You simply don't know. As pointed out I have raid skins and and I don't raid, even though I did get through a couple of raids early on. I didn't enjoy what I was doing and stopped. Doesn't stop me from having skins.I never claimed Drizzlewood to be a hardcore raider bastion, that's your repeated accusation without ever reading the context. At most I have stated that I noticed often" Jormag meta" are supported by many raiders.It's also a bold statement that you state that I cannot do something that I did, make a 50 mystic coin wager that I can spot raiders from a squad in a Drizzlewood meta, I'll let you pick the date and join my party.

As for the raid skins, your examples are simply irrelevant when it comes in a scale of a mass, if it is true that only 1% of player has ever accomplished raid, then just 5% in the casual community buying raid will easily triple that statistic. I don't get why are you so focused about it just because you happens to buy raid and have a raid skin, even if suddenly some miracles happen and 1 out of 20 players with a raid kill happened to be a casual buyer who bought a raid skin and I misjudged all of them, that's still only 5% margins of error.And most importantly, you ignored the whole context to nit pick one of a numerous trait that I pick as an indicator.

This whole Drizzlewood is somehow a hard core meta that casuals don't know or run is not true.

I'm not just cherry picking facts here.

I never said such, that's your accusation, I simply stated that most casuals don't have the time and patience to stay through the whole meta, let alone repeatedly. Instead there are many hardcore players adding up the numbers.

At any rate, my believe that raids don't help the game at all, remains my belief. The game didn't increase in popularity or business when raids were what was coming out. If it had Anet would have kept making them. Instead, what they did was making an apology about HoT to casuals, and make HoT more casual and went back to what actually worked for them.

If you didn't notice, POF is the like anti HoT. It has more soloable hero points. It has less confusing zones. It has content on demand like bounties. It's less about what HoT was about.

ALso if you didn't notice Anet stopped producing new raids at this time. They put strike missions as the stepping stone to raids, but I don't suspect they're going to be very effective.Honestly I don't really care what your belief is(or if it made sense to me in any case), the whole charade of "hardcore berate casual" or "casual berate hardcore" rantings has been typical traits for MMOs with failing management. Logically when an MMO's dying, players would be more supportive of each other, it's rather amusing to see a whole group of VERY mature gamers going on a flame war at themselves instead of suggesting developers on how to improve each aspects to a better state.

The reality is that this game hasn't increase in popularity or business in the whole 2020 with a shift of tone either, nearly all contents got cut in the process and the mood across PvE, PvP, WvW is pretty upset. Simply having casual focused contents were not saving this game.

And all this is really moot, because no matter what either of us says, Anet has the data and they're interpreting it. It doesn't matter if I say on the forums raids haven't helped the game. Anet has that data. They have some idea at least. My guess is if they thought raids had helped the game they'd make more of them.

And if they feel that raids will increase sales in EoD then they'll put them in EoD. I don't think that's the case, but it's not really my decision. Anet is going to do what the data suggests they do. No matter what we say in this thread.You're right that's not your decision to make.

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@Captain Kuro.8937 said:

I have raid skins and I'm not a raider. Shrugs.

Yes but unlike you, there are people who actually want to feel that they deserved and earned those skins with their work in the game, I would never buy raid skins. It kills the entire feeling of achieving something in the game...

I never bought a raid . I did the escort with my guild early on over and over again to unlock that mastery track, and I got some from wardrobe unlocks I'm pretty sure. As for earning rewards, I earned them by doing the escort and buying skins with currency and even getting a drop from that one chest. But that said, it's okay that people want to earn their hard fought rewards. What's not okay is making rewards for 5% of the population when Anet doesn't have the staff to do other stuff like WvW and PvP updates as well. Those were in the game from launch, raids were added. Let's upgrade what's already there, instead of catering to a new market that the community itself rejected.

There you go:

@Vayne.8563 said:I have a raid boss achievement (just 1) that i paid for, and another raid boss achievement I was carried through and one that I did on my own. 2 out of 3 of my raid achievements I didn't really achieve. You have no way of knowing the percentage of the people who were carried.

