Removing Language Restrictions for EU World Linking — Guild Wars 2 Forums
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Removing Language Restrictions for EU World Linking

As we prepare for world restructuring in World vs. World, we’ll be removing language restrictions in the upcoming EU world links. This will help us create fairer links and gather data on the impact of grouping together players who speak different languages.

To discuss the change, we have created this thread and we welcome your feedback. Please make sure to only use the current thread and not create new threads, so that we can gather your feedback. Thank you!


Stéphane Lo Presti
Content Marketing Manager

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Comments

  • Language restrictions like "bad words"?

  • LINKAZZATORE.8135LINKAZZATORE.8135 Member ✭✭✭
    edited June 18, 2019

    Will this last 1 link or multiple?

    vabbi.eu

  • Gaberen.4325Gaberen.4325 Member ✭✭✭

    Gonna be interesting in so many ways lol

  • Very cool. :3

  • @Stephane Lo Presti.7258 said:
    I want to make a specific statement about the part of this discussion where players' feedback address countries: this change is not about the countries, it's about the language and the fact that it won't be used during the next World Linking. I want to be extra clear that, while countries and languages are related, we will not allow any aggressive or disrespectful comment about the country of origin or culture or players. On the extreme end of the spectrum, racism or xenophobia will get forum posters a temporary or permanent ban.

    You can talk about the impact that this could have on the gameplay (for example the fact that there are time zones) or the current language servers, but we will infract posts who take an aggressive stance on what is said about players speaking French, German or Spanish.

    Just for extra clarification: for the next relink (28/06/2019), will the national servers be linked with international ones, or not ? I understood that not, but other people that yes, so just to be crystal clear

  • yumee.1405yumee.1405 Member ✭✭

    We've always been abble to put the direct link of towers/camp and keep in the chat and the link is automatically translated in the language each has for its client.

    That won't destroy community has for now it will keeps server just open the association to every server.

    Talking as a part of the french community, I think it will be well receive from half of the community and the other will hate it.
    Of course some people will move, as it always has been. To be on a server linked to the same language as much as the opposite. After all, it has been years EU servers are crowded with french and german.

    I like the idea personnally and as usual people complain but they'll eventually get use to it.
    As when the alliances will be out, everyone will be mixed up but alliances from the same languages will ofc emerged.

    We're not abble.to play together as french, I don't think it will change much once we'll be mixed up with other servers xD our dilema has always been old ppt ranger lover against pro meta fighting players that never really tried to.understand each other.

  • Avelione.6075Avelione.6075 Member ✭✭✭

    To this day I'm not sure how the WvW server system works so not much change for me XD

    Choya is love, Choya is life!

  • Dawdler.8521Dawdler.8521 Member ✭✭✭✭

    Are we looking at a deletion of T5 (ie the german servers thats been hard to link)?

    gaggle - /ˈɡaɡ(ə)l/ - noun
    A disorderly group of Asura.
    "The gaggle of Asura tried to agree on whether a phase-shifted thermonuclear energy matrix was sufficiently powerful for a device capable of heating bread"

  • @Dawdler.8521 said:
    Are we looking at a deletion of T5 (ie the german servers thats been hard to link)?

    We are not at this time. This will potentially make it easier to link those servers though.

    Ben Phongluangtham
    Design Manager

  • @LINKAZZATORE.8135 said:
    Will this last 1 link or multile?

    The hope is that we'll be able to make this change permanent. However, we'll make that call after we've seen how this goes.

