Brodix.5214 Posted August 31, 2022 Share Posted August 31, 2022 mabye is stupid question, but i need to know, why in Guild Wars 2 we dont have Greataxe? we have : sword - greatsword , staff - scepter , pistol - rifle and why spear is only underwater? 3 2 2 Link to comment Share on other sites More sharing options...
Gibson.4036 Posted August 31, 2022 Share Posted August 31, 2022 Which professions would you see using great axe? And what function would it serve that the other weapons don’t? 4 2 Link to comment Share on other sites More sharing options...
Brodix.5214 Posted August 31, 2022 Author Share Posted August 31, 2022 I dont think about it, to by honest iam not game creator or something just asking, for me is cool to use greataxe. If you asking about function for great axe, dps ? or on thief heal ? for example i was very suprise when i start playing GW2 greatsword on mesmer is range weapon. 3 2 Link to comment Share on other sites More sharing options...
Gibson.4036 Posted August 31, 2022 Share Posted August 31, 2022 11 minutes ago, Brodix.5214 said: I dont think about it, to by honest iam not game creator or something just asking, for me is cool to use greataxe. If you asking about function for great axe, dps ? or on thief heal ? Yeah, greataxe would be nice purely for cosmetic fantasy. The way GW2 is designed, though, with our first five skills tied to weapons, they’re tied into game design. So a new weapon type also needs a niche to fill. In addition, so far ArenaNet adds new weapons to professions by designing a new elite spec for that profession. If they stick with that, not only would great axe need a niche, there’d need to be a whole new version of thief, say, that uses it. You’ll find posts in the profession forums where people lay out thoughts on new specs, and one of the first things they do is identify the new weapon it will provide. Thief just got scepter as their heal-ish weapon for Specter. Though it’s got a single target, barrier focus. So maybe a more AoE heal spec with great axe? A slow, high damage, bruiser thief spec might fit great axe better, but it’s hard for me to see that as thief. 20 minutes ago, Brodix.5214 said: for example i was very suprise when i start playing GW2 greatsword on mesmer is range weapon. Yeah, I think that was ANet having fun designing against expectation. 1 2 Link to comment Share on other sites More sharing options...
Brodix.5214 Posted August 31, 2022 Author Share Posted August 31, 2022 For me more Weapon, more builds is just more fun because of more way to play like you like. For example power vitruosso have Two builds, why other specs don't have it? I love GS, on virtuosso is my favorite builds. 3 2 Link to comment Share on other sites More sharing options...
Mungrul.9358 Posted August 31, 2022 Share Posted August 31, 2022 Unfortunately, due to the way the game's designed, making a new weapon at this point in its life would take an enormous amount of work. You'd need to decide the professions it would work for as a baseline, whether an elite spec unlocks it, what traits should affect it, what animations it would have (and most weapons, while not necessarily having unique animations per profession, certainly have animations unique to themselves), and 5 skills per profession you give it to, as well as the various burst skills it would need to be given on Warrior. Interestingly, in the case of great axes in particular, there is at least one skin for Hammer that makes it look like a great axe. So that's your best option really 😄 2 1 2 Link to comment Share on other sites More sharing options...
Brodix.5214 Posted August 31, 2022 Author Share Posted August 31, 2022 How sad. i hope steam lanuch goona help to open doors to improvement game in various aspects for example, new types of weapons 🙂 1 4 Link to comment Share on other sites More sharing options...
kharmin.7683 Posted August 31, 2022 Share Posted August 31, 2022 Not sure why anyone would have such an expectation just because the game was made available on Steam. 1 2 2 Link to comment Share on other sites More sharing options...
Brodix.5214 Posted August 31, 2022 Author Share Posted August 31, 2022 i just want to by optimistic. 2 2 Link to comment Share on other sites More sharing options...
Ashen.2907 Posted August 31, 2022 Share Posted August 31, 2022 1 hour ago, kharmin.7683 said: Not sure why anyone would have such an expectation just because the game was made available on Steam. There is a difference between an expectation and a hope. 1 Link to comment Share on other sites More sharing options...
Ashen.2907 Posted August 31, 2022 Share Posted August 31, 2022 I would love to see polearms added, even if they primarily used current spear and trident skins. 1 Link to comment Share on other sites More sharing options...
