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Everything posted by Esufer.8762
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It's like you're fishing for a response from solemn specifically
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Warrior boon strip currently stripping all boons
Esufer.8762 replied to Esufer.8762's topic in Bugs: Game, Forum, Website
Worth mentioning they also get 30s of quickness on a successful full counter atm, lol -
Herald Damage Reduction Bug
Esufer.8762 replied to Laosduude.1690's topic in Bugs: Game, Forum, Website
It looks like it may have been disabled now - anecdotal evidence on my part but i seem to be taking normal damage on herald after testing. -
What on actual earth is this patch
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Herald Damage Reduction Bug
Esufer.8762 replied to Laosduude.1690's topic in Bugs: Game, Forum, Website
hey don't worry it's making spvp unplayable too 🙂 -
this is going to go down as one of the balance patches of all time
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Warrior boon strip currently stripping all boons
Esufer.8762 replied to Esufer.8762's topic in Bugs: Game, Forum, Website
Also if i had to take a guess, the ICD has been removed/reduced to zero for Enchantment Collapse and it's proccing off of itself. Just a guess though. -
might i suggest some gentle quality assurance before patches get pushed to live for next patch just a suggestion though
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When we get the Weaponmaster traits allowing weapons to be used across specialisations, are the Weapon improvement traits that exist on elite specialization traitlines planned to be baked into the weapon itself to increase viability? Unfortunately cannot think of a huge amount of examples off the top of my head, but weapons like Renegade Shortbow are significantly less appealing without the ability to pierce on their main attacks. I don't think there's a huge amount of these, but has it at least been considered?
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Secrets of the Obscure - Weaponmaster Training: Revenant
Esufer.8762 replied to Jaykay.9641's topic in Revenant
Bear in mind that the piercing on Shortbow comes from a trait in the renegade tree specifically, so if they don't bake that into the weapon itself it could be pretty underwhelming in some scenarios for Herald, Vindicator, and core Rev. -
would wvw be better with only 2 factions
Esufer.8762 replied to Balsa.3951's topic in World vs. World
I was quoting a lonely island song lmfao -
would wvw be better with only 2 factions
Esufer.8762 replied to Balsa.3951's topic in World vs. World
It's okay, when it's in a three way. -
Extra ebg map for a few hours after reset
Esufer.8762 replied to blp.3489's topic in World vs. World
Yeah, this. Making Edge of the Mists actually contribute to the main matchup would probably make reset night a bit more fun rather than queue wars. Not a huge fan of how much of a ballache it is to get around though. -
WvW Players - What are your thoughts on Boon Strips for WvW?
Esufer.8762 replied to Xenesis.6389's topic in World vs. World
tbf how else are we meant to pull people with Anet tags out of the centre of zergs 🤔 -
SHOULD JUNE 27 BALANCE PATCH GO LIVE IN ITS CURRENT STATE?
Esufer.8762 replied to Septimus Prime.6743's topic in Professions
I think even though there's a verbal commitment to more communication (and I really do appreciate what we're getting compared to before), there's a profound lack of detail when it comes to patch notes that are presented and supplied. It's really good if you rework a skill or trait to give us the actual specifics of what it now does, rather than just going "X skill has been reworked, it will now provide boons to party members when activated" - fantastic! What boons? How long? Is there an ICD? What's the area it applies them in? We basically cannot prepare or accurately gauge reworks/tweaks as buffs/nerfs as we get a patch stream and are then kept in the dark for 2-3 weeks until we can see what's actually changed. Just to grab an example from the patch notes: It doesn't really tell us what's getting granted, or for how long - I get that these are mentioned in passing on the patch note stream, but still in nowhere near enough detail to actually prepare for anything. -
Nomad´s Advance animation doesn't make sense for Revenant
Esufer.8762 replied to Dumira.8524's topic in Revenant
I don't find Nomad's is any louder than other skills? That said, when Nomad's Advance bugs out and my character leaps forwards still holding the greatsword it looks absolutely awesome and I wish it was just how the skill was meant to look. -
this is what we've been training our whole lives for
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necromancer good
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As a revenant I can only equip spears and tridents underwater
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why do people have such strong feelings about sigil of celerity? it's 5 seconds of quickness on a 20 second ICD, hardly OP
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just picture the AT finals, 5v5 mesmers all in the KFC mosh pit for 2 minutes
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that's a pretty extreme duration tbh, not sure who would enjoy that 😉