    Ben Phongluangtham
    Design Manager

  • SlateSloan.3654SlateSloan.3654 Member ✭✭✭
    • most commanders in germany use english commands like "bomb" "fake push" "mats" and lots of others already today as they are much shorter and easier to pronounce in english than in german and in a meta like we have it now everything needs to be called super fast.
    • i dont think language will disturb the existing guilds or communities.
      Our guild Dmon is a mix guild. We have english lead, most members are german and we play currently on fissure of woe - linked to gandara and theres always room to talk in motherlanguage if people want to. (everyone can create extra voice channels on their discord or ts as they like) also your family and real life friends are not effected by this GW2 change so you wont degrade in speaking your mother language ;)

    • the calls in team or mapchat are also almost similar to what is used on german servers and a "30 red inc @ keep homes" will everyone get. also its possible to link every location into the chats so wont matter.

    the ones who wont accept a lead not in their motherlanguage will seek and organise with others of the same thinking or speech skills anyway. its the freedom of choice what company you have around you and what not. cant control this via any system ingame. its the community's part to sort it under themselves. in the end the gameplay will not be much different than now.

    just to take a thought on the T5 deletion - with a view on the german scene it would make sense to delete T5 and merge all the german t5 servers into the other remaining but it will lead to much movement on the other servers as when the germans who are now left scattered in t5 merge together into the active servers you will see a blobbin overpower towards the other international servers.

    so people will migrate on international servers to have manpower again and you will see some international servers as empty desert.

    i would currently estimate the remaining community potential in EU of 3 Tiers if you merge all people together so that there will be commanders on every server to have all 4 maps played actively again like it was in the past.

    thats about what i estimate also for europe if there ever will be an alliance system - like about 9 alliances if everything would be active again.
    9 alliances cause not in every alliance are not always all people online at the same time or logged into wvw.

  • Ok... i will never talk in chat anymore on WvW, i will play without chatting...
    This is bad for a MMORPG to stay Alone because i never found my language here...
    First game where language is destroyed and let player not allowed to speak their language....
    This is bad, really bad.
    WvW Forget me, i will never come back.

  • Lyre.8079Lyre.8079 Member ✭✭

    I am not tooo sure what to think of this...
    my written english might be better than my spoken english as i barely use a voice chat with people not from my home country, i can communicate if i want to, sometimes i just want to relax and then i don't like thinking sbout how to express something... maybe i should change game language soon if wvw becomes international.
    this change would allow links for servers which have the problem being a language specific one but being too big for a link which go to smaller servers. I haven't played that much wvw in the last few months...
    The next problem i see is with people reluctant too speak english or cannot speak english...

    Whoever finds mistakes please keep them... writing english texts on my smartfone is horrible

  • Cronos.6532Cronos.6532 Member ✭✭✭

    @Deavild.8530 said:
    Ok... i will never talk in chat anymore on WvW, i will play without chatting...
    This is bad for a MMORPG to stay Alone because i never found my language here...
    First game where language is destroyed and let player not allowed to speak their language....
    This is bad, really bad.
    WvW Forget me, i will never come back.

    @Lyre.8079 said:
    I am not tooo sure what to think of this...
    my written english might be better than my spoken english as i barely use a voice chat with people not from my home country, i can communicate if i want to, sometimes i just want to relax and then i don't like thinking sbout how to express something... maybe i should change game language soon if wvw becomes international.
    this change would allow links for servers which have the problem being a language specific one but being too big for a link which go to smaller servers. I haven't played that much wvw in the last few months...
    The next problem i see is with people reluctant too speak english or cannot speak english...

    Whoever finds mistakes please keep them... writing english texts on my smartfone is horrible

    What language?

    signature

  • IMHO Anet might get a preliminary taste even before changing the setup. By calling Zenimax team from TESO and ask them what they observed in Cyrodiil. I'm not making an advertisement. I left this game ages ago and will probably stay in GW2. But in terms of mixing languages and more important, cultures, they might know what this has brought to the WvW in their game. Some of this will, IHMO, also apply to GW2 WvW.

  • CrimsonNeonite.1048CrimsonNeonite.1048 Member ✭✭✭
    edited June 18, 2019

    Keeping five Tiers in the EU and two months relink cycle, is part of the problem with the current system. Aswell as transfers creating ever changing populations, no matter if you open up links between National and international servers.

