DanSH.6143 Posted September 24, 2021 Share Posted September 24, 2021 For me the list goes as follows: 1) power rev 2) support core guard 3) scourge (if played with support core guard) 4) valk ranger 5) d/p daredevil 4 Link to comment Share on other sites More sharing options...
Filip.7463 Posted September 24, 2021 Share Posted September 24, 2021 Nec is the most OP because team with more necs has better win chance by default. 5 Link to comment Share on other sites More sharing options...
Pimsley.3681 Posted September 24, 2021 Share Posted September 24, 2021 Necro by all means. Power revs are amazing but the skill floor is a lot higher than necro. Weaver and Holo, of which I both play are definitely at the right place, not OP, just right. Link to comment Share on other sites More sharing options...
Stalima.5490 Posted September 24, 2021 Share Posted September 24, 2021 Whichever one you are not playing at the particular time of asking 3 Link to comment Share on other sites More sharing options...
Crab Fear.1624 Posted September 24, 2021 Share Posted September 24, 2021 6 hours ago, DanSH.6143 said: For me the list goes as follows: 1) power rev 2) support core guard 3) scourge (if played with support core guard) 4) valk ranger 5) d/p daredevil Is this a list of good, or OP? We have different definitions of OP. 1. Weak to condi, not mobile outside a enemy spread. 2. No damage, this is ok for support. 3. Can be focused, choice is damage or support now. 4. The pets that hit 7-8k crits need to be shaved, and all pet cc needs a warning growing red circle. 5. If you say so. 1 Link to comment Share on other sites More sharing options...
Avatar.3568 Posted September 24, 2021 Share Posted September 24, 2021 Nade holo. 1 1 Link to comment Share on other sites More sharing options...
Arken.3725 Posted September 24, 2021 Share Posted September 24, 2021 Easily Necro and Holo, it ain't even close. Everything else feels fair by comparison. Obviously dh is a pain but it's carried by trapper runes which should be removed. Link to comment Share on other sites More sharing options...
mortrialus.3062 Posted September 24, 2021 Share Posted September 24, 2021 Pretty much any flavor of necromancer is too strong, but special mention needs to go out to minionmancer for being both the most braindead and meta. 1 Link to comment Share on other sites More sharing options...
Psycoprophet.8107 Posted September 24, 2021 Share Posted September 24, 2021 (edited) Core necro, scourge and some guard builds are the only builds I've fount to be outliers, if anet reigns those in then the balance wouldn't be to bad in competitive modes. 1 remove stealth on trapper rune, give it a different boon. 2 increaae core shroud degeneration and decrease scourge barrier, decrease necros corruption potential slightly. There's a few things that could be nerfed on core necro and scourge but nerfing one aspect at a time and seeing where the build sits is better than nerfing multiple things and making them unplayable which is never the good route, except for MM necro builds as those should always be a sub optimal option in competitive modes. Edited September 24, 2021 by Psycoprophet.8107 Link to comment Share on other sites More sharing options...
eyelogix.1654 Posted September 24, 2021 Share Posted September 24, 2021 DH is annoying af, and i agree trapper rune should be removed/either fixed with another buff. Minionmancer still needs a nerf tbh. 1 Link to comment Share on other sites More sharing options...
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