Jasonbdj.4021 Posted May 8, 2018 Share Posted May 8, 2018 Still hoping someday we will have something similar Axe attack animation as the old one, it was the reason why I made frost-fang for my human female nerco back then but sadly it seems its all has been forgotten and stuck with the fairy wand like animation.Example, see video below that was made 5 years ago by someone. - Are people now happy with the replaced animation now? Link to comment Share on other sites More sharing options...
AllNightPlayer.1286 Posted May 8, 2018 Share Posted May 8, 2018 (edited) The original animation was taken from the Warrior axe auto-chain (skill 2) and fits perfectly. Edited December 3, 2022 by AllNightPlayer.1286 Link to comment Share on other sites More sharing options...
AllNightPlayer.1286 Posted May 8, 2018 Share Posted May 8, 2018 (edited) I made some animations back then: old versions Asura Charr Human female Human male Norn male new versions Asura Charr Human female Human male Norn male Edited December 3, 2022 by AllNightPlayer.1286 Link to comment Share on other sites More sharing options...
Jasonbdj.4021 Posted May 8, 2018 Author Share Posted May 8, 2018 Indeed it did, made the axe quite fun to use due to the animation (even tho the axe was a lot weaker back then).They were supposed to be looking into the animation awhile ago when people complained back then but it all went quiet and forgotten.The current animation we have still feels lame (Run power reaper in WvW, fun build until I switch to axe for range......) Link to comment Share on other sites More sharing options...
AllNightPlayer.1286 Posted May 8, 2018 Share Posted May 8, 2018 If we can’t get back the old animation—which should definitely should return—I’d suggest, to use the animation from warrior’s Cyclone Axe instead, since it’s also a double attack and looks neat, too. Link to comment Share on other sites More sharing options...
Jasonbdj.4021 Posted May 8, 2018 Author Share Posted May 8, 2018 Anything would be better than the current fairy wand like animation lol.Current one feels lame and its lame for weapon trails. Link to comment Share on other sites More sharing options...
Lexan.5930 Posted May 8, 2018 Share Posted May 8, 2018 interesting how each race would swing different in the old way but now they all basicly swing the same. I wonder if it was to lower buffering of animations for more stability when using axe in pvp Link to comment Share on other sites More sharing options...
Conncept.7638 Posted May 9, 2018 Share Posted May 9, 2018 I seriously bought the christmas globe axe skin just because of how cool it looked with that animation :( Link to comment Share on other sites More sharing options...
ElderNewt.5840 Posted May 9, 2018 Share Posted May 9, 2018 No matter how much time passes.. the new animation still is horrible compared to the first one..I know changes to the skill had to have been made.. but at least give it some decent animation.ty Link to comment Share on other sites More sharing options...
intox.6347 Posted May 9, 2018 Share Posted May 9, 2018 When new animation pops up... i think just some error... didnt know they mean it seriously....Old one 100% better. Link to comment Share on other sites More sharing options...
Crinn.7864 Posted May 9, 2018 Share Posted May 9, 2018 I prefer the new one. The old one looks absurd and does not match the skill's hit VFX at all. 1 Link to comment Share on other sites More sharing options...
Jasonbdj.4021 Posted May 9, 2018 Author Share Posted May 9, 2018 Human female nerco one is the most lamest one of them all.Old Female Human > New Female human99999% better then the current one, there is no feeling in the new replacement.Old Male Human > New Male humanStill, the new male is a lot better then the current female one.Old Asura > New AsuraTrail weapons would look awesome on old Asura.Old Char - New Char.......both got good points and bad (char's head on old is quite silly)Old Norn < New NornOld Norn seems drunk lol Link to comment Share on other sites More sharing options...
Wondrouswall.7169 Posted May 9, 2018 Share Posted May 9, 2018 @"AllNightPlayer.1286" said:If we can’t get back the old animation—which should definitely should return—I’d suggest, to use the animation from warrior’s Cyclone Axe instead, since it’s also a double attack and looks neat, too.There's that or they could make it into a 3-chain auto attack. They can use Warrior's 1st and 2nd axe auto animations (Chop & Double Chop), with the 3rd chain being a shorter Ghastly Claws. Link to comment Share on other sites More sharing options...
