jul.7602 Posted October 4, 2022 Share Posted October 4, 2022 (edited) Just when you thought things were getting better, Anet disappoints. Infinite dodgerolling vindicator with perma barrier, heals and condi removal is going to be even more kitten than minstrel scrapper ever was. Hail the boonballs. https://www.twitch.tv/videos/1609407088?t=00h06m07s Edited October 4, 2022 by jul.7602 1 1 7 2 Link to comment Share on other sites More sharing options...
Rider.6024 Posted October 4, 2022 Share Posted October 4, 2022 Do we know if this is caused by a bug or just an oversight by devs? hopefully a quick fix is in order Link to comment Share on other sites More sharing options...
Xenesis.6389 Posted October 4, 2022 Share Posted October 4, 2022 1 minute ago, Rider.6024 said: hopefully a quick fix 🤣 1 1 5 Link to comment Share on other sites More sharing options...
Nomad.4301 Posted October 4, 2022 Share Posted October 4, 2022 18 minutes ago, Rider.6024 said: Do we know if this is caused by a bug or just an oversight by devs? This is caused by the trait "Reaver's Curse" Which gives 5 Endurance per target hit with your dodge, since the heal dodge only affects allies, you get 25 endurance back when hitting 4 other allies, which when combined with vigor/endurance food means that in-effect you can chain dodges nearly infinitely as long as you're in a zerg. 2 Link to comment Share on other sites More sharing options...
soul.9651 Posted October 4, 2022 Share Posted October 4, 2022 What a patch: ton of bugs, op specs got buffs instead of nerfs, infinite vindicator dodges, some extra balls at black citadel aswell what a time to be online 1 1 2 1 Link to comment Share on other sites More sharing options...
Aeolus.3615 Posted October 4, 2022 Share Posted October 4, 2022 (edited) 32 minutes ago, Rider.6024 said: Do we know if this is caused by a bug or just an oversight by devs? hopefully a quick fix is in order It is a working as intended from the devs. This is sometime that some players already were especting 😉 Edited October 4, 2022 by Aeolus.3615 Link to comment Share on other sites More sharing options...
soul.9651 Posted October 4, 2022 Share Posted October 4, 2022 (edited) 5 minutes ago, Aeolus.3615 said: It is a working as intended from the devs. This is sometime that some players already were especting 😉 Wait what was the phrase by one dev in the leaks, "we will let the players figure it out"? I mean it had a different context but at the same time it fits here way too well at this point Edited October 4, 2022 by soul.9651 1 Link to comment Share on other sites More sharing options...
Aeolus.3615 Posted October 4, 2022 Share Posted October 4, 2022 (edited) 27 minutes ago, soul.9651 said: Wait what was the phrase by one dev in the leaks, "we will let the players figure it out"? I mean it had a different context but at the same time it fits here way too well at this point Vindicator has perma leap spam with the right build, it is stupid knowing it is intented..... PS: Vindicator leap can still be interrupted 😉 still need stability and resolution while leaping. P.2 2 vindicators trooling like 10-15 magumas 😛 for several minutes with perma leaps xD.. i got my fingers tired....atm Edited October 4, 2022 by Aeolus.3615 Link to comment Share on other sites More sharing options...
soul.9651 Posted October 4, 2022 Share Posted October 4, 2022 (edited) 26 minutes ago, Aeolus.3615 said: Vindicator has perma leap spam with the right build, it is stupid knowing it is intented..... PS: Vindicator leap can still be interrupted 😉 still need stability and resolution while leaping. What i mean is that i agree its dumb xd.. but also it doesnt seem that they test anything before they make any changes Edited October 4, 2022 by soul.9651 2 Link to comment Share on other sites More sharing options...
UncreativeGreen.2019 Posted October 4, 2022 Share Posted October 4, 2022 25 minutes ago, Aeolus.3615 said: P.2 2 vindicators trooling like 10-15 magumas 😛 for several minutes with perma leaps xD.. i got my fingers tired....atm That was probably me and my friend if it was just outside OW. I wanted to see how abusable it is before it (I hope to god soon) gets nerfed. Was definitely a good laugh. Link to comment Share on other sites More sharing options...
mysticozzy.3589 Posted October 4, 2022 Share Posted October 4, 2022 them OW ppl was whining so i came with my vindi to help em and killed u 3 that was there 😛 its so stupid 1 Link to comment Share on other sites More sharing options...
