Liza.2758 Posted September 24, 2018 Share Posted September 24, 2018 it's good to see people came and played many different builds and won dh / rifle war / hammer etc. not just the boring usual builds on ladderhopefully it can keep going. it also bring back the old memories when " we used to have 2 v 2 tournament every Saturday " Link to comment Share on other sites More sharing options...
Bossun.2046 Posted September 24, 2018 Share Posted September 24, 2018 yeh, and ROM makes his stream really enjoyable to watch imo Link to comment Share on other sites More sharing options...
Mime.9308 Posted September 24, 2018 Share Posted September 24, 2018 yea rom did sick job at entertaining, i even had my wife watching who dont play the game :) Link to comment Share on other sites More sharing options...
samo.1054 Posted September 24, 2018 Share Posted September 24, 2018 Was nice, ROM is just a funny guy to watch. He's a funny lad. :D Link to comment Share on other sites More sharing options...
Alatar.7364 Posted September 24, 2018 Share Posted September 24, 2018 Have to admit even as someone who doesn't watch Streamers, he's pretty good and I'm very glad for his initiative. Link to comment Share on other sites More sharing options...
HeadCrowned.6834 Posted September 24, 2018 Share Posted September 24, 2018 Agreed. Although I only played one round, it was fun. I watched it back later and it was enjoyable to watch. The waiting time is a bit long though for participants, but that might get better in the future. Link to comment Share on other sites More sharing options...
Raiden The Beast.3016 Posted September 24, 2018 Share Posted September 24, 2018 RAMPAGE = ROMPAGE, thx for the great show Link to comment Share on other sites More sharing options...
Rom.4536 Posted September 24, 2018 Share Posted September 24, 2018 Amazing feedback, lads! Warms my heart that you enjoyed the evening and event. This all fuels me to keep going! Thank you all for tuning in :) Link to comment Share on other sites More sharing options...
bravan.3876 Posted September 24, 2018 Share Posted September 24, 2018 @Rom.4536 said:Amazing feedback, lads! Warms my heart that you enjoyed the evening and event. This all fuels me to keep going! Thank you all for tuning in :) Was indeed a great job, keep it up! Link to comment Share on other sites More sharing options...
Za Shaloc.3908 Posted September 24, 2018 Share Posted September 24, 2018 Rom is hilarious. Every time I have watched his stream he is super entertaining and enthusiastic. Great host! Link to comment Share on other sites More sharing options...
kipthelip.5802 Posted September 24, 2018 Share Posted September 24, 2018 Whatever happened to the idea of a 2v2 automated tournament weekend that somebody pulled out of the game data literally half a year plus ago. A-net is so slow on anything decent. I guess that will happen six months after swiss tournaments are finally available. Link to comment Share on other sites More sharing options...
Milan.9035 Posted September 24, 2018 Share Posted September 24, 2018 Anet spends years in r&d making 2v2. Maybe we will see it. While one dude on a weekend organizes this and it's great. Why dont they just pay him to do this every weekend. Plus he gets moneys from donations.Keep up the good work rom. Link to comment Share on other sites More sharing options...
Nebilim.5127 Posted September 25, 2018 Share Posted September 25, 2018 I always thought this game had piss poor balance 1v1, is 2v2 better in that regard? I try to imagine what could possibly be undefeating cancer, like scourge+firebrand or 2 mirages/thieves being able to disengage/stealth Link to comment Share on other sites More sharing options...
HeadCrowned.6834 Posted September 25, 2018 Share Posted September 25, 2018 @Nebilim.5127 said:I always thought this game had kitten poor balance 1v1, is 2v2 better in that regard? I try to imagine what could possibly be undefeating cancer, like scourge+firebrand or 2 mirages/thieves being able to disengage/stealth2v2 is much more fun than 1v1. You can create synergies between the 2 classes in your team. In 1v1 many matchups are impossible but in 2v2 they are actually winnable. Besides, mender firebrand, class stacking and amulet stacking were forbidden in this tournament. Link to comment Share on other sites More sharing options...
Sylosi.6503 Posted September 25, 2018 Share Posted September 25, 2018 @Nebilim.5127 said:I always thought this game had kitten poor balance 1v1, is 2v2 better in that regard? I try to imagine what could possibly be undefeating cancer, like scourge+firebrand or 2 mirages/thieves being able to disengage/stealthI watched a few rounds and that pretty much sums it up, in every round I watched, the team with the guardian won (other then when of course both teams had guards), once a team got on top then basically that was it, there was no comeback, which was very dull, overall it highlighted why 2v2 (and deathmatch) is pretty crappy in games like this. Link to comment Share on other sites More sharing options...
