Wayne.6253 Posted February 3, 2020 Share Posted February 3, 2020 As the title suggest, seems that ANET hates Weaver user... the nerf will be heavier than the other classes.We will all be forced to play the thief? Or do you think that an Ele build will be available at least in the barely playable category? Link to comment Share on other sites More sharing options...
Downstate.4697 Posted February 3, 2020 Share Posted February 3, 2020 Depends. I think we will see alot more rifle warriors, lbs rangers, thieves, shatter mesmer. Focus is gonna be used for projectile denial if that's the case.FA scepter burst takes a big hit so I dont think you will see it muchI honestly think tempest builds will make a comeback and fire weaver will still be a decent 1v1er.Most fights will be about out sustaining the enemy so if your build cant do that it prob won't be good Link to comment Share on other sites More sharing options...
Wayne.6253 Posted February 3, 2020 Author Share Posted February 3, 2020 Do you think that Fire Weaver will remain still in meta? Link to comment Share on other sites More sharing options...
Yasai.3549 Posted February 3, 2020 Share Posted February 3, 2020 That's why I shifted from the meta early and am trying D/D or D/F Weaver now.It's actually pretty good as a melee fighter, can be played Lightning Rod, can be played hybrid, can be played Celestial. Mixing Unravel into yur gameplay is gonna take some getting used to but Unravel is actually a pretty strong skill.Yu can use Unravel to even soft reset all yur current Attunement skills, so if yu needed to Projectile hate very badly, yu could cast Stone 2 and Unravel and cast Stone 2 again. I'm sure there are very skilled D/D D/F players out there who can expand on this. Link to comment Share on other sites More sharing options...
Wayne.6253 Posted February 3, 2020 Author Share Posted February 3, 2020 @Yasai.3549 said:That's why I shifted from the meta early and am trying D/D or D/F Weaver now.It's actually pretty good as a melee fighter, can be played Lightning Rod, can be played hybrid, can be played Celestial. Mixing Unravel into yur gameplay is gonna take some getting used to but Unravel is actually a pretty strong skill.Yu can use Unravel to even soft reset all yur current Attunement skills, so if yu needed to Projectile hate very badly, yu could cast Stone 2 and Unravel and cast Stone 2 again. I'm sure there are very skilled D/D D/F players out there who can expand on this. could you show me your build? Link to comment Share on other sites More sharing options...
Yasai.3549 Posted February 3, 2020 Share Posted February 3, 2020 @Wayne.6253 said:could you show me your build?Celestial in both PvP and WvW, but for WvW the weapons are Marauder stats instead. Both uses Scrapper Runes. Arcane : 3 2 1Water : 1 2 1Weaver : 1 3 1Slotted Utilities : Signet of Healing (duh)Twist of FateUnravelArmor of Earth/ Lightning Flash/ Primordial Stance (this is my flex slot)Weave Self. Link to comment Share on other sites More sharing options...
Wayne.6253 Posted February 3, 2020 Author Share Posted February 3, 2020 @Yasai.3549 said:@Wayne.6253 said:could you show me your build?Celestial in both PvP and WvW, but for WvW the weapons are Marauder stats instead. Both uses Scrapper Runes. Arcane : 3 2 1Water : 1 2 1Weaver : 1 3 1Slotted Utilities : Signet of Healing (duh)Twist of FateUnravelArmor of Earth/ Lightning Flash/ Primordial Stance (this is my flex slot)Weave Self. thanks! i will try it! Link to comment Share on other sites More sharing options...
