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With the Necro Icon confirmed, Only Icon that Fits Warrior is the Bullet


Firstpyre.8439

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3 minutes ago, Acyk.9671 said:

I see. I didn't say that in a pejorative way but F1 and F2 look inspired by tome 1 chapter 5. The rest is basic support you would find on virtues.

No field on purpose?

 

I was thinking more in lines of some old GW1 skills and abilities, namely the Paragon skills. But since Guardian absorbed the old Paragon I can see why you thought that.

 

No field on purpose, just a different take on what Warrior support could look like, though my original take was field heavy.

 

Nothing says that it can't be a warrior/guardian cross class theme.

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7 minutes ago, Acyk.9671 said:

not getting field on a pistol spec is a loss imo, we will definitely get one or two blasts. I would also like a smoke field to spice it up.  

I have trouble imagining how far Anet is willing to go with war, i feel like we are gonna get turrets...

Well I didn't put pistol skills there, just the mechanic that could be. It could still have fields and a very low CD blast finisher on the weapon bar.

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16 hours ago, Gorem.8104 said:

I just, really hope, we are getting more then just another one hander, our third one hander in a row. 

 

A person can dream 

You are fully aware that a one handed weapon has more use than a two handed weapon. if a two handed weapon lets say 'sucks' you have 0 builds to work with using that weapon. if lets say the 1 handed weapon works great with shield, axe and warhorn but not with any other weapon then at least you have a way to use the weapon with others.

Weapons aside, I am just hoping they make warrior more complex than it currently is, it needs a 'bigbrain' elite spec rather than the current monkey 1/2 button specs we've had for the last (what feels like) decade.

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1 hour ago, Legion.4198 said:

What if the bullet one is the Elementalist? 

Then what would the Warrior be? The juggernaut icon(which i believe to be Engineer), the animal mask(which i believe to be Ranger) or the flames(which I believe to be Elementalist), its not the oni mask as that is thief, the crossed swords for guardian has confirmed that one.
 

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Just now, Smoosh.2718 said:

Then what would the Warrior be? The juggernaut icon(which i believe to be Engineer), the animal mask(which i believe to be Ranger) or the flames(which I believe to be Elementalist), its not the oni mask as that is thief, the crossed swords for guardian has confirmed that one.
 

Some believe the Flame over the Diamond is Thief so War could take the Oni Mask if true.

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8 minutes ago, Xanhawk.3806 said:

Some believe the Flame over the Diamond is Thief so War could take the Oni Mask if true.

Flame with the diamond for Thief interesting theory, lets hear your thoughts as to why that icon.

The reason why I believe Thief will get the Oni mask, is due to my believe thief will get access to greatsword.

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5 minutes ago, Smoosh.2718 said:

Flame with the diamond for Thief interesting theory, lets hear your thoughts as to why that icon.

The reason why I believe Thief will get the Oni mask, is due to my believe thief will get access to greatsword.

Didn't say it was mine.  I've seen others, both on the forums and on Reddit, say it could be Torch for Thief after something called the Obsidian Flame.  If its a GW1 reference I have no idea what it is and haven't heard much of it in GW2.  Haven't had a chance to look it up yet.

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9 minutes ago, Xanhawk.3806 said:

Didn't say it was mine.  I've seen others, both on the forums and on Reddit, say it could be Torch for Thief after something called the Obsidian Flame.  If its a GW1 reference I have no idea what it is and haven't heard much of it in GW2.  Haven't had a chance to look it up yet.

One big reason ontop of why i think the mask is for thief, the Oni (guild wars 1 monster) was of the thief class.

I do wonder what torch would give to the thief, being that its 6 new skills.

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My guess is that thief gets the flaming diamond, ele gets the bullet and warr gets the mask.

 

1 hour ago, Smoosh.2718 said:

Flame with the diamond for Thief interesting theory, lets hear your thoughts as to why that icon.

