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8 NA servers full?


Riba.3271

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Hello? Aren't main servers going full too easily? Isn't forcing people to transfer to links instead of main servers counter-intuitive? We will just end up with dead servers becoming main servers just to become ghost towns after everyone transfers away.

It even seems like 2 medium servers linked together on EU have much higher activity than 1 full main server alone which seems kinda weird considering not every server can have a link with 5 tier system :#

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@Swagger.1459 said:Hi! We have a worldwide pandemic and more people are playing so we have more full servers. Nobody is being forced to transfer anywhere by Anet.

Have a great one!

Yes but lets say all main servers were full, would that be okay? Nah.

They should consider adjusting the population caps as the pandemic isn't going anywhere in near future. Last week it was 6 NA servers full, next week it might be 10.

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@Threather.9354 said:

@Swagger.1459 said:Hi! We have a worldwide pandemic and more people are playing so we have more full servers. Nobody is being forced to transfer anywhere by Anet.

Have a great one!

Yes but lets say all main servers were full, would that be okay? Nah.

They should consider adjusting the population caps as the pandemic isn't going anywhere in near future. Last week it was 6 NA servers full, next week it might be 10.

It’s ok, just play. Don’t worry about servers.

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Full server does not mean everyone is playing WvW? My server was always full and yet our maps are empty 90% of the time regardless of what time I login, and we are outnumbered practically every day and any time of the day. This is why i decided to hope on to a less crowded server but in a much higher tier and very seldom outnumbered. Don't trust the statistics.

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@Jayden Reese.9542 said:

@"Mil.3562" said:Full server does not mean everyone is playing WvW? My server was always full and yet our maps are empty 90% of the time regardless of what time I login, and we are outnumbered practically every day and any time of the day. This is why i decided to hope on to a less crowded server but in a much higher tier and very seldom outnumbered. Don't trust the statistics.

I'll trust statistics before I trust someone who thinks the random times he plays means that at no point that server has a zerg running. Some zergs and the majority of their plays hours come when we sleep or work.

And if your really lucky that zerg you found on your server will have an opposing zerg with comparable numbers, actually in the same matchup for the next 7 days. If not why even bother zerging around? The "rewards" in a game with no vertical progression?

I think we can imagine the possibilities of a system with curated teams.. call them "alliances" perhaps. And those "alliances" would be more team driven, revolving around a guild-like system of membership and militias, not 1990's style MUD servers.

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@Strider Pj.2193 said:What better way to distribute players to more servers...

Drop the ‘full threshold’, gets people to other servers, and increases the distribution throughout multiple servers.

That’s what so many have complained about...

Yea but not every EU server has a link and they go full with such a low pop that they can't match even against 2 medium servers. People, commanders and guilds leave slowly due to struggling against overwhelming numbers, but no one can join, not even with 1800 gems.

Right now 2 medium servers linked together have higher activity together than unlinked full server, imagine that Full server facing against Very High + High serverlink, which leads to enemy having twice as many people and being open while the side with less people is full. The corona situation has made it so that most serverlinks have blobs on 2-3 maps but the 2 unlinked servers on EU can only cover maximum 1, and only open up once losing at the depths of lowesst tier.

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@Threather.9354 said:

@Strider Pj.2193 said:What better way to distribute players to more servers...

Drop the ‘full threshold’, gets people to other servers, and increases the distribution throughout multiple servers.

That’s what so many have complained about...

Yea but not every EU server has a link and they go full with such a low pop that they can't match even against 2 medium servers. People, commanders and guilds leave slowly due to struggling against overwhelming numbers, but no one can join, not even with 1800 gems.

Right now 2 medium servers linked together have higher activity together than unlinked full server, imagine that Full server facing against Very High + High serverlink, which leads to enemy having twice as many people and being open while the side with less people is full. The corona situation has made it so that most serverlinks have blobs on 2-3 maps but the 2 unlinked servers on EU can only cover maximum 1, and only open up once losing at the depths of lowesst tier.

Evidently the play hours from the ‘full servers’ is enough to keep them at the threshold.

‘Activity’ as it’s been defined on this forums isn’t a full accurate representation of population levels. If it were, Blackgate on NA would have remained open....

Relinks happen in about a month.

This has been occurring for over a year on NA.

Everyone wanted redistribution if people throughout tiers and servers.

This is slowly accomplishing that and keeps them from having to discuss alliances. They likely view it as a win-win.

