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Arheundel.6451

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Everything posted by Arheundel.6451

  1. GW2 players should stop using the words "Balance patch"....because none of you want actual balance....all you lot want is to remove whatever you hate to fight against, and some of you on top of that even ask for buffs to make the only profession they play as much brainless as possible, as much low risk=high reward as possible. So let's stop with this circus-like threads ...nothing but clickbait for individuals who don't give a kitten about balance or competition.
  2. Who cares about immobilize/chill if you are CCed to death? .....can swap dolyak stance fo balanced stance..any day of the week for me, I play both and Balanced Stance is head and shoulders better than dolyak stance any day of the week. Immune to critical dmg + pulsing stability? Yes...I can stroll inside spamming CC for a good while...the immobilize can be easily cleared, especially on a spellbreaker. Sorry guys but I simply cannot accept the comparison P.S I gave up about that dead game mode ages ago...so do whatever you want in PvP
  3. The trait was great as it was before, it would make Tempest that much better while trying to support in WvW when dashing through the usual sea of necros spamming chill...also useful when dealing with immobilize gank parties.....sadly once a great trait was changed into this travesty/joke for no kittening good reason. So many useless traits on Tempest like Tempesteous aura, Latent stamina, Gale song...so many better ways to give alacrity to pvers without destroying a perfectly viable GM trait....kittening well done to whoever suggested changing the Trait.
  4. It has always been a pain in the kitten to hit moving/dashing/stealthing targets and the majority of times you were forced to use LF+burning speed to hit skilled opponents, way lower pressure than now and this is why the change is good. You can literally de-target and you're back to dashing through pve mob. Ground target Burning speed? This must be the worst idea that I have ever seen in GW2! D/D ele has been high APM since launch...and you want to destroy it, there are hundreds of players who have never set foot in killing mob areas since they bought the game P.S once again PvErs trying to keep ele in 2012 as they tried with scepter changes
  5. Honesty is always welcome The same things said by literally the best necro player...when he was still playing
  6. Maybe I am missing something important that I can't see and that's why I am making this thread: no matter what angle I look at it, my conclusion is always the same, the stats used by EoD pets are intended sabotage- extremely low toughness, pitiful F2 and awkward animations. The way I see it, they didn't want to make the pets viable for competitive play for fear of being forced to balance them later, " I want you to use those HoT pets forever no matter what" , but then again if I try to use those same pets in PvE..they are equally useless there and no worth using....so the end plan was to make EoD pets a complete waste of space overall. It's clear that whoever worked on soulbeast/druid.....left the company by the time Untamed was even a concept, let alone those...pets
  7. They nerfed catalyst not only in pvp but also in wvw...while willbender, harbinger were only nerfed in pvp when nobody cares anyway. I used to see catalysts everywhere few weeks ago....then all of a sudden...gone, you only see 1-2 in large groups now...not solo roamers tanking the world. GW2 players won't leave base alone unless playing something completely broken. You meet a solo ranger once in a blue moon in T1-2, not hugely popular anymore as a class. Warrior or revenant roamers are not existent. All you see is 1-2 harbinger with scrappers on the side or 1-2 willbender outrunning anything but thieves.....the occasional virtuoso rotating distortion for 10s +....this is wvw right now
  8. Low dmg, just sustain vs 1-2 players top...can't chase or escape at top speed....just your average war build, spellbreakers way better
  9. We're talking about 2-3 celestial harbingers every 10m of the map....celestial willbenders that outrun half zerg while having perma protection/regen then with access to aegis, resolution etc etc.....virtuoso that has perma distortion literally 3/4 of the time...you can't do anything literally nothing. The balance in GW2 is awful. How can a game developer in all good conscience consider this anything but stupid design: https://wiki.guildwars2.com/wiki/Elixir_of_Ambition , no Cast time....aoe range...gives all boons on user and all condis on enemy...on a 72s CD. This https://wiki.guildwars2.com/wiki/Distortion is not something that should be available for 10s.....awful...disastrous balance
