Eddbopkins.2630 Posted November 29, 2022 Share Posted November 29, 2022 I'm so excited for the changes that should happen in today's update. From Dragons tooth, to earth skill 2, and a few other skills will be made anew. I hope it makes ele fresh air alittle more viable and fun to play. 3 Link to comment Share on other sites More sharing options...
Chyro.1462 Posted November 29, 2022 Share Posted November 29, 2022 Looking forward to it too.. except the water 3 change. I do hope they noticed the feedback and made it so water 3 can still be a group heal for heal/support builds, cause I do quite like using scepter on my heal tempest. 7 Link to comment Share on other sites More sharing options...
Eddbopkins.2630 Posted November 29, 2022 Author Share Posted November 29, 2022 (edited) 21 minutes ago, Chyro.1462 said: Looking forward to it too.. except the water 3 change. I do hope they noticed the feedback and made it so water 3 can still be a group heal for heal/support builds, cause I do quite like using scepter on my heal tempest. Scepter doesn't really offer any support at all. Your waaaaaay better off going with dagger and getting more reliable blast fields and aura sharing capabilities. None of scepter water skills are blast finishers and none creat a water field. Edited November 29, 2022 by Eddbopkins.2630 4 3 Link to comment Share on other sites More sharing options...
Chyro.1462 Posted November 29, 2022 Share Posted November 29, 2022 (edited) Scepter has better might stacking than dagger, with 2 blast finishers directly in fire. For blasting the water field you don't need dagger 3, can go into earth for warhorn 4 or earth + dodge (with evasive arcana) or even into fire + scepter 3 or aftershock. I agree that dagger is better for aura share since scepter has no auras and dagger's air 3 is very spamable - though that only matters if you actually take the aura share trait over healing mist. Maybe this is more valuable in pvp/wvw where shocking aura does more than just share traited boons. I'm a PvE player though and found the increased might stacking + having a ranged heal on scepter water 3 (which is also a great burst heal when everyone's stacked - so it fills the same purpose as dagger 3 in water field) more valuable than what dagger offers. Edited November 29, 2022 by Chyro.1462 4 Link to comment Share on other sites More sharing options...
Dark.5674 Posted November 29, 2022 Share Posted November 29, 2022 15 minutes ago, Eddbopkins.2630 said: Scepter doesn't really offer any support at all. Your waaaaaay better off going with dagger and getting more reliable blast fields and aura sharing capabilities. None of scepter water skills are blast finishers and none creat a water field. Well, neither scepter nor dagger is exactly a good support weapon. Dagger is strictly better for healing with elemental bastion, since it can provide more auras, but in pve you typically want to run the alac trait + soothing mist anyway, which makes those weapons kinda equally bad as a result. Scepter has one more blast skill for a bit more might or maybe blasting water globe if you can time it perfectly, but might is now overly abundant and dragon tooth + phoenix into water orb is almost imposible to pull off and position effectively under realistic conditions. Trident is a better healing skill than cone fo cold of course, but blasting water globe with frozen burst is easy to do and more practical than the fire shenanigens. Honestly you could play healalac tempest without a main hand weapon and no relevant skills would be lost, your boon uptime would remain perfect and healing output would be almost unaffected. The choice between dagger and scepter is not about support, it's about how you want to spend time doing your insignificant dps when not overloading or using the actually relevant warhorn skills. 1 1 1 Link to comment Share on other sites More sharing options...
the krytan assassin.9235 Posted November 29, 2022 Share Posted November 29, 2022 1 hour ago, Dark.5674 said: Well, neither scepter nor dagger is exactly a good support weapon. Dagger is strictly better for healing with elemental bastion, since it can provide more auras, but in pve you typically want to run the alac trait + soothing mist anyway, which makes those weapons kinda equally bad as a result. Scepter has one more blast skill for a bit more might or maybe blasting water globe if you can time it perfectly, but might is now overly abundant and dragon tooth + phoenix into water orb is almost imposible to pull off and position effectively under realistic conditions. Trident is a better healing skill than cone fo cold of course, but blasting water globe with frozen burst is easy to do and more practical than the fire shenanigens. Honestly you could play healalac tempest without a main hand weapon and no relevant skills would be lost, your boon uptime would remain perfect and healing output would be almost unaffected. The choice between dagger and scepter is not about support, it's about how you want to spend time doing your insignificant dps when not overloading or using the actually relevant warhorn skills. Uhm.. the difference between both weapons is significant... Scepter deals like 3k more dps on Golem (probably more like 4-5k dps post balance change, is ranged damage, short casting time on skills so alot more versatile, an incredible low cd ranged burst heal (rip), no clunky leaps in rotation like the dagger, extra access to condi cleanse when using cleansing water, extra toughness when tanking, extra blindness for thrash mobs. All dagger has is some aurashare if you are using powerful aura (which normally isn't the best pick). Apart from that dagger is just a clunky weapon in PvE with a very mediocre unreliable close ranged heal. New water Trident is just a trash skill. Heal on hit mechanic is annoying AF for WvW/pvp. The ammo seems to be completely random, its the only ele skill with ammo currently. All they had to do was boost up the dps abit for PvP and the skill would've been perfectly fine. CmC is just a PvP player that doesn't give a kitten what happens to the other gamemodes/has no understanding of it. The balance change of scepter is simply a very bad design that could've easily been fixed, but Anet doesn't really seem to care about the ele community anyways. 1 2 4 Link to comment Share on other sites More sharing options...
