Donaven.9674 Posted April 9, 2022 Share Posted April 9, 2022 I'm still a relatively new player. I don't know if my account publicly shows the information - I did purchase GW2 when it came out, but I didn't start playing it daily until several months ago. Anyways, I generally play a celestial firebrand as my "main". I enjoy running Red BL, especially when playing solo, but my firebrand struggles with the fire shrines since the mobs are immune to so much of my damage. Are there any tricks that firebrands can use to make the fire shrines easier? I typically run axe/torch and scepter/shield. Link to comment Share on other sites More sharing options...
Strider Pj.2193 Posted April 9, 2022 Share Posted April 9, 2022 14 minutes ago, Donaven.9674 said: I'm still a relatively new player. I don't know if my account publicly shows the information - I did purchase GW2 when it came out, but I didn't start playing it daily until several months ago. Anyways, I generally play a celestial firebrand as my "main". I enjoy running Red BL, especially when playing solo, but my firebrand struggles with the fire shrines since the mobs are immune to so much of my damage. Are there any tricks that firebrands can use to make the fire shrines easier? I typically run axe/torch and scepter/shield. Avoid the fire shrines…. Or bring a friend. Another option if you have access to dragon hunter is to have a secondary build that doesn’t rely on burn damage. Maybe with Maurader stats.. the swap back to continue. With the build templates it’s easier. Likely others will have more options for you, build wise, but generally, find trait lines and options for damage that doesn’t involve burning.. (My ele struggles with them as well) Link to comment Share on other sites More sharing options...
Dawdler.8521 Posted April 9, 2022 Share Posted April 9, 2022 Build template, swap in 1s before engage and then again when done. A cele fb should have enough power damage for shrines though. Only the AoE dumped every 20s or so hurt, easy to avoid. 2 Link to comment Share on other sites More sharing options...
SoftFootpaws.9134 Posted April 9, 2022 Share Posted April 9, 2022 (edited) Run full Celestial or Grieving+Cele instead of something like Dire. Its a good idea anyway as sometimes you'll come up against players with infinite cleanses, like Shout Ele/Necro/Warr with Trooper runes. Your armor and weapons are half your stats, and trinkets are the other half. Celestial trinkets also make it very easy to reach 100% Burning duration, which you should always be doing if you're running a Burn Guard (Firebrand or otherwise) anyway or you're effectively playing at half damage since burn ticks don't last very long at their base durations. Edited April 9, 2022 by Hannelore.8153 Link to comment Share on other sites More sharing options...
Infusion.7149 Posted April 9, 2022 Share Posted April 9, 2022 (edited) Why are you playing firebrand DPS in WvW? If you're running around you probably want to play some sort of hybrid (cele is common) or power build anyway : celestial that you have specced still has power damage. Edited April 9, 2022 by Infusion.7149 1 Link to comment Share on other sites More sharing options...
ArchonWing.9480 Posted April 9, 2022 Share Posted April 9, 2022 (edited) Run 3-3-3 in radiance instead of 3-2-1 to get might instead of extra burn damage. Or run a might sigil/food. You can swap traits easily but it's not like you're clearing fire shrines all the time. Although said build has no sustain in wvw due to the heal skill healing for like nothing. And with the nerf to the heal again, you pretty much need valor to sustain in a solo scenario. I think this build is the best idea but it is more of a sustain thing. Edited April 9, 2022 by ArchonWing.9480 Link to comment Share on other sites More sharing options...
Hogwarts Zebra.8597 Posted April 10, 2022 Share Posted April 10, 2022 7 hours ago, ArchonWing.9480 said: Run 3-3-3 in radiance instead of 3-2-1 to get might instead of extra burn damage. Or run a might sigil/food. You can swap traits easily but it's not like you're clearing fire shrines all the time. Although said build has no sustain in wvw due to the heal skill healing for like nothing. And with the nerf to the heal again, you pretty much need valor to sustain in a solo scenario. I think this build is the best idea but it is more of a sustain thing. oof unfortunately that build is no longer viable since EOD patch. FB simply no longer works for wvw roaming, u can only play it in pve/zergs now 😞 Link to comment Share on other sites More sharing options...
kamikharzeeh.8016 Posted April 12, 2022 Share Posted April 12, 2022 i mean he only wants to burst down some guards lmfao use a greatsword and sword focus maybe? simply stuff that hasn't BURN dmg - the fire shrine guards are immune to burn. thats all the magic. Link to comment Share on other sites More sharing options...
Bristingr.5034 Posted April 12, 2022 Share Posted April 12, 2022 On 4/9/2022 at 7:40 AM, Donaven.9674 said: I'm still a relatively new player. I don't know if my account publicly shows the information - I did purchase GW2 when it came out, but I didn't start playing it daily until several months ago. Anyways, I generally play a celestial firebrand as my "main". I enjoy running Red BL, especially when playing solo, but my firebrand struggles with the fire shrines since the mobs are immune to so much of my damage. Are there any tricks that firebrands can use to make the fire shrines easier? I typically run axe/torch and scepter/shield. You're not alone. Fire Shrines are an Ele's worst nightmare as we have to resort to our other elements and push for Bleeding Damage as our Fire Element is basically useless against them. Link to comment Share on other sites More sharing options...
ArchonWing.9480 Posted April 12, 2022 Share Posted April 12, 2022 (edited) Well, it's a bit annoying that immunities are so rare. There's basically.... immune to fire, poison, and blind. You'll never see like immune to confusion or w/e so most people don't have to do deal with this. And they don't make anything immune to direct damage. Incidentally flamethrower doesn't have much of a problem with this because it's mostly power damage. Makes total sense! Edited April 12, 2022 by ArchonWing.9480 1 Link to comment Share on other sites More sharing options...
Dagger.2035 Posted April 14, 2022 Share Posted April 14, 2022 It seems like Celestial should work if you can get 25 might. Are you currently using Sigil of Strength? Link to comment Share on other sites More sharing options...
Dagger.2035 Posted April 14, 2022 Share Posted April 14, 2022 (edited) Also, not knowing how new you are… Don’t attack camps and shrines without grouping up the NPCs first. Find a nearby object which you can use to break the AI's line of sight. When they can no longer hit you they will walk right up to you. The shrine itself should work. Also, maybe use you shield’s bubble to block projectiles while you set it up. Edited April 14, 2022 by Dagger.2035 Link to comment Share on other sites More sharing options...
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