SleepyBat.9034 Posted November 24, 2023 Share Posted November 24, 2023 (edited) too much mobility/boons for so much damage. not to mention perma blind spam. Edited November 24, 2023 by SleepyBat.9034 10 15 1 Link to comment Share on other sites More sharing options...
Invictorum.7643 Posted November 24, 2023 Share Posted November 24, 2023 #no 9 3 1 4 1 Link to comment Share on other sites More sharing options...
Lithril Ashwalker.6230 Posted November 24, 2023 Share Posted November 24, 2023 #no 7 1 1 3 1 Link to comment Share on other sites More sharing options...
SoftPup.3048 Posted November 25, 2023 Share Posted November 25, 2023 They should make every Deadeye skill 1500 range even daggers 5 3 2 Link to comment Share on other sites More sharing options...
Yasai.3549 Posted November 25, 2023 Share Posted November 25, 2023 Honestly after they nerfed Binding Shadow Cantrip, I have no issues with Deadeye anymore. That was the only thing which made me really hate the class cos it used to be able to do Burst damage (somehow the damage missed the coefficient nerf), knockdown from Stealth and Immob. And they could cast it from Stealth without being revealed. After the June nerf it's just not good anymore and DEs pretty much disappeared from WvW, or people just played the spec less over others. 1 1 3 Link to comment Share on other sites More sharing options...
kidbuu.4071 Posted November 25, 2023 Share Posted November 25, 2023 #,no 5 2 1 Link to comment Share on other sites More sharing options...
FrancisN.9276 Posted November 25, 2023 Share Posted November 25, 2023 Single-target class with mediocre damage, and having to sacrifice 75% mobility for that mediocre damage, deserves a nerf hammer? I can write down more refutals, but since OP does not seem to play DE that much to understand these, it is kind of pointless. If anything, DE needs a cleave buff. 6 3 3 1 Link to comment Share on other sites More sharing options...
remorseless.6352 Posted November 26, 2023 Share Posted November 26, 2023 Buff deadeye 7 2 1 1 Link to comment Share on other sites More sharing options...
Zacchary.6183 Posted November 26, 2023 Share Posted November 26, 2023 nerf everything that kills me 1 3 2 Link to comment Share on other sites More sharing options...
fatnorn.3065 Posted November 26, 2023 Share Posted November 26, 2023 #No 5 1 Link to comment Share on other sites More sharing options...
senftube.6081 Posted November 27, 2023 Share Posted November 27, 2023 (edited) The biggest problem with DE is the insane ooc potential. On Condi it is pure cheese in WvW. Ooc on steroids spec. Edited November 27, 2023 by senftube.6081 4 1 Link to comment Share on other sites More sharing options...
Khlori.6209 Posted November 27, 2023 Share Posted November 27, 2023 #no 5 1 Link to comment Share on other sites More sharing options...
Straegen.2938 Posted November 28, 2023 Share Posted November 28, 2023 (edited) The hilarity of this request. Nearly everything beats the thief now in virtually every format of play. It isn't the fastest, doesn't hit the hardest, has near zero multi-target damage and cannot scale damage well any longer. Long gone are the days where a thief of any build variety had an advantage in 1v1 play. Now it is lucky if it can +1 a fight and not be utterly useless doing it. Edited November 28, 2023 by Straegen.2938 8 2 1 4 1 Link to comment Share on other sites More sharing options...
Shade.8971 Posted November 28, 2023 Share Posted November 28, 2023 Want to know the best way to handle a DE in WvW? Find a rock or tree and play ring-around-the-rosie with it. You will never die. The DE won't die either, but a good one would never die anyways. 4 2 Link to comment Share on other sites More sharing options...
Antycypator.9874 Posted November 28, 2023 Share Posted November 28, 2023 Deadeye is single target damage dealer, you literally can't kill or even hit more than 1 enemy if they're not packed or in straight line between you and your main target. Instead of cleave, we have damage, boons and mobility... which doesn't matter of course because everyone can have boons, big damage, survivability, and cleave. 4 1 Link to comment Share on other sites More sharing options...
