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zeyeti.8347

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Everything posted by zeyeti.8347

  1. Icebrood fights are considered golem training (with little movement) if you have a half good healer you can sustain all the damage there , the only good strikes from Ibs are boneskinner and whisper , where there are actual deadly mechanics to avoid ... You want the instanced content to be as easy as the open world stuff ? stop plz , you don't like difficulty obviously , that's fine, 90% of the game is for you open world ! But leave the somewhat difficult content alone , some of us like the challenge , like to feel super happy after nights of training and finally downing a hard boss. The everbloom infusion isn't needed at all , it's cosmetic. What enrage me most is the droprate of infusion like queen bee who is nearly 0,001% chance to drop , thats a d*ck move , to force you to play obnoxious sleepy metas where you already know that even if 3/4 of the squad is afk you still gonna succeed it , where is the thrill ? And the proof that a lot of players think like me is just look at the success all the soulsborne games have , games who don't take you for a little flower who need to be guided by a hand to find his way back to the candyshop he goes everyday. Harvest temple cm mode was a freaking great addition to the game , proof anet can do amazing challenge content who needs you to aplly everything the game has to offer, and this content made gw 2 very more visible by the hard tryers from others mmo , some raiders from wow did try the game only to fend off that content and the streaming community was thrilled to try it , 1 whole week of training for the first squad to finally drop it , thats some amazing way to say "hey we got challenge for you all , come and dare try it !" . The open world make me feel like a baby riding a rainbow pooping unicorn, every meta has 100% chance to succeed , 95% of mobs dies in 1-2 hits, filling the golden hearts quests is so boring i feel i have taken a whole box of valium. Game is designed mostly for casuals , so ty to leave the little "hard" content alone. Only thing i agree is Dagda having too much hp, but serus is gonna be very interesting in cm ! Really like to chose what mechanic he can/not improve. You want to go to hard content , well gotta work for it , you ain't doing it with your lvl 72 exotic soldier stats armor, make a group , ask for support/healers and even with failing mechanics you can go trough it , i always play hscg when i pug to these strikes so can bring back the hobos who thought we are gonna do the fight for them ! I want the open world content to be more difficult , cause if it isn't difficult enough i fall asleep...(troll statement as you ...) Just watch a video of the strikes of soto , i can explain it to you in few sentences, but i am lazy so : That video is 5 minutes long ... don't tell me you have no time ... , Ty Mukluk. I just tipped "soto strikes mukluk" on youtube and watched it , process took me 6 minutes , and if you tell me you don't have 6 minutes to spend , well sorry to say so sir , but you have a shi**y live. It's more that you don't want to spend the time , have everything coming right in your mouth at the start , i can suggest you some mobile games who plays for themselves .... Sorry to be salty but it pisses me off reading those kind of messages , there is so little hard content in this freaking great gameplay game and some ppl find the way to still think it should be easier. Anyway the Op is certainly a troll as not responding and feeding on our answers.
  2. Sorry my ego can't afford my ele to be beated dps wise by an afk pew pew mech , while i swet blood on my keyboard and he is jerk**g off with two hands in front of his screen. And what do you call a small dps hit ? 10k ? not small at all... Also you know there are many toxic groups in pugs who can just throw you away if you don't bring up something to the table, and what does ele staff bring up to the table ? CC ? No , Dps ? No , Boons ? No , Healing ? we don't care we have a firebrand/druid/herald/hscg...
  3. You know gw2 need a big motherboard more than a graphic card , don't think the cellphones can add gw 2 to their shop without anet working hard on the downgrade for it. Those ppl are first off a company , and as other company their goal n*1 is to make money , if ncsoft or anet sees an opportunity to make more money with adding to the mobile game they would have done so long time ago, the addition to steam was first for a better visibility (we all know gw 2 isn't the mmo you hear about in every corner , cause lack of visibility) more good reviews from already active players selling the game (good move) and , personal thought , to get the steamdeck addition , so here you have your mobile version of it , and steam deck is franckly struggling when there are big events with many players around. The best mobile games are honor of kings (wish version of league of legends) , monster strike (an anime game with so much pink in it i think i am gonna puke a rainbow), Pubg mobile (again a wish version of this slow a*s so called tps), pokemon Go (pokemon gameplay yeahhhh , snorrr , snorrr 😴), and all those games have in common is kitten graphics , very narrow gameplay (yes lol has a narrow gameplay , while not being slow i admit, i am not a pro , but you have 4 skills and a passiv , that kind of gameplay can indeed be adapted for a cellphone). Some games could be great on a mobile version like turn based games , i would see baldur's gate 3 on a phone , with kitten graphics of course and don't tell me the graphics are great , the screen is so tiny you can't even tell... and i don't say baldur gate 3 is a kitten game , hell no , but the gameplay can be easily adapted for a cellphone, i can't imagine gw 2 with his nervous gameplay having my thumbs marked all over my cellphone till the screen goes scratch , and don't bring up the controller or the mouse/keyboard for a cellphoen ... what's the point having those ... take a steamdeck then... Once more controller are adapted , and steam deck version exist , so why do you want gw 2 on your cellphone ? don't tell me it's only because you think it would be great for this studio , that's hypocrisis, tell the truth.