    It's just that, some servers are used to their own kind of culture, community and playstyles. Even the current system has these issues, which can cause some toxicity.
    (Please don't link us with Drakkar or vizunah)

    https://twitch.tv/crimson13neon/
    Cyberpunk is coming out before Alliances.

  • Lennox.7135Lennox.7135 Member ✭✭

    Thank you, ANET. Great idea!
    At long last, something is being done to correct the decisions from April 2016 about matchmaking wvw servers. The problem was less within the match-making algorhythm as it was in the quite static server linking policy. Those 2-months realignments were made along language lines and that gave not enough wiggle room to allow for balanced results.
    I am pleased to learn ANET finally took up my suggestion from September 2017: https://en-forum.guildwars2.com/discussion/1362/anet-please-rethink-european-server-pairing
    For all those who think the world will end when they are being paired with other designated language servers:

    @Lennox.7135 said:
    Surely there were good intentions at heart when this system was set up. Maybe it was thought players of different language backgrounds shouldn't be forced to deal with one another. Maybe it was thought we don't get along with each other. Don't worry! Europeans are used to a lot of neighbours speaking in different tongues and we are fine with it. In fact, in every other Guild Wars section, whether in structured PvP or PvE we already play and cooperate alongside each other regardless of language. Furthermore, every one of the 14 "international" European servers which are paired together in WvW consists of players coming from countries ranging from Russia to Portugal speaking many different languages. If they can do it so can the French, Germans and Spanish.

    There is of course another way to give that gaping balancing problem a temporary fix: change the number of fixed slots every language is alotted in wvw. Most of the imbalance comes from the fact the 7 German language servers got assigned to 5 slots in the 15 slot wvw roster back in 2016. There is a proposal to solve that too:
    https://en-forum.guildwars2.com/discussion/54645/anet-temporary-solution-please-slash-one-german-slot-down-from-5-to-4

    What worries me is the thought this new approach by ANET might mean we have to wait a lot longer for the radical new match-making ideas they proposed to us free of the initial server decision and only based on guild and friends list ties. Well, at least something is being done and I welcome the direction. Anyway, it won't be for all eternity, so let's give it a try.

  • Lennox.7135Lennox.7135 Member ✭✭
    edited June 18, 2019

    @reddie.5861 said:
    here big hint for you, as i seen german or french or maybe spanish guy before linking stuff in chat in WvW.
    we cant click it we do not know kitten he wants us to deffend.
    so remove all languages from "interest points" and force english for every1 or we simply cant click on what they want us to deffend.
    or make it clickable in all languages even tho i never understood which fool decide to make client (any given game) in multiple langauges its probably most dumbest thing u can do forcing people to split community and eventually u have to reunite em which is gonna be a pain in the kitten for every1 again.

    You are mistaken. This problem doesn't exist since the client is programmed to display links in the language you have chosen for yourself. My client runs in English and when a Spanish player with a Spanish language client links a wvw keep into the chat, my client will translate that link into English automatically and vice versa. The same goes for every other location link, skin link etc. Every link is displayed in your client's language. We see that every day since many of my guild mates use another language within their client and all links are displayed in their respective languages.

  • @DamiVlad.2689 said:

    @Stephane Lo Presti.7258 said:
    I want to make a specific statement about the part of this discussion where players' feedback address countries: this change is not about the countries, it's about the language and the fact that it won't be used during the next World Linking. I want to be extra clear that, while countries and languages are related, we will not allow any aggressive or disrespectful comment about the country of origin or culture or players. On the extreme end of the spectrum, racism or xenophobia will get forum posters a temporary or permanent ban.

    You can talk about the impact that this could have on the gameplay (for example the fact that there are time zones) or the current language servers, but we will infract posts who take an aggressive stance on what is said about players speaking French, German or Spanish.