Randulf.7614 Posted August 31, 2022 Share Posted August 31, 2022 I would also love to see underwater weapons utilised as land weapons. To answer the op though, weapons aren’t always used as traditionally expected. They’re often used to channel skills and magic rather than just straight fighting. Given we have a large range of melee options to cover traditional swinging attacks or as chandlers, I’m not sure how greataxe would improve on it. Im not against new weapons, but they need to achieve something that the existing options could not be adapted to do. We’ve already seen the staff act as a traditional wizard tool and as a fighting stave. I’m not sure a greataxe could fulfil a purpose a great sword or one handed axe could not. I think it’s more likely to see greataxe skins for the greatsword in the same way scythes became skins for the staff. 1 Link to comment Share on other sites More sharing options...
Diak Atoli.2085 Posted August 31, 2022 Share Posted August 31, 2022 18 minutes ago, Randulf.7614 said: I would also love to see underwater weapons utilised as land weapons. To answer the op though, weapons aren’t always used as traditionally expected. They’re often used to channel skills and magic rather than just straight fighting. Given we have a large range of melee options to cover traditional swinging attacks or as chandlers, I’m not sure how greataxe would improve on it. Im not against new weapons, but they need to achieve something that the existing options could not be adapted to do. We’ve already seen the staff act as a traditional wizard tool and as a fighting stave. I’m not sure a greataxe could fulfil a purpose a great sword or one handed axe could not. I think it’s more likely to see greataxe skins for the greatsword in the same way scythes became skins for the staff. Bouncing off your last point, doesn't the Exordium legendary greatsword turn into a greataxe for some animations? Link to comment Share on other sites More sharing options...
Randulf.7614 Posted August 31, 2022 Share Posted August 31, 2022 31 minutes ago, Diak Atoli.2085 said: Bouncing off your last point, doesn't the Exordium legendary greatsword turn into a greataxe for some animations? Not a clue. Cool if it does Link to comment Share on other sites More sharing options...
PinkTacoLover.7603 Posted August 31, 2022 Share Posted August 31, 2022 We need a whip >.</~~~ಥ_ಥ 1 2 Link to comment Share on other sites More sharing options...
Mungrul.9358 Posted August 31, 2022 Share Posted August 31, 2022 1 hour ago, Diak Atoli.2085 said: Bouncing off your last point, doesn't the Exordium legendary greatsword turn into a greataxe for some animations? Ranger's closer, Swoop, does. It's a little fast to catch, but it looks like a great axe: Link to comment Share on other sites More sharing options...
Freya.9075 Posted August 31, 2022 Share Posted August 31, 2022 6 minutes ago, PinkTacoLover.7603 said: We need a whip >.</~~~ಥ_ಥ We have a few options for it. https://wiki.guildwars2.com/wiki/Merciless_Focus_Skin https://wiki.guildwars2.com/wiki/Chain-Whip_Sword_Skin maybe some more too, but these are the ones I remember 1 Link to comment Share on other sites More sharing options...
Doggie.3184 Posted August 31, 2022 Share Posted August 31, 2022 (edited) My dream is still for all land weapons to also be useable in water the same way with just their animations tweaked, and all underwater weapons to be useable on land. If I can kill Super Mutants in Fallout with a Harpoon Gun on land then it's not too outlandish for a magical fantasy world. And a lot of spears are too awesome looking to be water only. Edited August 31, 2022 by Doggie.3184 2 1 Link to comment Share on other sites More sharing options...
Xanadrine.4352 Posted August 31, 2022 Share Posted August 31, 2022 I think i would rather swing a greataxe than a hammer. greataxe would be a lot of cleave damage and a bit faster, i can see a warrior using it even a guardian and rev, ele, and to me a greataxe would be great on an untamed, better thematically than a hammer. 1 1 Link to comment Share on other sites More sharing options...
sokeenoppa.5384 Posted September 1, 2022 Share Posted September 1, 2022 New weapons would be a welcome addition tbh. I would say 3 new weapons, that way you could split the new weapons in a way that every class gets a new weapon but not same weapon for every class. I do understand that the amount of skins anet has to make for new weapons is huge tho, thats alot of work. Link to comment Share on other sites More sharing options...
PzTnT.7198 Posted September 1, 2022 Share Posted September 1, 2022 I could see them adding a couple of new weapons with some expansion and make them exclusive to whatever elite specs are added with that expansion. That would after all be a similar amount of work as designing an existing weapon with all new skills etc. 1 Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now