Aridon.8362 Posted January 20, 2018 Share Posted January 20, 2018 Vote For Capes and Cloaks Link to comment Share on other sites More sharing options...
Oglaf.1074 Posted January 20, 2018 Share Posted January 20, 2018 They're not gonna do it because Charrs.Been asked for over and over and over and... Link to comment Share on other sites More sharing options...
Fluffball.8307 Posted January 20, 2018 Share Posted January 20, 2018 Charr, not charrs. They should give charr little mini capes like an adult wearing a child's superhero costume. Would be no less inappropriate than the anime hair they give them. Link to comment Share on other sites More sharing options...
Oglaf.1074 Posted January 20, 2018 Share Posted January 20, 2018 @"Fluffball.8307" said:Charr, not charrs. They should give charr little mini capes like an adult wearing a child's superhero costume. Would be no less inappropriate than the anime hair they give them.It is not about approriateness (Lawd knows Anet threw that out the window ages ago!) but how the cape would "fall":With characters that stand upright like a human would, the cape naturally falls/flows down the back without hitting anything (unless your character has some serious bootay in the trunk). Charr on the other hand, with their hunchback of notre dame thing they got going on, would have a cape fall through their bodies when a cape is hung across their shoulders, clipping through the body - unless you seriously muck about with cape physics and body hitboxes to get something that looks halfways decent.Anet - I think - toyed around with capes and the like during initial development but found that any solution to this problem with Charr was less than satisfactionary and made them decide that rather to give capes to everyone but Charr, they gave it to no-one.EDIT: That being said of course, I'd love nothing more than a big fuzzy fur cloak/pelt for my Norn - naturally. But I don't think it'll ever happen. Link to comment Share on other sites More sharing options...
Illconceived Was Na.9781 Posted January 20, 2018 Share Posted January 20, 2018 A player saidWe should totally get capes as backpiece skins since we literally have some now with pof backpieces.@Ben Phongluangtham.1065 replied:Capes are problematic. They are difficult to animate well. Especially when it comes to tails. I know we had them in GW1, but animations there were much less complicated, including not having the ability to jump. Link to comment Share on other sites More sharing options...
Fluffball.8307 Posted January 20, 2018 Share Posted January 20, 2018 @Oglaf.1074 said:@"Fluffball.8307" said:Charr, not charrs. They should give charr little mini capes like an adult wearing a child's superhero costume. Would be no less inappropriate than the anime hair they give them.It is not about approriateness (Lawd knows Anet threw that out the window ages ago!) but how the cape would "fall":With characters that stand upright like a human would, the cape naturally falls/flows down the back without hitting anything (unless your character has some serious bootay in the trunk). Charr on the other hand, with their hunchback of notre dame thing they got going on, would have a cape fall through their bodies when a cape is hung across their shoulders, clipping through the body - unless you seriously muck about with cape physics and body hitboxes to get something that looks halfways decent.Anet - I think - toyed around with capes and the like during initial development but found that any solution to this problem with Charr was less than satisfactionary and made them decide that rather to give capes to everyone but Charr, they gave it to no-one.EDIT: That being said of course, I'd love nothing more than a big fuzzy fur cloak/pelt for my Norn - naturally. But I don't think it'll ever happen.Ah I thought you meant the tail. Link to comment Share on other sites More sharing options...
Oglaf.1074 Posted January 20, 2018 Share Posted January 20, 2018 @Fluffball.8307 said:@Oglaf.1074 said:@Fluffball.8307 said:Charr, not charrs. They should give charr little mini capes like an adult wearing a child's superhero costume. Would be no less inappropriate than the anime hair they give them.It is not about approriateness (Lawd knows Anet threw that out the window ages ago!) but how the cape would "fall":With characters that stand upright like a human would, the cape naturally falls/flows down the back without hitting anything (unless your character has some serious bootay in the trunk). Charr on the other hand, with their hunchback of notre dame thing they got going on, would have a cape fall through their bodies when a cape is hung across their shoulders, clipping through the body - unless you seriously muck about with cape physics and body hitboxes to get something that looks halfways decent.Anet - I think - toyed around with capes and the like during initial development but found that any solution to this problem with Charr was less than satisfactionary and made them decide that rather to give capes to everyone but Charr, they gave it to no-one.EDIT: That being said of course, I'd love nothing more than a big fuzzy fur cloak/pelt for my Norn - naturally. But I don't think it'll ever happen.Ah I thought you meant the tail.Well, as @Illconceived Was Na.9781 points out, apparently the tail was also causing a headache (as one would imagine with longer cloak types).Point remains the same - those damnable Charr ruined it for everyone! :D Link to comment Share on other sites More sharing options...
