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Esufer.8762

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Everything posted by Esufer.8762

  1. It's like you're fishing for a response from solemn specifically
  2. Worth mentioning they also get 30s of quickness on a successful full counter atm, lol
  3. It looks like it may have been disabled now - anecdotal evidence on my part but i seem to be taking normal damage on herald after testing.
  4. hey don't worry it's making spvp unplayable too 🙂
  5. this is going to go down as one of the balance patches of all time
  6. Also if i had to take a guess, the ICD has been removed/reduced to zero for Enchantment Collapse and it's proccing off of itself. Just a guess though.
  7. A guild member has just tested this and it appears that Enchantment Collapse is causing all boons to be stripped when the warrior procs any strip (be it from CC, sigil, or ability) Seems pretty strong, gonna assume it wasn't intended with the recent crusade on boon strips.
  8. might i suggest some gentle quality assurance before patches get pushed to live for next patch just a suggestion though
  9. When we get the Weaponmaster traits allowing weapons to be used across specialisations, are the Weapon improvement traits that exist on elite specialization traitlines planned to be baked into the weapon itself to increase viability? Unfortunately cannot think of a huge amount of examples off the top of my head, but weapons like Renegade Shortbow are significantly less appealing without the ability to pierce on their main attacks. I don't think there's a huge amount of these, but has it at least been considered?
  10. Bear in mind that the piercing on Shortbow comes from a trait in the renegade tree specifically, so if they don't bake that into the weapon itself it could be pretty underwhelming in some scenarios for Herald, Vindicator, and core Rev.
  11. The new Aggressive Agility rework to grant resistance on movement skills doesn't seem to be working with Riposting Shadows. This has now been fixed
  12. Yeah, this. Making Edge of the Mists actually contribute to the main matchup would probably make reset night a bit more fun rather than queue wars. Not a huge fan of how much of a ballache it is to get around though.
  13. tbf how else are we meant to pull people with Anet tags out of the centre of zergs 🤔
  14. I think even though there's a verbal commitment to more communication (and I really do appreciate what we're getting compared to before), there's a profound lack of detail when it comes to patch notes that are presented and supplied. It's really good if you rework a skill or trait to give us the actual specifics of what it now does, rather than just going "X skill has been reworked, it will now provide boons to party members when activated" - fantastic! What boons? How long? Is there an ICD? What's the area it applies them in? We basically cannot prepare or accurately gauge reworks/tweaks as buffs/nerfs as we get a patch stream and are then kept in the dark for 2-3 weeks until we can see what's actually changed. Just to grab an example from the patch notes: It doesn't really tell us what's getting granted, or for how long - I get that these are mentioned in passing on the patch note stream, but still in nowhere near enough detail to actually prepare for anything.
  15. I don't find Nomad's is any louder than other skills? That said, when Nomad's Advance bugs out and my character leaps forwards still holding the greatsword it looks absolutely awesome and I wish it was just how the skill was meant to look.
  16. this is what we've been training our whole lives for
  17. As a revenant I can only equip spears and tridents underwater
  18. why do people have such strong feelings about sigil of celerity? it's 5 seconds of quickness on a 20 second ICD, hardly OP
  19. just picture the AT finals, 5v5 mesmers all in the KFC mosh pit for 2 minutes
  20. that's a pretty extreme duration tbh, not sure who would enjoy that 😉
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