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Really excited for some ranged spears.


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My dream is a ranged power spear for guardian, ranger, thief, and a condi or hybrid one for rev to pair with SB. Theres so few good ranged weapons for idiots like me who like that style of play.

An ele spear would be really cool too with air like throwing the spear at an enemy or the ground and turning it into a lightning rod or something, and ele really only has scepter for ranged power weapons.

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Quote

 

A set of spear skills with multiple ways to reset the cooldown of its key skill.

A set of spear skills that require precise aiming at range.

 

Let me guess, one of these will debiliate most elementalist players. 😄

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6 hours ago, Gaiawolf.8261 said:

Let me guess, one of these will debiliate most elementalist players. 😄

It amuses me somewhat that the cynicism of players is such that the teasers being quoted are the ones that people don't actually want. After SotO, though, expecting gimmicky messes is probably the safe bet.

I think we have seen an elementalist spear skill being used at range in the teaser video, though, and they have a few "elemental spear" themes to draw from in GW1. Time will tell what sort of gimmick they've come up with in lieu of making 26 actually interesting skills, though.

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Posted (edited)

As a revenant, I hope it won't be as useful as SotO's sceptre thingy, otherwise we're in deep kitten. 
I'm also waiting for the nerf that will revolve around a certain weapon, as Anet likes to do to highlight their new weapon.

Edited by Angesombre.4630
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2 hours ago, Angesombre.4630 said:

As a revenant, I hope it won't be as useful as SotO's sceptre thingy, otherwise we're in deep kitten. 
I'm also waiting for the nerf that will revolve around a certain weapon, as Anet likes to do to highlight their new weapon.

Wish granted - it'll somehow be even less useful. *monkey paw finger turns*

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7 hours ago, draxynnic.3719 said:

It amuses me somewhat that the cynicism of players is such that the teasers being quoted are the ones that people don't actually want. After SotO, though, expecting gimmicky messes is probably the safe bet.

I think we have seen an elementalist spear skill being used at range in the teaser video, though, and they have a few "elemental spear" themes to draw from in GW1. Time will tell what sort of gimmick they've come up with in lieu of making 26 actually interesting skills, though.

It was mostly a joke, but yeah, after SOTO, there is a lowkey worry they'll add another minigame to the new weapon for ele. If they want to add a gimmick, they could do something simple, like a stacking mechanic vaguely similar to ranger maces or just sets of one-two combos with fields and finishers, instead of an attunement cycling mess. But I like your idea better, to put some thought into interesting skills with their own purposes. 

The preview "fire lance" skill from the video looked dope, so there is something to look forward to.  

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Its funny every class wants ranged spear at this point. There going to be a lot of ppl who will not be happy with melee weapons at this point.

Not one is talking about ele spear on the ele forms its odd like most ele players are just mule classes at this point hehe.

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Posted (edited)
18 minutes ago, Jski.6180 said:

Its funny every class wants ranged spear at this point. There going to be a lot of ppl who will not be happy with melee weapons at this point.

Not one is talking about ele spear on the ele forms its odd like most ele players are just mule classes at this point hehe.

IKR! You can put me in the ranged column of the wishlist for most of my toons. Especially the heavy classes.

  1. Warrior: ranged condi
  2. Guardian: ranged hybrid (paragons!)
  3. Revenant: ranged power
  4. Thief: skirmish/hybrid condi
  5. Engineer: skirmish hybrid
  6. Druid: ranged power (magic weapon) (or maybe hybrid cuz of the spec)
  7. Elementalist: ranged hybrid
  8. Mesmer: melee condi
  9. Necro: Not sure here. Maybe both/hybrid?

So yeah, the only purely melee one I want is for mesmer.

Edited by Gaiawolf.8261
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1 minute ago, Gaiawolf.8261 said:

IKR! You can put me in the ranged column of the wishlist for most of my toons. Especially the heavy classes.

  1. Warrior: ranged condi
  2. Guardian: ranged hybrid (paragons!)
  3. Revenant: ranged power
  4. Thief: skirmish/hybrid condi
  5. Engineer: skirmish hybrid
  6. Druid: ranged power (or maybe hybrid cuz of the spec)
  7. Elementalist: ranged hybrid
  8. Mesmer: melee condi
  9. Necro: Not sure here. Maybe both/hybrid?

So yeah, the only purely melee one I want is for mesmer.

I think most of the classes are going to be melee spears or the 300 to 600 ranges. Most classes have an ranged dmg 600 to 1,200 dps weapons they just are not good dps weapons hehe.

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Just now, Jski.6180 said:

I think most of the classes are going to be melee spears or the 300 to 600 ranges. Most classes have an ranged dmg 600 to 1,200 dps weapons they just are not good dps weapons hehe.

Sure, I fully expect that. That was a wishlist, not a prediction. There are some gaps in power/hybrid/condi selections for many classes at range.

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1 minute ago, Gaiawolf.8261 said:

Sure, I fully expect that. That was a wishlist, not a prediction. There are some gaps in power/hybrid/condi selections for many classes at range.

Wishlist...

Ele spear is an 1500 range magic lobed wepon kind of like eng morder kit.

Eng maybe an atlat or tool base spear throwing for raw power dmg at 1000 to 1200 ranges.

These 2 classes don't have underwater version so they don't use them like underwater weapons at all so they must use them with magic or tools.

Every thing i am thinking 300 - 900 ranged but as melee on an longer range then other melee weapons but with the classes added effect.

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21 hours ago, TrollingDemigod.3041 said:

I'll be honestly surprised if Ele will get spear with range higher than 300 units.