  10. First of all, I will state that you are a good player that's it and with that said all the following criticism is solely directed to the Untamed. It sucks, simple as that, it's possibly the worst class design I saw in a videogame, to the point where you don't know if it was developed by people working outside the company, it was designed with zerg/group fights in mind while being linked to a mechanic which becomes useless during zerg fight.....this is absolutely bonkers. There is nothing to justify melee combat outside using a whole elite on a whopping 1s cast time, go in for few secs hoping you don't die in the process while your entire class mechanic instantly goes on a lengthy CD with pets instantly killed . How that make any kittening sense? It doesn't...but people try their best to make this pile of trash work, after all they wasted money and they want to see a return for their time/money investment and I don't fault people for wishing that. But the truth is untamed is kitten, it a core ranger with a hammer and a bubble...that's all. It brings no team utility, still reliant on an obsolete mechanic and to rub even more salt in the wound : EoD pets are even worst than core pets, nobody use any of them outside the turtle....few rare times. In an ideal world, where people solely play ranger...they should be entitled to a full refund for those who want it
  11. "Your intent becomes to rob fun not to promote balance"....that's like every MMO forum these days....do you really think that keyboard warriors know anything about balance or equal playing field?
  12. You seem familiar with engineers...hmmm...dunno why but you seem to know a lot about engis...🧐
  13. Yeah..we should start by removing skills like this... https://wiki.guildwars2.com/wiki/Infiltrator's_Return
  14. There have always been far better players than you who can make work builds the average pug could not run, they worked with ele even when it was getting kitten on and nobody would touch it with a 1m long pole..by contrast.the average player has always opted to play far simpler professions...winning but certainly never learning how to play, face tanking their way to whatever pointless level they consider an achievement
  15. NOOO! Wait! Got a better idea.....REMOVE PVP FROM THIS GAME! That would finally allow all of you to go somewhere else with this daily drivel....if only man...if only
  16. At least you're not an ele....your very existence would be challenged if you'd dare to have a build where you don't roll over and die when looked on...or worst...there is an ele build that can kill a player...god.....you'd be done for, people would create 10+ ele nerf threads per day....be glad that mesmer get kitten on only couple of times every other week
  17. Gw2 PvP stopped being taken seriously by any competitive player...since HoT release and the condi/trait revamps so...around 11 years ago...everything has been a joke since..and that was the last time you could actually talk about skill in this game
  18. Don't try anymore to shoot from the walls...let them in...find a safe spot and wait patiently at 1500 range for them to be too far from any ressing help...lock the target and down them...throw siege for more gusto...works like a charm for me...the rage I get it's real
  19. It's not odd at all to me. Every profession except ele can swap to ranged combat to avoid pressure while keeping it on the enemy, even engineer can do that with the grenades set, the only profession which was barred from ranged combat was...elementalist, the main reason why ele found itself in a really bad spot for years was because of the forced melee range and not enough access to gap closers and mobility in general. It was pretty easy for necros, engis to just stay range and spam chill with wells and grenades...then get close for the kill once the ele player had exhausted all options, a thief could simply swap to shortbow and force dodges, then steal teleport apply chill and safely return away from the ele, a mesmet could just dance around the ele till all his cleanses were done....ele only had bad matchup, as melee only combat there was spellbreaker..but again full counter makes life miserable for every melee spec. Basically playing as ele was kitten..but playing against ele was easy ...and ofc that was called balanced by gw2 community All these necros laughing on the forum on how they could faceroll eles with ease without even trying and stuff like that...and then, and then scepter got finally reworked after 12 years and people hate it....'cause gw2 players hate one thing above all : equal playing field. Now an ele player doesn't need to kill himself, be stressed or frustrated on how to close the gap, while maintaining enough sustain/kill potential...that was way too much unreasonable work for a game,...now you don't need to dodge for your life or praying for enough time to get close to the target...now you can zap them back and punish them if they get close...so people whine and ask for nerfs of course. Now facing an ele is no more a walk in the park....necros aren't laughing anymore...thieves can't steal/chill/shortbow anymore....engis can't bout face spamming chill grenades any longer...and they hate it. P.S they may nerf the raw dmg of scepter with enough time now, but they won't ever take back the reworks, never done so for any other profession regardless of the amount of calls for nerfs. On top of that both staff and earth line too got a rework after almost a decade. It's finally fun and engaging again to play ele and I had to wait like 5 years for that...and a couple of developer replacements at the top..glad I did not delete the class.