  4. Good for you , so what's the point ? i play with a 12 buttons mouse , show me a controller who has so many buttons. As you said in 2021 , i guess you are still using it ? Some games are more ment to be played with this or this kind of controller , you can play how you want , but saying you have equal apm as someone with a mouse is optimistic , and playing a game with the "non optimal" setting is seen as a challenge , can't imagine playing mortal combat with a keyboard ... Again as my opinion under all text says , show me some gameplay footage with proof you have the same reaction , dps output , boon apllication than someone with a keyboard/mouse combo in a hard content , not killing moas in queensdale ... i can do that afk. I don't mean to be irrespecetable here but i like facts over being optimistic, play with what controller you want, but stop saying it is as efficient as the optimal setup , it's like saying whine for 2,99 euros taste the same as the old Bertani amarone (ty google).
  5. Staff is now mostly a support weapon with meh damage , meteor shower one of the most iconic spells of previous gw is now meteor sprinkles , not even worth casting And even as a support it's largely beated by the warhorn who has amazing support skills (fire 4 and earth 4 with 600 radius boon...) , an overhaul to this weapon will be indeed appreciated , after all it's the symbolic weapon of every caster in other rpg games, i would rather play warhorn with no mainhand than staff alone ...
  6. Really depends on the encounter , if you need resistance because a lot of ensnaring conditions are up go for Stoic Demeanor, but don't forget if you play virtues your f2 passiv healing for the group will always be up and you reload your ammo way faster 6 vs 8 secs with Loremaster . The thing with using the last charge of mantras has some impact on your gameplay if you have Weighty Terms , refilling tow pages is great as the cd of tomes skills is pretty low , but use only the last charge of Mantra of Potence which give a lot of might and quicknes and Mantra of Flame if you dps ,the last charge does ludicrous damage, but for the healing skill save your last charge for an emergency aegis .
  7. Done all Souls game with a controller (except sekiro , can't pass freaking Isshin...), so i know how to put the controller at work , ty. And landing an aoe with a stick on a 3d game who isn't even isometric vision is completely random , and the use of auto target for aoe , jeez , wait till you play support and land the healing aoe on the boss faraway from your team, you feel like a casual (no offense , being casual is ok) who just want to play gw in his bed... I want to see heavy gameplay with it not just a random dude saying you can do that and that while moving in a non hostile area ... on hard content ofc. Again steam deck is supported , go buy it .... and the controller too , so why are you here telling it needs a mobile port and a controller support , it's already there ! Steam deck is too heavy or what ? The fact you bring up the more money the mobile gaming has done is because ppl are freaking whales , doing everyhting to feel strong somewhere (even in a game) while spending tons of money for literall colors swaps and it's because of mobile gaming some great games like star wars battlefront where complete trash on release with predatory moneytization. Also because something is popular doesnt mean it's good , mc donals is popular , go eat there everyday for a month , you ll see if it's good .... Mobile gaming is the sh*t hole of gaming design, better flush it away !
  8. Porting something to a mobile game will decrease it's quality , look at all the cr*ap mobile gaming have done , monetizing everything , pay to win , automated gameplay , ... and all sort off diabolic "gaming" design , mobile gaming is what fast food is to the 5 star culinary world -> cr*ap (diablo immortal reminder again...) And i sincerly hope anet will not use ressource into that, so that just a M-i-n-o-r-i-t-y of gamers (Mobile "gaming" isn't gaming , i should have pointed that out) keep the ******** mobile gaming out of the true world of real gaming design, want some proof ? look at all the adverstising we have on youtube for mobile gaming , when you can see the amazing gameplay that even a deaf newborn can do .... hero wars , clash of clan (so called strategy game where you can't even control your troops, ... ) all of that is similar to me as diarrhea and i , as many others, don't want that to happen to this game, even if there is only a small chance to happen, and if you search you will notice all fervent mobile gamers are playing because they are bored and have nothing else to do , i play gw 2 and other real games because i want to play it, big diff. What i don't understand is you promoting the steam deck "amazing" controls , well go for it no one will retain you, ah yes sorry the steam deck is heavy ... go lifting ! Yeah ... i've browsed , and what i see puzzup amitoi (candy crush ...) , lineage 2 (with his narcoleptic gameplay from 2003)... great , you want the game to ressemble that ? And btw gw 2 is ncsoft west who is responsible for gw 1 , lineage 2, blade and soul and ofc gw 2 , a company isn't all at the same place and have dedicated teams to dedicated projects , and ncsoft west isn't especially specialized in mobile gaming. So no Ncsoft west isn't the biggest MMo mobile provider. So the sound designer don't make artbooks , nor the graphic designer or voiceover make the gameplay, specific teams to specifics projects. Keep your candy crush gameplay where it belongs ...