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@"Threather.9354" said:Right now 2 medium servers linked together have higher activity together than unlinked full server, imagine that Full server facing against Very High + High serverlink, which leads to enemy having twice as many people and being open while the side with less people is full. The corona situation has made it so that most serverlinks have blobs on 2-3 maps but the 2 unlinked servers on EU can only cover maximum 1, and only open up once losing at the depths of lowesst tier.

You were yourself advocating on these same forums that Desolation would be better off without a link. I already was then warning that we would be outnumbered on 2-3 maps at same time. We can barely generate a queue on 1 map at same time. Yet Arenanet thinks we are full. Desolation without a link means outnumbered fights and Desolation with a link means Desolation + link will win Points-per-Tick (PpT) race.

Anyways, 5 tiers in EU is not a good idea. Also having so called "full" servers, where nobody can transfer is a stupid idea and yet allowing people to cheaply transfer to a winning linked server just promotes bandwagoning.

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@Deniara Devious.3948 said:

@"Threather.9354" said:Right now 2 medium servers linked together have higher activity together than unlinked full server, imagine that Full server facing against Very High + High serverlink, which leads to enemy having twice as many people and being open while the side with less people is full. The corona situation has made it so that most serverlinks have blobs on 2-3 maps but the 2 unlinked servers on EU can only cover maximum 1, and only open up once losing at the depths of lowesst tier.

You were yourself advocating on these same forums that Desolation would be better off without a link. I already was then warning that we would be outnumbered on 2-3 maps at same time. We can barely generate a queue on 1 map at same time. Yet Arenanet thinks we are full. Desolation without a link means outnumbered fights and Desolation with a link means Desolation + link will win Points-per-Tick (PpT) race.

Anyways, 5 tiers in EU is not a good idea. Also having so called "full" servers, where nobody can transfer is a stupid idea and yet allowing people to cheaply transfer to a winning linked server just promotes bandwagoning.

Yes, Desolation is better off without a link. For sure. Then this corona situation happened and every server has twice as many players online as us. And we are still full. 5 Tiers is fine, every tier is active right now, just issue is that lone servers only open up once at the depths of tier 5 (f/e Piken) and can't match numbers of linked ones.

Transferring to winning server is fine as long as you pay 1800 gems for the main server for long term stay, not 500 gems temporary stay at the link.

Anyways, no link needed. Losing PPT is irrelevant, outnumbering enemies is much worse. Deso is having a blast right now, ton of enemies, ton of exciting fights, just it is obvious there is lack of numbers which isn't fun for the enemy either that can't find fights.

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@Threather.9354 said:

@Threather.9354 said:Right now 2 medium servers linked together have higher activity together than unlinked full server, imagine that Full server facing against Very High + High serverlink, which leads to enemy having twice as many people and being open while the side with less people is full. The corona situation has made it so that most serverlinks have blobs on 2-3 maps but the 2 unlinked servers on EU can only cover maximum 1, and only open up once losing at the depths of lowesst tier.

You were yourself advocating on these same forums that Desolation would be better off without a link. I already was then warning that we would be outnumbered on 2-3 maps at same time. We can barely generate a queue on 1 map at same time. Yet Arenanet thinks we are full. Desolation without a link means outnumbered fights and Desolation with a link means Desolation + link will win Points-per-Tick (PpT) race.

Anyways, 5 tiers in EU is not a good idea. Also having so called "full" servers, where nobody can transfer is a stupid idea and yet allowing people to cheaply transfer to a winning linked server just promotes bandwagoning.

Nah, having cheap links is stupid idea, not having 5 tiers. Having no link and having ton of enemies on maps is still much better than having people+guilds come and go with 500 gems every week. Desolation would be fine as lone server if it wasn't full. For example Baruch bay is fine alone (has twice as much activity as desolation) but isn't full because they are spanish server. Basically if they plan to keep EU at 5 tiers, they should open up (at very high) solo servers easier.

I don't know how anyone could find any fun in being stuck in rank 1 outnumbering enemies on every map while having T3 home bl all the time. Desolation does not need a link, just Very high status to match linked servers.

Overall WvW on Desolation has been most fun it has been in several months due to being unlinked and facing variety of different servers. But can't share it with people who transferred away just because they were bored of being rank 1.

You can’t just leave servers open. That’s been the problem from the beginning with server imbalance. People would just flock to those servers (see BG NA).

That one server would not face any significant challenge as too many people only want the path of least resistance.

