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TrollingDemigod.3041

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Everything posted by TrollingDemigod.3041

  1. I still wonder why A-net hasn't made Harbinger elixirs selfish (only Self Effects on Cast) while also adding a trait that would give these additional Effects in Impact Area like condies, corruption, etc. So much stuff on chopping board on WvW balance...
  2. In WvW it's always fun to get "kill 3 enemies" and you roam alone to notice all enemies sit behind walls, run with 5+ ppl or just simply doesn't exist in the open. A-net need to add more possible to do daily quests than it's required, like 6 or 8 so you can actually do them within reasonable time.
  3. It's time to become Ranger main my man. Join us and conquer the world! BTW, has anyone seen Trevor lately? I didn't notice any essays about glorious Ranger, what happened?
  4. Delete condition damage from game?
  5. I think A-net doesn't even know what their classes do at this point in time and whenever they need to balance things they go to snowcrows, some random yt video with highest view count and gw2 wiki to find out what skills do.
  6. Divine punishment for playing Ranger. Nothing to see here. First time experiencing lag on inputs? Wowowo, welcome in GW2.
  7. Game was always cheese though. At the start it was still fairly possible to balance classes properly but A-net decided to yolo and started to gimmick their game even more with removing condi caps because PvE players made wrong life choices and needed to be carried by devs and after that HoT happened and whole game rolled to hell with all the cheese. At this point stop really caring, on top of that bs balance that we have, people are so cowardish these day that the moment you'll fight back with equal cheese bs they run away either to friends or portal, so stupid.
  8. XD Coal tier players wisdom I see. Big damage is fine, big damage with high mobility, kitten load of boons, kitten load of defenses is in fact not fine. You see, there should be something called "cost of opportunity" within class balance in a game if developers care about healthy playerbase, like "if you have big damage, you've weak defenses". I know, for many of you it's an alien concept since you were carried by powercreep far too long. If you think that nothing needs fixes then nice, this game is as good as dead.
  9. I mean, if you use "random bs go" as your balance strategy then what kind of results you expect? A-net doesn't have proper definitions for classes and it's elite specializations in the slightest and even bigger meme is that elite specialization system can't actually properly function with how poorly it's implemented in the game.
  10. You could also, you know, balance classes ? I mean considering all this logical flips I assume you're either Ranger or Teef main. What you wrote here doesn't fix a thing though, busted things are abused for a reason.
  11. What is supposed DH role to be though? That spec was deleted by Firebrand, Willyblender was DH 2.0. Core = what? DH = what? Firebrand = Utility Willyblender = DPS Give DH traps an "activation" button, so they can trigger traps remotely if enemy avoids them. They could either damage/heal/cc/give boons/whatever in larger area but effects would be instant and like 80% of what triggered traps provide in total? Give DH a trait that would "transform" all symbols into traps: Symbol of Energy > It would immobilze foe if he stepped into it, while also reducing it's Endurance bar by 50%, Symbol of Resolution > It would slow enemies and also removed boons, etc. Ofc these "traps" would still benefit from Symbol traits as per protocol. IDK, there are so many kitten possibilities to make stuff Unique compared to each other, but A-net takes such lazy approach that everything is just kitten powercreep. Look at Weaver, it could give us cool new elements like Steam, Plasma, Magma, Frost, Mud, (whatever the kitten would be the name for Air+Earth) by mixing, but nooo, we've got some cheap teef knock-off that is carried by bs...
  12. So stealth was fine for you because you could abuse it as well via this garbage trap rune, but once they've rightfully removed it from game (finally) stealth on other classes became a problem? I'm quite impressed, wow.
  13. Soulbeast busted? Possiblen't. Let's nerf Ele again to make sure my eyes don't deceive me!
  14. I haven't done any of these since I'm busy, but wouldn't that be possible that these mobs are "event" ones that don't drop kitten thus not counting toward that achievement? The same was true in WvW, the veterans that were created by tier upgrade (the patrolling ones) weren't counted toward daily veteran kills as well.
  15. So condi builds get finally removed from game after that bad patch that removed condi caps? Nice. Took far too long.
  16. It's amusing how teefs always jump to defend stealth and refuse any ideas about giving proper balance to this busted mechanic or some proper counter without "rEcOmPeNsAtIoNs". Don't expect any changes though, PvP and WvW will cease to exist after SotO releases.
  17. X D Warrior skills are "average/decent" at best when traited. Ranger skills are "strong" at minimum when traited. The difference widens with Soulbeast, which has one of the most busted utility skills untraited in entire game. Warrior also can be mobile at the cost of it's damage/sustain potential, Ranger with busted Greatsword has more freedom and luxury with second weapon. So on the base you already are stronger than Warrior, but let's add AI pet that can screw over Wars. Teef has also kitten load of evades on top of that, so it's blinds, evades, teleports, stealth and ccs, that's quite a bit of too much in one package (and even block on derpdevil!). The only reason why Warrior is "stronk" is because of conquest that requires you to dance within a circle with enemy, nothing beyond that.
  18. Delete teefs, delete stealth, ban exploiters. Problem solved.
  19. 1. No, just delete teefs from game together with stealth, problem solved. 2. No, teefs has enough mobility without portal, no compensations needed, just skill rework. 3. IF it won't get decapped in meantime or someone will take away claim, otherwise false. Please refrain from posting on forums while drunk, because you start to write some gibberish just like teef mains.
  20. I still wonder how A-net came to conclusion that the class with the highest stealth and mobility in the entire game needed a portal that could be used by other people.
  21. Imagine if you could create a big kitten tornado at targetted location that would gather-up enemies to the center and then flinch them away into atmosphere. That would be "elite skill" as per protocol instead of this weird transform catnip.
  22. Just make self-generated might capped at 10 stacks and the rest 15 can only be obtained from outside sources (other players) thus making it 25 stacks.
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