    Just for extra clarification: for the next relink (28/06/2019), will the national servers be linked with international ones, or not ? I understood that not, but other people that yes, so just to be crystal clear

    There are no "national servers." All worlds are (and always have been) international. The only distinction ever made is whether language is used as one more component in determining which worlds are matched with which.

    This change, for at least one linkage period, will remove that distinction.

    In other words: yes, a German-language world could be linked up with a default-language world. For example, Elona (DE, primary world) could be matched with Aurora (no specific language). This will allow, for example, ANet to shore up Baruch (ES, running lower on pop than others) and without any other ES world to pair with. It will also give them more opportunities to match the lowest pop worlds with a world of appropriate size, rather than what's left among the same-language worlds.


    As I've said elsewhere, this is an obvious experiment to take before Restructuring. If it works, it gives ANet better flexibility in matching Alliances. And if it doesn't work, they can adjust their formulas accordingly. All of this is better to discover now, rather than during Restructuring; people have such high expectations, it's important to take as much of the guesswork out as possible.

    Hype is the path to the dark side. Hype leads to unfulfilled expectations. Disappointment leads to anger. Anger leads to disgust. Disgust leads to "oh, new shinies! I'm back!"

  • Naxos.2503Naxos.2503 Member ✭✭✭✭
    edited June 18, 2019

    @Nora.9207 said:

    @Stephane Lo Presti.7258 said:
    I want to make a specific statement about the part of this discussion where players' feedback address countries: this change is not about the countries, it's about the language and the fact that it won't be used during the next World Linking. I want to be extra clear that, while countries and languages are related, we will not allow any aggressive or disrespectful comment about the country of origin or culture or players. On the extreme end of the spectrum, racism or xenophobia will get forum posters a temporary or permanent ban.

    You can talk about the impact that this could have on the gameplay (for example the fact that there are time zones) or the current language servers, but we will infract posts who take an aggressive stance on what is said about players speaking French, German or Spanish.

    Good grief - so you ask for our opinion and then tell us to shut up and be nice. Imo the "us and them" mentality we have over in Europe is part of our culture - and often part of our banter and fun - and I think, being as the French have wonderfully been determined to preserve their French culture for many years and not become Americanised (iirc keeping USA programes to no more than 20% of their tv time) then maps with French speakers (and I love them for this) will be battles in 2 languages ... will be a little rum. eh? Baguette wars ftw!

    Methinks it wasn't really meant as such, Anet probably -knows- there has always been a playful rivalry between european nations (hell, US players arent exactly covert when they do the same with us frenchies specifically), though I have seen some displays of genuine insults hurled on the chat because of one's nationality. At this point it can be hard for Anet to differentiate what's playful and what isn't

    On the matter of the change itself, it's perfectly fine in my opinion, WvW will find a way to make it work, and most players are at the very least exposed to the English language through interactions with other players, they'll improve passively, and other players can help by pointing objectives with little added (which they already do).

    I'm a lot more positive in knowing progress is being made on the WvW restructuring, I dare hope to enjoy some full on WvW throughout summerbreak.

  • Vizu.1684Vizu.1684 Member ✭✭

    Well how can french/german/spanish people play games wich are only in english. you can still turn the game into german/french/spanish mode.

    Atleast for me i like the idea

    1. I can sing German Volksmusic
    2. I can Listen french rap and non non rien change
    3. and i like food so i would take some spanish tapas. Spended once 200 euro at plaza mayor cause we orded tapas for 10 people while we were 4 :-1:
      Even as a dutch person i can dive into orther languages. why would it be so hard to go over to english? and we live in 2019 evreything is possible!
    4. Excited
    5. Looking forward
    6. i hope people will intergrate well and enjoy their stay with out language barrier (server).

    For me i would love to have more german/french/spanish people join the eu servers!

    Nother the less i am a bit crazy i really look forward to this! thanks Anet :heart:

  • I understand and respect this subject can polarize players.