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@Strider Pj.2193 said:

@Threather.9354 said:Right now 2 medium servers linked together have higher activity together than unlinked full server, imagine that Full server facing against Very High + High serverlink, which leads to enemy having twice as many people and being open while the side with less people is full. The corona situation has made it so that most serverlinks have blobs on 2-3 maps but the 2 unlinked servers on EU can only cover maximum 1, and only open up once losing at the depths of lowesst tier.

You were yourself advocating on these same forums that Desolation would be better off without a link. I already was then warning that we would be outnumbered on 2-3 maps at same time. We can barely generate a queue on 1 map at same time. Yet Arenanet thinks we are full. Desolation without a link means outnumbered fights and Desolation with a link means Desolation + link will win Points-per-Tick (PpT) race.

Anyways, 5 tiers in EU is not a good idea. Also having so called "full" servers, where nobody can transfer is a stupid idea and yet allowing people to cheaply transfer to a winning linked server just promotes bandwagoning.

Nah, having cheap links is stupid idea, not having 5 tiers. Having no link and having ton of enemies on maps is still much better than having people+guilds come and go with 500 gems every week. Desolation would be fine as lone server if it wasn't full. For example Baruch bay is fine alone (has twice as much activity as desolation) but isn't full because they are spanish server. Basically if they plan to keep EU at 5 tiers, they should open up (at very high) solo servers easier.

I don't know how anyone could find any fun in being stuck in rank 1 outnumbering enemies on every map while having T3 home bl all the time. Desolation does not need a link, just Very high status to match linked servers.

Overall WvW on Desolation has been most fun it has been in several months due to being unlinked and facing variety of different servers. But can't share it with people who transferred away just because they were bored of being rank 1.

You can’t just leave servers open. That’s been the problem from the beginning with server imbalance. People would just flock to those servers (see BG NA).

That one server would not face any significant challenge as too many people only want the path of least resistance.

just raise the full status for every main server up to a point where their activity matches 2 medium servers together, no problem. Right now issue is that 1 full server has 66% activity of 2 dead medium servers (UW+VZ).

Truth is they should just abolish whole relink system, merge the current links with their main servers and then open up servers based on that total population. This will solve the issue of everyone bandvagoning every 2 months, having solo servers full and transferring being too cheap. Yes Anet can't alter the population of each link and tier 1 servers won't swap every 2 months, but I would actually argue that is a good thing... More stability in population. It just doesn't matter if BG goes full as long as they have a link.

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@Threather.9354 said:

@Threather.9354 said:Right now 2 medium servers linked together have higher activity together than unlinked full server, imagine that Full server facing against Very High + High serverlink, which leads to enemy having twice as many people and being open while the side with less people is full. The corona situation has made it so that most serverlinks have blobs on 2-3 maps but the 2 unlinked servers on EU can only cover maximum 1, and only open up once losing at the depths of lowesst tier.

You were yourself advocating on these same forums that Desolation would be better off without a link. I already was then warning that we would be outnumbered on 2-3 maps at same time. We can barely generate a queue on 1 map at same time. Yet Arenanet thinks we are full. Desolation without a link means outnumbered fights and Desolation with a link means Desolation + link will win Points-per-Tick (PpT) race.

Anyways, 5 tiers in EU is not a good idea. Also having so called "full" servers, where nobody can transfer is a stupid idea and yet allowing people to cheaply transfer to a winning linked server just promotes bandwagoning.

Nah, having cheap links is stupid idea, not having 5 tiers. Having no link and having ton of enemies on maps is still much better than having people+guilds come and go with 500 gems every week. Desolation would be fine as lone server if it wasn't full. For example Baruch bay is fine alone (has twice as much activity as desolation) but isn't full because they are spanish server. Basically if they plan to keep EU at 5 tiers, they should open up (at very high) solo servers easier.

I don't know how anyone could find any fun in being stuck in rank 1 outnumbering enemies on every map while having T3 home bl all the time. Desolation does not need a link, just Very high status to match linked servers.

Overall WvW on Desolation has been most fun it has been in several months due to being unlinked and facing variety of different servers. But can't share it with people who transferred away just because they were bored of being rank 1.

You can’t just leave servers open. That’s been the problem from the beginning with server imbalance. People would just flock to those servers (see BG NA).

That one server would not face any significant challenge as too many people only want the path of least resistance.

just raise the full status for every main server up to a point where their activity matches 2 medium servers together, no problem. Right now issue is that 1 full server has 66% activity of 2 dead medium servers (UW+VZ).

