Anybody else find it ridiculous how builds keep changing? — Guild Wars 2 Forums

Anybody else find it ridiculous how builds keep changing?

Squirrel.6318Squirrel.6318 Member ✭✭
edited September 10, 2018 in PVP

It feels like after every patch, one or more builds are no longer viable. I used to be really into PvP, and then they reworked it so much, fine, I change to another profession, I finally get a good build going, and then they rework the professions again, fine I find something else and it works out well, then I return to the game once more, and wow they've changed too much. It's so frustrating. I felt that PvP was already balanced like months ago, I don't see why we have to rework over and over again. It feels like there's never going to be a time where PvP will be balanced with all these changes all the time. I've played a lot of competitive e-sports seriously, and there are patches that change things, but it's never this drastic.

Comments

  • Alatar.7364Alatar.7364 Member ✭✭✭✭

    @Crab Fear.1624 said:
    The issue with pvp is cheeze and whine.

    Maybe you have to eat the cheeze before you can wash it down with the whine.

    Maybe you eat the cheeze because you had enough of the whine.

    But too much cheeze and too much whine can really ruin a party(pvp)

    You also have the issue of many types of cheeze. Some believe the cheeze is fine, while others believe it to be bad.

    Some cheeze is really only good with another type of cheeze, and sometimes some types of cheeze just wont get washed down by any type or amount of whine.

    Now, this brings me to my last point. There are many types of wine, but in this region, most of it will be sour.

    Washing down bitter cheeze with sour whine is never a pleasant process. Dealing with that kinda thing can seem like time slows down.

    But, let's be honest. Some of the cheeze makers like to save the "best cheeze" for last, or perhaps they just like to keep putting more on the plate.

    So, since you brought the whine, what kind of cheeze are we washing down today?

    I suspect you are a Genius, Sir or Madame.

    ~ I Aear cân ven na mar

  • Buran.3796Buran.3796 Member ✭✭✭✭

    @Squirrel.6318 said:
    It feels like after every patch, one or more builds are no longer viable. I used to be really into PvP, and then they reworked it so much, fine, I change to another profession, I finally get a good build going, and then they rework the professions again, fine I find something else and it works out well, then I return to the game once more, and wow they've changed too much. It's so frustrating.

    You should reroll to Rev. Same build with literally no changes (aside from replaced traits and eliminated sigils and runes) in 2.5 years. Plus no hopes of a new spec even able to replace Herald, or the staff/sword+X surpased by anything better.

  • Dawdler.8521Dawdler.8521 Member ✭✭✭✭

    Well, yes. Of course we find it ridiculous. Because if nothing changes, then its "pvp is so stale game ded gg" and if there is a new FOTM then its "omg this class is so op game ded gg". It doesnt matter what Anet does with PvP, people will never be content.

  • Idk. The meta actually hasnt really changed for a long time now.

  • the meta has been the same for all the time with hot ... and with not great changes with pof....

  • @Squirrel.6318 said:
    It feels like after every patch, one or more builds are no longer viable.

    Some people love that. They like playing the meta game of trying to figure out what builds are going to be popular and choosing setups to rekk them. And some people want cheezy or OP builds to get nerfed, so they like seeing stuff change.

    "Face the facts. Then act on them. It's ...the only doctrine I have to offer you, & it's harder than you'd think, because I swear humans seem hardwired to do anything but. Face the facts. Don't pray, don't wish, ...FACE THE FACTS. THEN act." — Quellcrist Falconer

  • Obtena.7952Obtena.7952 Member ✭✭✭✭

    @Squirrel.6318 said:
    It feels like after every patch, one or more builds are no longer viable. I used to be really into PvP, and then they reworked it so much, fine, I change to another profession, I finally get a good build going, and then they rework the professions again, fine I find something else and it works out well, then I return to the game once more, and wow they've changed too much. It's so frustrating. I felt that PvP was already balanced like months ago, I don't see why we have to rework over and over again. It feels like there's never going to be a time where PvP will be balanced with all these changes all the time. I've played a lot of competitive e-sports seriously, and there are patches that change things, but it's never this drastic.

    I don't get how you wouldn't expect that to happen. You see, the meta evolves as the game changes ... or even as people change it themselves. That's why I'm always telling people it's nonsense for anet to chase meta with game changes for balance; some portion of the meta can't be controlled in how it changes.

    If you think balancing is only driven by performance and justified by comparisons to other classes then prepare to be educated:

    https://www.guildwars2.com/en/news/balance-updates-the-heralds-near-future-and-pvp-league-season-13/

  • The problem i see in pvp is that theres a lack of viable and diverse builds in pvp to play. Sure you can play anything you want but it will be hard countered, it wont have what you need to be successful in team fights like stun brakers, stability and or condi clears. To me the problem lyes in everyclass that they have access to everything. There is no specialist any more in the world of gw2.....gw2 took the skill, strategy, knowledge, tatics out of gw1. Which what made it great. Now every class can do everything cc, immobi, stuns, heals, self heals, dps, burst, sustain. all can be done from a single build these days on any toon/class. Its just a boring selfish concept of gameplay that doesnt creat comrodery and proper class diversity.

  • Abelisk.4527Abelisk.4527 Member ✭✭✭✭

    @EUmad.7645 said:
    the meta has been the same for all the time with hot ... and with not great changes with pof....

    Really?

    The only class that hasn't changed in meta since HoT is Revenant.

    • Elementalist Tempest support is out of the meta

    • Engineers now go holo for the most part

    • Necromancers are both condi Scourge and Power Reaper Quickness

    • Rangers usually take Soulbeast DPS instead of bunk Druid

    • Mesmers are now the highly-mobile Mirages; the HoT Chrono build is trash now

    • Thieves are Deadeyes and core S/D, not just D/P dash

    • Warriors are Spellbreakers; Berserker is so bad now

    • Guardians are all support Firebrand, core Guard; Dragonhunter is nowhere to be found

    No great changes with PoF.

  • @Eddbopkins.2630 said:
    The problem i see in pvp is that theres a lack of viable and diverse builds in pvp to play.

    What are you talking about? Every class but rev and perhaps ele has 3 or more viable builds, each with further adjustments you can make to suit your preferences.

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