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megilandil.7506

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Everything posted by megilandil.7506

  1. if in his verbal abuse had used terms about race, sexual condition, nationality or againts minoritys they could get a ban of variable lenght, if they only afked there will be no concequences
  2. The name gives the hints to proper fix stealth, its "stealth" no magic invis, and stealth means act with care to not be detected , and that means not superspeed or any abrupt move(aka jumps, ports, charges etc) while in stealth and maybe also a speed pealty to represent the carefull moving, and one more important no entering stealth in line of sight while incombat(well that can be but needing a not short cd skill to make a propper distraction to gain stealth, maybe an elite skill)
  3. so weak than bots are runing a 50% win ratio in gold using mesmer(mirage) My thoery is that Mirages are hated that people focus them. If a bot runs it, it can be a bit unpredictible to nail down, thus some people will be more inclined to focus them, thus leaving caps/points to do so, thus teh rest of the team carries their 50% win rateI can bet his own winrate below 50%, must hurt that bot is better than him (and definitely better than OP). In fact all bots have an absurd amount of games and rating around ~1000lol, around 1000? i have monitorized someones that i encountered staying stable at 1300+ and having peaks above 1450+, and bots run mirage for the high survibability and presion skill chain they have, bots run classes that are efectives using closed skill rotations( the true cancer of any pvp game) and now the top class on it is mirage
  4. so weak than bots are runing a 50% win ratio in gold using mesmer(mirage)
  5. Not only, silver, low-mid gold also, i keep and eye on someones i have encountered and at this point they got already more than 1k games played and also noticed that some are operated by same person after seing that they conect and disconect at the same time several days, this is a problem that longers for more than a year and no solution is provided, when traking very high number of games played is not a dificult task and after is just follow the money to main acount of bot operators and hit they with the big hammer ban. if a player can notice this behaivour devs can also.
  6. why is simple, they never will accept and recognize the error what is stealth mechanic
  7. answer is easy: what are using the bots? i have added to my "friend" list 4 or more players that at this point of season have near 500+ games played(highly suspect of bot) and all are staff mirage
  8. lol, its easy , peopple that want to do lab with some eficience go with max taging low damage builds, and they cant ditch dps in those boses that makes it eternal for them, if a normal equiped squad is losing profit time doing it, imagine one of the no max dmg squad, in old times if lootstick guards vizcount was a piece of cake being permareflectionwall, but now wuard are one of the less eficient clases to farm lab
  9. the 1500 ranged oneshot with stealth on dodge is a mechanic that never had to hapen, it so simple. making this is the most stupid move that they have maked ever
  10. correct answer is that stealth shouldnt break any skill, stealth is not disaparithion or intangibility, its simple "invisivility" any skill should continue its normal casting, if not cancelled, and go in the spot where stealthed toon wass just the moment before stealth
  11. The question is easy, if you share equipment betwen various toons they will look all the same? or via this actualization will be also implemented a way to atach aspect to toon not equipment?, i know that outfits exist and bla bla bla, but much players like to customize their toons and make them something "unique" and outfits are not enouch flexible for this
  12. That are attended bots, few seasons ago ,mid season player with 1500+ games, geting stuck etc, when i sayed in map chat that he is a bot they start speaking and changed to manual drive
  13. Although I agree that Holo sustain is high, this is probably more of an issue on your end in this specific case. passives are needed in this game(or it will end being a first one who hits firts won the combat, and all know what that mean in a game with stealth) but not at that extend that make a afk character hard to kill unless you blow up your cds as if you attack a active player.