  9. ffxiv is a game who is slower than gw 2 and has support for ps4, i don't even know why you bring this up, the games are completely different , it's like i compare gear of wars with doom eternal , "but it's the same it's an "f"ps were ya shoot stuff duh ...", why you think the devs didn't go to ps and xbox , the game is fast paced combat, with some training ofc everybody could do it, and anyway i doubt the support has the ressource nor the time to deal with that , there is already kind of a thing on the steam deck, and targeting an aoe auto on target in many case result in a death , use a teleport to go away , but oopsie you end up on the boss "shrug". Finally put i really doubt the devs commit to that just for a minority of players who want to go play in their bed with the mobile version (or on the toilet...) The point everybody bring you up here is that rather having ressources spend on that ppl would like more content for the actual state of the game , wvw and pvp players really need some update for their content , cause the game was advertise as having amazing wvw and pvp content and got little things updated for this content and i say that while i am not a pvp nor a wvw player, on the other hand there was aproject of gw2 having a mobile TOOL , not the actual game, on cellphones where you could access black lion company , have tracks of some events happening , it was ment to use while you play on your pc , the project was abandonned. I wouldn't mind if Anet was a big company like square enyx and has a team dedicated for this project , but anet isn't a triple A company in term of personal , i as many other are fine with it on pc , if you adapt stuff to mobile gaming -> the game is gonna be sh*t , comabat adapted for slow kids using cellphones , diablo immortal reminder ? cash and grab for the devs , pay to win added to the game etc ... real gamers despite mobile gaming cellphones and there is a reason for this , they completely ruined some games with their cash shops selling pay to win stuff , no wonder everybody goes jeopardy here .... So as someone said , mobile gaming should never have gotten past snake.
  10. Try landing an aoe with precision with those sticks or even the fingerpad , if you play only melee it's okay ish , but anything range is really stuck in term of accessibility, the problem here is not configuration , teh steam deck handle the game pretty well , but gw 2 is jst not ment for many ppl to be played with a controller or sticks , imagine playing elden ring with a mouse and a keyboard , it doenst feel the same at all. guess it's okay on easy content.
  11. Ofc and someday your iphone is gonna get a 20 inch screen with a keyboard and a mouse included in the box ... oh wait it's a pc ! i'd love playing in the bus with my mouse on my thigh and keyboard on the other , while having a special hat who allows my screen to follow me everywhere. i've tryed on steam deck... and gameplay is dog🦨🤢🤮 Also we pc gamers are elitist , we will not allow our game to be played on peasant cheap smartphones (i am joking ofc). And gl precisely targeting an aoe with the xbox controller.
  12. They made a non timed puzzle version of it , where you can take your time figuring out where to go and which jump to make , it's supposed to train you for the timed one. I agree it's pretty difficult but you have to go mindfull "die and retry" before the explorable part was on, i failed it many times before doing it constantly, now i can do it at max speed and trying it as fast as i can , knowing pretty well where to go. I hope you do not expect them to put clouds like in the super adventure box , who are literally a cheat code allowing you to fly to the ending ... Just do the explorable , watch, take your time , and once you have figured out a decent pathway try the timed one , i think thats what was in anet mind and goal , allowing players to train freely for this puzzle , it's well thinked and done.
  13. i am not for a complete overall of the story mode , but some parts like the ending really could use a challenge mode (like mordemoth have) , the strikes mission are a bit in that persepctive and are fairly well done (story mode , normal group mode, cm) having this for Zhaitan and Balthazar could be great.
  14. Those will certainly carry on next vault, i mean it's the base currency you get when you have gotten all you are interested in the vault.
