FuriousLight.9160 Posted September 10 Share Posted September 10 (edited) Push game mode does not work in custom arena, the game just updated, we tried to do a custom arena for it, the assets are there, but not launching Edited September 10 by FuriousLight.9160 Link to comment Share on other sites More sharing options...
Atoclone.4810 Posted September 10 Share Posted September 10 doesn't go live for another 2 hours 1 1 Link to comment Share on other sites More sharing options...
daw.4923 Posted September 10 Share Posted September 10 played exactly one game.... see ya in 5 years in new pvp mode. 3 2 Link to comment Share on other sites More sharing options...
Terrorhuz.4695 Posted September 10 Share Posted September 10 Screw the doomers it's fun 7 1 1 Link to comment Share on other sites More sharing options...
Trevor Boyer.6524 Posted September 11 Share Posted September 11 (edited) It's actually amazingly fun so far and in no way shallow like I thought it would be. They said PUSH was supposed to get players ready for Conquest, but it feels like Conquest was to get us ready for PUSH. Too early to give full details on why this game mode is so kitten fun though. Edited September 11 by Trevor Boyer.6524 1 3 2 Link to comment Share on other sites More sharing options...
arazoth.7290 Posted September 11 Share Posted September 11 (edited) 2 hours ago, Terrorhuz.4695 said: Screw the doomers it's fun more fun then I thought yea, looks hopefull to be good mode. Does there need small adjustments and maybe something small added, yes. They could make some more incomjng damage for who sit on that node because I didn't felt it today while perma sitting it and holding. Buffs could maybe get activated if you reach with u move/reach with ut node through a specific point. Make the current buffs more worthwhile to take !!! So that it changes dynamic a lot if enemy can hold the node too much. And this is from experience that the enemy couldn't take node from me/team And add a treb in this place thank youuu, even if it's slow it will be usefull bc of how this mode works. Edited September 11 by arazoth.7290 Link to comment Share on other sites More sharing options...
Oldyoung.6109 Posted September 11 Share Posted September 11 it's a game mode to teach new players how to PvP and the important things it teaches are: 1. your team is incapable of standing on a point, you should just give up now. 2. CC in this game is absolutely out of control you should just surrender. 3. nobody can read, you should ignore all objectives and aimlessly wander around. 4. the matchmaker doesn't work, don't bother queing up. 5. PvP is full of doomers and will only lead do depression. so y'know, just the essential PvP experience. 4 Link to comment Share on other sites More sharing options...
maxwelgm.4315 Posted September 11 Share Posted September 11 Mode is fun and matches go quickly which is 100% better than Conquest already. But let's not pretend all the issues of conquest matchmaking and balance aren't still there (because they're issues of matchmaking to begin with). If anything, the gaps in balance are showing even harder in Push, which I guess is actually positive since they are laid bare that way. I just hope if Push ends up getting its own season that it doesn't have duo, or it has 5-man premade teams unlocked - pls Anet don't make the same mistake of not going all in on either. 4 Link to comment Share on other sites More sharing options...
Kuya.6495 Posted September 11 Share Posted September 11 Had the enemy necro go afk after about 5 minutes in. With that said, the game mode was still fun and quick. Lots of opportunities for interesting fights and comebacks. Link to comment Share on other sites More sharing options...
Tony.8659 Posted September 11 Share Posted September 11 How to enter the beta push mode map? I don't see anything about beta in custom arenas? Why didn't Anet just make maps marked beta in customs that would make it easier. 1 Link to comment Share on other sites More sharing options...
Gotejjeken.1267 Posted September 11 Share Posted September 11 3 minutes ago, Tony.8659 said: How to enter the beta push mode map? I don't see anything about beta in custom arenas? Why didn't Anet just make maps marked beta in customs that would make it easier. Q as ranked. It's called "Team Death Match" because...anet. Somehow the game log is right though, and shows 'PUSH Beta'...but I digress. 1 Link to comment Share on other sites More sharing options...