    Potentially affecting larger fight but not necessarily in a bad way. Commanders coordinating in-between themselves can be entertaining and strong.

    Playing on an "English" server in EU myself with American in-laws:

    1) I meet non-English players/guilds on a daily basis. They made a choice(!) and seem to like it since they are staying.

    2) Remember.. a lot of European players face this challenge already. Poland is gigantic. They don't have a server. Lithuania? Belgium? Greece? What about the middle east? It's easier to rationalize language specific servers in PvE but putting languages as a limitation on a competitive game mode is... hmmm....

    3) I have a feeling Europeans out of necessity "cheat" in languages in a different way than e.g. Americans. I never liked languages back in school. Yet I could /easily/ play in a handful European languages (Swedish, English, Norwegian, Danish?), I could probably get around on a couple more (French, German, Spanish) and I have some rudimentary understanding (read: cursing) in a handful of other languages.

    I believe this will be positive.

  • Skobel.6920Skobel.6920 Member ✭✭

    From my experience it looks like people who spoke languages that are worldwide popular; like spanish, french or german, are rather unlikely to use english, sometimes they even can't. So this may turn into communication nightmare, when server won't be able to communicate. This is like confusing languages at the tower of Babel xD

    "Raising a building is like fighting a war...except you're hammering on something that's dead."

  • Rhiannon.1726Rhiannon.1726 Member ✭✭✭

    As the other thread is closed I add my thoughts here as well:
    I don't see that as a huge problem. For example on Riverside (DE), we had some international guilds/commanders on our server who sometimes also leaded the puplic zerg and that usually went quite well. Some of them also joined the German commanders as the fight commands (empower, bomb, fake push...) are mostly given in English. I've never heard anyone using the German word for "choke" (the German word would be too long to use in a fight^^).
    The English words "keep", "gate", "home border", "camp" and "EBG" are also regularly used in ts, so most people know them as well.

    There are 4 maps to play on, so it shouldn't be a problem to have an English lead on one map and a German/French/Spanish/Russian... lead on another. Especially for those who either don't feel comfortable to lead in English or those who just prefer to talk in their mother tongue.

    I don't know the French or Spanish "chat codes" for what is happening, but there isn't much difference between English and German:
    German: inc wt, 30+ Kodasch, 3 katas

    The names for some of the locations (wt=Westturm/west tower) may be confusing at first if servers use different words for it, but I think people will get used to the different terms soon. And if someone doesn't know how to say something in English I think there'll be someone to translate it.
    For example I don't know how "bay" and "hill" is called on the DBL in English. We use "Palast" (palace) and "Gruft" (vault, crypt).

    And since megaservers people playing on an EU server should be used to read different languages in chat.
    Ther are only some rare individuals left who still have a problem when the chat on a map or a guild advertisement isn't in English ("write in English you baguette/kitten... we have megaservers").
    You just can't help such narrow-minded people. (How can anybody have a problem with a written text in a foreign language? I'll never understand that.)
    __

  • Carcharoth Lucian.1378Carcharoth Lucian.1378 Member ✭✭✭
    edited June 18, 2019

    @Rhiannon.1726 said:
    The English words "keep", "gate", "home border", "camp" and "EBG" are also regularly used in ts, so most people know them as well.
    The names for some of the locations (wt=Westturm/west tower) may be confusing at first if servers use different words for it, but I think people will get used to the different terms soon. And if someone doesn't know how to say something in English I think there'll be someone to translate it.

    In french we also use some english words in vocals like empo, bomb, push/cross... but merged with french words like "gauche/droite" for left/right.
    And a lot of french abbreviation are different ! To keep your example : keep = fort, gate = porte, camp is the same, EBG=CBE (champ de bataille éternel). The worse to understand for non-french people will be the name locations^^

    And like i said in the other thread, many french people don't understand english at all (or very few words) so it will be messy at the beginning.

