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Open World Domination: Fire Weaver

I've been hearing from a lot of new/returning players who feel that weaver is too complicated and unforgiving to play. Well, I don't have a build that's going to make weaver less complicated. However, I do have a build that will let you conquer open world/story content with your weaver, using about the cheapest possible gear (dire exotic works great!), and with barely any knowledge or skill required!

First, the build: http://gw2skills.net/editor/?PGgAw2lZwmYXMJmJOKXdvaA-zRRYcRDHHZQjlROJQmFgDzSVSbA-e

Now a video of the build in action against one of the more difficult HoT champions, Avatar of Balthazar. I manage to solo the boss in 50 seconds at 15.8k DPS, while never using an active heal, never rotating into water, and never dipping below 66% health!

Okay, that's great! It really shows the potential for this build in solo open world play! But maybe you aren't trying to bang out Chopin's etude op. 10 no. 4 every time you play your weaver? I get it. But it's okay! You can afford to take a lot of punishment with this build and you can deal a lot of damage without even using a rotation. Here's proof! I just pop all of my utilities and drop pyrovortex on this group of mordrem, then stand back and let them beat on me. Not even close!

If you love elementalist, but have struggled with weaver, you might give this build a try! And please feel free to offer up alternative builds, video, and discussion. There are many ways to play this class!

<13

Comments

  • SunTzu.4513SunTzu.4513 Member ✭✭✭
    edited May 31, 2020

    Omg, that's what i was searching for! I always thought ele looks so much fun and the principle of attunment swapping seems also pleasing to me but evrytime i try to get into it i give it up because i felt waaaaay to squishy even while i was leveling up. Would this build work also to leveling up an elementalist? Everybody says fresh air is the way to level but i like the fire and earth kit on dagger mainhand much more than air. If i mainly circle between fire and earth any gear with + to condition damage should work right? So i can take some defstats as secondary? Wich traitline would you go for instead of weaver to farm HP in HoT and PoF?

  • Vilin.8056Vilin.8056 Member ✭✭✭

    If I could give 2 thumbs up, I would.

  • Taril.8619Taril.8619 Member ✭✭✭✭

    @AliamRationem.5172 said:
    Why use corruption? The stacks remain as long as you don't go down or leave the map. So this is actually an excellent boost for open world play as it adds a significant amount of condition damage!

    If you want to be really spicy, you can have a weapon with Corruption on and once you get the 25 stacks, you swap it out for a different weapon with another Sigil on, for example Geomancy.

    Can easily do this by simply having an additional weapon equipped as your second weapon set and swapping out of combat.

    @SunTzu.4513 said:
    Omg, that's what i was searching for! I always thought ele looks so much fun and the principle of attunment swapping seems also pleasing to me but evrytime i try to get into it i give it up because i felt waaaaay to squishy even while i was leveling up. Would this build work also to leveling up an elementalist? Everybody says fresh air is the way to level but i like the fire and earth kit on dagger mainhand much more than air. If i mainly circle between fire and earth any gear with + to condition damage should work right? So i can take some defstats as secondary? Wich traitline would you go for instead of weaver to farm HP in HoT and PoF?

    IMO Condi builds are the best way to level up. Since Conditions don't care about Glancing Blows you can kill enemies that are up to 9 level higher than you with relative ease which can net you TONS of exp with a Kill Streak booster active.

    As far as 3rd spec to use while farming HP's, I'd probably say Water or Earth. Water will provide you with extra sustain and condi cleanse if you feel a little squishy. Earth will provide more damage through stronger Bleeds (You can also pick up Written in Stone and use Signet of Earth alongside Signet of Fire with both getting reduced cooldowns so you can use them more often for more Bleed/Burn application)

    Cat: Meow.

  • AliamRationem.5172AliamRationem.5172 Member ✭✭✭✭

    @SunTzu.4513 said:
    Omg, that's what i was searching for! I always thought ele looks so much fun and the principle of attunment swapping seems also pleasing to me but evrytime i try to get into it i give it up because i felt waaaaay to squishy even while i was leveling up. Would this build work also to leveling up an elementalist? Everybody says fresh air is the way to level but i like the fire and earth kit on dagger mainhand much more than air. If i mainly circle between fire and earth any gear with + to condition damage should work right? So i can take some defstats as secondary? Wich traitline would you go for instead of weaver to farm HP in HoT and PoF?

    I think it works best with weaver, but obviously you do have to get to the point where you can unlock weaver to do that! I'm not sure what to recommend exactly, as it's been a long time since I played ele (I picked up weaver 6 months ago after not really playing ele for awhile). But I'd say probably dagger/focus or dagger/dagger with fire, earth, and arcane or water. Fresh air is definitely the way to go if you run power, but with pure condi air is kind of a waste. For utilities I'd probably run healing signet, fire signet, glyph of elemental power, glyph of storms, and glyph of elementals. But others may have some better/different advice on core builds for leveling and unlocking your elite specs!

  • AliamRationem.5172AliamRationem.5172 Member ✭✭✭✭

    @Taril.8619 said:

    @AliamRationem.5172 said:
    Why use corruption? The stacks remain as long as you don't go down or leave the map. So this is actually an excellent boost for open world play as it adds a significant amount of condition damage!

    If you want to be really spicy, you can have a weapon with Corruption on and once you get the 25 stacks, you swap it out for a different weapon with another Sigil on, for example Geomancy.

    Can easily do this by simply having an additional weapon equipped as your second weapon set and swapping out of combat.

    @SunTzu.4513 said:
    Omg, that's what i was searching for! I always thought ele looks so much fun and the principle of attunment swapping seems also pleasing to me but evrytime i try to get into it i give it up because i felt waaaaay to squishy even while i was leveling up. Would this build work also to leveling up an elementalist? Everybody says fresh air is the way to level but i like the fire and earth kit on dagger mainhand much more than air. If i mainly circle between fire and earth any gear with + to condition damage should work right? So i can take some defstats as secondary? Wich traitline would you go for instead of weaver to farm HP in HoT and PoF?

    IMO Condi builds are the best way to level up. Since Conditions don't care about Glancing Blows you can kill enemies that are up to 9 level higher than you with relative ease which can net you TONS of exp with a Kill Streak booster active.

