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Arheundel.6451

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Everything posted by Arheundel.6451

  1. Dagger on untamed is indeed very strong and deadly, and will make for a decent condi/power build, that's literally the only silver lining...untamed will become more popular come August
  2. He plays with Blood Moon, if you add hammer then you can reach up to 9 stacks of bleeding on druid with hammer alone but....again outside pve, hammer is useless unless paired with GS which once again carries the whole class. I can see hammer condi druid being played as a off roamer/small group in wvw....nothing exceptional mind you, but definitely more sustain than Untamed hammer thx to druid sustain
  3. That's my overall opinion after a few hours of beta testing...... Hammer remains a garbage PvE weapon Dagger main hand remains a garbage PvE weapon Staff is barely functional on a bunker druid build and that's it Overall so far zero reason to spend anything on another PvE expansion, here foolishly hoping that mace/mace is anything but another PvE garbage set ... longbow/greatsword..off we go once again.
  4. Ranger weapons are too terrible to change anything, it's Greatsword or die like a dog....the whole class has been nerfed to behind garbage levels..Ranger is 100% Garbage to play overall....
  5. Because.....ranger. It sounds silly but yeah I fully expect tomorrow to go and find a pepega with 2x melee weapons and zero defense.....also slow cast animation. Let's bet 10 gold for tomorrow
  6. I'll make sure to leave a letter to your grandkids....by then the game should be playable
  7. Just brilliant...next weapon set is supposed to be double mace...no defence, another crap PvE melee weapon...it's like "go play GS/LB and kitten, if not go and uninstall"....thank you got the message loud and clear
  8. Well....guess nobody will complain about my initial assessment .....sword changes are indeed trash as I predicted, a trash weapon with no defense...all done for a mere 2k power dmg Well done Anet:
  9. Out of 20 mesmers I face on average...2-3 will be power shatter, rest will be staff zoning PU condi spammers.
  10. I'd rather fight a whole team of teleport/stealth burst than a single condi builds, and the reason is.....you can actually punish and kill the burst specs, because they make use of reaction skill, timing and prediction to win....they don't have OP bunker specs playing the game for them, covering a hundreds mistakes, facetanking damage without ever pressing the dodge button
  11. Just to let you know that damage reduction stacks multiplicatively not in addition, so no it's not 66& dmg reduction
  12. If you get CCed to death by an untamed...I don't know how you even leave respawn when the opposite team has 2x chrono bunkers or catalyst with focus and earth shield or scrappers or.....everything else at the moment......
  13. I don't have much gold being now a filthy casual but I am ready to transfer 20g to you if you can stream a single match in ranked against 3-4 untamed in the opposite team and you losing against it. In addition, I will stop posting if you can do this one thing
  14. Go for Revenant - Mesmer. The revenant is literally playable in all gamemodes and its elites are strong everywhere and you can enjoy everything from near immortal in 1v1 or zerg burster
  15. https://metabattle.com/wiki/Build:Untamed_-_LB/GS_Untamed_Marksman Is there something I don't see? Is this real life? For me Untamed is the worst class design I ever seen in a MMO....just the other day, I defeated an untamed with a staff druid...a "power" staff druid in PVP...so please, can somebody tell me this secret OP Untamed build?
