ixon.2496 Posted February 28, 2022 Share Posted February 28, 2022 (edited) Invigorating Precision: The percentage of life-stealing from critical strikes has been reduced. Previously thieves gained 10% of the critical-hit damage plus an additional 10% with fury. Now they gain 4% of the critical-hit damage plus an additional 2% with fury. PvP Splits Smoke Screen: Reduced field duration from 7 seconds to 4 seconds in PvP only. Hide in Shadows: Increased cooldown from 30 seconds to 40 seconds in PvP only. Blinding Powder: Increased cooldown from 40 seconds to 50 seconds in PvP only. Shadow's Rejuvenation: Reduced base healing from 219 to 158 in PvP only. Edited February 28, 2022 by ixon.2496 1 1 9 Link to comment Share on other sites More sharing options...
knyy.6427 Posted February 28, 2022 Share Posted February 28, 2022 So I understand this nerf correct? From 20% to 6%? That’s absolutely huge. 4 Link to comment Share on other sites More sharing options...
UNOwen.7132 Posted February 28, 2022 Share Posted February 28, 2022 The PvP nerfs are bad, but we already knew that. But the Invigorating Precision nerf? What? That trait wasnt good anywhere ,why would you make it completely unusable? At least replace it if you dont want thieves to use it, rather than just going "well, thief now has only 2 grandmasters in critical strikes". 9 1 2 Link to comment Share on other sites More sharing options...
Tails.9372 Posted February 28, 2022 Share Posted February 28, 2022 9 minutes ago, ixon.2496 said: Invigorating Precision: The percentage of life-stealing from critical strikes has been reduced. Previously thieves gained 10% of the critical-hit damage plus an additional 10% with fury. Now they gain 4% of the critical-hit damage plus an additional 2% with fury. That nerf was really uncalled for, IP was already only used for QoL in OW content and as "training wheels" for newer players going into more demanding content. The last time they changed this trait was a buff which I felt was alredy rather uncalled for but this one is just dumb and really makes it look like that the devs. change things on a whim. 4 2 1 Link to comment Share on other sites More sharing options...
Doggie.3184 Posted February 28, 2022 Share Posted February 28, 2022 Nerf healing for base Thief and every elite spec to make healing more focused on Specter, even though it can't target itself for heals. I mean it's pretty expected. 1 Link to comment Share on other sites More sharing options...
UNOwen.7132 Posted February 28, 2022 Share Posted February 28, 2022 Oh it gets worse. See, they nerfed healing for everyone. But thief not only got the biggest reduction (less than a third of its old value , when everyone else was at most nerfed by 50%), but they are also the only class whose reduction doesnt apply to just PvE. Anet hates thief. 3 2 Link to comment Share on other sites More sharing options...
Zacchary.6183 Posted February 28, 2022 Share Posted February 28, 2022 5 minutes ago, Doggie.3184 said: Nerf healing for base Thief and every elite spec to make healing more focused on Specter, even though it can't target itself for heals. I mean it's pretty expected. Its AoE heals affects itself. 1 1 1 Link to comment Share on other sites More sharing options...
ASP.8093 Posted February 28, 2022 Share Posted February 28, 2022 11 minutes ago, UNOwen.7132 said: The PvP nerfs are bad, but we already knew that. But the Invigorating Precision nerf? What? That trait wasnt good anywhere ,why would you make it completely unusable? At least replace it if you dont want thieves to use it, rather than just going "well, thief now has only 2 grandmasters in critical strikes". It's great in a lot of contexts, just not in a way that breaks anything. (It's relatively weak in WvW/SPvP and good self-sustain isn't a problem in PvE since most challenging stuff is more about giant hits that take out most of your health pool than just being able to outlast chip damage. And IP still leans towards a "high risk" playstyle since you want to max out crits and damage, as opposed to other classes which go Cele/Trailblazer.) 2 Link to comment Share on other sites More sharing options...
ixon.2496 Posted February 28, 2022 Author Share Posted February 28, 2022 100% this was done to nerf potential Spectre self sustain. Again fudging core to balance elite specs. 14 1 1 1 Link to comment Share on other sites More sharing options...
Tails.9372 Posted February 28, 2022 Share Posted February 28, 2022 (edited) 21 minutes ago, Doggie.3184 said: Nerf healing for base Thief and every elite spec to make healing more focused on Specter, even though it can't target itself for heals. I mean it's pretty expected. No it wasn't because these things don't compete with each other for the same spot. Usually they at least go for things that fall into the same niche when they "nerf old stuff to make the new things look more appealing by comparison". 15 minutes ago, UNOwen.7132 said: Oh it gets worse. See, they nerfed healing for everyone. Yeah, GG A-Net really played themselves here. They wanted more players to go into their more difficult content but going after "training wheel" type effects will just make this content even more unaccessible for the average player. 5 minutes ago, ixon.2496 said: 100% this was done to nerf potential Spectre self sustain. That wouldn't make any sense, CS is among the last things most people would run on specter. Edited February 28, 2022 by Tails.9372 1 1 Link to comment Share on other sites More sharing options...
Jumpel.3972 Posted February 28, 2022 Share Posted February 28, 2022 22 minutes ago, knyy.6427 said: So I understand this nerf correct? From 20% to 6%? That’s absolutely huge. I belive they nerf it to be in line with other same trait (like the one on bladesworn) 1 2 1 Link to comment Share on other sites More sharing options...
ixon.2496 Posted February 28, 2022 Author Share Posted February 28, 2022 (edited) 10 hours ago, Tails.9372 said: That wouldn't make any sense, CS is among the last things most people would run on specter. Power Spectre i could see it. 20% heal on the channelled sc/p crit Edited March 1, 2022 by ixon.2496 2 Link to comment Share on other sites More sharing options...