    As far as 3rd spec to use while farming HP's, I'd probably say Water or Earth. Water will provide you with extra sustain and condi cleanse if you feel a little squishy. Earth will provide more damage through stronger Bleeds (You can also pick up Written in Stone and use Signet of Earth alongside Signet of Fire with both getting reduced cooldowns so you can use them more often for more Bleed/Burn application)

    Good points!

    I use a very similar setup for WvW roaming and carry two focus offhands, one with cleansing sigil and the other with corruption. It doesn't contribute to damage output, but it is nice in places like the new map where there's actually some condition pressure from PvE enemies for a change! But thanks for pointing that out as I don't think that's very intuitive that you can basically use an extra sigil benefit that way!

    I also wasn't aware of the no-glancing-blow thing for uphunting while leveling. It really never occurred to me!

  • Mini Crinny.6190Mini Crinny.6190 Member ✭✭✭✭

    If you are struggling a bit with Condi Removal, you could switch out Burning rage for Smothering Auras, Losing out on some Condi damage in return getting condi removal when you use Fire Aura

  • steki.1478steki.1478 Member ✭✭✭✭

    Arcane spec is a huge waste on build that has no crits and in general on condi builds because earth provides much better traits for that (while also improving your base defense). I'd also always use persisting flames in fire due to your huge portion of damage coming from fire fields (as well as giving you another way to rally), while swapping energy sigil for strength one because you have more than enough defense and evades in your kit to not need another dodge.

    Deso's favorite FROG
    Master of afk and kiting
    The God of Pips and Gud Deeps
    Froggo himself

  • Vrath.1754Vrath.1754 Member ✭✭✭
    edited May 31, 2020

    @SunTzu.4513 said:
    Omg, that's what i was searching for! I always thought ele looks so much fun and the principle of attunment swapping seems also pleasing to me but evrytime i try to get into it i give it up because i felt waaaaay to squishy even while i was leveling up. Would this build work also to leveling up an elementalist? Everybody says fresh air is the way to level but i like the fire and earth kit on dagger mainhand much more than air. If i mainly circle between fire and earth any gear with + to condition damage should work right? So i can take some defstats as secondary? Wich traitline would you go for instead of weaver to farm HP in HoT and PoF?

    I just leveled up an Ele or still am just unlocked Tempest and I used the metabattle open world build with dagger/focus or dagger, then for HoT scepter/focus and staff on my other weapon slot for groups. I did use all elements but you can get by likely with fire/earth.
    Remember you can stack might ahead of time even come out in dagger/dagger w/25 stacks. Takes some practice but will help take out HP champs.

    I was surprised and died in HoT very little. I felt squisher leveling up in the base game tbh.
    Along with prestacking might, I used the Privateer runes, I saw Wooden Pots using in a video, this helps survival as the summoned bird will take aggro and can really help spread the damage along with the element summoned.

    I was able to survive HPs alone not Balthazar though f that guy.

    Cant answer your question but just some ideas to help till you get Weaver unlocked for the OPs build.

  • AliamRationem.5172AliamRationem.5172 Member ✭✭✭✭

    @steki.1478 said:
    Arcane spec is a huge waste on build that has no crits and in general on condi builds because earth provides much better traits for that (while also improving your base defense). I'd also always use persisting flames in fire due to your huge portion of damage coming from fire fields (as well as giving you another way to rally), while swapping energy sigil for strength one because you have more than enough defense and evades in your kit to not need another dodge.

    I think earth is a great choice for this build, but respectfully disagree that arcane is a waste. "Need" doesn't really factor in here as the build basically rides on fire and weaver. But I have tried it both ways and arcane feels better to me.

    I didn't record it, but I hit a new personal record for balth solo this morning at 44 seconds using this build. Honestly, I don't think I want for anything here, so definitely do what works for you. As I said, fire and weaver are the primary components of this build. It will work with whatever third trait line you like!

  • Irensaga.6935Irensaga.6935 Member ✭✭✭

    Thanks for posting. Answers my questions.

  • SunTzu.4513SunTzu.4513 Member ✭✭✭

    I've now at Level 80 and also have unlocked Weaver. Trinkets an weapons are trailblazer, have had tons of map currency so i bought them. Also leggy weapons make statswitch easy. My armor is full dire exotic. I'm not sure if i want to convert my berserker or marauder ascented armor set(s) into trailblazer. Seems pretty expensive to me. Any suggestion what would be an other interresting statcombo wich will pair well with trailblazer weapon and trinkets? Maybe plaguedoctor? Or will the the healing power and concentration some kind of wasted on this build?

    Overall i feel very comfortable playing this build right now. Took it into HoT and had no major problems at all. I can solo well but don't have the solo potential i have when i'm on my necro. But this is a learn to play issue. I defenetly want to try soloing bountys and stuff like this if i'm more into the class. All these skills feels pretty overwehlming atm. I'm trying to chain a few together and memorize the attunment changes to the skills.
    But i have soooo much fun. Even if i don't really know what i'm doing it's just feels so smooth to play weaver. For my dailys i switched back to my necro and after a few minutes on him i thought, my god is this boring o.o

  • AliamRationem.5172AliamRationem.5172 Member ✭✭✭✭

    @SunTzu.4513 said:
    I've now at Level 80 and also have unlocked Weaver. Trinkets an weapons are trailblazer, have had tons of map currency so i bought them. Also leggy weapons make statswitch easy. My armor is full dire exotic. I'm not sure if i want to convert my berserker or marauder ascented armor set(s) into trailblazer. Seems pretty expensive to me. Any suggestion what would be an other interresting statcombo wich will pair well with trailblazer weapon and trinkets? Maybe plaguedoctor? Or will the the healing power and concentration some kind of wasted on this build?

    Overall i feel very comfortable playing this build right now. Took it into HoT and had no major problems at all. I can solo well but don't have the solo potential i have when i'm on my necro. But this is a learn to play issue. I defenetly want to try soloing bountys and stuff like this if i'm more into the class. All these skills feels pretty overwehlming atm. I'm trying to chain a few together and memorize the attunment changes to the skills.
    But i have soooo much fun. Even if i don't really know what i'm doing it's just feels so smooth to play weaver. For my dailys i switched back to my necro and after a few minutes on him i thought, my god is this boring o.o

    Necro is a lot more straightforward and has excellent passive defenses. Weaver is much more reliant on active avoidance and proper use of defensive skills, which is complicated by the way it has to rotate through its massive 26 skill weapon kit!