I paid for the raid boiss achievement for me and my wife, on her birthday as a birthday gift to her. I paid for myself only because I knew she wouldn't go alone with a bunch of strangers. That's how we work. I never bought a raid just for myself.

I have done the escort at least a dozen times, but I haven't raided since. It doesn't make me a raider. It makes me a PvE casual who tried to get his guild through enough of a single raid, just one part, to unlock achievements for raids in the days before raids were hidden. Not even sure what you're trying to prove here.

Edit: If you were trying to prove i was lying, that raid buy was so long ago, I'd completely forgotten about it. Not sure what difference you think that makes.A simple correction of previous statement or an apology to the person you wronged would suffice, making more excuses like this doesn't really convince here.

Exactly what would I be apologizing for? I didn't get a raid skin on the one raid run I bought, so why would an apology be necesssary. People DO buy raids and have raids skins from them. There are raid sellers advertising so frequently in LFG that raiders complain about them and use filters to get by the people selling raids. They're not selling them to no one.

The concept that there are a lot of raid skins so there are a lot of raiders was my point and my point remains. Nothing is changed at all, whether I forget the one single raid run I bought five years ago or not. Shrugs.,

Isn't that another excuse for lying? Trying to nitpick some very niche exceptions of a context won't make any justifications to that. Especially when the honesty in that is questionable at most.And who's to say that casuals are the primary audience for raid selling? they hardly browse raid LFG and hardly have a gain from buying one boss kill. You really never understood the interest of the casual community, just because you spent hundred(s) of gold buying raid achievement doesn't mean that idea isn't ridiculous to the majority of casuals.As said over and over, your interest do not represent the majority of the casual community.

When you try to defend Asum , by saying that Raids are a way to occupy the casuals , because Hard stuff increase their playtime and they will stay longer and might use real money in the future , is wrong . The moment the Wing 3 was released , we saw a drop to the lowestExcept that I didn't, if you have been reading anything from me so far.
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@Captain Kuro.8937 said:

@Captain Kuro.8937 said:And if some people didn't witchunt casuals (stop whining about KP) . And insteads tell the company to release an easy mode , we wouldnt have this conversation . With the 3 of you

Fractals have an easy mode, they have an even lower release cadence than Raids. So this argumentation of yours about an easy mode doesn't really hold.

Where is the stats ? The majority of the players are in Tier1 and in Tier3 .

I'd like to see your stats there.

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@maddoctor.2738 said:

@Captain Kuro.8937 said:And if some people didn't witchunt casuals (stop whining about KP) . And insteads tell the company to release an easy mode , we wouldnt have this conversation . With the 3 of you

Fractals have an easy mode, they have an even lower release cadence than Raids. So this argumentation of yours about an easy mode doesn't really hold.

Where is the stats ? The majority of the players are in Tier1 and in Tier3 .

I'd like to see your stats there.

I will show you "mine" if you show me "yours"Its tiny stat

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@Captain Kuro.8937 said:

@Captain Kuro.8937 said:And if some people didn't witchunt casuals (stop whining about KP) . And insteads tell the company to release an easy mode , we wouldnt have this conversation . With the 3 of you

Fractals have an easy mode, they have an even lower release cadence than Raids. So this argumentation of yours about an easy mode doesn't really hold.

Where is the stats ? The majority of the players are in Tier1 and in Tier3 .

No, they are not. Not by a long shot. Not since for ages.

That's your personal subjective perception of the content which you likely lack a lot of play time in. The vast majority of players are in T4 (not CMs, but definitely T4).

Nothing in any visible metric or interaction we have in game would ever suggest anything opposite.

The majority are doing Tier 3 in a more relaxed environment . They gain the chest from T1-2

T3 is widely considered the most toxic environment of fractals. Not only that but it is also considered harder than T4 because the average skill level of players in T4 is far higher than the difficulty gap increase.