Junkpile.7439 Posted November 29, 2022 Share Posted November 29, 2022 Thief was so confused. He come from stealth --> i lose 80% of hp -> panic --> spam some skills --> use dragons tooth --> he stealth --> ride the lighting and teleport inside tower heart rate 200--> he whisper me what skill follow me???? -- i go outside and he laying downed there 🤣 12 Link to comment Share on other sites More sharing options...
Gilcroix.8630 Posted November 29, 2022 Share Posted November 29, 2022 It's funny that the main reason I never use this weapon is because I don't like Arc lightning, yet it is the only thing that didn't change . . . 3 1 Link to comment Share on other sites More sharing options...
Doctor Hide.6345 Posted November 30, 2022 Share Posted November 30, 2022 So how is scepter now? I have not touched my ele since catalyst came out because I think hammer is a stupid weapon for it, but is scepter worth coming back to for Ele with the new changes? I kind of miss my ele, but I wanted a good build that was not melee focused. Link to comment Share on other sites More sharing options...
crosknight.3041 Posted November 30, 2022 Share Posted November 30, 2022 i feel like the rock barrier skill is still MEH. nice to see barrier and resistance on it. but would like to see it keep applying the barrier while the buff is on you instead of having the +250 toughness, probably at 5s intervals. also please give blinding flash some damage 2 2 Link to comment Share on other sites More sharing options...
Dark.5674 Posted November 30, 2022 Share Posted November 30, 2022 30 minutes ago, Doctor Hide.6345 said: So how is scepter now? I have not touched my ele since catalyst came out because I think hammer is a stupid weapon for it, but is scepter worth coming back to for Ele with the new changes? I kind of miss my ele, but I wanted a good build that was not melee focused. Condi weaver now runs scepter/focus in pve and it is actually pretty potent, but you still have to stay near the boss because of stance, fire transmute and boons of course. Unfortunately there will never be a true ranged playstyle as long as heals and boons require close range stacking. But now you can at least move around when needed. 2 Link to comment Share on other sites More sharing options...
draxynnic.3719 Posted November 30, 2022 Share Posted November 30, 2022 2 hours ago, Ozzio.8024 said: It's funny that the main reason I never use this weapon is because I don't like Arc lightning, yet it is the only thing that didn't change . . . Arc tickling, you mean? It really needs to lose the ramping effect and just do decent damage throughout the channel. 3 Link to comment Share on other sites More sharing options...
Doctor Hide.6345 Posted November 30, 2022 Share Posted November 30, 2022 21 minutes ago, Dark.5674 said: Condi weaver now runs scepter/focus in pve and it is actually pretty potent, but you still have to stay near the boss because of stance, fire transmute and boons of course. Unfortunately there will never be a true ranged playstyle as long as heals and boons require close range stacking. But now you can at least move around when needed. Cool. Thank you for the info. I may give ele a shot again after this change to see if I like it. Link to comment Share on other sites More sharing options...
solemn.9670 Posted November 30, 2022 Share Posted November 30, 2022 19 hours ago, the krytan assassin.9235 said: Uhm.. the difference between both weapons is significant... Scepter deals like 3k more dps on Golem (probably more like 4-5k dps post balance change, is ranged damage, short casting time on skills so alot more versatile, an incredible low cd ranged burst heal (rip), no clunky leaps in rotation like the dagger, extra access to condi cleanse when using cleansing water, extra toughness when tanking, extra blindness for thrash mobs. All dagger has is some aurashare if you are using powerful aura (which normally isn't the best pick). Apart from that dagger is just a clunky weapon in PvE with a very mediocre unreliable close ranged heal. New water Trident is just a trash skill. Heal on hit mechanic is annoying AF for WvW/pvp. The ammo seems to be completely random, its the only ele skill with ammo currently. All they had to do was boost up the dps abit for PvP and the skill would've been perfectly fine. CmC is just a PvP player that doesn't give a kitten what happens to the other gamemodes/has no understanding of it. The balance change of scepter is simply a very bad design that could've easily been fixed, but Anet doesn't really seem to care about the ele community anyways. I don't even know where to begin with this. Let's start with the obvious: PvE lawnmowers have been favoured for many years. 😢 are they paying attention to other game modes finally? 😢 unacceptable! Scepter water 3 is not the only skill with ammo which you'd know if you actually read the patch notes Water 3 has never been a DPS skill in pvp/WvW and scepter was only briefly good for condi weaver in competitive PvE so...seriously this is what you choose to complain about when scepter was overall hugely buffed lol? This is why ppl laugh at our community for being toxic casuals 😹 1 2 5 Link to comment Share on other sites More sharing options...