    Having said that, weaver in dire/trailblazer with a little practice is more than tanky enough to solo all of the HoT champions and many of the PoF bounties. I did an avatar of Balthazar solo in 44 seconds the other day! And I have video of some PoF bounty solo up on my channel as well.

    I'm with you! This class takes more to learn, but it's super fun to play and very strong with the right build!

  • zaekeon.5128zaekeon.5128 Member ✭✭✭

    @AliamRationem.5172 said:
    I've been hearing from a lot of new/returning players who feel that weaver is too complicated and unforgiving to play. Well, I don't have a build that's going to make weaver less complicated. However, I do have a build that will let you conquer open world/story content with your weaver, using about the cheapest possible gear (dire exotic works great!), and with barely any knowledge or skill required!

    First, the build: http://gw2skills.net/editor/?PGgAw2lZwmYXMJmJOKXdvaA-zRRYcRDHHZQjlROJQmFgDzSVSbA-e

    Now a video of the build in action against one of the more difficult HoT champions, Avatar of Balthazar. I manage to solo the boss in 50 seconds at 15.8k DPS, while never using an active heal, never rotating into water, and never dipping below 66% health!

    Okay, that's great! It really shows the potential for this build in solo open world play! But maybe you aren't trying to bang out Chopin's etude op. 10 no. 4 every time you play your weaver? I get it. But it's okay! You can afford to take a lot of punishment with this build and you can deal a lot of damage without even using a rotation. Here's proof! I just pop all of my utilities and drop pyrovortex on this group of mordrem, then stand back and let them beat on me. Not even close!

    If you love elementalist, but have struggled with weaver, you might give this build a try! And please feel free to offer up alternative builds, video, and discussion. There are many ways to play this class!

    @AliamRationem.5172 said:
    I've been hearing from a lot of new/returning players who feel that weaver is too complicated and unforgiving to play. Well, I don't have a build that's going to make weaver less complicated. However, I do have a build that will let you conquer open world/story content with your weaver, using about the cheapest possible gear (dire exotic works great!), and with barely any knowledge or skill required!

    First, the build: http://gw2skills.net/editor/?PGgAw2lZwmYXMJmJOKXdvaA-zRRYcRDHHZQjlROJQmFgDzSVSbA-e

    Now a video of the build in action against one of the more difficult HoT champions, Avatar of Balthazar. I manage to solo the boss in 50 seconds at 15.8k DPS, while never using an active heal, never rotating into water, and never dipping below 66% health!

    Okay, that's great! It really shows the potential for this build in solo open world play! But maybe you aren't trying to bang out Chopin's etude op. 10 no. 4 every time you play your weaver? I get it. But it's okay! You can afford to take a lot of punishment with this build and you can deal a lot of damage without even using a rotation. Here's proof! I just pop all of my utilities and drop pyrovortex on this group of mordrem, then stand back and let them beat on me. Not even close!

    If you love elementalist, but have struggled with weaver, you might give this build a try! And please feel free to offer up alternative builds, video, and discussion. There are many ways to play this class!

    @AliamRationem.5172 said:
    I've been hearing from a lot of new/returning players who feel that weaver is too complicated and unforgiving to play. Well, I don't have a build that's going to make weaver less complicated. However, I do have a build that will let you conquer open world/story content with your weaver, using about the cheapest possible gear (dire exotic works great!), and with barely any knowledge or skill required!

    First, the build: http://gw2skills.net/editor/?PGgAw2lZwmYXMJmJOKXdvaA-zRRYcRDHHZQjlROJQmFgDzSVSbA-e

    Now a video of the build in action against one of the more difficult HoT champions, Avatar of Balthazar. I manage to solo the boss in 50 seconds at 15.8k DPS, while never using an active heal, never rotating into water, and never dipping below 66% health!

    Okay, that's great! It really shows the potential for this build in solo open world play! But maybe you aren't trying to bang out Chopin's etude op. 10 no. 4 every time you play your weaver? I get it. But it's okay! You can afford to take a lot of punishment with this build and you can deal a lot of damage without even using a rotation. Here's proof! I just pop all of my utilities and drop pyrovortex on this group of mordrem, then stand back and let them beat on me. Not even close!

    If you love elementalist, but have struggled with weaver, you might give this build a try! And please feel free to offer up alternative builds, video, and discussion. There are many ways to play this class!

    @AliamRationem.5172 said:
    I've been hearing from a lot of new/returning players who feel that weaver is too complicated and unforgiving to play. Well, I don't have a build that's going to make weaver less complicated. However, I do have a build that will let you conquer open world/story content with your weaver, using about the cheapest possible gear (dire exotic works great!), and with barely any knowledge or skill required!

    First, the build: http://gw2skills.net/editor/?PGgAw2lZwmYXMJmJOKXdvaA-zRRYcRDHHZQjlROJQmFgDzSVSbA-e

    Now a video of the build in action against one of the more difficult HoT champions, Avatar of Balthazar. I manage to solo the boss in 50 seconds at 15.8k DPS, while never using an active heal, never rotating into water, and never dipping below 66% health!

    Okay, that's great! It really shows the potential for this build in solo open world play! But maybe you aren't trying to bang out Chopin's etude op. 10 no. 4 every time you play your weaver? I get it. But it's okay! You can afford to take a lot of punishment with this build and you can deal a lot of damage without even using a rotation. Here's proof! I just pop all of my utilities and drop pyrovortex on this group of mordrem, then stand back and let them beat on me. Not even close!

    If you love elementalist, but have struggled with weaver, you might give this build a try! And please feel free to offer up alternative builds, video, and discussion. There are many ways to play this class!

    I’m looking at the build (on mobile) and I don’t understand the gear list—what prefix should it be geared for? Viper or something?

    Sorry noob question but when I look at it I see “condition damage” which makes sense but I’m not sure which stat set is the best.

  • Vrath.1754Vrath.1754 Member ✭✭✭

    @zaekeon.5128 said:

    I’m looking at the build (on mobile) and I don’t understand the gear list—what prefix should it be geared for? Viper or something?

