GewRoo.4172 Posted March 31, 2020 Share Posted March 31, 2020 How is it fair that players with less experience are facing high tier players in games when pop is low? Give this ppl a stat boost of each like +1200 toughness and vitality in order to make them compete Link to comment Share on other sites More sharing options...
Tayga.3192 Posted March 31, 2020 Share Posted March 31, 2020 Yet another reason to make a smurf Link to comment Share on other sites More sharing options...
Zietlogik.6208 Posted April 1, 2020 Share Posted April 1, 2020 this...is not a good idea Link to comment Share on other sites More sharing options...
Bazsi.2734 Posted April 1, 2020 Share Posted April 1, 2020 Good idea. Also factor in their real life backgrounds, impoverished minority players should get a serious statboost over the educated, pampered kids of the top 1%. You know, BeCAusE tHaT FaIR, wE ArE jUsT lEvELinG tHe PlaYiNg FiElD. Link to comment Share on other sites More sharing options...
DanAlcedo.3281 Posted April 1, 2020 Share Posted April 1, 2020 Are you ok GewRoo? I know its a rough time but maybe stay away from the bottle. Link to comment Share on other sites More sharing options...
Exedore.6320 Posted April 1, 2020 Share Posted April 1, 2020 Can't tell if troll post.. Link to comment Share on other sites More sharing options...
mortrialus.3062 Posted April 1, 2020 Share Posted April 1, 2020 Believe it or not other games like Call of Duty Modern Warfare 2, Counter Strike Go do this. New players start out with a massive damage and health boosts that gets reduced bit by bit as the player secures kills. In player analytics, over 70% of players never try a second round of PvP if they don't get a kill in their first game. Typical it's completely gone after 10 kills. While probably not a great fit for GW2, that those game's much higher populations than GW2 show it is an extremely effective strategy in certain games. Link to comment Share on other sites More sharing options...
rng.1024 Posted April 1, 2020 Share Posted April 1, 2020 Lol just give them +300% magic find. We're all here for the juicy loot ;) Link to comment Share on other sites More sharing options...
Leonidrex.5649 Posted April 1, 2020 Share Posted April 1, 2020 @mortrialus.3062 said:Believe it or not other games like Call of Duty Modern Warfare 2, Counter Strike Go do this. New players start out with a massive damage and health boosts that gets reduced bit by bit as the player secures kills. In player analytics, over 70% of players never try a second round of PvP if they don't get a kill in their first game. Typical it's completely gone after 10 kills. While probably not a great fit for GW2, that those game's much higher populations than GW2 show it is an extremely effective strategy in certain games.cs go doesnt do this wtf. Link to comment Share on other sites More sharing options...
Axl.8924 Posted April 1, 2020 Share Posted April 1, 2020 I disagree with this, i think people should just L2p and get better.I really don't like the idea of winning based on some false thing that helps you out, but rather to win on your own hard work. Link to comment Share on other sites More sharing options...
bravan.3876 Posted April 1, 2020 Share Posted April 1, 2020 There are enough braindead noobcarry builds on most classes available already carrying bad ppl higher in rankes than they should be. No need for even more noobcarry stuff. Link to comment Share on other sites More sharing options...
Axl.8924 Posted April 1, 2020 Share Posted April 1, 2020 +1 to bravan on this if play i want to know i won based on my skill and lost based on my skill giving me a reason to practice and get better rather than have a victory handed over to me. Link to comment Share on other sites More sharing options...
mortrialus.3062 Posted April 1, 2020 Share Posted April 1, 2020 @Leonidrex.5649 said:@mortrialus.3062 said:Believe it or not other games like Call of Duty Modern Warfare 2, Counter Strike Go do this. New players start out with a massive damage and health boosts that gets reduced bit by bit as the player secures kills. In player analytics, over 70% of players never try a second round of PvP if they don't get a kill in their first game. Typical it's completely gone after 10 kills. While probably not a great fit for GW2, that those game's much higher populations than GW2 show it is an extremely effective strategy in certain games.cs go doesnt do this kitten.It's been proven through developer commentary it does. Hidden Path Entertainment have explicitly said so. Link to comment Share on other sites More sharing options...
Leonidrex.5649 Posted April 1, 2020 Share Posted April 1, 2020 @mortrialus.3062 said:@Leonidrex.5649 said:@mortrialus.3062 said:Believe it or not other games like Call of Duty Modern Warfare 2, Counter Strike Go do this. New players start out with a massive damage and health boosts that gets reduced bit by bit as the player secures kills. In player analytics, over 70% of players never try a second round of PvP if they don't get a kill in their first game. Typical it's completely gone after 10 kills. While probably not a great fit for GW2, that those game's much higher populations than GW2 show it is an extremely effective strategy in certain games.cs go doesnt do this kitten.It's been proven through developer commentary it does. Hidden Path Entertainment have explicitly said so.quick google found nothing.personal exp says you are wrong.is it unranked only? I have never seen anything like it or anyone ever state it Link to comment Share on other sites More sharing options...
Downstate.4697 Posted April 1, 2020 Share Posted April 1, 2020 This game seems like a steep learning curve for new players. I tried getting my dad to play and he did one round of pvp and I never saw him again. Please come back dad. Link to comment Share on other sites More sharing options...
Revolution.5409 Posted April 1, 2020 Share Posted April 1, 2020 Learn how to play like others do? Link to comment Share on other sites More sharing options...
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