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new daily system is not accessible [Merged]


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hi, I really liked the breadth of choices in the old daily system. I could pick something that goes with my energy level at the time I'm doing dailies.

The new system has fewer choices, and many of them require group play or something that requires sustained "go go" to play. I often can't do those things because of various limitations from my disabling chronic illnesses. 

It used to be I would pick PvP versus events on a specific map based on what PvP dailies there were to choose from and whether it was better to do something intensive that would get me 1-2 dailies fast, or something that would take longer and include a lot of traveling about looking for an active event, but I can take breaks. Now I don't have that kind of choice. 

In WvW for another example, I can defeat as many guards as you ask me to, but I can rarely capture towers or keeps because I get disoriented in large groups. So I'll nearly always do the ones for camps, control points, mist guards and things that can be done solo. Whether or not I can take a tower is pretty iffy.

Also I play at real varied times, and some of those times are when server population is low and there's not people to group with. Aside from disability/illness issues, I imagine other people have this low population issue too.

Also some of the dailies are not very consistent with my account progress:
Ride a ley line with griffon or skyscale, for example.

I have neither mount, nor do I have ley line gliding, nor have I set foot on a SotO map (partly I'm waiting to train ley line gliding, and now partly I'm also waiting for bugs to get ironed out in the new content). 

Can you maybe make another filter selection: solo or group content. maybe I'm weird that I don't really care so much about game mode, but I do care if it's reasonable for me to attain. 

It'd be nice to not get dailies that don't match my game progress, too.

Edited by willow.8209
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fewer choices always feel bad, and the fact that you have to decide what game mode(s) you want to do the previous day/week is also bad. maybe I don't feel like doing a certain game mode today and would rather do another one.. well, too bad, what you decided yesterday sticks... 

it's really disheartening to see a new system offer less QoL/choice/fun than an old system that worked well for years

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also with many choices, it doesn't bother me if I try a specific thing and can't do it at the time, because there were many other choices for how to get the 2 gold/ 3 spirit shard reward.

(my ability of what i can do varies a lot and is pretty unpredictable, as anyone familiar with chronic illness will know)

Edited by willow.8209
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4 minutes ago, willow.8209 said:

maybe I'm weird that I don't really care so much about game mode, but I do care if it's reasonable for me to attain.

Not weird at all. The old dailies you could pick whatever 3 dailies you wanted to do for the reward. Now you get 4 dailies to do... well 3, because one is for logging in but that's besides the point. The point is, you don't get to choose your dailies anymore. I think they should just show 9 options, 3 for each category (PvE, PvP, WvW) +1 for logging in, so we can pick which ones we want to do. I don't know how they would solve this for Weeklies though. They require 6 tasks to be completed so the list might get long if there were 6 options for each category.

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I'm really interested in the new currency and picking my own rewards, sometimes I didn't feel like I needed certain rewards or opening that one box would give me something that really isn't relevant in the game (instant repair canister shouldn't really be in the game even, anymore... and i think might have gotten a key out of it once since i bought an expac some years back, revive orb is nice but maybe not nicer than laurels or other choices that could be made)
 

but I'm going to miss being able to at least make progress towards laurels and gold gain or whatever, even on days when i feel so miserable i can only log in and do some little easy things. I haven't checked the store yet but I'm not sure 5 astrals is equivalent to the old login reward. 

and I worry I won't be able to get enough of the new currency due to how the choices have changed

Edited by willow.8209
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The new system feels pretty bad. The rewards to purchase are fine but the daily/ weekly system feels stifling and demoralizing when you can't even change your game mode selection until it refreshes NEXT DAY, and you're forced to deal with very tedious dailies. Oh and apparently, you can't change weeklies until the next week, since it's on next REFRESH, right? Wonderful. 

As a new player who got to 80 two weeks ago, I was singing GW2's praises to friends and family to try to get them to play, but between the dailies changes and all of my characters losing their 6th rune powers with no close replacement, I am hesitant about the direction of the game now. 

Edited by Feywilde.2150
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Whoever decided the combination of all check boxes could only be the minimum you need to complete the overall daily stabbed the team that designed the rest of the system in the back hard.  This system would be fine if there were actually options for the daily, and yes being able to view other types and pick the without being locked in would be a big help.  This seems like someone from a Gacha game designed this to encourage players to buy out the bad missions,, then found out theres not that option and were just stuck with them.

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1 hour ago, emtea.6931 said:

what you decided yesterday sticks... 

Is that why I had PvP and WvW tasks to do in my dailies (I chose PvE)?  Arenanet decided I would do all tasks today because it was my 1st time using the Wizards Vault?  So tomorrow I will only have PvE tasks to do because I chose that today?

This is stupid... it should be what you chose today is what you do today. Not to choose today what you do tomorrow. What if I decide tomorrow that I want to do something else?  I am stuck with yesterday's choices. 

If I didn't understand what you meant... I am sorry.

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For me it feels they literally took the most loved system in the game and broke the fun from it.

Problems for me are:

1. Lack of choice. We used to be able to choose 3 tasks from list of 12. Each game mode had 4 tasks so even if you did only pve, wvw or pvp you would not have to do them all but skip the one you for reason or another did not want/could do. And you could pick also from other gamemodes if more than 1 of your preferred game mode tasks were something you didn't want/could do. Now it is "do all these on the list or you do not get your daily chest". Makes it feel like a chore. Fix: have 12 tasks for daily (4 of each mode) and reward for doing 3 of them (+login one).

