Endless frustration getting hero/mastery points — Guild Wars 2 Forums
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Endless frustration getting hero/mastery points

I've gotten most of the hero/mastery points in Crystal Oasis, but as I move south into Elon Riverlands and The Desolation, I simply can't get to them. You seem to need mounts with higher levels of mastery (high vault for Springer, for example) to reach them, but to get those levels you need mastery points, which I can't get to. One mastery point in Crystal Oasis requires transport through Shifting Sands which requires Jackal mastery. Everything I try to do seems to depend on 10 other things first. I've looked online for instructions on "how to get to such-and-such mastery point" but there isn't much. Right now, I'm specifically going after the hero/mastery point at Shoals of Sovereignty. Any advice?

Comments

  • Grolorm.4072Grolorm.4072 Member ✭✭

    Have you been doing the story? You'll get mastery points that way as well. It follows a pretty natural progression if you're following the story, after the oasis you move north to desert highlands.

  • Taril.8619Taril.8619 Member ✭✭✭

    You can get every HP in PoF with just the Raptor (Long Jump) and Springer (Basic Jump).

    Mastery Points will rely on obtaining Raptor (Long Jump) Springer (High Jump), Skimmer and Jackal (Sand Portals).

    However, you can get more than enough Mastery Points for all of these mounts via doing the story. In which you only require Raptor (Long Jump), Springer (Basic Jump) and Skimmer to complete entirely. All the other Mastery Points are wierd and are there so you spend mastery points to unlock skills whose use pretty much only gets you the ability to get less Mastery Points than it cost to get the skill in the first place... (Though Jackal's Sand Portals are used for some Collections and Springer's High Jump helps with getting around)

    For specifically the MP at Shoals of Sovereignty (I assume the one on the cliff top), you can use a normal Springer to jump up the cliffs there via jumping on rocks and crevices jutting out, bypassing what I believe is the intended strategy of using the Sand Portal that takes you to the top of those cliffs. I belive I used to use the south eastern side of the larger cliff formation back when I had just the pleb Springer.

    Cat: Meow.

  • Ardyth.9286Ardyth.9286 Member ✭✭

    I just got the High-Vault for the Springer, which helped me get a couple of mastery points I couldn't get before. The frustration is that I need mastery points to get the traits but I need the traits to get the mastery points. I will be more diligent about following the story and working my way through.

  • Firebeard.1746Firebeard.1746 Member ✭✭✭
    edited July 23, 2020

    @Ardyth.9286 said:
    I just got the High-Vault for the Springer, which helped me get a couple of mastery points I couldn't get before. The frustration is that I need mastery points to get the traits but I need the traits to get the mastery points. I will be more diligent about following the story and working my way through.

    Have you tried doing the story as many here have stated? Also the final tier of the mounts is not one you should max early at all. I waited on those until last. It's usually a shared power between them and as such, unnecessary at first. I didn't really have much of a problem? I feel like you're missing something and I think it's the story. There's lots of mastery points there. And they make more than enough to max all the masteries on purpose to help with this.

  • Khisanth.2948Khisanth.2948 Member ✭✭✭✭

    @Firebeard.1746 said:

    @Ardyth.9286 said:
    I just got the High-Vault for the Springer, which helped me get a couple of mastery points I couldn't get before. The frustration is that I need mastery points to get the traits but I need the traits to get the mastery points. I will be more diligent about following the story and working my way through.

    Have you tried doing the story as many here have stated? Also the final tier of the mounts is not one you should max early at all. I waited on those until last. It's usually a shared power between them and as such, unnecessary at first. I didn't really have much of a problem? I feel like you're missing something and I think it's the story. There's lots of mastery points there. And they make more than enough to max all the masteries on purpose to help with this.

    There are also others from achievements so focusing solely on the open world communes(which is typically the ones that requires other specific masteries).

    For example every map has some bounty based achievements that gives points. Also at least one collection for collecting lore stuff.

    Some of the gated stuff are also easily bypassed via portals/TTF/etc.