Also the argument you get previous chests makes no sense. Doing T4 rewards you with T1-3 chests as well.

There is absolutely 0 argument here. You are plain wrong. The activity in the fractal T4 LFG dwarfs all other 3 tiers by a large margin, is active even during hours where other other LFGs see far less activity. What you are saying is plain and simple not true.

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@Cyninja.2954 said:

@Captain Kuro.8937 said:And if some people didn't witchunt casuals (stop whining about KP) . And insteads tell the company to release an easy mode , we wouldnt have this conversation . With the 3 of you

Fractals have an easy mode, they have an even lower release cadence than Raids. So this argumentation of yours about an easy mode doesn't really hold.

Where is the stats ? The majority of the players are in Tier1 and in Tier3 .

No, they are not. Not by a long shot. Not since for ages.

That's your personal subjective perception of the content which you likely lack a lot of play time in. The vast majority of players are in T4 (not CMs, but definitely T4).

Nothing in any visible metric or interaction we have in game would ever suggest anything opposite.

The majority are doing Tier 3 in a more relaxed environment . They gain the chest from T1-2

T3 is widely considered the most toxic environment of fractals. Not only that but it is also considered harder than T4 because the average skill level of players in T4 is far higher than the difficulty gap increase.

Also the argument you get previous chests makes no sense. Doing T4 rewards you with T1-3 chests as well.

There is absolutely 0 argument here. You are plain wrong. The activity in the fractal T4 LFG dwarfs all other 3 tiers by a large margin, is active even during hours where other other LFGs see far less activity. What you are saying is plain and simple not true.

The majority are doing the tier 3 , just like myself .It doesn't worth it to spent extra gold for AR , in a envoriment that can 1shot you , while they make -20% less , but more casually .Plus you dont have any1 breathing your neck with : "omg after 9 years and multiply guides we published , why people are doing less than 8k , and they call us toxic "

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@Captain Kuro.8937 said:

@Captain Kuro.8937 said:And if some people didn't witchunt casuals (stop whining about KP) . And insteads tell the company to release an easy mode , we wouldnt have this conversation . With the 3 of you

Fractals have an easy mode, they have an even lower release cadence than Raids. So this argumentation of yours about an easy mode doesn't really hold.

Where is the stats ? The majority of the players are in Tier1 and in Tier3 .

No, they are not. Not by a long shot. Not since for ages.

That's your personal subjective perception of the content which you likely lack a lot of play time in. The vast majority of players are in T4 (not CMs, but definitely T4).

Nothing in any visible metric or interaction we have in game would ever suggest anything opposite.

The majority are doing Tier 3 in a more relaxed environment . They gain the chest from T1-2

T3 is widely considered the most toxic environment of fractals. Not only that but it is also considered harder than T4 because the average skill level of players in T4 is far higher than the difficulty gap increase.

Also the argument you get previous chests makes no sense. Doing T4 rewards you with T1-3 chests as well.

There is absolutely 0 argument here. You are plain wrong. The activity in the fractal T4 LFG dwarfs all other 3 tiers by a large margin, is active even during hours where other other LFGs see far less activity. What you are saying is plain and simple not true.

The majority are doing the tier 3 , just like myself .It doesn't worth it to spent extra gold for AR , in a envoriment that can 1shot you , while the make 20% less .Plus you dont have any1 breathing your neck with : "omg after 9 years and multiply guides we published , why people are doing less than 8k"

and that is simply not true. You have provided 0 evidence to this being the case. I have literally given you in-game visible feedback that the LFG for T4 is by far more busy than T3 literally at all times.

Your OPINION is subjective and unsubstantiated. Sorry to burst your bubble, but that vast majority of players are NOT playing T3. You are not with the majority of players here.

The issues you bring up are not even that present in T4 regular or chill runs. Which most are. They happen between CM and non CM players occasionally. You just continue to demonstrate your lack of experience and knowledge with this content.