    Sorry noob question but when I look at it I see “condition damage” which makes sense but I’m not sure which stat set is the best.

    In the build link it's mostly Dire and a couple Trailblazer pieces. Dire is the yellow radiationish, I guess symbols, the other is trailblazer.
    Viper is looks like the snake s symbol.

  • AliamRationem.5172AliamRationem.5172 Member ✭✭✭✭

    @zaekeon.5128 said:
    I’m looking at the build (on mobile) and I don’t understand the gear list—what prefix should it be geared for? Viper or something?

    Sorry noob question but when I look at it I see “condition damage” which makes sense but I’m not sure which stat set is the best.

    Odd that it doesn't show the gear (it's in there!). Must be a mobile formatting issue. Oh well! As Vrath.1754 said, I'm using mostly dire with a few trailblazer pieces (the latter for a little expertise to reach 100% increased burn duration). You can get more damage out of sets like grieving/viper, but no matter what you do this build is going to deal most of its damage from burning. I don't find the hybrid stats worth giving up the defense on dire. If anything, I lose damage because I have to play more defensively.

  • steki.1478steki.1478 Member ✭✭✭✭

    @AliamRationem.5172 said:

    @zaekeon.5128 said:
    I’m looking at the build (on mobile) and I don’t understand the gear list—what prefix should it be geared for? Viper or something?

    Sorry noob question but when I look at it I see “condition damage” which makes sense but I’m not sure which stat set is the best.

    Odd that it doesn't show the gear (it's in there!). Must be a mobile formatting issue. Oh well! As Vrath.1754 said, I'm using mostly dire with a few trailblazer pieces (the latter for a little expertise to reach 100% increased burn duration). You can get more damage out of sets like grieving/viper, but no matter what you do this build is going to deal most of its damage from burning. I don't find the hybrid stats worth giving up the defense on dire. If anything, I lose damage because I have to play more defensively.

    You can see the stats when you mouse over gear (or click+hold if you're on mobile).

    Deso's favorite FROG
    Master of afk and kiting
    The God of Pips and Gud Deeps
    Froggo himself

  • zaekeon.5128zaekeon.5128 Member ✭✭✭

    Thanks, I got it all sorted. Any tips on how to do the rotation/openers, when to use certain abilities etc? I've never played a condi before.

  • AliamRationem.5172AliamRationem.5172 Member ✭✭✭✭

    @zaekeon.5128 said:
    Thanks, I got it all sorted. Any tips on how to do the rotation/openers, when to use certain abilities etc? I've never played a condi before.

    Sure! Here's a video of one of my favorite moves! A quadruple blast combo on Riptide. Very tricky to pull off, requiring speed, precise positioning, and timing. Full step-by-step explanation in the comments on my Youtube channel! Check it out!

    And don't worry if that's too much to wrap your head around. You have leaps and blasts every which way with this build, so even if you can't nail the quadruple combo you can go for 1, 2, 3. Whatever works! It's still good healing and will get you out of trouble quickly!

  • zaekeon.5128zaekeon.5128 Member ✭✭✭

    Thanks, that helps. Do you just run away usually to get set up for the right attunements to do the above combo or do you somehow anticipate you’ll be taking damage later and switch proactively?

  • AliamRationem.5172AliamRationem.5172 Member ✭✭✭✭

    @zaekeon.5128 said:
    Thanks, that helps. Do you just run away usually to get set up for the right attunements to do the above combo or do you somehow anticipate you’ll be taking damage later and switch proactively?

    You can pull this off if you happen to be in earth/x or water/earth at the time, but you can still do up to 3 blast heals from any attunement simply by rotating to water. Now you're in water/x and you can do your dodge heal + riptide, then rotate into earth to blast the field at the end.

    Keep in mind that the cooldowns on Evasive Arcana dodge effects as well as Earthen Vortex are only 10 seconds while Riptide is only 12 seconds (PvE). Just using those for 2 blast heals plus a dodge heal will give you barrier, regen, plus a good 5k healing on about as short a cooldown as you could ask for!

    The catch is that rotating into water and spending all this time evading you deal no damage. Ideally, you don't want to have to rotate into water at all. You can see a really good example of this in my Balthazar solo video linked above. I never use my 6 skill active or rotate into water, so I'm able to focus entirely on dealing damage.

  • zaekeon.5128zaekeon.5128 Member ✭✭✭

    I'm liking the build so far even without much practice. Is it better to rune Dire everywhere just for cost or stats or do you have variations with more trailblazer? Someone mentioned a variation of Earth instead of arcane. What are the thoughts of pros/cons there as far as how you use this build?

  • AliamRationem.5172AliamRationem.5172 Member ✭✭✭✭

    The goal is to reach 100% increased burn duration. Anything over that is wasted.

    I would say that earth is probably better? It increases condition damage and passive defense. I prefer arcane mostly for the boons on demand and dodge effects on evasive arcana, but that could just be a me thing. You should try both and see what you prefer!

  • Mini Crinny.6190Mini Crinny.6190 Member ✭✭✭✭
    edited June 9, 2020

    @zaekeon.5128 said:
    I'm liking the build so far even without much practice. Is it better to rune Dire everywhere just for cost or stats or do you have variations with more trailblazer? Someone mentioned a variation of Earth instead of arcane. What are the thoughts of pros/cons there as far as how you use this build?

    Earth allows signets passive to still be active after using, so you'll get a free 3.2k heal from signet of restoration aswell as more condi damage based on % of toughness and more damage to bleeding foes aswell as damage reduction to yourself

  • zaekeon.5128zaekeon.5128 Member ✭✭✭

    @AliamRationem.5172 said:
    The goal is to reach 100% increased burn duration. Anything over that is wasted.

    I would say that earth is probably better? It increases condition damage and passive defense. I prefer arcane mostly for the boons on demand and dodge effects on evasive arcana, but that could just be a me thing. You should try both and see what you prefer!

    Are you running a similar or different build in PvP (based on your last video I saw).

  • AliamRationem.5172AliamRationem.5172 Member ✭✭✭✭

    @zaekeon.5128 said:

    @AliamRationem.5172 said:
    The goal is to reach 100% increased burn duration. Anything over that is wasted.