  15. Guys nothing make sense with weapons anyway in this game (it's not a bad thing though) As ele i can use lightning bolts in water , create a gigantic lightning aquatic prison , Engi launch submarine missiles with a harpoon launcher and can be equipped with a flamethrower , a tool bag , grenades and the list goes on (heavy workout engi 💪), Mesmer pew pew a laser with a greatsword , ranger launch axes and somehow have those axes have a "boomerang" ability and always come back at lightning speed in ranger hand, warrior set himself on fire with a torch but feels fine, revenant has a "marry poppins" bag with infinite hammers inside, thieg can go stealth (even on these day nobody has such a great camouflage, America would kill to have thief technology !) And don't tell me ranger has no magic , druid is all about magic, it's just that at some point every class could get any weapon, and it's not a bad thing , nobody complained ranger having a hammer (remind gw 1 thumper) but two maces ... it's a bit the same.
  16. If you are a persistent player , who plays everyday a bit (doing weekly and dailys + specials) you shouldn't care about this currency , there is far enough astral acclaim to have literally everything good in the vault. I personnaly didn't do every dayli and i am left with only rez orbs , level +1 books , obsi shards, t5 bags and all the leftovers. But yes as "Sobx.1758" says , it will carry on the next season.
  17. They are few option to have rewards with rifts First you can get the weekly chest x6 per map listed in the wiki , so that makes 30 chest , once you have done 5 rift (the last one reward you 2 chest) in a precise weekly map you'll get no more weekly chest, either look what map is weekly and go on, or wait till weekly reset (two map from soto are always weekly). Second , do you use Kryptis motivation boxes ? those boxes can be crafted and if used they do two things: -They set up the lvl of rift you want to hunt. -If used while boss is spawning or while he is alive they increase the loot (thats another bouncing chest) of kryptis essence, the box used will be consumed and need to be used on a rift of the same level as the box , you can hunt rifts lvl 2 or 3 with a group , as for opening rift tier 2 and 3 you only need one person consuming his correspondant boxes , but you will get less loot. Maybe you just run out of boxes, have already done the weekly on all the maps or are just on a non weekly map?
  18. You know you can turn it off . If i did that i will certainly miss some loot and be haunted by the "supposed" heavy gold item drops that i never looted anyway 😭.
  19. Thats's ok , but had someone who tryed that doing fractal cm's and was just kick off the group (damage you know...), also ele has very poor cc, it's not the strongest and lack accessibility if you go out air (where the most cc are) when the breakbar appear , well no cc for you , i know it we play with a weaver on fractal 100 cm and have to take extra cc. The low hp atm has no reason to exist on ele and other classes , when the game started it was understandable cause ele and guardian could heal a lot and thief has stealth , but now... every class can have sustain , ele has to invest in hp or thougness to resist , but loose too much damage , even in open world i mostly play reaper and qherald , the two have more than 20k hp (with jade bot) , qherald has amazing healings and boon uptime , reaper have so much hp i barely care about hits(the two of them are full berserker and somehow i feel more tanky than an ele playing with marauder...). I have +5000 hour on my ele and when i tryed out other classes my reaction is still the same... why did i inflict this to myself ... ele need Qol the most , no damage increase etc , the change in one month on Empowered Empowerment is one good step in the right direction , hope anet keep that track. Ele and warrior are not played at the same % as the other in endgame content (not a single e-specs) maybe the change in one month will change that (i really hope).
  20. ah only damage for the next dodge , not increase effectiveness of forerunner. Would be broken if it was the case ... Ty mate Pretty cool rework of energy meld anyway.
  21. just a question about vindicator "energy meld" : i saw the 2nd choice trait will give it a bonus , for "reaver's curse" trait it will give a bonus to your dodge 3rd selected trait for "forerunner of death" who give you +25% damage , the tooltip i saw in the stream said +25% damage , does that mean on each dodge after energy meld is used will give again +25% for the next 10 sec atop of the already +25 ? seems a bit too much, i am probably missing something. So far good rework and updates on many classes !
  22. Wow, franckly i haven't read all , but indeed the tempest need a buff , the only real thing it is bringing to the table is "rebound". Pretty simple thing is putting the alac to the 2nd traitline , instead of the Gm , so we can go bastion of elements and ... whatsoever , i am complaining about the ele for such a long time now , i don't see it coming trough so i prefer not wasting my keyboard life...
  23. Yep but you normally have no infinite pocket of axes
  24. Didn't say it is well designed , but half of his skills are mid range, i know they are bad , but it is mid range. Ranger can throw axes so he would be able to throw maces , gs for mesmer is just an example that the first weapon use in mind of all ppl (me include) is not what it is in this game , if you speek about a greatsword or zweihander first thing in mind is close up combat with slashing skills.
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