Illconceived Was Na.9781 Posted January 20, 2018 Share Posted January 20, 2018 @Oglaf.1074 said:Well, as @Illconceived Was Na.9781 points out, apparently the tail was also causing a headache (as one would imagine with longer cloak types).Point remains the same - those damnable Charr ruined it for everyone! :DAlthough to be fair, not just the tail. That just is ... rancid gravy on the cake. From Ben P's comment, it sounds as if Capes give the designers hairballs even without any Charr involved. (Although, it's open to interpretation. Ben P wasn't exactly detailed about the issues, which is to be expected: he's the PvP dude, not the fashion guru.) Link to comment Share on other sites More sharing options...
Oglaf.1074 Posted January 20, 2018 Share Posted January 20, 2018 @Illconceived Was Na.9781 said:@Oglaf.1074 said:Well, as @Illconceived Was Na.9781 points out, apparently the tail was also causing a headache (as one would imagine with longer cloak types).Point remains the same - those damnable Charr ruined it for everyone! :DAlthough to be fair, not just the tail. That just is ... rancid gravy on the cake. From Ben P's comment, it sounds as if Capes give the designers hairballs even without any Charr involved. (Although, it's open to interpretation. Ben P wasn't exactly detailed about the issues, which is to be expected: he's the PvP dude, not the fashion guru.)Oh yes, capes suck! I've done some hobby modding of the game Mount & Blade (there's a Warhammer Fantasy mod called "Warsword Conquest" that I was involved with, making armour and weapons for the various fantasy races) and capes are terrible. Lots of the back of legs and feet clipping through as the characters move about... Link to comment Share on other sites More sharing options...
b k.1648 Posted January 20, 2018 Share Posted January 20, 2018 Capes had clipping issues even in GW1 with all humans. I always turned mine off there too, because it looked crap with all my outfits. Link to comment Share on other sites More sharing options...
b k.1648 Posted January 20, 2018 Share Posted January 20, 2018 Capes had clipping issues even in GW1 with all humans. I always turned mine off there too, because it looked crap with all my outfits. Link to comment Share on other sites More sharing options...
Danikat.8537 Posted January 20, 2018 Share Posted January 20, 2018 It's not just GW2, or Mount & Blade or whatever other game/s you can name - capes are really hard to get right with modern graphics and physics engines. Loose hanging cloth is one of the most complicated things to animate because so many things affect how it moves. Flags, curtains etc. are mostly doable but attach a sheet of loose cloth to a person who is running, jumping, rolling around and you've got a lot of issues to deal with.It can be done, when necessary, but most of the time it's not worth the effort. For example the Batman Arkham games - one series where the main character absolutely had to have a cape - did have one, but one person spent 2 years doing nothing but animating that cape and it required over 700 unique animations...and even then people say they didn't get it completely right.It can also be quite hard on the game engine to run all that, which means lag. Especially when you've got 50 people with capes to animate. Link to comment Share on other sites More sharing options...
Cuddy.6247 Posted January 20, 2018 Share Posted January 20, 2018 Capes just some weird to me. I'm sure there's a multitude of things they could make that would be better than capes. Link to comment Share on other sites More sharing options...