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@Cyninja.2954 said:

@Captain Kuro.8937 said:And if some people didn't witchunt casuals (stop whining about KP) . And insteads tell the company to release an easy mode , we wouldnt have this conversation . With the 3 of you

Fractals have an easy mode, they have an even lower release cadence than Raids. So this argumentation of yours about an easy mode doesn't really hold.

Where is the stats ? The majority of the players are in Tier1 and in Tier3 .

No, they are not. Not by a long shot. Not since for ages.

That's your personal subjective perception of the content which you likely lack a lot of play time in. The vast majority of players are in T4 (not CMs, but definitely T4).

Nothing in any visible metric or interaction we have in game would ever suggest anything opposite.

The majority are doing Tier 3 in a more relaxed environment . They gain the chest from T1-2

T3 is widely considered the most toxic environment of fractals. Not only that but it is also considered harder than T4 because the average skill level of players in T4 is far higher than the difficulty gap increase.

Also the argument you get previous chests makes no sense. Doing T4 rewards you with T1-3 chests as well.

There is absolutely 0 argument here. You are plain wrong. The activity in the fractal T4 LFG dwarfs all other 3 tiers by a large margin, is active even during hours where other other LFGs see far less activity. What you are saying is plain and simple not true.

The majority are doing the tier 3 , just like myself .It doesn't worth it to spent extra gold for AR , in a envoriment that can 1shot you , while the make 20% less .Plus you dont have any1 breathing your neck with : "omg after 9 years and multiply guides we published , why people are doing less than 8k"

and that is simply not true. You have provided 0 evidence to this being the case. I have literally given you in-game visible feedback that the LFG for T4 is by far more busy than T3.

Your OPINION is subjective and unsubstantiated. Sorry to burst your bubble, but that vast majority of players are NOT playing T3. You are not with the majority of players here.

You didn't gave me any legal stat .You are simply using circullar conversation to persuade me that easy mode Raid , won't benefit the game .You are the one needed Raiding participation increase , while you do once per week

As Vilin said to Vayne". Logically when an MMO's dying, players would be more supportive of each other"

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@Captain Kuro.8937 said:

@Captain Kuro.8937 said:And if some people didn't witchunt casuals (stop whining about KP) . And insteads tell the company to release an easy mode , we wouldnt have this conversation . With the 3 of you

Fractals have an easy mode, they have an even lower release cadence than Raids. So this argumentation of yours about an easy mode doesn't really hold.

Where is the stats ? The majority of the players are in Tier1 and in Tier3 .

I'd like to see your stats there.

I will show you "mine" if you show me "yours"Its tiny stat

What are you talking about? Fractals do have 4 tiers (5 if you count CM) and they do have an abysmal slow release cadence. Just to let you know the latest fractal was released 6 months ago and before that it was released 20 months ago. Those are my stats. Now where are yours about what tier the majority of players play?

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@Captain Kuro.8937 said:

@Captain Kuro.8937 said:And if some people didn't witchunt casuals (stop whining about KP) . And insteads tell the company to release an easy mode , we wouldnt have this conversation . With the 3 of you

Fractals have an easy mode, they have an even lower release cadence than Raids. So this argumentation of yours about an easy mode doesn't really hold.

Where is the stats ? The majority of the players are in Tier1 and in Tier3 .

No, they are not. Not by a long shot. Not since for ages.

That's your personal subjective perception of the content which you likely lack a lot of play time in. The vast majority of players are in T4 (not CMs, but definitely T4).

Nothing in any visible metric or interaction we have in game would ever suggest anything opposite.

The majority are doing Tier 3 in a more relaxed environment . They gain the chest from T1-2

T3 is widely considered the most toxic environment of fractals. Not only that but it is also considered harder than T4 because the average skill level of players in T4 is far higher than the difficulty gap increase.

Also the argument you get previous chests makes no sense. Doing T4 rewards you with T1-3 chests as well.

There is absolutely 0 argument here. You are plain wrong. The activity in the fractal T4 LFG dwarfs all other 3 tiers by a large margin, is active even during hours where other other LFGs see far less activity. What you are saying is plain and simple not true.

