Not all classes can Reflect bro! all classes can, just not all classes can afford to use those skills.I bet using lich form against team with tempest doesnt get you far, while some other classes better have perfect cds ready or flop dead Rev can't, can they?Rev actually have an on demand projectile block...on ventariAnd when you use a heal, and can block with staff, aaaaand s can block with shield (herald) aaaaand have glint (herald) aaaaand iirc hammer has projectile block But I know hammer Is dogshit
For me the games end content is to get better in the game (especially pvp)They don't need to bring new endcontet but they should overwhole old stuff and old contentI like fractals, I like the core maps and I like doungensRefreshing all stuff would be very sweet. And I would like to have a pve map where I can do pvp but with pve stats (no wvw has not Pve stats" something that would fit cantha like a monk dojo or stuff like that where you can challenge peoe to duels
Jaracanda dmg was nerfed significantly in Feb patch, but yeah it does still dmg, because core Ranger doesn't do any dmg The soulbeast merge heal is no one really using because it has a absurd cast time and it a quater second after the animation ends, it's a dogshit skill The third is worse than entangle, it's not unblockable and you can dodge that big wood that is flying to you in slowmok Edit: oh yeah let us use the core pets and not win any match up
switch? unlikely. ps4? not likely either (unlikely because they'll need to rewrite the engine and optimise it for the ps4) GW2 for the new xbox and ps5? unlikely as well unless arenanet wants to invest on out-sourcing a company to do the porting to console. hardware-wise the new xb and ps5 probably outperforms the typical super-budget/entry level gaming pc setup I bet it wouldn't be that hard, both have a x86 CPU, bundle the game with the dx12 proxy and than you only need to add proper controller support
As he said you can choose, in the right of your pvp window under ranked you can choose between "conquest, stronghold, both" or something similar like that, if you don't want to. Play champions dust, click on conquest
It's definitely sounds like scourge barrier (battle log says when barrier active it absorbs) Necromancer has a shroud normally where you get 5 new skills and a second life bar , a scourge do not have a shroud, instead it give it self barrier on his own life bar.So it takes a good amount of time to get rid of the barrier, but if you enaugh dmg he will not be able to get more barrier than you can output dmg so he will die after time PS when you are interrupting him while he is healing or in general getting him to a stun lock, the scourge will not have a big chance
I never complained about anything i just noted my observations - theres no kind of bad mood in my text.But yeah the point about beeing more organized is really true - which i never faced against in solo que ranked pvp xDAnd i dont demand easier times - all i wrote is a suggestion to get a more balanced/fairer teams in pvp but i also see that this is a very complex task with respect to all factos the game has.You definitely should skill your reading abilties instead of trash talk :) I just noted my observations about your post , the situation presented , and the wordage used- there is no kind of bad mood in my text.But no amount of real change will equalize the playing field between organised teams against pugs or prevent meta comps being formedThe teams aren't mostly originazed, the good people just invite other good peoples to farm money, there is outside of actual practicing teams, mostly no voice or any coordination