Nebilim.5127 Posted September 25, 2018 Share Posted September 25, 2018 @HeadCrowned.6834 said:@Nebilim.5127 said:I always thought this game had kitten poor balance 1v1, is 2v2 better in that regard? I try to imagine what could possibly be undefeating cancer, like scourge+firebrand or 2 mirages/thieves being able to disengage/stealth2v2 is much more fun than 1v1. You can create synergies between the 2 classes in your team. In 1v1 many matchups are impossible but in 2v2 they are actually winnable. Besides, mender firebrand, class stacking and amulet stacking were forbidden in this tournament.Did anet said they were going to support the upcoming 2v2 with tourneys and so on, or if it were going to turn out abandoned like our deathmatch in custom arena?I'm wondering about this now, other games deal with healing classes by stacking a debuff that reduces healing as the matches takes too long to finish. Or taking other considerations like most damage dealt in a time frame. What else could be done short of completely banning classes? Probably a killzone circle that gets shorter the longer the match takes too, to avoid kiting/stealth classes doing it forever.Edit: i just realized there is a custom arena with these rules but it isn't supported by anet with any rewards...what the in world. Are we stuck with conquest for the rest of this game life? Link to comment Share on other sites More sharing options...
Shuriken.6738 Posted September 25, 2018 Share Posted September 25, 2018 @"Sylosi.6503"I disagree with you here, there was even a DH with longbow (which is considered garbage tier) in a tourney who made it to the 3rd place and all those guardians were playing different builds such as DH, Core, Marshal FB, Harrier FB except those 2 people who played same core guardian so that means there is no specific "overpowered" guardian build, besides, mender is banned on firebrand so they have to choose squishy amulets which can be easily bursted down. Ofcourse there are flaws in balance, in my opinion sage mirage should be banned but anyways build diversity increases A LOT in 2v2 format and a big factor in this is synergy with your duo partner so you can make anything work if you have synergy and play smart. Link to comment Share on other sites More sharing options...
Shuriken.6738 Posted September 25, 2018 Share Posted September 25, 2018 @"Nebilim.5127" said:I try to imagine what could possibly be undefeating cancer, like scourge+firebrand or 2 mirages/thieves being able to disengage/stealthThis https://clips.twitch.tv/ResoluteRacySardineNomNom?tt_content=video_title kappa Link to comment Share on other sites More sharing options...
Nebilim.5127 Posted September 25, 2018 Share Posted September 25, 2018 @Shuriken.6738 said:@"Nebilim.5127" said:I try to imagine what could possibly be undefeating cancer, like scourge+firebrand or 2 mirages/thieves being able to disengage/stealthThis https://clips.twitch.tv/ResoluteRacySardineNomNom?tt_content=video_title kappaI'm surprised not every team isn't running a mirage with moa. Remove necros, remove bunkers and transformations. Link to comment Share on other sites More sharing options...
Megametzler.5729 Posted September 25, 2018 Share Posted September 25, 2018 I don't get this fascination for deathmatches... it is so boring...But anyway, as long as there are people liking it, it's great that someone organises that! :smile: So a big shoutout to the organiser, @Rom.4536 !The things people do when they're getting neglected... Link to comment Share on other sites More sharing options...
Milan.9035 Posted September 25, 2018 Share Posted September 25, 2018 Deathmatch is the best. Anything with direct player vs player is what i crave. I guess i habe a lot of blood thirst Link to comment Share on other sites More sharing options...
ArenaNet Staff Ben Phongluangtham.1065 Posted September 25, 2018 ArenaNet Staff Share Posted September 25, 2018 @Nebilim.5127 said:@HeadCrowned.6834 said:@Nebilim.5127 said:I always thought this game had kitten poor balance 1v1, is 2v2 better in that regard? I try to imagine what could possibly be undefeating cancer, like scourge+firebrand or 2 mirages/thieves being able to disengage/stealth2v2 is much more fun than 1v1. You can create synergies between the 2 classes in your team. In 1v1 many matchups are impossible but in 2v2 they are actually winnable. Besides, mender firebrand, class stacking and amulet stacking were forbidden in this tournament.Did anet said they were going to support the upcoming 2v2 with tourneys and so on, or if it were going to turn out abandoned like our deathmatch in custom arena?I'm wondering about this now, other games deal with healing classes by stacking a debuff that reduces healing as the matches takes too long to finish. Or taking other considerations like most damage dealt in a time frame. What else could be done short of completely banning classes? Probably a killzone circle that gets shorter the longer the match takes too, to avoid kiting/stealth classes doing it forever.Edit: i just realized there is a custom arena with these rules but it isn't supported by anet with any rewards...what the in world. Are we stuck with conquest for the rest of this game life?We plan on supporting other game-modes with special event tournaments in the future. We're working on enhancements to the Automated Tournament system before we can do this though. Unfortunately, it's taken far longer than we hoped, but we're making progress. Link to comment Share on other sites More sharing options...