The majority are doing the tier 3 , just like myself .It doesn't worth it to spent extra gold for AR , in a envoriment that can 1shot you , while the make 20% less .Plus you dont have any1 breathing your neck with : "omg after 9 years and multiply guides we published , why people are doing less than 8k"

and that is simply not true. You have provided 0 evidence to this being the case. I have literally given you in-game visible feedback that the LFG for T4 is by far more busy than T3.

Your OPINION is subjective and unsubstantiated. Sorry to burst your bubble, but that vast majority of players are NOT playing T3. You are not with the majority of players here.

You didn't gave me any legal stat .You are simply using circullar conversation to persuade me that easy mode Raid , won't benefit the game .You are the one needed Raiding participation increase , while you do once per week

Fine, Here:https://gw2efficiency.com/account/statistics/statistics.fractalLevel

It shows clearly that far more players % wise are in T4 than T3. Reflective of what I said is visible in game. Please just stop now. you clearly do not understand how subjective influenced perception works.

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@Cyninja.2954 said:

@Captain Kuro.8937 said:And if some people didn't witchunt casuals (stop whining about KP) . And insteads tell the company to release an easy mode , we wouldnt have this conversation . With the 3 of you

Fractals have an easy mode, they have an even lower release cadence than Raids. So this argumentation of yours about an easy mode doesn't really hold.

Where is the stats ? The majority of the players are in Tier1 and in Tier3 .

No, they are not. Not by a long shot. Not since for ages.

That's your personal subjective perception of the content which you likely lack a lot of play time in. The vast majority of players are in T4 (not CMs, but definitely T4).

Nothing in any visible metric or interaction we have in game would ever suggest anything opposite.

The majority are doing Tier 3 in a more relaxed environment . They gain the chest from T1-2

T3 is widely considered the most toxic environment of fractals. Not only that but it is also considered harder than T4 because the average skill level of players in T4 is far higher than the difficulty gap increase.

Also the argument you get previous chests makes no sense. Doing T4 rewards you with T1-3 chests as well.

There is absolutely 0 argument here. You are plain wrong. The activity in the fractal T4 LFG dwarfs all other 3 tiers by a large margin, is active even during hours where other other LFGs see far less activity. What you are saying is plain and simple not true.

The majority are doing the tier 3 , just like myself .It doesn't worth it to spent extra gold for AR , in a envoriment that can 1shot you , while the make 20% less .Plus you dont have any1 breathing your neck with : "omg after 9 years and multiply guides we published , why people are doing less than 8k"

and that is simply not true. You have provided 0 evidence to this being the case. I have literally given you in-game visible feedback that the LFG for T4 is by far more busy than T3.

Your OPINION is subjective and unsubstantiated. Sorry to burst your bubble, but that vast majority of players are NOT playing T3. You are not with the majority of players here.

You didn't gave me any legal stat .You are simply using circullar conversation to persuade me that easy mode Raid , won't benefit the game .You are the one needed Raiding participation increase , while you do once per week

Fine, Here:

It shows clearly that far more players % wise are in T4 than T3. Reflective of what I said is visible in game. Please just stop now. you clearly do not understand how subjective influenced perception works.

And in that chart shows that the community is doing Raid , while in the 2020 post the Devs said otherwise .The majority of the comminuty , didnt bother the Gear Library in WoW

Whoever want to flex their character , they will link their account to their site . Whoever don't , they won't .

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@Captain Kuro.8937 said:

@Captain Kuro.8937 said:And if some people didn't witchunt casuals (stop whining about KP) . And insteads tell the company to release an easy mode , we wouldnt have this conversation . With the 3 of you

Fractals have an easy mode, they have an even lower release cadence than Raids. So this argumentation of yours about an easy mode doesn't really hold.

Where is the stats ? The majority of the players are in Tier1 and in Tier3 .

No, they are not. Not by a long shot. Not since for ages.