Truth is they should just abolish whole relink system, merge the current links with their main servers and then open up servers based on that total population. This will solve the issue of everyone bandvagoning every 2 months, having solo servers full and transferring being too cheap. Yes Anet can't alter the population of each link and tier 1 servers won't swap every 2 months, but I would actually argue that is a good thing... More stability in population. It just doesn't matter if BG goes full as long as they have a link.

Activity isn’t a good measure of population...

When are people going to figure this out?

T1 servers often aren’t as ‘active’ as others but they still ‘win’. Activity only measures how much people engage the other servers.. It doesn’t measure population. At all.

All you would create is unstoppable servers.. That likely wouldn’t attain the activity level of smaller ones..

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@Strider Pj.2193 said:

@Threather.9354 said:Right now 2 medium servers linked together have higher activity together than unlinked full server, imagine that Full server facing against Very High + High serverlink, which leads to enemy having twice as many people and being open while the side with less people is full. The corona situation has made it so that most serverlinks have blobs on 2-3 maps but the 2 unlinked servers on EU can only cover maximum 1, and only open up once losing at the depths of lowesst tier.

You were yourself advocating on these same forums that Desolation would be better off without a link. I already was then warning that we would be outnumbered on 2-3 maps at same time. We can barely generate a queue on 1 map at same time. Yet Arenanet thinks we are full. Desolation without a link means outnumbered fights and Desolation with a link means Desolation + link will win Points-per-Tick (PpT) race.

Anyways, 5 tiers in EU is not a good idea. Also having so called "full" servers, where nobody can transfer is a stupid idea and yet allowing people to cheaply transfer to a winning linked server just promotes bandwagoning.

Nah, having cheap links is stupid idea, not having 5 tiers. Having no link and having ton of enemies on maps is still much better than having people+guilds come and go with 500 gems every week. Desolation would be fine as lone server if it wasn't full. For example Baruch bay is fine alone (has twice as much activity as desolation) but isn't full because they are spanish server. Basically if they plan to keep EU at 5 tiers, they should open up (at very high) solo servers easier.

I don't know how anyone could find any fun in being stuck in rank 1 outnumbering enemies on every map while having T3 home bl all the time. Desolation does not need a link, just Very high status to match linked servers.

Overall WvW on Desolation has been most fun it has been in several months due to being unlinked and facing variety of different servers. But can't share it with people who transferred away just because they were bored of being rank 1.

You can’t just leave servers open. That’s been the problem from the beginning with server imbalance. People would just flock to those servers (see BG NA).

That one server would not face any significant challenge as too many people only want the path of least resistance.

just raise the full status for every main server up to a point where their activity matches 2 medium servers together, no problem. Right now issue is that 1 full server has 66% activity of 2 dead medium servers (UW+VZ).

Truth is they should just abolish whole relink system, merge the current links with their main servers and then open up servers based on that total population. This will solve the issue of everyone bandvagoning every 2 months, having solo servers full and transferring being too cheap. Yes Anet can't alter the population of each link and tier 1 servers won't swap every 2 months, but I would actually argue that is a good thing... More stability in population. It just doesn't matter if BG goes full as long as they have a link.

Activity isn’t a good measure of population...

When are people going to figure this out?

T1 servers often aren’t as ‘active’ as others but they still ‘win’. Activity only measures how much people engage the other servers.. It doesn’t measure population. At all.

All you would create is unstoppable servers.. That likely wouldn’t attain the activity level of smaller ones..

Yes but being unlinked and full while having less pop than linked servers is obviously a flaw in current system. And forcing people to transfer to links due to too many servers being full (and the unfull ones being open commanderless servers) is also bad. So either no server should be unlinked, or have higher cap before becoming full. This doesn't still fix the issues of people, guilds and commanders transferring every 1-2 months though so abolishing relink system (and keeping EU permanently at 4 or 5 tiers and NA at 4 tiers) or increasing costs to links based on main server are solutions.

Unstoppable servers exist right now, for example WSR has been bane of EU WvW forever. Only time they lose is when they have desert map as home map.

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@Threather.9354 said:

@Threather.9354 said:Right now 2 medium servers linked together have higher activity together than unlinked full server, imagine that Full server facing against Very High + High serverlink, which leads to enemy having twice as many people and being open while the side with less people is full. The corona situation has made it so that most serverlinks have blobs on 2-3 maps but the 2 unlinked servers on EU can only cover maximum 1, and only open up once losing at the depths of lowesst tier.