2. Meaningless tasks. I chose pve and i got "do dodge rolls" and "do combos" which just got done and would have got done if i never even looked at that system. Those 2 are not activity. Old dailies used to be activities that required you to look what activity is and do it. Even simple ones like "orr vista viewer" would require to you go to that vista to view it, resulting you traveling in a world (making it more lively) and sometimes ending up doing something else inspired by your visit there. Simple fix would be to use tasks that where used in old dailies and not trying to add these meaningless ones in. Old daily tasks where fine.

edit:

1. Choosing category does not fit into all playstyles. For example i prefer open world things, and i don't enjoy doing small group instanced content but i time to time pop to do for example wvw. Choosing PVE puts fractals/strikes into weekly tasks, meaning i won't get my weeklies done unless i spend my time doing content i don't like. If all categories would be available "DO x amount of tasks from this list" i could pick some wvw instead of fractals/strikes" and still keep doing things i love to do.

 

Edited by radium.7350
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But I still need to complete 4 out of 4 achievements for Daily 10 Ach pts

 

Edit: I realize now you can choose which game modes to get challenges from. still I prefer the older system flexibility to choose each day

Edited by MarioDX.9423
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You have to hard commit to a game mode to even choose that game mode as an option.

There is no flexibility to do some things from one game mode and some things from another how you feel. You can't choose to just do the PvE based WvW rewards. You can't opt in to do PvP without being forced to do PvP and have less PvE rewards for it.
It's going to do a good job at getting people to pick one game mode to commit to (PvE) and stop playing the others.

 

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What I don't like is the lack of choice:

I now MUST do X in mode Y to obtain rewards. So I have to make and use a utility. Or capture a specific WvW target. But I can't choose other options from a broader list. 

And no more 'Harvest A/ view a vista in Map B' - which was such a lovely chilled approach to dailies. 

No flexibility. No choice. 

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2 minutes ago, ShadowInTheVoid.9183 said:

Question for those that are reacting as confused:

Have you tried the new system? What game modes did you pick? Will it change what you are going to play?

Were you doing dallies every day before? If so are you still going to complete them every day now you don't have any freedom and must complete the 3 assigned tasks for 1g?

There are a bunch of posters around here that automatically respond with a confused emoji to anything that doesn't say that ANET are the best. They probably think it's cutting edge humour.

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5 minutes ago, ShadowInTheVoid.9183 said:

Question for those that are reacting as confused:

Have you tried the new system? What game modes did you pick? Will it change what you are going to play?

Were you doing dallies every day before? If so are you still going to complete them every day now you don't have any freedom and must complete the 3 assigned tasks for 1g?

Yes 

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I really dislike this system. Some days I want to only do WvW, other days I don't feel up to it. The old system was mostly fine, but some of the PvE dailies required expansions I hadn't started yet, which was problematic (I've recently returned). Now I'm forced to either decide the previous day what I will do the next (not feasible for me), do things I really don't feel like (like join WvW for one tower, and leave), or not complete it even if play for many hours. I think there are two decent fixes:
1. Let us choose when we login the first time of the day
2. Increase the total to 7-10 or so (but only 4 can be completed).
I feel like as is, this system forces most people that do multiple game modes to only pick PvE.

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I totally agree with OP. Give us back options! What's the harm in people seeing all (presumably) 12 dailies and make the decision for themselves? Isn't this precisely what you were saying you wanted to achieve with the revamp? I like meta events, I loathe jumping puzzles. I love WvW roaming, I hate ZvZ poop-flinging contests...

The game is 11 years old. Most of us know fully well, what our options are and know what we love and what we loathe. Don't make us do something we hate. Nobody wins down that path.

(I unfortunately made another thread on the same topic, because from the title I thought this one was about Wizards' Vault 404 errors...)

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On 8/23/2023 at 4:33 AM, willow.8209 said:

but I'm going to miss being able to at least make progress towards laurels and gold gain or whatever, even on days when i feel so miserable i can only log in and do some little easy things. I haven't checked the store yet but I'm not sure 5 astrals is equivalent to the old login reward. 

and I worry I won't be able to get enough of the new currency due to how the choices have changed

Weeklies gives you 420-30 Astral Acclaim plus 10 laurels, if you complete all 3 dailies, they net you an extra 30 AA plus 1g, so 65 in total for dailies. Try to pick and choose between dailies, weeklies and steadily increase your AA if you're struggling. 

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On 8/23/2023 at 9:53 PM, RoastedBloop.9817 said:

Weeklies gives you 420-30 Astral Acclaim plus 10 laurels, if you complete all 3 dailies, they net you an extra 30 AA plus 1g, so 65 in total for dailies. Try to pick and choose between dailies, weeklies and steadily increase your AA if you're struggling. 

this has nothing to do with my point in the OP which you quoted. Thanks for trying to be helpful, but that's not relevant to my complaint that I no longer have "extra" dailies/weeklies over the amount needed to complete to get the big chest, so I can pick and choose what I am most likely to be able to complete, based on my disabling conditions, at the time I can play.

I almost feel like you maybe haven't seen the new system if you're telling me to "pick and choose". 

Edited by willow.8209
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With the old daily system, I mainly did quick PvE tasks like vistas in areas I have access to (storywise) and the rest in WvW. As a fairly new player (4 months) I want to play the game at my pace, not going to rush through story, just so I can pick some flowers in an expansion zone. Also not a fan of team based arena PVP, so that's something I would only do when everything else is even worse.

Now, that there are 3 fixed chores I have to do, I've only selected WvW, because everything in there I can do eventually. Took me 5 minutes today to escort a Dolyak and stand on a ruin, and then almost two hours to find and beat 3 enemy players in the early morning. In the old system I would have done some quick PVE tasks instead, but I don't want to risk having to decide between ruining my story flow and missing out on 66% of my daily AA.

So yeah, just make the dailies work like the weeklies, give us 6 tasks and have us do 3 to get the daily box. When you're concerned about AA gain, make each task grant only 5.

 

 

Edited by Tanis.4135
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