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PVE Race Skills


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Hi,

Wondering if we're going to see some kind of buffs to the PVE only race skills. They're cool to use but their cool downs are insane. It seems like their main purpose is to be for aesthetics/gimmick. Why not just lower the cool down (especially the elites)?

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@Ayrilana.1396 said:So one race doesn’t become more preferred over another.

Yeah, this. ANet didn't want players to be forced in to a situation where they were denied grouping for content because they were the wrong race. If a race's racial skills were actually useful instead of just there for flavor, it could cause this (and in the case of sylvari at various points in the game's life it has caused this)

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They all should just get removed from the game, they were doomed to fail from day 1 already and a total bad idea to add to the game. With ANet addign them they opened up just a can of worms, which they can't close anymore ever, unless ANet has finalyl the guts to end this problem by just completely removign them all out of the game.

Then they also have finally one problem lesser with the Revenant fail design, which is since its introduction the only class, which can't use by its silly class design any racial skills, due to the legendary stances making it not possible to decide, which skills you want to use as utility skills and the stances just dictate you which skills you have, not very clever... while all other classes can freely choose, which skills you want to use as utility skilsl and have due to this alot more build diversity, than the failing Revenant, which has all of this not. The removal would be an important change, to make all classes again a neccessary step become again similar, without redlining/marginalizing the revenent compared to all other classes from content, only somebody here wanted to have the Revenant die hard to be super unique, and hurtign with this mentality the design more, than doign somethign good on it ...

The ressources they wasted on racial skills should Anet use better on filling up the skill gaps among the classes which Anet created, when they did decided to give all skilsl in this game "skill types"All classes shoudl rather get these skill gaps closed, than that ANet keeps on wasting a single second logner with useless racial crap skills with that they can#t do anything, because of giving no playable races any kind of racial advantages of others and are due to this forced to keep these skilsl forever at garbage level, so that they won't be ever seen as more useful, or more powerful, than any other skil lthat can be used by all playable races.

Thats my point of view., cause that would set the priorities right here in this case in my opinion.

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@"Leo G.4501" said:Perhaps a PvE open-world skill split specifically for the racial skills? I.e. greatly improve the skills but not for WvW/fractals/dungeons/raids. **At the very least, make the skills decent for mundane activities**.

This is actually what I had in mind. Just make them more "fun" to use in Open World PvE. It could be as simple as reducing their countdown dramatically just for PvE. It'll be nice to use the Charzooka and Golems Suit w/o waiting forever to recharge.

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Its a sad th8ng really,If the skills are even slightly relevant, there’ll be pressure to play as a certain race.If there’s no relevance, no one will use them.Maybe one way to fix it, is by bolstering them in open world pve only, keeping them as weak in raids and fractals, but making them stronger in regular open workd

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@"Kheldorn.5123" said:Just wanted to point out that revenant doesn't have racial skills and look how weak profession it is. Racial skills are important.

Errr. No. Revenant being "weak" is irrelevant to lacking racial skills, but what it does show is how terrible the lack of any and all customization when it comes to skill selection is for the class.

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@Oglaf.1074 said:

@"Kheldorn.5123" said:Just wanted to point out that revenant doesn't have racial skills and look how weak profession it is. Racial skills are important.

Errr. No. Revenant being "weak" is irrelevant to lacking racial skills, but what it
does
show is how terrible the lack of any and all customization when it comes to skill selection is for the class.

That was a joke.

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The racial skills are a cosmetic, flavorful thing for your char, maybe the RP-community makes better use of them and some of them aren't that bad. I remember running "the many plant turrets"-elite on my sylvari guardian back in the days before viable and fun elites were a thing for that class. The racial skills are deliberately worse than regular skills so that all classes have the same "worth" when it comes to minmaxing the numbers. In other words, if the racial skills were any good, ppl like raiders or meta-fractal groups would ask you to bring a charr warrior for max DPS or a sylvari druid for max healing or whatever.

If you don't need to be minmax'd, because you're not playing that high end content, you're still free to slot whatever you feel like. Werbear Go!!!!!

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