Spears are clearly just daggers with five foot long hilts. I'm still surprised pistol wasn't just 26 pistol whip variations.

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It's worth noting that ArenaNet have said some professions will use spears as spellcasting implements... and they've just revealed two caster professions to have melee spears. So unless they decide to do something really weird like having thief casting spells with a spear, that leaves ele, mesmer, and rev.

Would be ironic for mesmer to get another ranged weapon when they're possibly the only profession that could really use another melee option.

It does point to some cautious optimism for ele spear to be ranged, though. At this stage, I'm just hoping for something that will actually feel good using lightning at range. They definitely seem to be keeping with the gimmicks, though...

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On 6/5/2024 at 8:38 PM, Twilightmage.8309 said:

My dream is a ranged power spear for guardian, ranger, thief

Ranged weapon for thief? When was the last time we got a MELEE weapon? Let me remind you, in 2015, Staff. Don't we have enough ranged weapons? Rifle, shortbow, pistols, axe, scepter?

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12 hours ago, Jski.6180 said:

Not one is talking about ele spear on the ele forms its odd like most ele players are just mule classes at this point hehe.

Devs love their Meleementalist...

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The subforums kinda have slightly different cultures when it comes to these things. Guardian and ele subforums tend not to open threads specifically to discuss a weapon until the weapon actually gets showcased.

In ele's case, I think a contributing factor is that there are already a few threads talking about what people want, if perhaps in somewhat indirect ways, so a thread specifically discussing hopes and fears for spear might be a bit redundant.

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We already know for a fact that elementalist will use spear as a ranged weapon, at least in fire attunement due to the Janthir Wilds announcement trailer, we can see an elementalist throw a spear to deliver a fiery explosion in one of the clips.

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Posted (edited)
1 hour ago, Panda.1967 said:

We already know for a fact that elementalist will use spear as a ranged weapon, at least in fire attunement due to the Janthir Wilds announcement trailer, we can see an elementalist throw a spear to deliver a fiery explosion in one of the clips.

There's some question over whether that's an elementalist or a revenant - comparisons have been made with the Archemorus spear throw, and there are indications that Archemorus was a W/E specialising in fire, so if rev spear is Archemorus-themed, it could be expected to bring a bit of fire just like the Archemorus legend does.

We tried to identify the armour being worn, but unfortunately it turned out to be Rox's outfit. They probably avoided sets that could be linked to an armour weight deliberately.

Personally, I still think it's more likely to be ele, but unless something has been said explicitly that I haven't seen, it doesn't appear to be something we know for a fact just yet.

Edited by draxynnic.3719
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Posted (edited)
4 hours ago, draxynnic.3719 said:

There's some question over whether that's an elementalist or a revenant

Look at their wrists, that is an elementalist. Elementalist is the one profession that we can identify with the bare minimum of visual information due to one simple mechanic that elementalists have. Their active attunement shows up as a ring of that element around their wrists any time they have a weapon deawn. it just so happens that there is a ring of fire around that elementalists wrists so we can easily confirm that the character shown in that clip is without a doubt an elementalist in fire attunement.

 

in the video we can see a Guardian, a Ranger, and an Elementalist. All three shown with very clear visual clues to their identities. Ranger with animal spirits in their attacks (the effect color reads as Necromancer though), Guardian with its signature blue effects (just before placing down their oddly green symbol), and Elementalist with their attunement wrist rings.

Edited by Panda.1967
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37 minutes ago, Panda.1967 said:

Look at their wrists, that is an elementalist. Elementalist is the one profession that we can identify with the bare minimum of visual information due to one simple mechanic that elementalists have. Their active attunement shows up as a ring of that element around their wrists any time they have a weapon deawn. it just so happens that there is a ring of fire around that elementalists wrists so we can easily confirm that the character shown in that clip is without a doubt an elementalist in fire attunement.

 

in the video we can see a Guardian, a Ranger, and an Elementalist. All three shown with very clear visual clues to their identities. Ranger with animal spirits in their attacks (the effect color reads as Necromancer though), Guardian with its signature blue effects (just before placing down their oddly green symbol), and Elementalist with their attunement wrist rings.

Revs do have hand glows from their legends as well... but yes, on a close inspection, that is the elementalist wrist-ring rather than the more diffuse hand-glow of a revenant. Well spotted!

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10 hours ago, Bunny.9834 said:

Devs love their Meleementalist...

That fine too if it was worth any thing take d/d of any ele dmg is just not there for the low ranged and high risk. d/d ele should be the highest dmg in the game due to just how riskly it is.

I am thinking spear on ele is going to be 60 size aoe at 1,200 range on an 1 sec ish delay.

That on the melee but lot of movement think of spear like a wichest broom.

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I had a sinking feeling that a class was gonna have a ranged spear (though I predicted a midrange spear on warrior). Jajajajaja. Ele spear does sound very interesting. Weaver is the one I hope who gets good dual-attuned spear skills, because they messed up so much on pistol and hammer for Weaver. -_- 

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7 hours ago, mirage.8046 said:

I had a sinking feeling that a class was gonna have a ranged spear (though I predicted a midrange spear on warrior). Jajajajaja. Ele spear does sound very interesting. Weaver is the one I hope who gets good dual-attuned spear skills, because they messed up so much on pistol and hammer for Weaver. -_- 

Well, hammer at least has the excuse that it was designed on the expectation that weavers would never be using it, and pistol is really just messed up in general rather than being messed up for weaver: the problem with the dual skills is basically the same problem as the general skills, except that the bullet mechanic is made even more of a pain to deal with.

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