Oglaf.1074 Posted January 20, 2018 Share Posted January 20, 2018 @"Danikat.8537" said:It's not just GW2, or Mount & Blade or whatever other game/s you can name - capes are really hard to get right with modern graphics and physics engines. Loose hanging cloth is one of the most complicated things to animate because so many things affect how it moves. Flags, curtains etc. are mostly doable but attach a sheet of loose cloth to a person who is running, jumping, rolling around and you've got a lot of issues to deal with.It can be done, when necessary, but most of the time it's not worth the effort. For example the Batman Arkham games - one series where the main character absolutely had to have a cape - did have one, but one person spent 2 years doing nothing but animating that cape and it required over 700 unique animations...and even then people say they didn't get it completely right.It can also be quite hard on the game engine to run all that, which means lag. Especially when you've got 50 people with capes to animate.Really, the easiest solution would probably be "fake capes" in that they are essentially solid or semi-solid backpieces that merely look like a cape. For big, furry pelts it would probably end up looking alright but with thinner, more fancier capes that you'd expect to flutter in the wind it would look quite awkward. Link to comment Share on other sites More sharing options...
Rodzynald.5897 Posted January 21, 2018 Share Posted January 21, 2018 Banners featured in PoF show us that it is possible. Link to comment Share on other sites More sharing options...
Vulf.3098 Posted January 21, 2018 Share Posted January 21, 2018 @"Rodzynald.5897" said:Banners featured in PoF show us that it is possible.Yeah but the issue is clipping which that image clearly shows even the banner has problems with. Link to comment Share on other sites More sharing options...
MoarChaos.8320 Posted January 21, 2018 Share Posted January 21, 2018 Capes don't look good in video games. Please stop asking for them. Thank you. Link to comment Share on other sites More sharing options...
Dreamy Lu.3865 Posted January 21, 2018 Share Posted January 21, 2018 I can't vote because the option valid for me is not available: My yes is conditional: "Yes but only if they are optional or/and can be hidden".I find capes cool. To have them back would be nice. However, I want to be able to hide it (like in GW1). Two reasons:I do love to see my full set armor/haircut/weapon and the color match I worked out for them together. A cape is hiding, so I want it off most of the time. This is also the reason why I always hide backpack (except a few) and don't use shield as weapon.There are generally too many clipping issues with weapons, armor/outfit and hair already. I do not want to add more, and a cape is a big risk for more clipping issues. Link to comment Share on other sites More sharing options...
Ayumi A Spender.5172 Posted January 21, 2018 Share Posted January 21, 2018 I don't like capes at all.Can see them adding them in for people, though. Won't be the 1st silly looking thing they added to the game people can wear. Link to comment Share on other sites More sharing options...
Ardenwolfe.8590 Posted January 21, 2018 Share Posted January 21, 2018 To be fair, I'm bias because I play a ranger. Butt capes are so not fashionable. Still, I do recall ANet saying the clipping would be an issue. Still, if they do them, I hope they take a page from City of Heroes. If nothing else, NCSoft did capes right. Link to comment Share on other sites More sharing options...
Klowdy.3126 Posted January 21, 2018 Share Posted January 21, 2018 I would love to see them regardless, but if implemented wrong, I would just ignore them. Link to comment Share on other sites More sharing options...
jihm.2315 Posted January 21, 2018 Share Posted January 21, 2018 gw1 had a lot of capes Link to comment Share on other sites More sharing options...
Ceridwen.6703 Posted January 21, 2018 Share Posted January 21, 2018 Capes get in the way of combat, they have aerodynamic issues which would interfere with gliders, they're an ornament, for parades and whatnot, not practical in the slightest, other stuff, blah blah blah. (Arguably all irrelevant when you see the size of the weaponry and shoulder armour in the game.)Real reason I say no? The clipping would be terrible. There's too much of that as it is. No need to waste those resources on adding more. I have a supposition banners are the middle ground (and even then, they don't avoid clipping, as the charr image in the thread suggests). Also, having capes would be like over-egging the already rather over-egged ornamentation-based armour available. Link to comment Share on other sites More sharing options...
Yargesh.4965 Posted January 21, 2018 Share Posted January 21, 2018 You forgot the option in your poll of-I could give a flying kitten about capes Link to comment Share on other sites More sharing options...
mercury ranique.2170 Posted January 21, 2018 Share Posted January 21, 2018 This is actually not only for fun. The issue with capes is clipping. They are close to the back and act very fluid. It will constantly clip with everything including the back itself. Link to comment Share on other sites More sharing options...
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