    I would say that earth is probably better? It increases condition damage and passive defense. I prefer arcane mostly for the boons on demand and dodge effects on evasive arcana, but that could just be a me thing. You should try both and see what you prefer!

    Are you running a similar or different build in PvP (based on your last video I saw).

    It's pretty much the same build. Here are more or less the variants I am using at the moment.

    PvE: http://gw2skills.net/editor/?PGgAw2lZwmYXMJmJOKXdvaA-zRRYcRDHHZQjlROJQmFgDzSVSbA-e

    WvW: http://gw2skills.net/editor/?PGgAw2lZweYXMJmJOSXdveA-zVRYcRDQG+yInEIzCwhZpKpN-w

    PvP: http://gw2skills.net/editor/?PGgAw2lZweYXMJmJOSXZveA-z5YXGJkAZWAOMA

  • GW Noob.6038GW Noob.6038 Member ✭✭✭

    Love it! This is the kind of integrity that I love discovering! He shows that his build works (solo) IN THE GAME...unlike those Snowcrows videos that only show someone, who has every buff under the sun, beating on an inanimate golem. Even worse are the Metabattle builds that don't demonstrate anything at all...just have to take their word for it and spend a ton of cash to copy their build.

    Thank you so much for posting these videos!!

  • Aigleborgne.2981Aigleborgne.2981 Member ✭✭✭

    @GW Noob.6038 said:
    Love it! This is the kind of integrity that I love discovering! He shows that his build works (solo) IN THE GAME...unlike those Snowcrows videos that only show someone, who has every buff under the sun, beating on an inanimate golem. Even worse are the Metabattle builds that don't demonstrate anything at all...just have to take their word for it and spend a ton of cash to copy their build.

    Thank you so much for posting these videos!!

    The former is designed toward raids, not solo content.
    The latter is not meant to solo group content. Solo open world is referred to most open world stuff, including some champions but definitly not the hardest.
    This thread fills the gap between the two, allowing you to solo most of the hardest stuff.

  • steki.1478steki.1478 Member ✭✭✭✭
    edited June 15, 2020

    @GW Noob.6038 said:
    Love it! This is the kind of integrity that I love discovering! He shows that his build works (solo) IN THE GAME...unlike those Snowcrows videos that only show someone, who has every buff under the sun, beating on an inanimate golem. Even worse are the Metabattle builds that don't demonstrate anything at all...just have to take their word for it and spend a ton of cash to copy their build.

    Thank you so much for posting these videos!!

    You do know that snowcrows builds are created with a group in mind which already provides you those buffs, right? They also have various videos of their raid runs as well as what to do/change on builds based on raid boss.

    Metabattle builds also explain what do do with a build, what variations are and even how to use combos. Not to mention that a lot of them have budget version or are already cheap to get (especially if you use exotics).

    The only thing that's correct in your whole statement is your username.

    Deso's favorite FROG
    Master of afk and kiting
    The God of Pips and Gud Deeps
    Froggo himself

  • AliamRationem.5172AliamRationem.5172 Member ✭✭✭✭

    @GW Noob.6038 said:
    Love it! This is the kind of integrity that I love discovering! He shows that his build works (solo) IN THE GAME...unlike those Snowcrows videos that only show someone, who has every buff under the sun, beating on an inanimate golem. Even worse are the Metabattle builds that don't demonstrate anything at all...just have to take their word for it and spend a ton of cash to copy their build.

    Thank you so much for posting these videos!!

    I'm glad you enjoyed my videos and found them helpful! But I do want to point out a couple of things. First, my build is basically just a variation of the PvP/WvW roamer fire weaver builds that have been up on metabattle in various forms for some time. Second, I'm not really in the same conversation with snowcrows. I don't raid and my build is not intended for that purpose. If you want to maximize damage in a scenario that assumes meta group support, then please do yourself a favor and visit snowcrows!

    Thank you again, though. I do appreciate it!

  • GW Noob.6038GW Noob.6038 Member ✭✭✭

    @Aigleborgne.2981 said:

    @GW Noob.6038 said:
    Love it! This is the kind of integrity that I love discovering! He shows that his build works (solo) IN THE GAME...unlike those Snowcrows videos that only show someone, who has every buff under the sun, beating on an inanimate golem. Even worse are the Metabattle builds that don't demonstrate anything at all...just have to take their word for it and spend a ton of cash to copy their build.

    Thank you so much for posting these videos!!

    The former is designed toward raids, not solo content.
    The latter is not meant to solo group content. Solo open world is referred to most open world stuff, including some champions but definitly not the hardest.
    This thread fills the gap between the two, allowing you to solo most of the hardest stuff.

    Ah...very true. I never go to their website because I don't do raid content. But, I have seen their videos. Beating up a poor defenseless golem, though...so sad! :disappointed:

  • GW Noob.6038GW Noob.6038 Member ✭✭✭

    @steki.1478 said:

    @GW Noob.6038 said:
    Love it! This is the kind of integrity that I love discovering! He shows that his build works (solo) IN THE GAME...unlike those Snowcrows videos that only show someone, who has every buff under the sun, beating on an inanimate golem. Even worse are the Metabattle builds that don't demonstrate anything at all...just have to take their word for it and spend a ton of cash to copy their build.

    Thank you so much for posting these videos!!

    You do know that snowcrows builds are created with a group in mind which already provides you those buffs, right? They also have various videos of their raid runs as well as what to do/change on builds based on raid boss.

    Metabattle builds also explain what do do with a build, what variations are and even how to use combos. Not to mention that a lot of them have budget version or are already cheap to get (especially if you use exotics).

    The only thing that's correct in your whole statement is your username.

    Yes...and they should show their builds in action in that context. I tried using a build from Metabattle a long time ago...and I was down more than I was up! Changed my build and immediately cut my down time in half. That 'Wooden Potatoes' guy has way better builds.

  • steki.1478steki.1478 Member ✭✭✭✭

    @GW Noob.6038 said:

    @steki.1478 said:

    @GW Noob.6038 said:
    Love it! This is the kind of integrity that I love discovering! He shows that his build works (solo) IN THE GAME...unlike those Snowcrows videos that only show someone, who has every buff under the sun, beating on an inanimate golem. Even worse are the Metabattle builds that don't demonstrate anything at all...just have to take their word for it and spend a ton of cash to copy their build.

