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Everything posted by Aravind.9610
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Well, a lot of us like the new pet spec for engineer.
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Yay, you still have holosmith and scrapper.
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Lucky for you then that 24/27 elite specs don't rely on pets.
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How is this any different from mech right now? You summon it at a location, tell it to attack, command it use skills AND you have the ability to recall it or reposition it using shift signet.
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How would a turret not be AI?
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Want to try druid instead (reset points?)
Aravind.9610 replied to Cookiemonster.6327's topic in Ranger
No way to reset points, need to get new hero points to unlock druid. -
Necromancer summons are utility skills, not class mechanics, that's why they didn't get a return button. They were meant to blindly attack stuff and be expendable. Kind of like turrets on engineer but a bit stronger. Personally I would prefer if the minions were a class mechanic and did inherit stats from us so we could have a minion army. But back then they didn't want minions running all about clogging up their servers. Also tons of complaints about minions/turrets being oppressive in pvp. At least we got mechanist now with a good pet/summon.
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Then don't suggest anything for a spec you aren't familiar with!
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You haven't posted a single proof that you play it. All you've posted is nonsense about invincible tanks and 40k dps.
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You can't have an invincible tank while doing 40k dps. 40k dps build uses pure glass stats.
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Yeah lots of people are dumping on mechanist when its no different than minionmancer builds when built to be tanky.
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Don't pretend you are as good as Lord Hizen. He has made videos like that for EVERY class. And also he uses celestial gear which means far less dps than what you get on benchmark videos.
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You're posting someone else's benchmark videos from Snowcrows and expecting that it will tank? Are you insane?? Post a video of YOURSELF soloing an open world legendary boss with those builds, then you can claim that mech is too tough.
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When exactly is it playing itself with NO INPUT FROM THE PLAYER WHATSOEVER? Have you actually tried it? This is the most ridiculous claim ever. If you did let the mech do everything for you while you do nothing you do......3.5k dps. And no the spec shouldn't be for low effort survivability only. It should be as versatile as possible so people don't shun it like they did the necromancer before last May. Where do you get these stupid ideas anyway? Mech tanking, pfft. If mech dies we are screwed. And no open world tanking doesn't really count.
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Mechanist is great in PvE. So your statement doesn't hold true.
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There is a 26k dps herald build that is like 1 or 2 buttons too. Doesn't mean that was nerfed now does it? If 20k is the best you can get on a full berserker build with all boons then you are in big trouble.
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Thanks ANET, you kill the Fractal CMS
Aravind.9610 replied to MineMeMy.7854's topic in Instanced Group Content
I still see a lot of CM LFG groups. And I don't even mean on prime time. Maybe its different in EU servers? -
It isn't just bleeds that mech has, its the F1-3 skills that make the condi mech work better than power. And it isn't the mech alone that makes condi better. Keep in mind the main damage for mechanist comes from engineer with the mech doing secondary damage. Our weapons and kits just favor condi more than power. Our only power weapon right now is rifle, and the only kit that does respectable power damage with autoattack is bomb kit. Add to that the exposed debuff from breaking defiance, which makes condi damage shine much more than power and we get a condi mechanist which is just better.