The reason why I believe Thief will get the Oni mask, is due to my believe thief will get access to greatsword.

I really doubt thief is getting a 3rd two-hander in a row regardless of which icon they end up with.

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On 8/11/2021 at 1:56 PM, Firstpyre.8439 said:

After the Necro Icon was confirmed to be the spooky potion thing, that means the Ronin Mask is probably the thief since they already have duel pistol, which means we probably get bullet boy. Kind of bummed, I was hoping for a solid warrior support spec that was more than 'place a banner and wander off'

 

 

For the life of me, I cannot understand why people think warrior isn't already a heavy support class? I can pull 600k heals in sPvP with shouts, and that's just a dumbed down version without menders. Pre-menders, you could pull 1mil+ healing in pvp. In WvW you get heavy might and boon rip, heavy CC, and pretty substantial burst. In Raids, sure, you have banner spam, or you can shout heal. 

Am I missing something? Warriors have a more defined healing capability than revenants do on Ventari..

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33 minutes ago, jwhite.7012 said:

For the life of me, I cannot understand why people think warrior isn't already a heavy support class? I can pull 600k heals in sPvP with shouts, and that's just a dumbed down version without menders. Pre-menders, you could pull 1mil+ healing in pvp. In WvW you get heavy might and boon rip, heavy CC, and pretty substantial burst. In Raids, sure, you have banner spam, or you can shout heal. 

Am I missing something? Warriors have a more defined healing capability than revenants do on Ventari..

Every core class has a condi traitline, a power traitline, a personal sustain line, a group sustain/support line, and a line about their class mechanic.

 

Berserker is condi/power DPS.

Spellbreaker is Power DPS coupled with personal sustain and control via augmenting CCs.

What we are missing now is a espec traitline focusing on group sustain and group support. 

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4 hours ago, jwhite.7012 said:

For the life of me, I cannot understand why people think warrior isn't already a heavy support class? I can pull 600k heals in sPvP with shouts, and that's just a dumbed down version without menders. Pre-menders, you could pull 1mil+ healing in pvp. In WvW you get heavy might and boon rip, heavy CC, and pretty substantial burst. In Raids, sure, you have banner spam, or you can shout heal. 

Am I missing something? Warriors have a more defined healing capability than revenants do on Ventari..

Missing something other than being completely and utterly wrong about PvE? 

 

Shout heal is nowhere NEAR a valid build. Endgame team composition is always about what your class can offer relative to other specs - Shout heal is competing with the massively versatility of druid nigh capable of handling every mechanic in the game while providing every defensive boon and might/fury, and to a lesser extent stuff like Healbrand which is providing immense damage mitigation while providing a rare boon in quickness. 

 

Look at the ways you can provide regen to the party as the "healer" with the highest healing power. Oh right, there's literally *zero* team regen on warrior. Or prot, one of the most valuable boons in the game. You don't even have a single source of trickle heal! Your healing trait with 10s icd in tactics is competing with the warhorn trait!  Your shout heal trait is competing with Phalanx Strength! More damning, really, is that you can't even shout heal while bringing banners, which is the ONE thing still earning Warriors a slot in a raid other than generic dps. 

 

Speaking of banners, i question anyone who thinks that changing 2 utils to completely passive effects you press every ~40s to refresh and otherwise play exactly like the full dps build, somehow makes a "support" build.

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22 hours ago, Grand Marshal.4098 said:

We rly still talking about the manifesto from 2012? 

 

It's up to whichever team is currently making the specs and how they feel they should play out. 

It demonstrates a principle which does genuinely seem to be being carried through through the elite specialisations and through updates that have been made since PoF, with a particularly significant one being the introduction of quickness scrapper. So the current team seems to agree with the principle that professions should not all be locked into specific roles.

 

As of the time being, warrior and thief are the only professions that don't have a support-oriented spec. Doesn't mean either will get one this time around, but I don't think ArenaNet is holding to a principle of "every warrior is some variant of a tough bruiser role".

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