That's your personal subjective perception of the content which you likely lack a lot of play time in. The vast majority of players are in T4 (not CMs, but definitely T4).

Nothing in any visible metric or interaction we have in game would ever suggest anything opposite.

The majority are doing Tier 3 in a more relaxed environment . They gain the chest from T1-2

T3 is widely considered the most toxic environment of fractals. Not only that but it is also considered harder than T4 because the average skill level of players in T4 is far higher than the difficulty gap increase.

Also the argument you get previous chests makes no sense. Doing T4 rewards you with T1-3 chests as well.

There is absolutely 0 argument here. You are plain wrong. The activity in the fractal T4 LFG dwarfs all other 3 tiers by a large margin, is active even during hours where other other LFGs see far less activity. What you are saying is plain and simple not true.

The majority are doing the tier 3 , just like myself .It doesn't worth it to spent extra gold for AR , in a envoriment that can 1shot you , while the make 20% less .Plus you dont have any1 breathing your neck with : "omg after 9 years and multiply guides we published , why people are doing less than 8k"

and that is simply not true. You have provided 0 evidence to this being the case. I have literally given you in-game visible feedback that the LFG for T4 is by far more busy than T3.

Your OPINION is subjective and unsubstantiated. Sorry to burst your bubble, but that vast majority of players are NOT playing T3. You are not with the majority of players here.

You didn't gave me any legal stat .You are simply using circullar conversation to persuade me that easy mode Raid , won't benefit the game .You are the one needed Raiding participation increase , while you do once per week

Fine, Here:

It shows clearly that far more players % wise are in T4 than T3. Reflective of what I said is visible in game. Please just stop now. you clearly do not understand how subjective influenced perception works.

And in that chart is shows that the community is doing Raid , while in the 2020 post the Devs said otherwise .

Whoever want to flex their character , they will link their account to their site . Whoever don't , they want .You cannot use that as data

Total completion for raids is not what we are after though (and what you said is not even true, but I am not going to feed a troll any longer).

I gave you account fractal level, which increases when a fractal of higher rank is completed as band-aid measure to show how the vast majority of accounts are below or above T3. AGAIN, reflective of what is easily visible in game.

You not being able to read data is not my problem.

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@Captain Kuro.8937 said:

@Captain Kuro.8937 said:And if some people didn't witchunt casuals (stop whining about KP) . And insteads tell the company to release an easy mode , we wouldnt have this conversation . With the 3 of you

Fractals have an easy mode, they have an even lower release cadence than Raids. So this argumentation of yours about an easy mode doesn't really hold.

Where is the stats ? The majority of the players are in Tier1 and in Tier3 .

No, they are not. Not by a long shot. Not since for ages.

That's your personal subjective perception of the content which you likely lack a lot of play time in. The vast majority of players are in T4 (not CMs, but definitely T4).

Nothing in any visible metric or interaction we have in game would ever suggest anything opposite.

The majority are doing Tier 3 in a more relaxed environment . They gain the chest from T1-2

T3 is widely considered the most toxic environment of fractals. Not only that but it is also considered harder than T4 because the average skill level of players in T4 is far higher than the difficulty gap increase.

Also the argument you get previous chests makes no sense. Doing T4 rewards you with T1-3 chests as well.

There is absolutely 0 argument here. You are plain wrong. The activity in the fractal T4 LFG dwarfs all other 3 tiers by a large margin, is active even during hours where other other LFGs see far less activity. What you are saying is plain and simple not true.

The majority are doing the tier 3 , just like myself .It doesn't worth it to spent extra gold for AR , in a envoriment that can 1shot you , while they make -20% less , but more casually .Plus you dont have any1 breathing your neck with : "omg after 9 years and multiply guides we published , why people are doing less than 8k , and they call us toxic "

Ironically T3 is fairly widely known as the place with the least amount of players and where the most incapable but toxic players reside (a fairly common combination of people projecting their own shortcomings onto others), to a point where it's frequently recommended to skip completely from T2 to the more populated and healthy T4.