    Carcharoth Lucian/Mini Chibii
    Ruin of Surmia world
    PvE : [CdL] Les Chasseurs De Légendes
    WvW : [MIMs] Mobile Ingénieuse Et Marteau

  • Decado.9304Decado.9304 Member ✭✭

    Will National Servers be linked with International servers in this new system?

  • phreeak.1023phreeak.1023 Member ✭✭✭
    edited June 18, 2019

    What are the English words ppl arebusing for the 2 forts in west and east on desert and alpine? In German its Gruft(Tomb)/Palast(Palace) - Hügel(Hill)/Bucht(Bay)

  • Samug.6512Samug.6512 Member ✭✭✭
    edited June 18, 2019

    I think this is an amazing change, but it's done 3-4 years too late. Let's hope people who are used to speak their national languages in WvW can adapt to english.

    @phreeak.1023 said:
    What are the English words ppl arebusing for the 2 forts in west and east on desert and alpine? In German its Gruft(Tomb)/Palast(Palace) - Hügel(Hill)/Bucht(Bay)

    It's Bay and Hills on Alpine, and on desert border, either Bay and Hills too, for the consistency's sake, or Fire Keep for west and Air keep for east.

    [NUKE]

  • Gorani.7205Gorani.7205 Member ✭✭✭

    This convention is what I see used most on "international" EU server links (that usually mix nationalities under the English language convention):
    Garri => "home fortress" of the map + (e.g. "home garri" is your own, "red garri" is the central keep on the desert BL)
    SMC = Stone Mist Castle (on EB)
    EB towers & keeps locations are usually pinged in chat or written out like "Durios"
    Bay / Hills / Fire / Air for all the keeps on the borderlands
    NC for North Camp (both Alpine & DBL)
    SC for South Camp (both Alpine & DBL)
    Quarry & Mills for the supply camps west & east
    Vale & Water for the southern spawn camps
    Briar & Lake + Sunny & Crag for the Alpine towers (although I don't think it is universal, most of the times Towers are pinged because of the colour confusion of Redlake, Greenlake etc.)

  • I like the idea very much. Is this in preparation for the "guild-linking" mentioned a year or few ago? Or has that concept been abandoned?

  • @reddie.5861 said:

    @Stephane Lo Presti.7258 said:
    As we prepare for world restructuring in World vs. World, we’ll be removing language restrictions in the upcoming EU world links. This will help us create fairer links and gather data on the impact of grouping together players who speak different languages.

    To discuss the change, we have created this thread and we welcome your feedback. Please make sure to only use the current thread and not create new threads, so that we can gather your feedback. Thank you!

    here big hint for you, as i seen german or french or maybe spanish guy before linking stuff in chat in WvW.
    we cant click it we do not know kitten he wants us to deffend.

    so remove all languages from "interest points" and force english for every1 or we simply cant click on what they want us to deffend.
    or make it clickable in all languages even tho i never understood which fool decide to make client (any given game) in multiple langauges its probably most dumbest thing u can do forcing people to split community and eventually u have to reunite em which is gonna be a pain in the kitten for every1 again.

    edit

    btw ill be laughing when u mix germans with france server..
    one nation building million sieges in their towers/keeps the other 1 is dodging every fight to ppt behind enemy back brilliant couple.
    add the spanish to it to dodge all fights during night when no1 plays best ppt server ever, inc soon!

    Instead of forcing a single language upon EVERYONE, which possibly includes people who don't speak English, I'd rather like the change to be like: Whenever a point of interest, waypoint or anything is linked in chat, it appears in the language of the person looking at it, not the language of the person linking. This way everyone knows where they need to go.

  • Rhiannon.1726Rhiannon.1726 Member ✭✭✭

    @metoutch.2367 said:
    Instead of forcing a single language upon EVERYONE, which possibly includes people who don't speak English, I'd rather like the change to be like: Whenever a point of interest, waypoint or anything is linked in chat, it appears in the language of the person looking at it, not the language of the person linking. This way everyone knows where they need to go.