    Thank you so much for posting these videos!!

    You do know that snowcrows builds are created with a group in mind which already provides you those buffs, right? They also have various videos of their raid runs as well as what to do/change on builds based on raid boss.

    Metabattle builds also explain what do do with a build, what variations are and even how to use combos. Not to mention that a lot of them have budget version or are already cheap to get (especially if you use exotics).

    The only thing that's correct in your whole statement is your username.

    Yes...and they should show their builds in action in that context.

    They already do though. Rotations are the same everywhere, you just make some minor adjustments, which are also on the website.

    I tried using a build from Metabattle a long time ago...and I was down more than I was up! Changed my build and immediately cut my down time in half. That 'Wooden Potatoes' guy has way better builds.

    That says more about you than the builds. A lot of them are glass cannon and focus on active defenses to stay alive so if you swapped from that to something that just has to spam autos and sustain itself through 5 defensive traits and tanky gear of course you'd go down a lot less. That's why you always adjust open world builds to your play style.

    Deso's favorite FROG
    Master of afk and kiting
    The God of Pips and Gud Deeps
    Froggo himself

  • AliamRationem.5172AliamRationem.5172 Member ✭✭✭✭

    @Aigleborgne.2981 said:

    @GW Noob.6038 said:
    Love it! This is the kind of integrity that I love discovering! He shows that his build works (solo) IN THE GAME...unlike those Snowcrows videos that only show someone, who has every buff under the sun, beating on an inanimate golem. Even worse are the Metabattle builds that don't demonstrate anything at all...just have to take their word for it and spend a ton of cash to copy their build.

    Thank you so much for posting these videos!!

    The former is designed toward raids, not solo content.
    The latter is not meant to solo group content. Solo open world is referred to most open world stuff, including some champions but definitly not the hardest.
    This thread fills the gap between the two, allowing you to solo most of the hardest stuff.

    Thanks for that. I am mostly a solo player in whatever I do. The more "organized group" the activity, the less time I spend on it! So, I almost never raid, I roam WvW a lot, but always by myself or with a friend, I PvP a little, mostly solo queue unranked, and maybe fractal dailies with the guild now and then. Otherwise, I spend most of my time running around HoT or LS maps on my own and maybe lend a hand if it's needed. In other words, I guess you'd call me pretty casual...but I'm not bad at this and I spend a lot of time on it!

    Background out of the way, I like the way you describe it. Metabattle has gotten much better about this, but you still see a lot of solo farming builds which rely on such tried-and-true strategies as "taking the lava font trait so you can rally repeatedly!". Then there's the tendency of the forums to recommend even glassier raid-style builds for all PvE. Obviously, not everyone is going to feel comfortable playing these builds.

    I love the idea that this thread offers something for players like me, who aren't necessarily interested in playing the way many players do (farming, zerging, raiding - group play most of the time).

  • AliamRationem.5172AliamRationem.5172 Member ✭✭✭✭

    @GW Noob.6038 said:

    @steki.1478 said:

    @GW Noob.6038 said:
    Love it! This is the kind of integrity that I love discovering! He shows that his build works (solo) IN THE GAME...unlike those Snowcrows videos that only show someone, who has every buff under the sun, beating on an inanimate golem. Even worse are the Metabattle builds that don't demonstrate anything at all...just have to take their word for it and spend a ton of cash to copy their build.

    Thank you so much for posting these videos!!

    You do know that snowcrows builds are created with a group in mind which already provides you those buffs, right? They also have various videos of their raid runs as well as what to do/change on builds based on raid boss.

    Metabattle builds also explain what do do with a build, what variations are and even how to use combos. Not to mention that a lot of them have budget version or are already cheap to get (especially if you use exotics).

    The only thing that's correct in your whole statement is your username.

    Yes...and they should show their builds in action in that context. I tried using a build from Metabattle a long time ago...and I was down more than I was up! Changed my build and immediately cut my down time in half. That 'Wooden Potatoes' guy has way better builds.

    Yes! I love WP! He demonstrates his builds thoroughly and does a good job of explaining why he makes the choices he does. Maybe metabattle will start putting up demo videos? That would be really cool!

  • Aigleborgne.2981Aigleborgne.2981 Member ✭✭✭

    @AliamRationem.5172 said:
    Thanks for that. I am mostly a solo player in whatever I do. The more "organized group" the activity, the less time I spend on it! So, I almost never raid, I roam WvW a lot, but always by myself or with a friend, I PvP a little, mostly solo queue unranked, and maybe fractal dailies with the guild now and then. Otherwise, I spend most of my time running around HoT or LS maps on my own and maybe lend a hand if it's needed. In other words, I guess you'd call me pretty casual...but I'm not bad at this and I spend a lot of time on it!

    I know, I have followed your thread since the mirage's one 2 years ago 😊
    I'm playing like you, mainly because of the lack of challenge when in a group.

  • AliamRationem.5172AliamRationem.5172 Member ✭✭✭✭

    @Aigleborgne.2981 said:

    @AliamRationem.5172 said:
    Thanks for that. I am mostly a solo player in whatever I do. The more "organized group" the activity, the less time I spend on it! So, I almost never raid, I roam WvW a lot, but always by myself or with a friend, I PvP a little, mostly solo queue unranked, and maybe fractal dailies with the guild now and then. Otherwise, I spend most of my time running around HoT or LS maps on my own and maybe lend a hand if it's needed. In other words, I guess you'd call me pretty casual...but I'm not bad at this and I spend a lot of time on it!

    I know, I have followed your thread since the mirage's one 2 years ago 😊
    I'm playing like you, mainly because of the lack of challenge when in a group.

    Oh, cool! Well, I'll keep at it! I mean, what I share video of is just straight video of what I do every day! Good to hear I'm not the only one out there just playing it my way rather than all meta all the time! But of course, if you are the meta sort, please do share your videos and experience here, too! It will all help players see that there are different ways to approach playing this game!