steki.1478 Posted February 3, 2020 Share Posted February 3, 2020 @FrownyClown.8402 said:Depends. I think we will see alot more rifle warriors, lbs rangers, thieves, shatter mesmer. Focus is gonna be used for projectile denial if that's the case.FA scepter burst takes a big hit so I dont think you will see it muchI honestly think tempest builds will make a comeback and fire weaver will still be a decent 1v1er.Most fights will be about out sustaining the enemy so if your build cant do that it prob won't be good FA scepter isnt even bad, damage wise. Air attunement proc does 8 vuln instead of 1, which is big. None of the duals got changed (beam + earth/fire ones are pretty strong). The rest of the damage nerfs werent even bad compared to other classes.Major nerfs are on defense which was never even good to begin with (arcane shield, twist of fate, passive procs). Flash having 5 sec less cooldown while every other class got its movement cooldowns increased can make a big difference, especially since you have a lot of superspeed.Considering that shield/immob got nerfed, as well as dmg nerfs in water I wouldnt be surprised if we see different variations of this build when it comes to 3rd spec. Fire can provide some easy cleanse+blind (as well as cooldown on fire aura which is good for might), water is there for sustain, cleanses and some damage (or even less cd on flash), while arcane gives a bit of everything (which isnt that great after patch due to shield, protection and immobilize nerfs). I wouldnt be surprised with earth as well since earth signet is pretty good immob and toughness (scepter 2 + signet permanently and bonus when attuned to earth) will have higher value after patch vs power builds since they wont oneshot you like they do now (adept traits have almost no use though). Link to comment Share on other sites More sharing options...
Widmo.3186 Posted February 3, 2020 Share Posted February 3, 2020 @"Wayne.6253" said:As the title suggest, seems that ANET hates Weaver user... the nerf will be heavier than the other classes.We will all be forced to play the thief? Or do you think that an Ele build will be available at least in the barely playable category?Used to be main teef before Weaver age. Letme explain you by simple meme: Link to comment Share on other sites More sharing options...
Mr Godlike.6098 Posted February 3, 2020 Share Posted February 3, 2020 I belive many will play ,,ele" builds in different pvp games after this patch...like everywhere else than GW2.Seriously tho probably something mender related...probably boring zero dps bunker ...casue everything not healing power realted will be even more unplayable. Link to comment Share on other sites More sharing options...
Junkpile.7439 Posted February 3, 2020 Share Posted February 3, 2020 Well when spec is totally broken nerf will be harder. I will play core scepter/dagger and core staff like always. Link to comment Share on other sites More sharing options...
MyPuppy.8970 Posted February 3, 2020 Share Posted February 3, 2020 I play old core DD, but i think i'll have fun with a core LR build. Link to comment Share on other sites More sharing options...
AliamRationem.5172 Posted February 4, 2020 Share Posted February 4, 2020 @"Wayne.6253" said:As the title suggest, seems that ANET hates Weaver user... the nerf will be heavier than the other classes.We will all be forced to play the thief? Or do you think that an Ele build will be available at least in the barely playable category?I really can't say. It's too much to process between the changes to weaver and the changes to everything else. But I really hope fire weaver remains an effective build. It feels much more "ele" to me than other builds I've played and I am really having fun with it. Link to comment Share on other sites More sharing options...
bluberblasen.9684 Posted February 4, 2020 Share Posted February 4, 2020 i hope core ele will shine after patch.tornado 90 -> 60teleport 40 > 35cantrips will be shine, ( no nerfs for them)yes its a good day for me.. always hated twist of fate ( 2 jail free cards in one skill | stun break, evade AND stability in one skill LoL ) Link to comment Share on other sites More sharing options...
Wayne.6253 Posted February 4, 2020 Author Share Posted February 4, 2020 looking better the patch, i think that condi fire weaver will be stronger, i m curious to see it. Link to comment Share on other sites More sharing options...
AliamRationem.5172 Posted February 4, 2020 Share Posted February 4, 2020 @Wayne.6253 said:looking better the patch, i think that condi fire weaver will be stronger, i m curious to see it.I think the only prediction I could make regarding weaver is that the drastic cooldown increases on sword skills are likely to result in a lot of skills being on cooldown at once. I have no idea whether weaver will be strong or weak compared to other classes, but if I'm right about this weaver is just going to feel awful to play. Rotating attunements is fun and part of what we love about weaver, right? How much fun is it going to be when you're just rotating into auto attacks because everything is on cooldown for 18 seconds instead of 10? Yeah, I know. Spam gameplay. But that's how weaver works. You have more skills to use, but the tradeoff is that some of them are not accessible within a single swap. You can't just roll your face across the keyboard and win. You have to use those skills intelligently. But given the extra hoops you have to jump through to access those skills, I think these cooldowns are way too much. Link to comment Share on other sites More sharing options...