  14. Problem is if they can create a only team q (that is a major need) due to population issues, ¿population can sustain diferent gamemodes q with their split solo and team? because adding a new mode and merging in standard mixed q only leads to organized teams prepared for the less popular mode forcing with their 5 votes to spawn the mode map farming people who are queuing solo for the most popular format, that was the major issue with stronhold and that was the major issue with courtyard
  15. im not whinning about mm or new players(system must be as it is to mesure your "skill" because the real measurement of individual skill can only being obtained this way, sometimes you have to carry a bunch of dummies, sometimes you are the one that drag down the team, sometimes you are inly one more and this way is the only form to meassurethe limit of your carring or when you are the dummie) im talking about the "i get top stats... you are a band of noobs that dragged my match" because that is the answer of thief at the end of match after saying them that they are not doing their role job
  16. we holded mid almost 3/4 parts of the time, and yes me and other tried to go for sides when secured but we are not the roamers even duelist are the suport ones(me a FB), that means if they asaulted mid as usually do we have to return because the ones that stayed(or just go chasing for someone that aproaches mid) cant hold it on their own, if only fucking thief leaved a few seconds to +1 us in sides we could holded it great in a 3-1 or 2-2 split whit thief roaming between the owned nodes and ocasionally someone other when overzerged by the other team
  17. You said it all mate, this keeps on happening to me all the time this season, never was so bad like in this season, 75% of the games I do alone, I got 15+ kills, defense, offense and I still lose the game. top stats mean nothing, someone gets it even in a 500-50, few days ago in a match(mid gold) get someone geting top kills, top damage and top defense, and this dude is the main responsible that we lose, he is a thief that stayed all match in the big figths mainly in mid and never roamed to decap or +1 we are obliterated by their thief with probably have very few kills and very few damage but outrotates us maintaining the node count always favorable to theyr team
  18. same, i received also 3 of these but in two batches, first received 2 and after received one while doing nothing
  19. i remember my firts aproach to pvp at the begining of the game, beibg jumped by invisible enemies that paralized you an 100-0 you in a pair of seconds or viewing someone spawning "imfinite" copies and pof you are dead... definitive not newbie friendly... after a few tries i stayed away from pvp almost a pair of years until enteredwith some guildies to mess around in hotjoint
  20. and that makes if you are about +1700 and you q with a mid gold so +1300 that you are put in a game with 1500 or so ,that is not "legit" for the 1500 players willing to compete with equals to be paired againts a 1700+. that is another of the problems /"exploits" (when is done with tanked rating alts aka smurfs)of the duo q
  21. on one hand theres players who say "easy wins"... on the other hand is game developers with facts and data saying premades lost more than they won... Duo Q is easy wins but for real cordinated players with real experience in playing coordinated and bringing sinergetic builds and coms, numbers are made counting all players, and in low ranks are a lot of persons who read the easy win thing and try to get in to that train and bring some random friend without none coordination, none sinergy and none playing together experience, or worse they duoed with some random guy from the previous match that they won EDIT: ¿and if they try for ranked solo ladder the RA thing of gw1? winers stay , losers get disbanded
  22. duo is the thing that stresses mm making that posible, and if this is enought bad puts the two legends in the same team No it does not, since the highest raiting of the duo is taken. So it doesn't matter if you are solo with 1900 raiting, duo with 1900 and 1900 raiting or duo with 1900 and 1100 raiting - it counts in all three cases as 1900 which will lead to the fact that the rest of the team most likely will be filled with golds to reach an equivalent average 1600~ raiting team, depending on the opponent team. Or what was your point?first: f not changed this season, last time a dev said somethiong about said that duo not takes the high rank, takes the average.Second: multiple top spots are ocupied by alts of top players; less "real" top players that can queue at the same timethird: if not much top players queuing at the same moment game have to search players from low platinum, high gold, med gold.... etcfourth: if the two players are in a duo and mm can find or dont want to find a same level duo, the mm will idealy try to put the top duo with the lowest palyers vs the average team, and at this moment it depends on the hard carriing of the top duo vs the average players
  23. duo is the thing that stresses mm making that posible, and if this is enought bad puts the two legends in the same team
  24. no, they dont get theyr rank legitimely, fulling top places makes the mm look further to make matches, if mm looks further more imbalanced matches in their favor they get, duoing with other top one, qdodge posible other top ones and filling all top ranks ensures bad imbalanced matches in their favor
  25. resumen: my class isnt enought OP, i want it more OP
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