Nokaon.4603 Posted December 24, 2023 Share Posted December 24, 2023 (edited) On 11/24/2023 at 9:05 PM, SleepyBat.9034 said: too much mobility/boons for so much damage. not to mention perma blind spam. they can keep all that, the problem is the stealth spam, they removed stealth on steal for thief, now its time they remove stealth dodge for deadeye. Edited December 24, 2023 by Nokaon.4603 6 Link to comment Share on other sites More sharing options...
bq pd.2148 Posted December 24, 2023 Share Posted December 24, 2023 13 minutes ago, Nokaon.4603 said: they can keep all that, the problem is stealth on dodge, they removed it for daredevil, its time they do it for deadeye as well they removed what? we still got access to smokefield and bound is still a leap finisher. so ever since they reduced silent scope to 1s, daredevil was able to get more stealth from a dodge. with SA changes the difference doubled too. 3 Link to comment Share on other sites More sharing options...
Nokaon.4603 Posted December 24, 2023 Share Posted December 24, 2023 (edited) 1 minute ago, bq pd.2148 said: they removed what? we still got access to smokefield and bound is still a leap finisher. so ever since they reduced silent scope to 1s, daredevil was able to get more stealth from a dodge. with SA changes the difference doubled too. i might have fake memory but i recall thieves in the past had stealth on dodge outside of deadeye Edited December 24, 2023 by Nokaon.4603 2 Link to comment Share on other sites More sharing options...
bq pd.2148 Posted December 24, 2023 Share Posted December 24, 2023 Just now, Nokaon.4603 said: i might have fake memory but i recall thieves in the past had stealth on dodge outside of daredevil no only stealth on steal and heal was removed with SA changes 3 Link to comment Share on other sites More sharing options...
Nokaon.4603 Posted December 24, 2023 Share Posted December 24, 2023 Just now, bq pd.2148 said: no only stealth on steal and heal was removed with SA changes ah yeah you're right, but yeah i still think that stealth spam needs a nerf, like i play vindi and im very dependent on LoS, i dont mind counters, but a good deadeye cant die at all vs LoS based classes/specs. 1 2 1 Link to comment Share on other sites More sharing options...
bq pd.2148 Posted December 24, 2023 Share Posted December 24, 2023 Just now, Nokaon.4603 said: ah yeah you're right, but yeah i still think that stealth spam needs a nerf, like i play vindi and im very dependent on LoS, i dont mind counters, but a good deadeye cant die at all vs LoS based classes/specs. and there are plenty of specs they pretty much cant kill for lack of reliable damage, same thing really. Link to comment Share on other sites More sharing options...
Nokaon.4603 Posted December 24, 2023 Share Posted December 24, 2023 Just now, bq pd.2148 said: and there are plenty of specs they pretty much cant kill for lack of reliable damage, same thing really. fair. Link to comment Share on other sites More sharing options...
Lithril Ashwalker.6230 Posted December 24, 2023 Share Posted December 24, 2023 (edited) 1 hour ago, Nokaon.4603 said: they can keep all that, the problem is stealth on dodge, they removed it for daredevil, its time they do it for deadeye as well Stealth on dodge for daredevil? Tf u smoking 🚬? Edited December 24, 2023 by Lithril Ashwalker.6230 Link to comment Share on other sites More sharing options...
Nokaon.4603 Posted December 24, 2023 Share Posted December 24, 2023 10 hours ago, Lithril Ashwalker.6230 said: Stealth on dodge for daredevil? Tf u smoking 🚬? read the rest of the comments, i was refering to stealth on steal, i just had a poor memory. 2 Link to comment Share on other sites More sharing options...
Voraxen.2035 Posted December 27, 2023 Share Posted December 27, 2023 #no 2 Link to comment Share on other sites More sharing options...
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