  20. I seen scores of vindicator tanking half zerk, virtuoso literally laughing at you for 10s+ while being invulnerable.....harbingers lol..winning 1vs3 on their own....small scale is not a balance factor, they are far worst things and nobody cares about small scale, it's all about holding vs several bad players....nobody on anything can hold long vs equally good players .....
  21. I don't want to deny whatever duellist build, necros want to play and neither I want to see nerfed the death trait line which is a core aspect of the class. All the nerfs must be directed to Harbinger...and specifically those elixirs, that elite is bonkers and should be reworked to something less kittenous than the iWin button is now...the rest I don't know, I won't claim to be an expert dev like the vast majority of wannabe says on this forum. About other EoD specs: 1) Willbender is really annoying to face if they run celestial but manageable on most other specs, furthermore is quite weak in PVP when not paired with good players in general, fun but not amazing 2) Untamed is pure trash.....unaltered trash...the worst class design I have ever encountered in 15 years of MMOs, it should be deleted..right now and reworked completely, no if or but....it's just a core ranger with extra fluff ...completely useless as the pet mechanic is still the worst mechanic in thee game ...."your pet is down"...."your pet needs help"..."were you playing dead?"...that's ranger life in wvw since...ever if not using soulbeast 3)Catalyst is already not as strong as before, the dmg nerfs to scepter can be felt, of course the gw2 playerbase would not be satisfied till the weapon is dead and buried as it was before the reworks, the class is still competitive but the player rate has dropped by like 40% now...there is the occasional cele bunker trolling and that's it, people have realized that a good condi burst is enough to bring them down...the most inexperienced ones ofc, still hated but.. I .can bring them down nothing too threatening like before 4)Bladesworn is...whatever, just run the shout build and troll in 1v1 if the enemy is bad...and then get facerolled when +1...so whatever I guess...it's ok for a change of pace when leaving spellbreaker, I rarely see them in wvw 5)Mechanist is again whatever....another potential cele troll build...used few times in samm groups by pugs and that's it..they die quite handily so..whatever 6)Specter...."shrug" 7)Vindicator....jump jump, heal and troll pugs...then you come, apply some condi pressure/burst and gank them...see them rolling...really annoying in small scale when alongside other gimmick support specs, otherwise.....whatever let them have it 8)Virtuoso...the other kitten spec alongside harbinger..like it is with necros, if they lose on PoF spec...they come back with virtuoso, 10s+ distortion into stealth and teleport and rinse and repeat with condi/power burst....needs to have core distortion removed again
  22. So...the OP thinks reaper is bad..and he wins only because he's so good....and the rest so bad.....in 2023 I see more necros roaming than thieves,ranger and mesmers combined .....so to all necros.....sod off.....
  23. That's pretty much it....anything I can't pewpew from safe distance with added mobility , or anything I can't outsustain by switching my brains off...anything like that it's OP and needs to be nerfed
  24. You're the only person in the game that has ever been "neutralized" by projectile denial... Projectile denial didn't stop the renegade meta with 6 renegades out of 10 players in your dear MAT....maybe you can stop talking out of your behind...for once....and btw...GS on ranger is a thing...I dare to say this to the best ranger in the game
  25. No...nobody except those playing it, love renegade, it's the epitome of busted gameplay, and it's more passive than anything currently in use....press pulsing stability utility....jalis elite...and press 1111-5-3, we had 1.5 years of rene meta....hope you enjoyed it,' cause we ain't going back
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