Barnabus Stinson.1409 Posted July 30, 2018 Share Posted July 30, 2018 Although there are a few I would love to see bonus damage in wells, Reapers onsalught going down to 10% but also affecting GS.I think I would love to see a Dhuumfire change, Originally read this on a another post, but I just really love it.Dhuumfire: Function as it does currently, also grants 7% more damage to burning foes. It makes for a great capstone, keeps is current (gimped) functionality and provides a % modifier. Link to comment Share on other sites More sharing options...
Lahmia.2193 Posted July 31, 2018 Share Posted July 31, 2018 Re-add the old Target the Weak (+2% damage for each condi on foe). Link to comment Share on other sites More sharing options...
Aslakh.3072 Posted August 1, 2018 Share Posted August 1, 2018 ^ Make that +2% to both power and condition damage and i'd be down for that. Link to comment Share on other sites More sharing options...
Shadowmoon.7986 Posted August 1, 2018 Share Posted August 1, 2018 Remove the pres to cd, make it + 2% per unique condi to power and condi damage at application. But i do worry because this would increase damage by 20%, which would but necros on the high end of the dps spectrum. Link to comment Share on other sites More sharing options...
Dadnir.5038 Posted August 1, 2018 Share Posted August 1, 2018 I guess it would be a trait that proc a combo leap when entering or exiting the shroud. If I was greedy I'd even ask this trait to add 1/2 second of evade frame. Link to comment Share on other sites More sharing options...
Barnabus Stinson.1409 Posted August 1, 2018 Author Share Posted August 1, 2018 @Dadnir.5038 said:I guess it would be a trait that proc a combo leap when entering or exiting the shroud. If I was greedy I'd even ask this trait to add 1/2 second of evade frame.That would be oh so helpful, never gonna happen though ;'( Link to comment Share on other sites More sharing options...
ZDragon.3046 Posted August 1, 2018 Share Posted August 1, 2018 @Barnabus Stinson.1409 said:Although there are a few I would love to see bonus damage in wells, Reapers onsalught going down to 10% but also affecting GS.i dont know if i like that idea. I think I would love to see a Dhuumfire change, Originally read this on a another post, but I just really love it.Dhuumfire: Function as it does currently, also grants 7% more damage to burning foes. It makes for a great capstone, keeps is current (kitten) functionality and provides a % modifier. Imo dhuumfire's base just needs to be stronger simply changing it to 2-3 stacks on application for core necro and reducing it to 2 stacks on reaper and 2 stacks with a cd for scourge is way more than a 7% increase Link to comment Share on other sites More sharing options...
Dadnir.5038 Posted August 1, 2018 Share Posted August 1, 2018 @Barnabus Stinson.1409 said:@Dadnir.5038 said:I guess it would be a trait that proc a combo leap when entering or exiting the shroud. If I was greedy I'd even ask this trait to add 1/2 second of evade frame.That would be oh so helpful, never gonna happen though ;'(One can dream ;) Link to comment Share on other sites More sharing options...
Sephylon.4938 Posted August 1, 2018 Share Posted August 1, 2018 @ZDragon.3046 said:@Barnabus Stinson.1409 said:Although there are a few I would love to see bonus damage in wells, Reapers onsalught going down to 10% but also affecting GS.i dont know if i like that idea. I think I would love to see a Dhuumfire change, Originally read this on a another post, but I just really love it.Dhuumfire: Function as it does currently, also grants 7% more damage to burning foes. It makes for a great capstone, keeps is current (kitten) functionality and provides a % modifier. Imo dhuumfire's base just needs to be stronger simply changing it to 2-3 stacks on application for core necro and reducing it to 2 stacks on reaper and 2 stacks with a cd for scourge is way more than a 7% increase I agree, and anet is willing to split stacks between game modes so dhuuumfire could do 2 burning in pve and 1 in wvw/pvp. While we're at it, give sadistic and/or demonic lore thesame treatment Link to comment Share on other sites More sharing options...
Shadowmoon.7986 Posted August 2, 2018 Share Posted August 2, 2018 Here a radical idea, change decicrate defences in reaper. Have it give 1% outgoing damage pre stack of vul. Currently necro has to much access to crit chance and not damage multipliers. This would fix death perception and target the weak so they are useful. Link to comment Share on other sites More sharing options...