The amount of players likely goes from T4>T1>T2>T3, something generally reflected by the amount of groups in LFG at most times.

@Captain Kuro.8937 said:Whoever want to flex their character , they will link their account to their site . Whoever don't , they won't .

Also fyi, GW2efficiency isn't a hardcore Raider or Fractal tool (or to show off), but most useful and commonly used for crafting aids and overview for completionists. Making that more.. efficient.

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@Asum.4960 said:

@Captain Kuro.8937 said:And if some people didn't witchunt casuals (stop whining about KP) . And insteads tell the company to release an easy mode , we wouldnt have this conversation . With the 3 of you

Fractals have an easy mode, they have an even lower release cadence than Raids. So this argumentation of yours about an easy mode doesn't really hold.

Where is the stats ? The majority of the players are in Tier1 and in Tier3 .

No, they are not. Not by a long shot. Not since for ages.

That's your personal subjective perception of the content which you likely lack a lot of play time in. The vast majority of players are in T4 (not CMs, but definitely T4).

Nothing in any visible metric or interaction we have in game would ever suggest anything opposite.

The majority are doing Tier 3 in a more relaxed environment . They gain the chest from T1-2

T3 is widely considered the most toxic environment of fractals. Not only that but it is also considered harder than T4 because the average skill level of players in T4 is far higher than the difficulty gap increase.

Also the argument you get previous chests makes no sense. Doing T4 rewards you with T1-3 chests as well.

There is absolutely 0 argument here. You are plain wrong. The activity in the fractal T4 LFG dwarfs all other 3 tiers by a large margin, is active even during hours where other other LFGs see far less activity. What you are saying is plain and simple not true.

The majority are doing the tier 3 , just like myself .It doesn't worth it to spent extra gold for AR , in a envoriment that can 1shot you , while they make -20% less , but more casually .Plus you dont have any1 breathing your neck with : "omg after 9 years and multiply guides we published , why people are doing less than 8k , and they call us toxic "

Ironically T3 is fairly widely known as the place with the least amount of players and where the most incapable but toxic players reside (a fairly common combination of people projecting their own shortcomings onto others), to a point where it's frequently recommended to skip completely from T2 to the more populated and healthy T4.

The amount of players likely goes from T4>T1>T2>T3, something generally reflected by the amount of groups in LFG at most times.

@Captain Kuro.8937 said:Whoever want to flex their character , they will link their account to their site . Whoever don't , they won't .

Also fyi, GW2efficiency isn't a hardcore Raider or Fractal tool (or to show off), but most useful and commonly used for crafting aids and overview for completionists. Making that more.. efficient.

People can use https://gw2crafts.net/weaponcraft_fast.html ,if they want easy step by step craft guide , they don't have to list themselves in a site and then get the results .In Tier 3 , you simply need to play Core Elf (healing totem) Guardian + symbos heals + the 300 heal per 3 sec + aoe passive F2 .Its among the least toxic enviroment (Tier 4 it's the worst offender , where time=money ...something like Raids )

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@Captain Kuro.8937 said:

@Captain Kuro.8937 said:And if some people didn't witchunt casuals (stop whining about KP) . And insteads tell the company to release an easy mode , we wouldnt have this conversation . With the 3 of you

Fractals have an easy mode, they have an even lower release cadence than Raids. So this argumentation of yours about an easy mode doesn't really hold.

Where is the stats ? The majority of the players are in Tier1 and in Tier3 .

No, they are not. Not by a long shot. Not since for ages.

That's your personal subjective perception of the content which you likely lack a lot of play time in. The vast majority of players are in T4 (not CMs, but definitely T4).

Nothing in any visible metric or interaction we have in game would ever suggest anything opposite.

The majority are doing Tier 3 in a more relaxed environment . They gain the chest from T1-2

T3 is widely considered the most toxic environment of fractals. Not only that but it is also considered harder than T4 because the average skill level of players in T4 is far higher than the difficulty gap increase.

