Hello lads, couple of things I would like to see implemented to make our gameplay more enjoyable.
Making every evade/block/dodge ability, instantly cancel any other action to cast itself
including : axe 3, sword 2, scept 2, Sand through Glass and propably some others i forget.
Make our abilities go off when someone runs behind us ( im looking at you scepter 3. ) even if beem seems co connect, the entire channel and animation goes throught but nothing happens, fix plz.
Staff ambush, against enemies on elevation sometimes just hits the wall or flies to the side, why ? fix please
Phantasms becoming clones faster after delivering attack, instead of standing still and staring into space.
Shield phantasm SUMMON is evadable, should be avengers attack, not summon itself ( denies clone too )
Clones attack nearest target instead of target of a spell on some instances.
Mirage thrust ( sword ambush misses ALOT, expecially when used from elevation, you just fly on top of someone and slowly fall down doing nothing )
Chim in some other QoL suggestions, if i remember ill add them to the post.