Stand The Wall.6987 Posted February 5, 2020 Share Posted February 5, 2020 with stab and stun break cds nerfed, might be time for dps staff tempest to shine. prob not tho lol. Link to comment Share on other sites More sharing options...
Wayne.6253 Posted February 5, 2020 Author Share Posted February 5, 2020 as weaver I stay mostry in fire (prim.) and hearth (sec.) because the damage comes from burning stacks (spell 1 and 2 ) and primordial stance, I switch in water (and then erth) when my health starts to go down and air for the mobility. I never used spell 2 of water more than 1 time in the rotation and the rotation takes at least 20 secs. For stab, I prefer barrier because i enter in combat with primordial stance end stone resonance (it will have stab) and so i prefer barrier (that will be the substitute of stab) , because 1 stab of these stance is always wasted. The only little problem is the cd of twist of fate, i need to see if it will be still worth or I must switch to another spell.In my opinion this patch could be more favorable for my gamestyle :) Link to comment Share on other sites More sharing options...
bluberblasen.9684 Posted February 5, 2020 Share Posted February 5, 2020 @Wayne.6253 said:as weaver I stay mostry in fire (prim.) and hearth (sec.) because the damage comes from burning stacks (spell 1 and 2 ) and primordial stance, I switch in water (and then erth) when my health starts to go down and air for the mobility. I never used spell 2 of water more than 1 time in the rotation and the rotation takes at least 20 secs. For stab, I prefer barrier because i enter in combat with primordial stance end stone resonance (it will have stab) and so i prefer barrier (that will be the substitute of stab) , because 1 stab of these stance is always wasted. The only little problem is the cd of twist of fate, i need to see if it will be still worth or I must switch to another spell.In my opinion this patch could be more favorable for my gamestyle :)so in short you are wasting damage because you never use Pyro_Vortex ? Link to comment Share on other sites More sharing options...
Wayne.6253 Posted February 5, 2020 Author Share Posted February 5, 2020 I use pyro_vortex for sure, but i don't stay in air after I switch instantly to fire ;) Link to comment Share on other sites More sharing options...
Princ.3598 Posted February 12, 2020 Share Posted February 12, 2020 Staff healing tempest, the actual changes doesn't affect us other than 2 second increase on glacial for blast, but in turn adds more vuln. We also get more might so thats good, and some cd reduction on flash cantripWvW having cap player decreases isnt fun tho. Link to comment Share on other sites More sharing options...
Stand The Wall.6987 Posted February 14, 2020 Share Posted February 14, 2020 d/f tempest fresh air menderscalling it fam Link to comment Share on other sites More sharing options...
Downstate.4697 Posted February 14, 2020 Share Posted February 14, 2020 http://gw2skills.net/editor/?PGgAgilZw4YesNGKOeTXNAA-zZgOjMVA5LBM7A Link to comment Share on other sites More sharing options...
Wayne.6253 Posted February 14, 2020 Author Share Posted February 14, 2020 @"FrownyClown.8402" said:http://gw2skills.net/editor/?PGgAgilZw4YesNGKOeTXNAA-zZgOjMVA5LBM7Ait's a good build? Link to comment Share on other sites More sharing options...
Downstate.4697 Posted February 14, 2020 Share Posted February 14, 2020 @Wayne.6253 said:@"FrownyClown.8402" said:http://gw2skills.net/editor/?PGgAgilZw4YesNGKOeTXNAA-zZgOjMVA5LBM7Ait's a good build? Right now only viable in unranked. Too many 1 shot meme builds in ranked. After the patch it could find it's way into ranked. Its easy to get 25 might stacks since most if your might is from blasting fire fields and using cantrips. Depending on how the meta shifts you could swap out Poweroverwelming for Smothering auras. This is the best core d/d build I've played. Link to comment Share on other sites More sharing options...
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