hugeboss.5432 Posted December 29, 2022 Share Posted December 29, 2022 Recently, while doing some Win7 dx9/12 mod research, I came across some DLL packages "Direct3D 12 For Windows 7" (Signed by Microsoft SHA256). Some recent article referred to an MS announcement (regarding another popular MMO game dx12on7 project): Microsoft said: “We have received warm welcome from the gaming community, and we continued to work with several game studios to further evaluate this work. To better support game developers at larger scales, we are publishing the following resources to allow game developers to run their DirectX 12 games on Windows 7." So, now they are making it easier to do this kind of thing, and you can find some DX12on7 packages & code examples etc. There are a few things that won't work in the same way as it does on win10/11 dx12 though (OS limitations). So, the question is, does Anet have any plans/interest to implement dx12on7 for gw2 at some later stage? [I did read the somewhat long & detailed Anet DirectX11 dev post when it was posted, but I forgot if it mentioned anything about Dx12. I'm sure others have asked about this before too, but now it seems much more relevant, due to Microsoft being much more open & supportive to win7 software dx12 upgrade migrations.] [Still A Win7 Fan] 1 Link to comment Share on other sites More sharing options...
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