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Unblockables are too strong


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You would still need to use block then. 😄 First making it un-unblockable. (And then also blocking it with a block.) 😄 The skill that makes it un-unblockable should be a condition affecting the attacker. (And they should be able to block the attack that applies that condition.) 😄

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9 hours ago, Paradoxoglanis.1904 said:

We need something like a new boon "ununblockable" that makes unblockable attacks blockable.

Now you can corrupt this boon also and give the enemy 1 unblockable condition stack for each  stack of the boon stack 😂😂😂.

Thanks for who can boon corrupt give more unblockables 😅 and the new corruption relic more fun

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Isn't what you are talking about called invulnerability? 

What you are suggesting is the end of counter play. You realize there is a dodge in this game that also nullifies some damage types? 

Considering you have close to 2500 and aare a rather infumous person around here, I gotta believe you are trolling everyone who read this thread.

Edited by Eddbopkins.2630
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I'm a strong advocate for bringing back duration based  unblockable utilities rather than numbered charges. I miss being able to run Signet of might, or "Nothing Can Save You!" As a good option foe encounters where there's tons of blocks present, or projectile denial. 

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On 2/18/2024 at 1:41 PM, Eddbopkins.2630 said:

What you are suggesting is the end of counter play. You realize there is a dodge in this game that also nullifies some damage types? 

It nullifies all damage types AFAIK as even condis require a hit to proc.  

OP might as well be asking for everyone to have three dodges though with a topic like this 

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On 2/18/2024 at 7:41 PM, Eddbopkins.2630 said:

Isn't what you are talking about called invulnerability? 

What you are suggesting is the end of counter play. You realize there is a dodge in this game that also nullifies some damage types? 

Considering you have close to 2500 and aare a rather infumous person around here, I gotta believe you are trolling everyone who read this thread.

Some people play the game. He plays the forum. 

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On 2/18/2024 at 8:27 AM, Paradoxoglanis.1904 said:

We need something like a new boon "ununblockable" that makes unblockable attacks blockable.

we already have that, it's called invulnerability and there is a rediculous amount of it atm.

Edited by Stalima.5490
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22 hours ago, Vinny.7260 said:

Although this is against unblockables doing their job... Why not add a relic that causes your next attack to be unblockable after dodging/evading (call it Relic of Finesse). Basically Daredevil Relic but unblockables.

OP* nty.

Any class/spec which has more dodges will have this.

 

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