ZDragon.3046 Posted May 9, 2018 Share Posted May 9, 2018 @"Jasonbdj.4021" said:Are people now happy with the replaced animation now?Short answer "not really."I miss the old animation but sadly people found ways to abuse it through a bug of animation canceling.Rather than fix it anet fixed it by completely working 2 hits into 1 single animation which looks sloppy. Most of the time i can ignore it but yes if you watch it closely for a series of 2-3 swings its very unimpressive. Link to comment Share on other sites More sharing options...
Lahmia.2193 Posted May 9, 2018 Share Posted May 9, 2018 There was a "hack" in which you could activate the first strike of the auto and then sheath your weapon before activating it again. It was hard to do but if successful, you could hit a foe far quicker than normal. Possibly the reason they changed it. Link to comment Share on other sites More sharing options...
Wondrouswall.7169 Posted May 9, 2018 Share Posted May 9, 2018 @"Lahmia.2193" said:There was a "hack" in which you could activate the first strike of the auto and then sheath your weapon before activating it again. It was hard to do but if successful, you could hit a foe far quicker than normal. Possibly the reason they changed it.That was the reason why they changed it. Link to comment Share on other sites More sharing options...
AllNightPlayer.1286 Posted November 30, 2022 Share Posted November 30, 2022 (edited) Wait a minute! They changed ele’s Flamestrike (fire, scepter 1) animation towards the 2nd animation of the axe chain. It’s the exact animation, necro’s once had on axe. Therefore, I guess the holster bug has been fixed, but necromancers are still not allowed to use the original animation? If ANet can change Flamestrike, they can also change Rending Claws. Edited December 4, 2022 by AllNightPlayer.1286 1 1 1 Link to comment Share on other sites More sharing options...
Lahmia.2193 Posted November 30, 2022 Share Posted November 30, 2022 17 hours ago, AllNightPlayer.1286 said: Wait a minute! They changed ele’s Flamestrike (scepter 1) animation towards the 2nd animation of the axe chain. It’s the exact animation, necro’s once had on axe. Therefore, I guess the holster bug has been fixed, but necromancer are still not allowed to use the original animation? If ANet can change Flamestrike, they can also change Rending Claws. Ahhh, I knew it looked familiar. Couldn't quite put my finger on it though. Link to comment Share on other sites More sharing options...
Erick Alastor.3917 Posted November 30, 2022 Share Posted November 30, 2022 18 hours ago, AllNightPlayer.1286 said: Wait a minute! They changed ele’s Flamestrike (scepter 1) animation towards the 2nd animation of the axe chain. It’s the exact animation, necro’s once had on axe. Therefore, I guess the holster bug has been fixed, but necromancer are still not allowed to use the original animation? If ANet can change Flamestrike, they can also change Rending Claws. I think it's not exactly the same, it's the same for like 99.9%. There should be a longer movement to the left between one hit and the next one, some fremes were cut and this results in a weirder animation on the offhand arm which was already kinda static back them but now it moves even less harmoniously with the rest of the body. 😕 That said I'm sorry necro did lose it, it was cooler than the current one, yet I have to say I barely notice it since I play an asura necromancer x| Link to comment Share on other sites More sharing options...
Raught.3294 Posted December 3, 2022 Share Posted December 3, 2022 Wow that old animation looks 1000% better. I never liked using the Axe because it felt so floaty without weight. That old animation actually makes sense with the decals that appear on your target. I really hope Anet corrects this. 1 Link to comment Share on other sites More sharing options...
God.5728 Posted December 4, 2022 Share Posted December 4, 2022 Love the old animation too! The double swing feels weighty and impactful compared to the current one. Link to comment Share on other sites More sharing options...
kroof.5468 Posted December 5, 2022 Share Posted December 5, 2022 I actually never even realized this -- but this thread has been so cool to follow. Link to comment Share on other sites More sharing options...
XECOR.2814 Posted December 6, 2022 Share Posted December 6, 2022 Necro weapon skill will always have trash animations. That is the studio philosophy. 1 Link to comment Share on other sites More sharing options...
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