the krytan assassin.9235 Posted November 30, 2022 Share Posted November 30, 2022 5 hours ago, solemn.9670 said: I don't even know where to begin with this. Let's start with the obvious: PvE lawnmowers have been favoured for many years. 😢 are they paying attention to other game modes finally? 😢 unacceptable! Scepter water 3 is not the only skill with ammo which you'd know if you actually read the patch notes Water 3 has never been a DPS skill in pvp/WvW and scepter was only briefly good for condi weaver in competitive PvE so...seriously this is what you choose to complain about when scepter was overall hugely buffed lol? This is why ppl laugh at our community for being toxic casuals 😹 Ah so because the pvp community gets their piece of candy the PvE community should suffer? Talking about toxic casuals... All i did was stating the nerfs to water Trident are significant for PvE. The negative side effects to PvE could've easily avoided, but no, lets start complaining about the "toxic" individuals that try to point out some of the obvious flaws made by the dev team. Talking about hypocrisy... 1 4 3 1 Link to comment Share on other sites More sharing options...
solemn.9670 Posted December 1, 2022 Share Posted December 1, 2022 (edited) On 11/30/2022 at 12:37 PM, the krytan assassin.9235 said: Ah so because the pvp community gets their piece of candy the PvE community should suffer? Talking about toxic casuals... All i did was stating the nerfs to water Trident are significant for PvE. The negative side effects to PvE could've easily avoided, but no, lets start complaining about the "toxic" individuals that try to point out some of the obvious flaws made by the dev team. Talking about hypocrisy... PvE players are favoured YEAR ROUND. With every patch and update. Constantly given new things. Pvp and WvW gets a little attention and now you're crying about how I'm a "hypocrite" for pointing it out lol Yes maybe they should buff the dmg a little more for PvE then even tho scepter isn't even used as a power weapon in raids last I checked Edited December 1, 2022 by solemn.9670 1 2 1 Link to comment Share on other sites More sharing options...
pallas.8150 Posted December 2, 2022 Share Posted December 2, 2022 The new AA isn't working always working for me. I press 1, it shows on the bar, but my character is not always auto attacking. Anyone else having this? Link to comment Share on other sites More sharing options...
Junkpile.7439 Posted December 3, 2022 Share Posted December 3, 2022 How you use new scepter? I usually select target, pop arcane shield and try to get in range, use dargons tooth and lighting flash away. You get tags in wvw this way. Sometimes i use phoenix before dragons tooth, but it's really risky. Link to comment Share on other sites More sharing options...
Edu.6984 Posted December 4, 2022 Share Posted December 4, 2022 On 11/29/2022 at 12:56 PM, the krytan assassin.9235 said: New water Trident is just a trash skill. Heal on hit mechanic is annoying AF for WvW/pvp. The skill is not bad, but I would prefer it to be ground target again. On hit skills make the useless when on full running away mode. 2 Link to comment Share on other sites More sharing options...
Ragnarox.9601 Posted December 20, 2022 Share Posted December 20, 2022 Scepter now is just too much, they need to tone it down, its annoying. Btw I play ele and they need to balance it better. Lots of oneshot ele builds in pvp, we dont need that. 1 2 2 Link to comment Share on other sites More sharing options...
Jski.6180 Posted December 21, 2022 Share Posted December 21, 2022 3 hours ago, Ragnarox.9601 said: Scepter now is just too much, they need to tone it down, its annoying. Btw I play ele and they need to balance it better. Lots of oneshot ele builds in pvp, we dont need that. There are no 1 shot ele build its a lot of skills going off at once. Your issues is with the trait Fresh Air not scepter. Link to comment Share on other sites More sharing options...
Sahne.6950 Posted December 21, 2022 Share Posted December 21, 2022 (edited) 13 hours ago, Ragnarox.9601 said: Scepter now is just too much, they need to tone it down, its annoying. Btw I play ele and they need to balance it better. Lots of oneshot ele builds in pvp, we dont need that. "i play ele" But doesnt know the very famous name of the "oneshot build" 😉 classic. Edited December 21, 2022 by Sahne.6950 2 1 Link to comment Share on other sites More sharing options...
Junkpile.7439 Posted December 21, 2022 Share Posted December 21, 2022 What one shot builds? Can't even fiveshot. Well maybe elite specs can one shot. 😵 Link to comment Share on other sites More sharing options...
Razor.6392 Posted December 21, 2022 Share Posted December 21, 2022 Everyone complaining about water trident here but it's legit another massive nuke (6-10k crit) in your arsenal. Gotta use unravel though. 1 Link to comment Share on other sites More sharing options...
draxynnic.3719 Posted December 22, 2022 Share Posted December 22, 2022 19 hours ago, Razor.6392 said: Everyone complaining about water trident here but it's legit another massive nuke (6-10k crit) in your arsenal. Gotta use unravel though. Can't just double attune to water naturally? 2 Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now