ppackk.8741 Posted November 23, 2022 Share Posted November 23, 2022 Good morning fellow mirage mesmers, Im mostly a pvp/WvW player and i have been enjoying for a while roaming with my mirage staff/axe. I'm a little bit worried about the incoming patch fort the followed reasons: We can all agree that Mirage is nowadays NOT OP, he is very fun to play but his dmg or sustainbility is far from great. The alacrity nerf on staff, to be fair: 1- Its understable because it is really strong vs raid bosses. 2-Dosen't affect my gameplay style because i normally spawn 2 to 3 clones in when i'm engaging (Rune passive + nº2 skill + staff ambush and Deceptive Evasion passive effect). The thing it worried me more is the Might boon stack reduction: I really dont get it, as i said the damage of this build is far from OK, the staff barely do damage and if you remove the might stack the only source of decent damage would be the axe skills. It is an unecessary nerf to a not OP class. It would be nice if Anet only aplies the new patch to PVE or if they remove the might nerf. I would like to know your thought about this subjet. Thank you and sorry for my bad english. 9 3 Link to comment Share on other sites More sharing options...
chimera.3854 Posted November 23, 2022 Share Posted November 23, 2022 If they go ahead and apply these changes to all game modes, rather than just PvE, it means that they've never tried playing mirage in WvW or just don't care at all about that gamemode. 7 1 1 Link to comment Share on other sites More sharing options...
dead.7638 Posted November 23, 2022 Share Posted November 23, 2022 The spec/build in question was nerfed to the ground like three years ago. Anet hates this build so much they are kicking a dead horse at this point. Back in the day this spec/ build could easily kite a group of 8-10 and get downs on its own. 2 1 1 Link to comment Share on other sites More sharing options...
Xenesis.6389 Posted November 29, 2022 Share Posted November 29, 2022 People still play mirage in wvw? lol 1 2 2 1 Link to comment Share on other sites More sharing options...
Bear.9568 Posted November 29, 2022 Share Posted November 29, 2022 2 hours ago, Xenesis.6389 said: People still play mirage in wvw? lol Just for the bags. GS power mirage > evade ambush. Tag and repeat. Anet is too busy gargling deez kittens rather than making mirage viable again. 2 3 Link to comment Share on other sites More sharing options...
Curunen.8729 Posted November 29, 2022 Share Posted November 29, 2022 (edited) Seeing how brief and blunt the mesmer patch notes are, I'm further assured not to give a kitten because every time it looks like they don't want to get hands dirty with mesmer beyond putting some plasters on with the least amount of effort. Having that (singular) mirage change be applied across modes without anything else is ridiculous. I'll just continue to login for fashion wars every now and then. Maybe 2 dodges come back in the next decade, maybe not. Edited November 29, 2022 by Curunen.8729 7 1 Link to comment Share on other sites More sharing options...
Singed.6217 Posted November 29, 2022 Share Posted November 29, 2022 I think scepter is overshadowed by staff for a while now for mirage, staff change is clearly a nerf from spvp perspective, considering the average lifespan of a clone and what it takes to have a decent clone generation in said environment, but still a logical nerf there imo. I think the missing part and the fact is mirage got one of its last few good level builds in pvp nerfed, and now requires compensation more than ever especially for the sake of variety. I feel like every mesmer change is either; incomplete in the grand scheme of things (i can’t comprehend what that might be), or just not well thought (especially after seeing the more in-depth changes made for other classes). I also wonder, after the PoF release but late, did the mesmer got nerfed to the ground when actually other classes needed to get buffed ? I say that because then kinda most, if not all, other classes got buffed imo in general while mesmer stayed still for a pretty long time. Still, i feel like with the 4 steps back and 5 steps forward kinda patches, mesmer will eventually be good and fun again (at least to me) but probably will take longer to get there than i have patience for. 3 1 Link to comment Share on other sites More sharing options...
Mell.4873 Posted November 29, 2022 Share Posted November 29, 2022 1 hour ago, Singed.6217 said: I think scepter is overshadowed by staff for a while now for mirage, staff change is clearly a nerf from spvp perspective, considering the average lifespan of a clone and what it takes to have a decent clone generation in said environment, but still a logical nerf there imo. I think the missing part and the fact is mirage got one of its last few good level builds in pvp nerfed, and now requires compensation more than ever especially for the sake of variety. I feel like every mesmer change is either; incomplete in the grand scheme of things (i can’t comprehend what that might be), or just not well thought (especially after seeing the more in-depth changes made for other classes). I also wonder, after the PoF release but late, did the mesmer got nerfed to the ground when actually other classes needed to get buffed ? I say that because then kinda most, if not all, other classes got buffed imo in general while mesmer stayed still for a pretty long time. Still, i feel like with the 4 steps back and 5 steps forward kinda patches, mesmer will eventually be good and fun again (at least to me) but probably will take longer to get there than i have patience for. It was always going to be a problematic class and this is only furthered by Mirage. As soon as you pair Clones with a core GW2 mechanic "Dodge" you have a recipe for repeated nerfs or changes. To be perfectly honest I think there is a silver lining to this in the long run. The more Elites they add the more things like Mirage having a dodge to damage mechanic seems less OP. I think main proof of this is they have begun removing almost all the tradeoffs. 7 Link to comment Share on other sites More sharing options...