ZeftheWicked.3076 Posted August 2, 2018 Share Posted August 2, 2018 One trait to fix necro's damage? Yes i can do that. But there's a price - subsequent moving of few other traits. Done like this it'll fix necro and more over aid it in few more areas, all 3 specs. Link to comment Share on other sites More sharing options...
starlinvf.1358 Posted August 9, 2018 Share Posted August 9, 2018 @Shadowmoon.7986 said:Here a radical idea, change decicrate defences in reaper. Have it give 1% outgoing damage pre stack of vul. Currently necro has to much access to crit chance and not damage multipliers. This would fix death perception and target the weak so they are useful.But that locks out 2 other viable builds that could drop Prc for Vit, make Soul Reaper mandatory for that feature, and pigeon hole for a 25% damage bonus that will probably get nerfed without restoring the options it gave up to get that in the first place. If we're going that route, I'd rather see the Crit chance bonus made contingent on Chill (which also directly benefits condi Reaper) to make that feature baseline, freeing up Decimate defense for any number of reworks. Link to comment Share on other sites More sharing options...
Anchoku.8142 Posted August 9, 2018 Share Posted August 9, 2018 How about a trait in Death Magic? Choose one.increase boon duration by 50%off-hand weapons do 20% more damageminions die if their skill is used while on cool downshouts provide 2 seconds of protection and barriers provide 20% more healthutility skills are available for use in Death Shrouddark fields are now fire fields while poison and ethereal fields are now smoke fields Link to comment Share on other sites More sharing options...
ZDragon.3046 Posted August 10, 2018 Share Posted August 10, 2018 @Anchoku.8142 said:How about a trait in Death Magic? Choose one.increase boon duration by 50%This would be nice if necro had alot of self generating boons to start with but we dont. and 50% is way too much realistically anet would make it something roughly of 10-20%off-hand weapons do 20% more damageThat would be roughly pointless the only heavy damage off hand is focus and its skills are clunky minions die if their skill is used while on cool downMehhhh minons need a totoal redo imo before we should start looking at traits for them.shouts provide 2 seconds of protection and barriers provide 20% more healthMakes no sense because shouts are reaper only Death magic is a core trait line meaning that if you dont use reaper its a wasted trait. utility skills are available for use in Death ShroudThis hands down is your best choice for death magic replace this should be Soul Comprehensions new effect. This alone would make Death magic 66% more viable.Like seriously this alone would make such a big difference in core and reaper builds. dark fields are now fire fields while poison and ethereal fields are now smoke fieldsEhhhh not really a death magic thing if you go for burning and fire aka dps. Link to comment Share on other sites More sharing options...
Stand The Wall.6987 Posted August 10, 2018 Share Posted August 10, 2018 change unholy sanctuary to a 2s invuln when entering shroud. Link to comment Share on other sites More sharing options...
Drarnor Kunoram.5180 Posted August 13, 2018 Share Posted August 13, 2018 Change Soul Comprehension from "20% more life force from deaths" to "You can gain life force from deaths while in Shroud." Immediately becomes a fantastic trait for WvW and PvE. Link to comment Share on other sites More sharing options...
Emapudapus.1307 Posted August 13, 2018 Share Posted August 13, 2018 If your lifeforce bar is full, you get healed instead of gaining more lf. Link to comment Share on other sites More sharing options...
Dadnir.5038 Posted August 13, 2018 Share Posted August 13, 2018 @"Drarnor Kunoram.5180" said:Change Soul Comprehension from "20% more life force from deaths" to "You can gain life force from deaths while in Shroud." Immediately becomes a fantastic trait for WvW and PvE.I doubt it would make any difference in PvE, however, you're right for WvW. Link to comment Share on other sites More sharing options...
felincyriac.5981 Posted August 13, 2018 Share Posted August 13, 2018 since you're a chunky boy what about something like "gain x amount of power for every %hp in damage you take". I'd like to see a reaper tank. Link to comment Share on other sites More sharing options...
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