    Everything (waypoints, poi, gear, dyes...) that is linked in chat appears in the language of your account and not in the language of the person linking it.

  • This is definitely going to backfire spectacularly. Communications is important for wvw and if you put people that can’t understand each other together you’re not going to get an effective team. Instead of making things “fairer” you’ll make it more frustrating and less effective.

    The only way this could be alleviated is if you improved the UI to allow for simple preset macro commands the commander can send out similar to how MOBAs do it. Even then it’s less effective than direct voice chat communications.

  • Zabeardy.5930Zabeardy.5930 Member ✭✭
    edited June 18, 2019

    Been in Baruch Bay for several months there. Not knowing Spanish while a Spanish commander was leading was not a problem, even created some funny memes and jokes about it afterwards. However I do not know how it was when my commander was commanding in English for them in open tags, I know that few people were angry and told us to leave, but the majority were nice and supportive. We were one guild of 20 people and now when world will be linked it will be interesting, be sure that more memes will be coming.

  • Dawdler.8521Dawdler.8521 Member ✭✭✭✭

    @metoutch.2367 said:
    Instead of forcing a single language upon EVERYONE

    There is absolutely nothing in the change that forces a single language upon ANYONE.

    Anet cannot force you to speak English anymore than they can force everyone to speak Spanish on Baruch or German on Kodash.

    You can twist and turn this change all you want but at the end of the day its just a removal of a restriction.

    gaggle - /ˈɡaɡ(ə)l/ - noun
    A disorderly group of Asura.
    "The gaggle of Asura tried to agree on whether a phase-shifted thermonuclear energy matrix was sufficiently powerful for a device capable of heating bread"

  • wanya.1697wanya.1697 Member ✭✭✭

    I think if possible we should avoid using the actuall names of the locations as much as possible as they differ too much in each language
    and just use directions eg west tower instead of sunny or east camp instead of foghaven

  • Lennox.7135Lennox.7135 Member ✭✭
    edited June 19, 2019

    @phreeak.1023 said:
    What are the English words ppl arebusing for the 2 forts in west and east on desert and alpine? In German its Gruft(Tomb)/Palast(Palace) - Hügel(Hill)/Bucht(Bay)
    @metoutch.2367 said:
    Instead of forcing a single language upon EVERYONE, which possibly includes people who don't speak English, I'd rather like the change to be like: Whenever a point of interest, waypoint or anything is linked in chat, it appears in the language of the person looking at it, not the language of the person linking. This way everyone knows where they need to go.
    @wanya.1697 said:
    I think if possible we should avoid using the actuall names of the locations as much as possible as they differ too much in each language
    and just use directions eg west tower instead of sunny or east camp instead of foghaven

    This is all a non-issue! The client translates all in-game links into the language YOU have chosen. So please chill and don't make up problems were none exist. Of course, players need to actually 'ping' locations with the ingame link and not just type them in the chat themselves.

    Would be nice if we stop talking about non-issues or imaginary problems and actually start providing ANET with thoughts about the prospective changes. I for sure welcome the change since the current system is broken and the new proposal gives hope of more balanced pairings in the future until the great 'restructuring' takes place.

  • Anet should define what they mean exactly by an "EU world"

  • @robertfordaol.1589 said:
    Anet should define what they mean exactly by an "EU world"

    Worlds that belong to the EU region, in contrast to those belonging to the NA region.

    Hype is the path to the dark side. Hype leads to unfulfilled expectations. Disappointment leads to anger. Anger leads to disgust. Disgust leads to "oh, new shinies! I'm back!"

  • Is Mexico in the NA region? Is Russia in the EU region?

  • I think I understand. So if I was living in Mexico, I could play on the NA servers. If I was in Russia I could play on European Servers. Thus the idea is to remove language restrictions which would otherwise interfere with me being able to pick which geographical region to play on? Technically, its probably bette to say European Servers then rather than EU worlds.