You were yourself advocating on these same forums that Desolation would be better off without a link. I already was then warning that we would be outnumbered on 2-3 maps at same time. We can barely generate a queue on 1 map at same time. Yet Arenanet thinks we are full. Desolation without a link means outnumbered fights and Desolation with a link means Desolation + link will win Points-per-Tick (PpT) race.

Anyways, 5 tiers in EU is not a good idea. Also having so called "full" servers, where nobody can transfer is a stupid idea and yet allowing people to cheaply transfer to a winning linked server just promotes bandwagoning.

Nah, having cheap links is stupid idea, not having 5 tiers. Having no link and having ton of enemies on maps is still much better than having people+guilds come and go with 500 gems every week. Desolation would be fine as lone server if it wasn't full. For example Baruch bay is fine alone (has twice as much activity as desolation) but isn't full because they are spanish server. Basically if they plan to keep EU at 5 tiers, they should open up (at very high) solo servers easier.

I don't know how anyone could find any fun in being stuck in rank 1 outnumbering enemies on every map while having T3 home bl all the time. Desolation does not need a link, just Very high status to match linked servers.

Overall WvW on Desolation has been most fun it has been in several months due to being unlinked and facing variety of different servers. But can't share it with people who transferred away just because they were bored of being rank 1.

You can’t just leave servers open. That’s been the problem from the beginning with server imbalance. People would just flock to those servers (see BG NA).

That one server would not face any significant challenge as too many people only want the path of least resistance.

just raise the full status for every main server up to a point where their activity matches 2 medium servers together, no problem. Right now issue is that 1 full server has 66% activity of 2 dead medium servers (UW+VZ).

Truth is they should just abolish whole relink system, merge the current links with their main servers and then open up servers based on that total population. This will solve the issue of everyone bandvagoning every 2 months, having solo servers full and transferring being too cheap. Yes Anet can't alter the population of each link and tier 1 servers won't swap every 2 months, but I would actually argue that is a good thing... More stability in population. It just doesn't matter if BG goes full as long as they have a link.

Activity isn’t a good measure of population...

When are people going to figure this out?

T1 servers often aren’t as ‘active’ as others but they still ‘win’. Activity only measures how much people engage the other servers.. It doesn’t measure population. At all.

All you would create is unstoppable servers.. That likely wouldn’t attain the activity level of smaller ones..

Yes but being unlinked and full while having less pop than linked servers is obviously a flaw in current system.

Where have you been for 1.5 years?

And forcing people to transfer to links due to too many servers being full (and the unfull ones being open commanderless servers) is also bad.

Yet it is distributing population. Most all wanted that.

So either no server should be unlinked, or have higher cap before becoming full.

The threshold would seem to be lowered. And in my opinion (which isn’t worth much) it will continue to lower to the level of the most consistently full server from the past. In NA, that would be BG.

This doesn't still fix the issues of people, guilds and commanders transferring every 1-2 months though so abolishing relink system (and keeping EU permanently at 4 or 5 tiers and NA at 4 tiers) or increasing costs to links based on main server are solutions.

That won’t change until alliances (heh..). Or until they stop transfers. Which won’t change...

Unstoppable servers exist right now, for example WSR has been bane of EU WvW forever. Only time they lose is when they have desert map as home map.

And they are full..... And who knows.. maybe they will lose their link next.

They could just ‘unlink’ and full server. Which of course would force like of smaller servers into unstoppable forces also.

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@Threather.9354 said:Truth is they should just abolish whole relink system, merge the current links with their main servers and then open up servers based on that total population. This will solve the issue of everyone bandvagoning every 2 months, having solo servers full and transferring being too cheap. Yes Anet can't alter the population of each link and tier 1 servers won't swap every 2 months, but I would actually argue that is a good thing... More stability in population. It just doesn't matter if BG goes full as long as they have a link.

How exactly did you think we even got to the link system in the first place? By having single servers, with free transfers in the beginning for 6 months, and then paid transfers which didn't stop people from bandwagoning whenever wherever they wanted and eventually serves became top loaded because a lot of guilds didn't want to stick to dead tiers.

The moment people figure out they have too many pve players on their server they will move and create super wvw servers on a bottom dead server and the cycle will continue. It's like you guys just completely ignore the first 4 years of the game, every single time with these arguments.

You can't stop bandwagoning unless you stop transfers dead in it's tracks, or reset populations every once in a while so there's less encouragement to move on their own.

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