Aeolus.3615 Posted October 4, 2022 Share Posted October 4, 2022 (edited) 20 minutes ago, mysticozzy.3589 said: them OW ppl was whining so i came with my vindi to help em and killed u 3 that was there 😛 its so stupid 😛 i joined later was one of them IDK what devs were reading rather than read what skill do before they change them..... note that my build had nothing to boost the leap spam besides shiro and vindicator f2 i dont even use boon duration. Its like a 1st april patch.... this kinda of changes is why i cant trust gw2 devs to a decent'ish pvp game balance. EDIT: just noticed had ventari trait to remove condi from ally and the other one that gives endurance on condi removal. Edited October 4, 2022 by Aeolus.3615 Link to comment Share on other sites More sharing options...
arthurlient.1572 Posted October 4, 2022 Share Posted October 4, 2022 this is what devs do when ppl dont buy enough EoD expansions 😉 next step will be flying willbenders btw. 1 4 Link to comment Share on other sites More sharing options...
Virdo.1540 Posted October 4, 2022 Share Posted October 4, 2022 Dont forget, you can still stunn the vindi dodge. Its still as buggy garbo as before Link to comment Share on other sites More sharing options...
YTKafka.4681 Posted October 4, 2022 Share Posted October 4, 2022 (edited) 56 minutes ago, Virdo.1540 said: Dont forget, you can still stunn the vindi dodge. Its still as buggy garbo as before That being said Vindi has the ability to dodge in place so lines, statics, baby cages don't stop them but they do slow them down. They can also outlast the CC by standing still and spamming both their dodges and double block. Edit: And then the dodge they get on their utility skill... and then their projectile block which lasts 50 seconds and then their sigils... and then their group stunbreak... and then... Edited October 4, 2022 by YTKafka.4681 1 Link to comment Share on other sites More sharing options...
LordHT.8297 Posted October 5, 2022 Share Posted October 5, 2022 meanwhile the berserker is now worse than ever! 2 Link to comment Share on other sites More sharing options...
roederich.2716 Posted October 5, 2022 Share Posted October 5, 2022 (edited) i think the guy who made the mechanist designed the vindicator as well. a clear result of all the trainee on the job who are by now in the company. so done with that... Lawd A Mercy Edited October 5, 2022 by roederich.2716 1 2 1 Link to comment Share on other sites More sharing options...
Mima.2756 Posted October 5, 2022 Share Posted October 5, 2022 14 hours ago, jul.7602 said: Just when you thought things were getting better, Anet disappoints. Infinite dodgerolling vindicator with perma barrier, heals and condi removal is going to be even more kitten than minstrel scrapper ever was. Hail the boonballs. https://www.twitch.tv/videos/1609407088?t=00h06m07s I still would like to see it in a decent fight situation, against proper opponents & not bots :d Link to comment Share on other sites More sharing options...
jaif.3518 Posted October 5, 2022 Share Posted October 5, 2022 Clearing condis can give back endurance as well, so you dont need to hit your blob's center of mass each time. You do need resistance and stab, but that's nit hard. All before you choose to press a skill. 🙂 1 Link to comment Share on other sites More sharing options...
Strider Pj.2193 Posted October 5, 2022 Share Posted October 5, 2022 (edited) 15 hours ago, Rider.6024 said: hopefully a quick fix is in order You’re new here right? Edited October 5, 2022 by Strider Pj.2193 Link to comment Share on other sites More sharing options...
Zaret.1450 Posted October 5, 2022 Share Posted October 5, 2022 the easiest solution and for me the best would be to change the endurance gain traits, right now they just make viable those perma dodge or memedodge builds, and with those traits out of the way we could get better aliance traits for vindi Link to comment Share on other sites More sharing options...
Zepoolpe.9217 Posted October 5, 2022 Share Posted October 5, 2022 17 hours ago, Rider.6024 said: Do we know if this is caused by a bug or just an oversight by devs? Let's go with "oversight"... (which is a nice way of saying "slopiness", which in turn is a nice way of calling what it really is) Link to comment Share on other sites More sharing options...
Virdo.1540 Posted October 6, 2022 Share Posted October 6, 2022 (edited) On 10/5/2022 at 1:51 AM, YTKafka.4681 said: That being said Vindi has the ability to dodge in place so lines, statics, baby cages don't stop them but they do slow them down. They can also outlast the CC by standing still and spamming both their dodges and double block. Edit: And then the dodge they get on their utility skill... and then their projectile block which lasts 50 seconds and then their sigils... and then their group stunbreak... and then... It still cant dodge when immobilized. And the utility skill costs energy ,which means less damage and stuff & has an quite long cd. With the bubble, they cant really do anything else. They cant stunbreak on ventari at all. With alliance , they cant bubble. The stunbreak costs a lot of energy and has a long cd. Their dodge doesnt allow to jump over gaps. It doesnt go "further" than a standard dodge would. Spamming dodges and block just to outlast a cc leaves them like a trainings golem. and and and.... Those arent real arguments. There are way worse classes that should be looked at. Edited October 6, 2022 by Virdo.1540 Link to comment Share on other sites More sharing options...
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