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Everything posted by Serephen.3420
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should we expect boon removal, stealth or else?
Serephen.3420 replied to Arheundel.6451's topic in Elementalist
Boon removal could be nice, but the day they give ele stealth is the day they give thief a stealth gunsaber. -
Is something wrong with the animations team?
Serephen.3420 replied to Zekent.3652's topic in Professions
Though the ground pound attack animation at least looks new they hit with both maces for some reason. -
Is something wrong with the animations team?
Serephen.3420 replied to Zekent.3652's topic in Professions
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Just like you mentioned taking signet of the hunt sacrifices high dps utilities, it's the same for ele taking all those. The invul is not even remotely as good as it used to be. It's channelled and you can't do anything either. That said with ele vs ranger it's usually a hit or miss. The winner is usually the one who jumps the other first unless there is a massive skill gap.
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Expanded Weapon Proficiencies: Dual-Wielding Mace Ranger
Serephen.3420 replied to Rubi Bayer.8493's topic in Ranger
Worried it could get gutted like hammer was for catalyst 🥲 stacking buffs tend to lead to that even if they carry the weapon. -
Gotta admit, the buff that maces give feels like it's gonna be op. Stab from that and from the offhand? I feel if they're wise it won't last long in that state but hopefully still a good defensive/support option to pair with staff.
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Bit off an odd ball suggestion but it would be nice if Hammer was the weapon ele had that finally got some boon removal put into it. You see so many things like the new relic looking at that but only Ele and Guardian are unable to remove any normally or without gimmic sigils.
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The people designing ele should be reassigned
Serephen.3420 replied to Poelala.2830's topic in Elementalist
Honestly, beautifully put. I've held this same view for quite some time but gave up hope of something being done about it. It's more likely for them to cut out ele's trade offs than it is for them to bring other classes to a similar style of balance. -
The people designing ele should be reassigned
Serephen.3420 replied to Poelala.2830's topic in Elementalist
Umm just need to point out, cleansing fire removes conditions...not boons. -
That would be valid if we didn't already have hammer and could use mjolnir (comjure) as a skin. It didn't confuse people.
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Class fantasy, powercreep, build diversity and homogenization.
Serephen.3420 replied to Arthelad.5418's topic in Professions
Look just because you don't know how to play wvw to save your life doesn't mean you have the right to call for it to shut down. I thought you had given up on this game a while ago already? WvW is currently the game mode with the most potential at the moment. So long as the restructuring works out right. It has the widest variety of builds and stats used compared to pve. Hackers are an issue sometimes but I can count the amount I've seen on one hand. So can you please just calm down and stop with all the sensationalism. -
Something that many people haven't realised yet I guess, especially Anet. I feel when they make ele specs/weapons they still do so with the impression ele has so much more, but it really doesn't, at least not for quite some time now.
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I'm sorry but I don't see how that is clear? What is clear is that Aurene legendaries and their variants have been completed with EOD. For soto we kinda get legendary armour. If we get more legendary weapon sets it'll probably be in the new expac but will have to see. Who knows might be the long lost aquabreather.
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Sword/Warhorn OP -> Nerf Kata instead of the weapon????
Serephen.3420 replied to WaifuJanna.9108's topic in Elementalist
That's nice but openworld cele has little impact on anything outside of that. I was referring to sword itself in comparison to hammer. Which is why the combo is sword/warhorn rather than dagger/warhorn. I feel hammer is going to end up completely forgotten and left in it's largely nerfed state because of that 😔 -
Sword/Warhorn OP -> Nerf Kata instead of the weapon????
Serephen.3420 replied to WaifuJanna.9108's topic in Elementalist
You mean sword/dagger right? But yeah I agree, though sword is in a much better state than hammer at the moment. -
Honestly it was fun for a bit, but if they're going to keep messing up specs with patches like this, because weapons they never had before are too strong and used instead of anything else. Yet now the weapons for those specs end up performing even worse because they nerf the specs themselves...now people end up having no choice but to keep using the combos that lead to the nerf which will as you can guess, lead to it being nerfed again because they are unable to address the actual core issues and just do wackamole in the most haphazard way possible.
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