Also the argument you get previous chests makes no sense. Doing T4 rewards you with T1-3 chests as well.

There is absolutely 0 argument here. You are plain wrong. The activity in the fractal T4 LFG dwarfs all other 3 tiers by a large margin, is active even during hours where other other LFGs see far less activity. What you are saying is plain and simple not true.

The majority are doing the tier 3 , just like myself .It doesn't worth it to spent extra gold for AR , in a envoriment that can 1shot you , while they make -20% less , but more casually .Plus you dont have any1 breathing your neck with : "omg after 9 years and multiply guides we published , why people are doing less than 8k , and they call us toxic "

Ironically T3 is fairly widely known as the place with the least amount of players and where the most incapable but toxic players reside (a fairly common combination of people projecting their own shortcomings onto others), to a point where it's frequently recommended to skip completely from T2 to the more populated and healthy T4.

The amount of players likely goes from T4>T1>T2>T3, something generally reflected by the amount of groups in LFG at most times.

@Captain Kuro.8937 said:Whoever want to flex their character , they will link their account to their site . Whoever don't , they won't .

Also fyi, GW2efficiency isn't a hardcore Raider or Fractal tool (or to show off), but most useful and commonly used for crafting aids and overview for completionists. Making that more.. efficient.

People can use
,if they want easy step by step craft guide , they don't have to list themselves in a site and then get the results .

That's for leveling crafting. Not specific item crafting.... Dear god.

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@Captain Kuro.8937 said:

@Captain Kuro.8937 said:And if some people didn't witchunt casuals (stop whining about KP) . And insteads tell the company to release an easy mode , we wouldnt have this conversation . With the 3 of you

Fractals have an easy mode, they have an even lower release cadence than Raids. So this argumentation of yours about an easy mode doesn't really hold.

Where is the stats ? The majority of the players are in Tier1 and in Tier3 .

No, they are not. Not by a long shot. Not since for ages.

That's your personal subjective perception of the content which you likely lack a lot of play time in. The vast majority of players are in T4 (not CMs, but definitely T4).

Nothing in any visible metric or interaction we have in game would ever suggest anything opposite.

The majority are doing Tier 3 in a more relaxed environment . They gain the chest from T1-2

T3 is widely considered the most toxic environment of fractals. Not only that but it is also considered harder than T4 because the average skill level of players in T4 is far higher than the difficulty gap increase.

Also the argument you get previous chests makes no sense. Doing T4 rewards you with T1-3 chests as well.

There is absolutely 0 argument here. You are plain wrong. The activity in the fractal T4 LFG dwarfs all other 3 tiers by a large margin, is active even during hours where other other LFGs see far less activity. What you are saying is plain and simple not true.

The majority are doing the tier 3 , just like myself .It doesn't worth it to spent extra gold for AR , in a envoriment that can 1shot you , while they make -20% less , but more casually .Plus you dont have any1 breathing your neck with : "omg after 9 years and multiply guides we published , why people are doing less than 8k , and they call us toxic "

Ironically T3 is fairly widely known as the place with the least amount of players and where the most incapable but toxic players reside (a fairly common combination of people projecting their own shortcomings onto others), to a point where it's frequently recommended to skip completely from T2 to the more populated and healthy T4.

The amount of players likely goes from T4>T1>T2>T3, something generally reflected by the amount of groups in LFG at most times.

@Captain Kuro.8937 said:Whoever want to flex their character , they will link their account to their site . Whoever don't , they won't .

Also fyi, GW2efficiency isn't a hardcore Raider or Fractal tool (or to show off), but most useful and commonly used for crafting aids and overview for completionists. Making that more.. efficient.

People can use
,if they want easy step by step craft guide , they don't have to list themselves in a site and then get the results

And yet things like https://gw2efficiency.com/crafting/calculator help tremendously with specific crafting projects, like Legendaries.Crafting doesn't end at leveling the discipline (for which the site you linked, out of personal experience, is great).

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