Sir Vincent III.1286 Posted August 23, 2021 Share Posted August 23, 2021 It's post beta event and the casting time is removed, hopefully permanently. Link to comment Share on other sites More sharing options...
Tails.9372 Posted August 31, 2021 Share Posted August 31, 2021 And back to one of the worst AAs in the game it is. 2 3 Link to comment Share on other sites More sharing options...
Doggie.3184 Posted August 31, 2021 Share Posted August 31, 2021 (edited) 6 hours ago, Tails.9372 said: And back to one of the worst AAs in the game it is. So who at Anet got fired for accidentally committing the ultimate taboo sin of buffing Teef? They probably threw the person who removed the cast time out the window before removing the buff. Edited August 31, 2021 by Doggie.3184 2 Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted August 31, 2021 Share Posted August 31, 2021 😂 It was a 'bug' and they just patched it. Link to comment Share on other sites More sharing options...
saerni.2584 Posted August 31, 2021 Share Posted August 31, 2021 Same thing on Engi Pistol auto. Buff thief 😛 Link to comment Share on other sites More sharing options...
nuggetjr.6571 Posted August 31, 2021 Share Posted August 31, 2021 (edited) I just started gearing my thief again and playing condi p/d. This makes me sad that my dps just got cut by about 30% in many situations. Just tested it and pistol autos are doing just barely more than single target shortbow autos against poisoned enemies. Against more than 1 enemy, shortbow dominates pistol mainhand. :( Edited August 31, 2021 by nuggetjr.6571 add comparison Link to comment Share on other sites More sharing options...
Clockwork Bard.3105 Posted August 31, 2021 Share Posted August 31, 2021 Was fun while it lasted. I don't know good from bad, but popping off lots of shots was entertaining. At least Unload is still a thing. Link to comment Share on other sites More sharing options...
Tails.9372 Posted August 31, 2021 Share Posted August 31, 2021 The issue (for me at least) isn't even the DPS loss as even with the increased attack speed it never amounted to much to begin with on a power build but the QoL loss is rather saddening. Thieves should have a "quick draw" but after experiencing that "bug" I have to say that the AA just feels rather sluggish to me. Link to comment Share on other sites More sharing options...
Bunny.9834 Posted August 31, 2021 Share Posted August 31, 2021 Pistol[edit] https://wiki.guildwars2.com/images/thumb/c/c7/Body_Shot.png/32px-Body_Shot.png Vital Shot: Fixed a bug that had unintentionally reduced the casting time of this skill by 0.2 seconds. 2 Link to comment Share on other sites More sharing options...
Bunny.9834 Posted August 31, 2021 Share Posted August 31, 2021 Well that was quick boys. LOL. Link to comment Share on other sites More sharing options...
TwiceDead.1963 Posted August 31, 2021 Share Posted August 31, 2021 😭😭😭WHYYYYYYYY?! Link to comment Share on other sites More sharing options...
BobbyT.7192 Posted August 31, 2021 Share Posted August 31, 2021 (edited) Can we all agree that this made thief pistol fun to play? This fixed confirms my suspicious that anet doesnt want thieves to have fun. 😛 Edited August 31, 2021 by BobbyT.7192 grammer Link to comment Share on other sites More sharing options...
NorthernRedStar.3054 Posted August 31, 2021 Share Posted August 31, 2021 (edited) On 8/18/2021 at 12:20 PM, TwiceDead.1963 said: I LOVE IT so naturally we won't get to keep it 😑 What a prophet. Shame, I was thinking to myself when I noticed how this just feels like ... the CLEANEST... Edited August 31, 2021 by NorthernRedStar.3054 Link to comment Share on other sites More sharing options...