Zawn.9647 Posted September 25, 2018 Share Posted September 25, 2018 @Ben Phongluangtham.1065 said:@Nebilim.5127 said:@HeadCrowned.6834 said:@Nebilim.5127 said:I always thought this game had kitten poor balance 1v1, is 2v2 better in that regard? I try to imagine what could possibly be undefeating cancer, like scourge+firebrand or 2 mirages/thieves being able to disengage/stealth2v2 is much more fun than 1v1. You can create synergies between the 2 classes in your team. In 1v1 many matchups are impossible but in 2v2 they are actually winnable. Besides, mender firebrand, class stacking and amulet stacking were forbidden in this tournament.Did anet said they were going to support the upcoming 2v2 with tourneys and so on, or if it were going to turn out abandoned like our deathmatch in custom arena?I'm wondering about this now, other games deal with healing classes by stacking a debuff that reduces healing as the matches takes too long to finish. Or taking other considerations like most damage dealt in a time frame. What else could be done short of completely banning classes? Probably a killzone circle that gets shorter the longer the match takes too, to avoid kiting/stealth classes doing it forever.Edit: i just realized there is a custom arena with these rules but it isn't supported by anet with any rewards...what the in world. Are we stuck with conquest for the rest of this game life?We plan on supporting other game-modes with special event tournaments in the future. We're working on enhancements to the Automated Tournament system before we can do this though. Unfortunately, it's taken far longer than we hoped, but we're making progress.what about new game modes such as Teamdeatch match, king of the hill, etc... ? Link to comment Share on other sites More sharing options...
ArenaNet Staff Ben Phongluangtham.1065 Posted September 25, 2018 ArenaNet Staff Share Posted September 25, 2018 @Zawn.9647 said:@Ben Phongluangtham.1065 said:@Nebilim.5127 said:@HeadCrowned.6834 said:@Nebilim.5127 said:I always thought this game had kitten poor balance 1v1, is 2v2 better in that regard? I try to imagine what could possibly be undefeating cancer, like scourge+firebrand or 2 mirages/thieves being able to disengage/stealth2v2 is much more fun than 1v1. You can create synergies between the 2 classes in your team. In 1v1 many matchups are impossible but in 2v2 they are actually winnable. Besides, mender firebrand, class stacking and amulet stacking were forbidden in this tournament.Did anet said they were going to support the upcoming 2v2 with tourneys and so on, or if it were going to turn out abandoned like our deathmatch in custom arena?I'm wondering about this now, other games deal with healing classes by stacking a debuff that reduces healing as the matches takes too long to finish. Or taking other considerations like most damage dealt in a time frame. What else could be done short of completely banning classes? Probably a killzone circle that gets shorter the longer the match takes too, to avoid kiting/stealth classes doing it forever.Edit: i just realized there is a custom arena with these rules but it isn't supported by anet with any rewards...what the in world. Are we stuck with conquest for the rest of this game life?We plan on supporting other game-modes with special event tournaments in the future. We're working on enhancements to the Automated Tournament system before we can do this though. Unfortunately, it's taken far longer than we hoped, but we're making progress.what about new game modes such as Teamdeatch match, king of the hill, etc... ?Once we have the tech in place to do so, I'd like to run a special tournament at least once per quarter. We could certainly do a 5-person team deathmatch special tournament on Courtyard. Link to comment Share on other sites More sharing options...
bravan.3876 Posted September 25, 2018 Share Posted September 25, 2018 @Ben Phongluangtham.1065 said:@Zawn.9647 said:@Ben Phongluangtham.1065 said:@Nebilim.5127 said:@HeadCrowned.6834 said:@Nebilim.5127 said:I always thought this game had kitten poor balance 1v1, is 2v2 better in that regard? I try to imagine what could possibly be undefeating cancer, like scourge+firebrand or 2 mirages/thieves being able to disengage/stealth2v2 is much more fun than 1v1. You can create synergies between the 2 classes in your team. In 1v1 many matchups are impossible but in 2v2 they are actually winnable. Besides, mender firebrand, class stacking and amulet stacking were forbidden in this tournament.Did anet said they were going to support the upcoming 2v2 with tourneys and so on, or if it were going to turn out abandoned like our deathmatch in custom arena?I'm wondering about this now, other games deal with healing classes by stacking a debuff that reduces healing as the matches takes too long to finish. Or taking other considerations like most damage dealt in a time frame. What else could be done short of completely banning classes? Probably a killzone circle that gets shorter the longer the match takes too, to avoid kiting/stealth classes doing it forever.Edit: i just realized there is a custom arena with these rules but it isn't supported by anet with any rewards...what the in world. Are we stuck with conquest for the rest of this game life?We plan on supporting other game-modes with special event tournaments in the future. We're working on enhancements to the Automated Tournament system before we can do this though. Unfortunately, it's taken far longer than we hoped, but we're making progress.what about new game modes such as Teamdeatch match, king of the hill, etc... ?Once we have the tech in place to do so, I'd like to run a special tournament at least once per quarter. We could certainly do a 5-person team deathmatch special tournament on Courtyard.Glad to hear Anet has not given up on pvp completely, because somehow that is how it feels most of the time. Also hopefully changes do not come too late and not too rare before the last player interested in pvp and improving their skill and take it serious left the game. Basics like balance patches more often (in particular when clearly broken stuff is ruining the pvp experience) should also get implemented... maybe hire 1-2 devs more for pvp could help to bring up more content and balance patches for PvP and WvW... Link to comment Share on other sites More sharing options...
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