Justine.6351 Posted November 29, 2022 Share Posted November 29, 2022 19 minutes ago, Mell.4873 said: It was always going to be a problematic class and this is only furthered by Mirage. As soon as you pair Clones with a core GW2 mechanic "Dodge" you have a recipe for repeated nerfs or changes. To be perfectly honest I think there is a silver lining to this in the long run. The more Elites they add the more things like Mirage having a dodge to damage mechanic seems less OP. I think main proof of this is they have begun removing almost all the tradeoffs. Yeah the dodge to damage mechanic was one of those things that just kitten on this game's combat. 1 Link to comment Share on other sites More sharing options...
Varis.5467 Posted November 30, 2022 Share Posted November 30, 2022 56 minutes ago, Justine.6351 said: Yeah the dodge to damage mechanic was one of those things that just kitten on this game's combat. Then they should rework it instead of taking it apart and leaving it an unplayable mess in PvP and WvW - PvE is NOT the only game mode in this game. Address the problem for what it is, don't just sweep it under the rug Anet. 3 2 1 Link to comment Share on other sites More sharing options...
Xenesis.6389 Posted November 30, 2022 Share Posted November 30, 2022 One dodge is such a good mechanic that they gave it to another class......... then they decided that was a bad idea and reverted to two dodges.... Mirage two dodge when? 2 3 Link to comment Share on other sites More sharing options...
Varis.5467 Posted November 30, 2022 Share Posted November 30, 2022 Not only did we not get the 2nd dodge back, we even recieved more nerf. HA 1 2 Link to comment Share on other sites More sharing options...
iNaddict.8021 Posted November 30, 2022 Share Posted November 30, 2022 4 hours ago, Varis.5467 said: Not only did we not get the 2nd dodge back, we even recieved more nerf. HA lol… i havent WvW in bloody ages… how OP was mesmer prior patch? 2 Link to comment Share on other sites More sharing options...
Varis.5467 Posted November 30, 2022 Share Posted November 30, 2022 5 minutes ago, iNaddict.8021 said: lol… i havent WvW in bloody ages… how OP was mesmer prior patch? Not at all lol 2 1 Link to comment Share on other sites More sharing options...
iNaddict.8021 Posted November 30, 2022 Share Posted November 30, 2022 1 minute ago, Varis.5467 said: Not at all lol lol.. high five 1 Link to comment Share on other sites More sharing options...
Mell.4873 Posted November 30, 2022 Share Posted November 30, 2022 12 hours ago, Xenesis.6389 said: One dodge is such a good mechanic that they gave it to another class......... then they decided that was a bad idea and reverted to two dodges.... Mirage two dodge when? Maybe soon, this current patch was more pve focused. 1 6 Link to comment Share on other sites More sharing options...
Moradorin.6217 Posted November 30, 2022 Share Posted November 30, 2022 (edited) 12 minutes ago, Mell.4873 said: Maybe soon, this current patch was more pve focused. They rolled the Trade-offs in the Oct patches now this one was pve. I see no reason to think that would/will be the case. The lack or Axe fix, mention of axe issue, or anything after the one dev post to Mesmer forums about axe bug + CMC claiming they plan to remove all trade-offs then never mention or state clearly what each of those trade offs are then not rolling back Mirage's trade-off says it all. They just lack any credibility until they come out and talk about it and what plan they have if any. Otherwise, why waste any players time considering all this. Its not up to us. If Anet chooses to 100% ignore feedback and keep listening to the same few bias voices than why would it change? Edited November 30, 2022 by Moradorin.6217 6 4 Link to comment Share on other sites More sharing options...
Mell.4873 Posted November 30, 2022 Share Posted November 30, 2022 1 hour ago, Moradorin.6217 said: They rolled the Trade-offs in the Oct patches now this one was pve. I see no reason to think that would/will be the case. The lack or Axe fix, mention of axe issue, or anything after the one dev post to Mesmer forums about axe bug + CMC claiming they plan to remove all trade-offs then never mention or state clearly what each of those trade offs are then not rolling back Mirage's trade-off says it all. They just lack any credibility until they come out and talk about it and what plan they have if any. Otherwise, why waste any players time considering all this. Its not up to us. If Anet chooses to 100% ignore feedback and keep listening to the same few bias voices than why would it change? Well, we can only hope 1 1 2 Link to comment Share on other sites More sharing options...
mungozen.2379 Posted November 30, 2022 Share Posted November 30, 2022 3 hours ago, Mell.4873 said: Well, we can only hope Or we could stop playing. We have options. 5 4 Link to comment Share on other sites More sharing options...
Bigpapasmurf.5623 Posted December 6, 2022 Share Posted December 6, 2022 On 11/30/2022 at 4:58 PM, Mungo Zen.9364 said: Or we could stop playing. We have options. Then we would have to pay more attention to our families 😞 /s 2 Link to comment Share on other sites More sharing options...
katte nici.9483 Posted December 7, 2022 Share Posted December 7, 2022 On 11/30/2022 at 6:19 PM, Mell.4873 said: Well, we can only hope Perhaps you can. I can't. 1 Link to comment Share on other sites More sharing options...
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