  16. You are just getting beaten by a far better player and you refuse to admit that to yourself, the equivalent of players in the past getting beaten by a d/p thief or power herald....they are better than you period. By contrast, let me explain to you what an easy overperforming build looks like: 1) Renegade = access to a ranged weapon with CC and a short CD condi/power burst with an extremely high power coefficient. all this paired with a block/heal secondary weapon, all married to pulsing stability, dmg reduction traits/elite and reflect on heal....all of this require close to zero effort well. A build that can be spammed to death in a competitive setting and can require several people to hit on it for over 5m if lucky in an environment like WvW. Low effort=huge reward kind of gameplay that does not need a glass amulet to do dmg. While neutered in PvP, still annoying to face and while it remains a broken OP spec in WvW thx to celestial stats and perma boon crap The one above, it's an example of easy build = a monkey can perform well on it, learning it overnight, turning from a nobody to champion of the realms from one day to another, this in my mind is what "easy build" looks like. And like renegade there are other braindead easy builds: Vindicator - Virtuoso - Chrono bunker- Catalyst - Mechanist - etc etc etc. Untamed on the other hand, it's not an easy build...it's a one trick pony build on a glass stats that can become a somehow interesting "duellist" in the hands of a decent player and only in a 1v1 scenario if anything. The reason why I count with one hand the number of times an Untamed was able to win...not because of the build but because the player was leagues better than me. In the hands of average players, Untamed is a free kill..you can kill with a sneeze or a menacing stare.... Calling a 90s CD elite and those cantrips a great sustain option....it's laughable at best...extremely sad when not. What if I kill both your pets? What if I stealth when you stealth? What if I can CC you to death? What if I condi bombed you? What if I have reflect and perma stability? What if I kite you to death when you pop that 90s CD elite? So many easy methods to nullify your average untamed, the same methods that do kitten against truly faceroll builds I have mentioned before. Untamed is kitten unless played by Boyce, ROM or the likes and they just win because they're better players not because the elite is worth kitten With builds like virtuoso....vindicator....catalyst....harbinger.....people on the PVP forum ask for nerfs on untamed I guess some people can't manage to win even if given builds that play themselves But hold on, I mean..by all means, nerf Untamed..delete it even, 3/4 of the ranger community doesn't use it ...so be my guest, I only wanted to clarify what an easy build looks like...a monkey can run it...and it will hold several people with it, while smashing buttons randomly
  17. Outside lb...what else is ranged on guardian? Last I checked even the sword projectiles got change and now they are not more....projectiles....like are you playing scepter guardian? Lol
  18. The trait triggers 1 x stack of bleeding every 8s ICD...it's behind awful and a waste of trait slot......
  19. Druid will be either 1-1-1 trait or you waste your kittening time while Untamed remains a PvE spec at best...or try hard mode PvP yolo build
  20. So why deadeye can do the same thing but on the worst scale and much more quickly?
  21. Revenant in general has busted base sustain compared to the current ranger, things will be much better with the next balance patch but for now, yeah you're doing better on Vindicator compared to any ranger build( relatively speaking) thx to having: Block on GS and Staff, Vindicator GS is pretty dope compared to Hammer Untamed which is just a PvE weapon 1.5k healing on swapping legends/using alliance skills with 0 healing power Highly customisable with different legend combos ( of course always keeping the double kurzik/luxon legend)
  22. Both evades would keep you on the target while avoiding dmg, what is unintuitive about that? Now you will just jump straight into aoe spam without any chance to avoid damage! Right now you can choose to keep pressure and still save the leap to disengage, but now you will be forced to use both leaps to stay on target and you have zero kittening disengage! You won't have the ability to use the about face to misdirect the enemy who then aoe fire in another direction and you could run in the opposite direction......now you leap directly into their face...and you mention dagger off hand...it's a terrible weapon and this butchering of sword won't make people pick it The weapon is objectively 1000% worst for no kittening reason other than "thinking" less to use a leap skill...great news for pvers I guess, and all of this for some paltry 3k dmg with 25 might if lucky.....kittening brilliant balance change. P.S I wish would stop being so fixated on their DPS rotation. The main point of using sword over usual GS, it's to replace the block with 2x evades for sustain....we had 2x evades on the sword since ever...and this guy now removes one of those evades for some 2k dmg to make happy golem benchmark artists ...
  23. On second thought...I had the time of digest the changes and....they completely gutted sword with asinine changes, they removed the evade from sword 2 just for a mere 1k base dmg...what the absolute kitten...
  24. Let me get this straight...: -I lose not one but both about face movements which were integral to sword gameplay to avoid incoming bursts and make perfect use of combo fields -Now I have 2x very predictable and trackable leaps with a single evade so that I eat all incoming burst It completely ruined sword. just so that pvers can increase their golem benchmark by a little, you removed 60% of the defensive abilities of sword for a little power component, effectively turning Ranger sword in a Bizarro version of MH dagger.....absolutely kittening brilliant!
  25. Positive changes, I'll be damned...overall great changes.. - Still unsure how Untamed will fare, still nothing to keep pet alive, but the new GM may make the spec more useful outside pewpew onehit wonder pvp spec....possibly. So a 7/10 balance patch for me - I hope @PaperRoll will be ok but....finally Ancient Seed has been removed, took years to remove that kitten trait
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