Zacchary.6183 Posted February 28, 2022 Share Posted February 28, 2022 Holy hell, people. You have plenty of self sustain as a specter. https://wiki.guildwars2.com/wiki/Enter_Shadow_Shroud (shadow force caps at 150% of your max HP, extra HP bar) https://wiki.guildwars2.com/wiki/Siphon (25% shadow force) https://wiki.guildwars2.com/wiki/Traversing_Dusk (large shadow force gain) https://wiki.guildwars2.com/wiki/Consume_Shadows (75% of your HP at max shadow force) 1 1 5 Link to comment Share on other sites More sharing options...
Curennos.9307 Posted February 28, 2022 Share Posted February 28, 2022 Kinda pissed about this change. Haven't seen any complaints about Invigorating Precision nor even mention from the devs about them seeing any issues with it on their end (idk, metrics? Maybe too many people are using it?). Meeeeeeeh >:I 3 2 1 Link to comment Share on other sites More sharing options...
Sparrow.5936 Posted February 28, 2022 Share Posted February 28, 2022 WHAT THE ACTUAL F*** 2 1 Link to comment Share on other sites More sharing options...
Sparrow.5936 Posted February 28, 2022 Share Posted February 28, 2022 17 minutes ago, Zacchary.6183 said: Holy hell, people. You have plenty of self sustain as a specter. https://wiki.guildwars2.com/wiki/Enter_Shadow_Shroud (shadow force caps at 150% of your max HP, extra HP bar) https://wiki.guildwars2.com/wiki/Siphon (25% shadow force) https://wiki.guildwars2.com/wiki/Traversing_Dusk (large shadow force gain) https://wiki.guildwars2.com/wiki/Consume_Shadows (75% of your HP at max shadow force) What if I don't want to play as Spectre ???? You hurt my brain just now 2 2 Link to comment Share on other sites More sharing options...
Zacchary.6183 Posted February 28, 2022 Share Posted February 28, 2022 Just now, Sparrow.5936 said: What if I don't want to play as Spectre ???? You hurt my brain just now Then don't. 1 1 8 Link to comment Share on other sites More sharing options...
Nomad.4301 Posted February 28, 2022 Share Posted February 28, 2022 Well RIP my open world Pistol/Pistol sustain build, guess that's what they were targeting because that's the only legitimate use for this trait (open world QOL), just more proof that not a single dev plays thief. 🙃 4 2 1 3 Link to comment Share on other sites More sharing options...
Sparrow.5936 Posted February 28, 2022 Share Posted February 28, 2022 Just now, Zacchary.6183 said: Then don't. I won't but don't tell me that in order to have good sustain, I should just play Spectre.. GTFO 10 2 2 Link to comment Share on other sites More sharing options...
Zacchary.6183 Posted February 28, 2022 Share Posted February 28, 2022 (edited) 2 minutes ago, Sparrow.5936 said: I won't but don't tell me that in order to have good sustain, I should just play Spectre.. GTFO Then I suggest you practice with a different type of build, maybe power interrupt. Edit: And sigil of draining. Edited February 28, 2022 by Zacchary.6183 1 2 4 Link to comment Share on other sites More sharing options...
Teratus.2859 Posted February 28, 2022 Share Posted February 28, 2022 I had only one thief build I enjoyed playing and this is going to hurt it. Probably not that significantly but enough to annoy me for sure. 1 1 Link to comment Share on other sites More sharing options...
Sparrow.5936 Posted February 28, 2022 Share Posted February 28, 2022 7 minutes ago, Zacchary.6183 said: Then I suggest you practice with a different type of build, maybe power interrupt. Edit: And sigil of draining. I suggest you don't make a build diversity nerf/problem out to be a git gud issue . I also suggest not being a smug annoyance to converse with. 7 3 1 Link to comment Share on other sites More sharing options...
Nomad.4301 Posted February 28, 2022 Share Posted February 28, 2022 (edited) I do really wish Anet would just replace traits like this instead of nerfing them into uselessness, this is how we ended up having probably the least build variety of any profession, hell our entire acrobatics line is still mostly unusable thanks to nerfs it received 2+ years ago (hello 300s CD traits), each time they "smiter's boon" a trait or skill like this it just narrows build variety even further, now the only trait anyone will ever run in CS is No Quarter, as if this wasn't already run in 90% of CS builds anyways, now it'll just be 100%. Edited February 28, 2022 by Nomad.4301 typos 3 Link to comment Share on other sites More sharing options...
Zacchary.6183 Posted February 28, 2022 Share Posted February 28, 2022 Just now, Sparrow.5936 said: I suggest you don't make a build diversity nerf/problem out to be a git gud issue . I also suggest not being a smug annoyance to converse with. I do what I want. But I am not going to uselessly blow up all over the place because I am completely fine and capable of adapting, unlike half this community. If you really want to be that stubborn, then take all that energy you're wasting and push for buffs to other parts of the profession. 2 6 1 Link to comment Share on other sites More sharing options...
Psycoprophet.8107 Posted February 28, 2022 Share Posted February 28, 2022 (edited) These devs legit shouldn't be balancing a mmo, the are so bad it. This games future is so bright with these devs at the helm. Well another trait taken outa rotation lowering build diversity even more haha, these devs still being employed is a miracle. Edited February 28, 2022 by Psycoprophet.8107 8 1 1 Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now