  • AliamRationem.5172AliamRationem.5172 Member ✭✭✭✭

    Here's another video of fire weaver handling some of the jungle's more deadly residents. Notice how important it is to time evades against these guys. You can eat a lot of damage if you lose track of a shadowleaper and let it pepper you with arrows or miss a dodge against a blade dancer and eat its knife attacks at close range! But with proper timing and skill use, you have everything you need in your toolkit to easily handle these guys!

  • AliamRationem.5172AliamRationem.5172 Member ✭✭✭✭

    A lot of new players coming over from other MMOs are used to the idea that you continually upgrade your gear so that you become stronger relative to the enemies you're fighting (at least, until newer, more powerful enemies are released!). That isn't the case here. In fact, that cheap, ubiquitous Exotic gear you received a free set of along with your level 80 boost is very nearly as good as the very best legendary gear you can get!

    For my build, the difference in primary stats is as follows:
    Condition Damage: Legendary 1723/1633 Exotic
    Toughness: 2019/1860
    Health: 22512/21742

    It's all in the skills here! Just check out this video where I've gone ahead and equipped a full set of level 55 blue Carrion gear along with level 39 sigils and runes and yet still manage to take down a heavy-hitting champion on one of the squishiest classes around! That's what's great about GW2 combat! You don't need a tank or a healer. You don't even need great gear, strictly speaking! You just need to use the skills available to your class!

  • TricksteR.1392TricksteR.1392 Member ✭✭
    edited June 21, 2020

    @AliamRationem.5172 said:
    A lot of new players coming over from other MMOs are used to the idea that you continually upgrade your gear so that you become stronger relative to the enemies you're fighting (at least, until newer, more powerful enemies are released!). That isn't the case here. In fact, that cheap, ubiquitous Exotic gear you received a free set of along with your level 80 boost is very nearly as good as the very best legendary gear you can get!

    For my build, the difference in primary stats is as follows:
    Condition Damage: Legendary 1723/1633 Exotic
    Toughness: 2019/1860
    Health: 22512/21742

    It's all in the skills here! Just check out this video where I've gone ahead and equipped a full set of level 55 blue Carrion gear along with level 39 sigils and runes and yet still manage to take down a heavy-hitting champion on one of the squishiest classes around! That's what's great about GW2 combat! You don't need a tank or a healer. You don't even need great gear, strictly speaking! You just need to use the skills available to your class!

    I started playing a few weeks ago, and I chose elementalist as my 1st profession, mostly because I loved the weaver gameplay, the fact that u could mess with the elements, use them as u want, it's just amazing... After I got to lvl 80 I found myself dying a lot and I almost gave up on my elementalist, but then I saw your build and tips and I feel like a kitten monster in open world... Managed to solo a few HoT champions and one of them was the one on your video :)

    As much as I love the build, I have a few questions/concerns about it... I'm currently running full Dire gear, but I was trying to get my hand on trialblazer's trinkets, but then I hit a wall and found out I had to own the LS3 story to get to bitterfrost frontier (I own HoT + PoF), so what's my alternative? I feel I can have some ascended trinkets to upgrade the gear a little bit but without traiblazers, the other options dont feel as decent. I want to improve my DPS a little bit, and the extra cond damage paired with expertise would help a lot with that
    Also, what's your "rotation"? What are your tips and tricks about skill usage and priority? Sometimes I feel like i'm just spamming random skills everytime they're off CD and I feel that's not what it should be happening. I apologise in advance for so many questions

  • AliamRationem.5172AliamRationem.5172 Member ✭✭✭✭

    @TricksteR.1392 said:

    @AliamRationem.5172 said:
    A lot of new players coming over from other MMOs are used to the idea that you continually upgrade your gear so that you become stronger relative to the enemies you're fighting (at least, until newer, more powerful enemies are released!). That isn't the case here. In fact, that cheap, ubiquitous Exotic gear you received a free set of along with your level 80 boost is very nearly as good as the very best legendary gear you can get!

    For my build, the difference in primary stats is as follows:
    Condition Damage: Legendary 1723/1633 Exotic
    Toughness: 2019/1860
    Health: 22512/21742

    It's all in the skills here! Just check out this video where I've gone ahead and equipped a full set of level 55 blue Carrion gear along with level 39 sigils and runes and yet still manage to take down a heavy-hitting champion on one of the squishiest classes around! That's what's great about GW2 combat! You don't need a tank or a healer. You don't even need great gear, strictly speaking! You just need to use the skills available to your class!

    I started playing a few weeks ago, and I chose elementalist as my 1st profession, mostly because I loved the weaver gameplay, the fact that u could mess with the elements, use them as u want, it's just amazing... After I got to lvl 80 I found myself dying a lot and I almost gave up on my elementalist, but then I saw your build and tips and I feel like a kitten monster in open world... Managed to solo a few HoT champions and one of them was the one on your video :)

    As much as I love the build, I have a few questions/concerns about it... I'm currently running full Dire gear, but I was trying to get my hand on trialblazer's trinkets, but then I hit a wall and found out I had to own the LS3 story to get to bitterfrost frontier (I own HoT + PoF), so what's my alternative? I feel I can have some ascended trinkets to upgrade the gear a little bit but without traiblazers, the other options dont feel as decent. I want to improve my DPS a little bit, and the extra cond damage paired with expertise would help a lot with that
    Also, what's your "rotation"? What are your tips and tricks about skill usage and priority? Sometimes I feel like i'm just spamming random skills everytime they're off CD and I feel that's not what it should be happening. I apologise in advance for so many questions

    That's great to hear the build turned things around for you!

    On expertise, keep in mind that you already gain 90% burn duration from traits/runes and you can cover that last 10% in other ways (e.g. Sigil of Malice, burn duration food).

    On rotation, I'm going to be lazy and copy/paste a reply to a similar question from a viewer:

    "I'm pretty free-form on account of not participating in any organized group content. No practice golems or meta builds for me! But to deal damage I know I need to stay in fire, rotating between earth and air. This allows me to maintain that 25 might stack through Pyromancer's Puissance, combo blasts on fire fields, and fire aura detonations from focus fire 5 while also accessing my most damaging moves (e.g. pyrovortex).

