Ezrael.6859 Posted March 26, 2022 Share Posted March 26, 2022 Back when the game originally launched and combat was a lot slower paced, ranged options were far more limited, evades and invulnerability far rarer and mobility in general far less available than it is now; the Guardian was originally in a decent place, in PvE also as mobs are dumb and stand still, in sPvP the symbols almost cover a capture point, in WvW they could see decent use against zergs, but poor use in roaming / small group skirmishes. Back in 2012-Oct 2015 this was generally ok, until the first expansion and the style of the game and combat started to shift towards range, mobility & evades. Symbols should receive two updates to make them more competitive within the current faster-paced, mobile combat GW2 has, across sPvP, WvW and PvE. The game is less static now, enemies don't stand around in small 180 radius circles for 5 seconds. Guardians also don't want to stand around inside their symbols for 5 seconds to receive the basic boons they provide while enemies shred you from range. The damage Guardian has long suffered from this backloaded damage mechanic with Symbols on all weapons, they perform well in most of PvE or against target golems so the ArcDPS crew thinks they are ok; but they are extremely poor in sPvP and WvW skirmishing / roaming while other professions get more of their damage available right away in the initial attack. Damage - All symbols should change to a 2 second duration (down from 4) so that damage is delivered across 3 hits rather than 5, taking 3 seconds total rather than 5. The symbols now deliver 33% of their total damage per hit rather than 20%. Cooldown timers stay the same so overall DPS stays the same, it simply improves the ability to land more of the damage in a shorter space of time in modern and more realistic GW2 gameplay. Symbol of Protection would change to a 1s duration (down from 3s) so that all the damage is split 50/50 between the initial hit and the 1s symbol. Boons - All symbols should apply their full boon duration / potency when the symbol first touches an ally, but no longer re-apply the boon to any ally that remains inside. Blades - 7.5s Fury / Faith - 5s Regeneration / Protection - 3s Protection / Punishment - 5x 5s Might / Swiftness - 16s Swiftness / Resolution - 5s Resolution / Energy - 15s Vigor / Vengeance - 7.5s Fury. Symbol of Swiftness is especially necessary, the idea of receiving 4s of Swiftness per tick, so if you want the full duration you need to stand still inside the symbol for 5s waiting for all the Swiftness to stack up is hilarious. Writ of Persistence would be updated to increase symbol durations by 1s only, a similar damage increase to now (20% damage per hit for 5 or 7 hits vs 33% damage per hit for 3 or 4 hits) - Actually a slight overall damage decrease so this trait might need a little +% strike damage modifier added to compensate. 11 2 Link to comment Share on other sites More sharing options...
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