Tony.8659 Posted September 11 Share Posted September 11 1 hour ago, Gotejjeken.1267 said: Q as ranked. It's called "Team Death Match" because...anet. Somehow the game log is right though, and shows 'PUSH Beta'...but I digress. Ah ok thanks. 😁 Link to comment Share on other sites More sharing options...
quaniesan.8497 Posted September 11 Share Posted September 11 (edited) not a big fan so far in this early stage. Chaotic and incoherent right now. People got confused and not knowing what to do. I think instructions could have been presented abit better. See tons of tempests going earth turtling in circle. At least the chaotic group fight is kinda enjoyable. Edited September 11 by quaniesan.8497 Link to comment Share on other sites More sharing options...
Sovarica.4368 Posted September 11 Share Posted September 11 I'm having a lot of fun very enjoyable mode! I would like to see more maps in the future. I think people who don't like PvP will like this for sure. Link to comment Share on other sites More sharing options...
Cicero.6374 Posted September 11 Share Posted September 11 (edited) Why does there always need to be a node? This game mode heavily relies on people being smart enough to bleed out their opponents and being able to rely on your team to stop finishing off the people youre allowing to bleed out. Which of course means a lot of frustration. I'd say this actually makes it less noob friendly (noobs dont know the value of bleeding out opponents) Also the gamemode very heavily relies on having a support and again without a trinity system this is gonna make for a lot of unfair matches. Why does there always need to be a node? Why not a flag carrier? This gamemode might be fun as a meme but won't last due to the issues mentioned above Edited September 11 by Cicero.6374 1 2 Link to comment Share on other sites More sharing options...
Azure The Heartless.3261 Posted September 11 Share Posted September 11 12 hours ago, Kuya.6495 said: Had the enemy necro go afk after about 5 minutes in. With that said, the game mode was still fun and quick. Lots of opportunities for interesting fights and comebacks. Good to hear. Afkers not ruining the game immediately is big. 1 Link to comment Share on other sites More sharing options...
Flowki.7194 Posted September 11 Share Posted September 11 (edited) 7 hours ago, Cicero.6374 said: Why does there always need to be a node? Becuase thats part of GW2 signiture I guess? Not really an issue. 7 hours ago, Cicero.6374 said: This game mode heavily relies on people being smart enough to bleed out their opponents and being able to rely on your team to stop finishing off the people youre allowing to bleed out. Which of course means a lot of frustration. Letting people bleed out in a mode that for the first time, actually encourages people to play more supportive roles, means more res potential. This isn't sPVP high roam meta where nobody has the sustain nor the desire to even attempt a res. If anything, this discusion should take the direction of what Anet should do about all the res potential in a mode that already has reduced respawn time. I do play a lot of support, and even on core rev, the manual res power is vastly under-estimated, and there are better ways than rev. 7 hours ago, Cicero.6374 said: I'd say this actually makes it less noob friendly (noobs dont know the value of bleeding out opponents) I'd say you are being a negative elitist, see above. 7 hours ago, Cicero.6374 said: Also the gamemode very heavily relies on having a support and again without a trinity system this is gonna make for a lot of unfair matches. Oh no... finally a game mode that encourages playstyles other than brick wall duelists and mobility crept roamers. 7 hours ago, Cicero.6374 said: Why does there always need to be a node? Why not a flag carrier? If it worked like warsung in WOW then it could work, but I do recall games lasting a LOONG time.. I don't think the playerbase in this game is up for that, since they care more about rank than actual pvp. 7 hours ago, Cicero.6374 said: This gamemode might be fun as a meme but won't last due to the issues mentioned above Thats your opinion. I like support, I like group fighting specs, this mode works for me. Edited September 11 by Flowki.7194 Link to comment Share on other sites More sharing options...
Kitty.4806 Posted September 13 Share Posted September 13 Forcing random players to fight 5v5 in this game is an awful idea. remove push or make it mandatory to have 5 stack premades. 3 Link to comment Share on other sites More sharing options...
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