  • Dawdler.8521Dawdler.8521 Member ✭✭✭✭
    edited June 19, 2019

    @nonuothree.4937 said:
    I think I understand. So if I was living in Mexico, I could play on the NA servers. If I was in Russia I could play on European Servers. Thus the idea is to remove language restrictions which would otherwise interfere with me being able to pick which geographical region to play on? Technically, its probably bette to say European Servers then rather than EU worlds.

    What are you even talking about?

    You can play on any server in any of the 2 regions regardless if where in the world you are. There is nothing stopping you right now and there wont anything stopping it after the removal of the national link restrictions. Calling it world or server is semantics.

    gaggle - /ˈɡaɡ(ə)l/ - noun
    A disorderly group of Asura.
    "The gaggle of Asura tried to agree on whether a phase-shifted thermonuclear energy matrix was sufficiently powerful for a device capable of heating bread"

  • So you are saying that at the moment I can play on any server I like, European or North American. And in the future I can also play on any server I like. So what do they mean by removing language restrictions? You can't both be right, either there are restrictions or there are not.

  • @Illconceived Was Na.9781 said:

    @DamiVlad.2689 said:

    @Stephane Lo Presti.7258 said:
    I want to make a specific statement about the part of this discussion where players' feedback address countries: this change is not about the countries, it's about the language and the fact that it won't be used during the next World Linking. I want to be extra clear that, while countries and languages are related, we will not allow any aggressive or disrespectful comment about the country of origin or culture or players. On the extreme end of the spectrum, racism or xenophobia will get forum posters a temporary or permanent ban.

    You can talk about the impact that this could have on the gameplay (for example the fact that there are time zones) or the current language servers, but we will infract posts who take an aggressive stance on what is said about players speaking French, German or Spanish.

    Just for extra clarification: for the next relink (28/06/2019), will the national servers be linked with international ones, or not ? I understood that not, but other people that yes, so just to be crystal clear

    There are no "national servers." All worlds are (and always have been) international. The only distinction ever made is whether language is used as one more component in determining which worlds are matched with which.

    This change, for at least one linkage period, will remove that distinction.

    In other words: yes, a German-language world could be linked up with a default-language world. For example, Elona (DE, primary world) could be matched with Aurora (no specific language). This will allow, for example, ANet to shore up Baruch (ES, running lower on pop than others) and without any other ES world to pair with. It will also give them more opportunities to match the lowest pop worlds with a world of appropriate size, rather than what's left among the same-language worlds.


    As I've said elsewhere, this is an obvious experiment to take before Restructuring. If it works, it gives ANet better flexibility in matching Alliances. And if it doesn't work, they can adjust their formulas accordingly. All of this is better to discover now, rather than during Restructuring; people have such high expectations, it's important to take as much of the guesswork out as possible.

    Thank you for explaining what I already know :smiley: The question was if for next relink, at the end of this month, we can have already like Kodash linked with Gunnar's Hold or is it for even later

  • Dawdler.8521Dawdler.8521 Member ✭✭✭✭
    edited June 19, 2019

    @nonuothree.4937 said:
    So you are saying that at the moment I can play on any server I like, European or North American. And in the future I can also play on any server I like. So what do they mean by removing language restrictions? You can't both be right, either there are restrictions or there are not.

    You are getting hung up on the language restriction part and is missing the full meaning and core functionality change:

    Removing Language Restrictions for EU World Linking.

    There is no current language restriction on individual servers and yes you can play on any server you want today and in the future (assuming its not full).

    gaggle - /ˈɡaɡ(ə)l/ - noun
    A disorderly group of Asura.
    "The gaggle of Asura tried to agree on whether a phase-shifted thermonuclear energy matrix was sufficiently powerful for a device capable of heating bread"