    What you basically want to avoid is rotating in while the moves you need are still on cooldown. Simple enough. Just keep rotating back to fire, then rotate to whatever alternate element (earth or air) you didn't rotate into on the previous pass. Use the combo blasts like earth 2 and 4 on your fire fields to keep that might going. Also remember that with this build you have evasive arcana, so you actually get some damage out of dodging in fire and earth as well as an additional combo blast from earth dodge. Also, rotating back into fire applies fire shield and deals damage so even dodging into the enemy while rotating into fire deals some nice damage while helping generate more might!

    Avoid rotating into water unless you need CC or healing. Likewise, air/earth is only really used for CC. Rotating into these elements is something you definitely need to do at the right time, but it's also a damage loss when you do it. So be aware of that.

    I'm sure an experienced raid weaver could give a more detailed critique on how to deal damage, but this is basically how I approach it. I am not following a strict rotation in my head, more of a general one that changes to meet the needs of my situation. Unlike organized group play, there's nobody else there to perform other roles for me!"

    Having said that, you should look into raid guides. They concern themselves with maximizing damage and there are probably a lot of little tricks they know that I don't.

  • AliamRationem.5172AliamRationem.5172 Member ✭✭✭✭

    For this video, I bumped up the item level to a mix of level 61-65 blue/green gear to facilitate using superior quality runes/sigils (though I forgot to charge corruption sigil for this - oh well!). The benefit of the additional 10% health from the T6 bonus on Balthazar runes combined with Master's Fortitude really helps to give a little extra room to breathe. In addition, having close to max burn duration improves damage dramatically. The power on carrion is as useless as ever and I definitely feel the loss of toughness from dire when hits land, but playing with this setup felt more similar to full ascended than it does to playing in the level 55 gear with major quality runes/sigils.

    I don't really have much of a point with this, but I found it interesting! And why not? It's just more proof that having a build that works for you and knowing how to use it is far more important than the quality of your gear!

  • AliamRationem.5172AliamRationem.5172 Member ✭✭✭✭

    I went with some guys from my guild to check out this Dragon Arena Survival event. It was all smooth sailing until the final boss. I don't think any of us knew the fight, and the CC and spike damage from this guy came as a nasty surprise! I thought it was over when my group all went down, but Weaver refuses to die!

  • Aigleborgne.2981Aigleborgne.2981 Member ✭✭✭

    Nice performance, but there was no team play? I mean, no one is trying to revive downed players, it would have been a lot easier if you did.

  • AliamRationem.5172AliamRationem.5172 Member ✭✭✭✭

    @Aigleborgne.2981 said:
    Nice performance, but there was no team play? I mean, no one is trying to revive downed players, it would have been a lot easier if you did.

    Obviously, we were not an organized group and I am not an organized group player! I did make the mistake of thinking killing the add would rally, and then failed to notice that it didn't as I went back to the boss. But after that all the downs were so far away it didn't make sense to risk trying to run all the way over and raise them. I probably would have ended up getting CC'd and spiked like everyone else. So instead I just stayed on the boss and finished the fight.

    I'm sure a group of regular, organized fractal/raid runners can do this in a fraction of the time and without any difficulty by stacking on the boss. But that's not the situation we found ourselves in!

  • AliamRationem.5172AliamRationem.5172 Member ✭✭✭✭

    I know this is a PvE thread, but I also like to dabble in PvP and do some WvW roaming, too. And I'm not sure how this patch is going to play out for fire weaver. So, working under the assumption that Pyromancer's Puissance will not be worth taking for a condi weaver (Note: I could very well be wrong about that!), I tweaked my build a little.

    http://gw2skills.net/editor/?PGgAw2lZweYXMJmJOyXZvaA-zZoKjEKgMTAHGA

    I wanted something a little more aggressive, so I'm running carrion amulet with fire/arcane traits and no stun break (using barrier/stability from stone resonance instead). It sounds stupid, but I've been using stone resonance this way since shortly after 2/25 and it feels fine for the most part. If we're being honest, running a stun break isn't going to stop you from becoming a ping pong ball in this meta, so at least you can negate a lot of damage with barrier and ride out the burst! Play your cards right with evasion and counter-pressure, and a build like this can be surprisingly hard to kill.

    I took arcane precision, superior elements, and blinding ashes to try to give myself plenty of cover condi. Plus frequent weakness and blind is very disruptive and provides significant defense, especially on top of barrier which absorbs the rest! Meta? I doubt it! But I hung around the lobby arena for several hours today trying it out against all sorts of builds and it didn't feel particularly weak against anything, even when I faced off against some very high rank players.

    Good enough for me! And who knows? Maybe pyromancer's puissance will surprise me and be really awesome! If not, I am ready for that, too.

  • zaekeon.5128zaekeon.5128 Member ✭✭✭

    Anything change for your build from the nerfs for PvE?

  • AliamRationem.5172AliamRationem.5172 Member ✭✭✭✭

    @zaekeon.5128 said:
    Anything change for your build from the nerfs for PvE?

    I did a quick test on the chak lobber HP in AB and finished it in 1:03, which is within the range of normal. I think my best time was 0:53 or something like that? So, it's fine. This won't be the end of condi weaver for open world.

    Having said that, I am very disappointed in the changes to Pyromancer's Puissance for several reasons, but mostly because it's a trait that benefits group play at the expense of solo play. That it also represents a significant nerf to condi builds with barely anything given back is something I'm not thrilled about either.

    Every time I look at the fire traits now, all I see is that the third tier fire is now about as useful to me as the second tier of arcane, both of which you have made pretty much useless just this year! Let's just say I am less than impressed with our current development team and would like them to reconsider this stupidity.

  • zaekeon.5128zaekeon.5128 Member ✭✭✭

    Yeah, two weavers throwing the buff back and forth would be cool but losing 10 might as a solo player every time you switch feels bad.

  • Vrath.1754Vrath.1754 Member ✭✭✭

    @zaekeon.5128 said:
    Yeah, two weavers throwing the buff back and forth would be cool but losing 10 might as a solo player every time you switch feels bad.

    Agree tested it some and like you said it feels bad to just lose your stacks of might to the either. I'd have preferred the share to be added to a lower tier talent so we could choose whether to share might stacks. it's a kitten mechanic for anything but organized group play.

    Is Might Makes Right next? Do they intend to implement this for type of sharing for everyone or they just want to cripple the already small Ele player base.