Tails.9372 Posted August 31, 2021 Share Posted August 31, 2021 17 minutes ago, BobbyT.7192 said: Can we all agree that this made thief pistol fun to play? I wouldn't really say that this is what made "thief pistol fun to play" but it at least made it more enjoyable. 17 minutes ago, BobbyT.7192 said: This fixed confirms my suspicious that anet doesnt want thieves to have fun. I wouldn't go as far as to say that they don't want thieves to have fun (at least not as a ganeral statement) but it at least shows how disconected they are, both from the player base and from the knowledge of how some of the things are actually performing. Link to comment Share on other sites More sharing options...
shrew.3059 Posted August 31, 2021 Share Posted August 31, 2021 42 minutes ago, Tails.9372 said: I wouldn't really say that this is what made "thief pistol fun to play" but it at least made it more enjoyable. I wouldn't go as far as to say that they don't want thieves to have fun (at least not as a ganeral statement) but it at least shows how disconected they are, both from the player base and from the knowledge of how some of the things are actually performing. I think the basics of Thief are really fun and promote thoughtful play, but the game has developed such unpredictable emergent gameplay that the original design hasn’t meshed well. For example, Thieves are excellent roamers in WvW, but WvW is mostly about boonballs at the moment, and Thieves currently have no place there. Additionally, other classes have greater “class compression” in the PvE scene, so Thieves’ perceived purity of purpose can be a liability there. Link to comment Share on other sites More sharing options...
BobbyT.7192 Posted August 31, 2021 Share Posted August 31, 2021 7 minutes ago, shrew.3059 said: I think the basics of Thief are really fun and promote thoughtful play, but the game has developed such unpredictable emergent gameplay that the original design hasn’t meshed well. For example, Thieves are excellent roamers in WvW, but WvW is mostly about boonballs at the moment, and Thieves currently have no place there. Additionally, other classes have greater “class compression” in the PvE scene, so Thieves’ perceived purity of purpose can be a liability there. Roamers, decappers, or plus 1ers.... that what thieves are Link to comment Share on other sites More sharing options...
shrew.3059 Posted August 31, 2021 Share Posted August 31, 2021 Just now, BobbyT.7192 said: Roamers, decappers, or plus 1ers.... that what thieves are Agreed, and that would be fine if it didn’t clash with WvW and PvE design. We could shrug and say “Thieves are just for PvP”, but that’s an awfully restrictive way to treat a profession, especially when it’s really the only one with such severe restrictions borne purely from intentional design choices. Link to comment Share on other sites More sharing options...
BobbyT.7192 Posted August 31, 2021 Share Posted August 31, 2021 Just now, shrew.3059 said: Agreed, and that would be fine if it didn’t clash with WvW and PvE design. We could shrug and say “Thieves are just for PvP”, but that’s an awfully restrictive way to treat a profession, especially when it’s really the only one with such severe restrictions borne purely from intentional design choices. I kinda say this in a sarcastic manner Link to comment Share on other sites More sharing options...
shrew.3059 Posted August 31, 2021 Share Posted August 31, 2021 5 minutes ago, BobbyT.7192 said: I kinda say this in a sarcastic manner You weren’t wrong though! *does not have enough initiative to cry* Link to comment Share on other sites More sharing options...
BobbyT.7192 Posted August 31, 2021 Share Posted August 31, 2021 (edited) 8 minutes ago, shrew.3059 said: You weren’t wrong though! *does not have enough initiative to cry* Wanted to reiterate from my last post. Since thieves have the "privilege" these roles, it feels like they are not allowed to move away from them for the fear they would be too OP and as you said want to maintain the purity of the thief. -_- Edited August 31, 2021 by BobbyT.7192 Link to comment Share on other sites More sharing options...
Tails.9372 Posted September 1, 2021 Share Posted September 1, 2021 2 hours ago, BobbyT.7192 said: plus 1ers.... that what thieves are And thematically that's exactly what thieves shouldn't be. The whole theme of thieves needing to get in and out fast is to avoid reinforcements, not to be reduced to it. Thieves should excel at dueling which is another thing they are generally underperforming with P/P being a prime example of that while, from a thematic point of view, duelling is what this whole set (more than any other) is all about. Link to comment Share on other sites More sharing options...
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