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The most lore-friendly ranger race?

EpicName.4523EpicName.4523 Member ✭✭✭
edited February 9, 2018 in Ranger

Been thinking which race will fit each profession best when it comes to lore and aesthetics.
For some time I thought Sylvari are the ultimate rangers because of their plant appearance and supposed nature connection. That is, until I rolled a Sylvari ranger and saw the basic skills...
They all come with visual effects based on wild animals - bears, birds and so on which makes me feel like the player is really pushed to play as a Norn to match the theme of the class.

"Nature" is a theme which involves more than plant life or animals, yet the ranger seems more focused on the latter. Ranger core fits Norn better, Soulbeast does as well and only Druid spec can arguably be closer to Sylvari.

Are Norn the most lore-appropriate ranger race given their cultural affinity? If they are the most fitting race for this profession, what really makes sense to roll as a Sylvari?

Comments

  • Norn is very lore friendly for a ranger. But you can find cases for most races. Like you my first ranger was a Sylvari and I changed to a Norn. Feels better for me.

  • Xenash.1245Xenash.1245 Member ✭✭✭

    Norn/Sylvari are both equally lore friendly when it comes to rangers in my personal opinion. We see plenty of Sylvari around the world followed by their staple sylvan hounds, which can imply their close connection to animals/plant life not unlike the Norn. Though this is of course depends on your own personal perspective when it comes to what the ranger is, since like warriors, rangers are rather open to interpretation as to what they're lore wise.

    Anyway, in my opinion I think Sylvari/Norn are equally the most lore friendly race when it comes to rangers if you really wanted to look at it that deeply. I guess following those two would be Humans/Charr middling the ground as lore friendly rangers, and Asura coming dead last when it comes to rangers and lore friendliness.

  • I'd say that the asura are very lore-friendly when it comes to the class (I may be biased, since my ranger is one). The Druid traitline and NPC druids are products of the Maguuma Jungle, and the asura are a dominant playable race in that region. The setting literature that covers how the asura view the other playable races states that "Although the Asura have grown to appreciate the skills and talents of other races, often using them in experiments or on dangerous missions, they still hold fast to their organized society... The Asura believe they are destined to rule the larger, less intelligent races of the world. They see humans, especially, as quite good for heavy lifting, and in general terms, view other races as merely pawns to be manipulated in Asuran schemes." If that is how they view the non-genius humanoid races, it's not illogical for an asura to also view an animal companion as having similar utility. There's unfinished in-house fanfic of an asuran ranger, albeit a less egotistical one than most, that revolves heavily around the relationship between pet and master. A prominent NPC in one of the first Asuran story missions also has a pet; in that case both are used for comic effect. And perhaps most helpfully of all when coming up with the backstory for your PC, there are multiple examples in the game's backstory of asuran settlements being destroyed by sudden cataclysms (e.g. the pre-surface cities that were destroyed by the imaginatively-named Destroyers; the destruction of Rata Novus by the Chak; whatever happened in the events covered by the Uncategorized fractal, if those events qualify as real; the asura who were "expelled or killed" by Palawa "I'm an overused meme" Joko from the desert during the events of the PoF backstory; and probably other examples as well). A survivor of any of these events, forced to survive in wilderness conditions with limited equipment but the instinctive know-how to tame lesser intellects and craft basic technologies? They would have the perfect backstory to take up the ranger class!

  • Don't forget that Charr domesticate devourers.
    I think if you want to be a lore-friendly ranger, you could be any race, depending on which pets you choose to travel with.

  • I still don't think Asuran would be lore friendly because they're all capable of making or purchasing their own golem. Which would be more efficient than spending similar hours on domesticating a pet ally just to have it die from old age or combat.

    A single golem could be designed to do what multiple pets can do. So imo a genius race wouldnt waste their time on an inefficient pet. Also, bows are super primitive and Asuran love being the pinalce of technology.

    Charr are probably the second least friend. Again, they invented firearms, it would be out if the norm for a charr to use a bow. Once rangers can use rifles, they'll be tied with sylvari. Imo, a charr that uses a bow would have to either be older than firearms, not wanting to relearn marksmanship on a rifle. Or they grew up far away from charr civilization.

    Imo, sylvari are third. Because having a sylvari dog doesn't make you in-touch with other animals. Sylvan hounds are born behaving for sylvari, takes no effort to domesticate them. Nightmare sylvari have to actually domesticatee them to be nightmare hounds. Most pale reavers use rifles. The first born sylvari are around 20 years old. Most archers have been practicing archery their entire lives. A human/charr/norn archer over 30 years old would have an entire life of archery practice leading up to the first events at the tutorial. A sylvari is literally born when you create it. And a master at archery a level 80, probably a month or two ingame days.

    Humans are second, because unless you're in one of the military factions, you'd have to be rich or lucky to have a firearm. Bows are more available and most humans would need to hunt for their food. There's even an event in queensdale where you hunt boars. So like I mentioned above, a lot of humans probably grow up learning basic archery to hunt. Humans domesticated krytan hounds to help with hunting. So they have know how to train animals. And taming an animal is easier if you already have a tame one. I don't count sylvan hounds as animals, they're sylvari. I don't believe, imo, other hounds would recognize them as a dog.

    Finally, Norn would be number one. Norn are a very prideful race and would most likely frown at the use of a less skilled weapon like a rifle. And norn are literally outside all the time. Wayfarer foothills is filled with norn that have befriended animals. Imo, Norn don't tame their pet companions, they befriend them. They also have a deep spiritual connection with animals as deities to help guard them from the mists. Anyone that's played norn story would know all about that so I won't go into details. But like the humans, Norn have hunted for their entire lives. There's a hunt for a big antelope thing in wayfarer foothills. Dolyak hunts, hunts for a legendary yeti. Norn are definitely the most lore friendly.

    Good discussion topic.

  • Tora.7214Tora.7214 Member ✭✭✭

    @Remix.2086 said:

    Charr are probably the second least friend. Again, they invented firearms, it would be out if the norm for a charr to use a bow. Once rangers can use rifles, they'll be tied with sylvari. Imo, a charr that uses a bow would have to either be older than firearms, not wanting to relearn marksmanship on a rifle. Or they grew up far away from charr civilization.

    Remember though that the race Arenanet themselves chose for a ranger hero npc was charr (Rox)

  • Jimbru.6014Jimbru.6014 Member ✭✭✭✭

    My own ranger is human. His game creation story is that he was given up by his real parents for adoption (the "never looked for his real parents" option) who grew up among commoners (the regular working folk of the Salma District) and was blessed by Melandru. His adopted family (or at least, the NPCs I interpret as being his adopted family) run the inn in the middle of the Salma District. Based on all that, I interpreted his childhood as being spent learning to hunt and forage in Kryta to provide food for the inn; during that process, he did a lot of growing up on his own, with animals and nature for companionship more than people. Hence him being a ranger.

    As for rifles vs. bows, bows are more friendly for stalking and hunting. You fire a bow, kill your prey, and can immediately move to to find your next target. You fire a rifle, and you just spooked all the prey nearby (or even worse, attracted predators); good luck moving on to that next kill until the critters settle down. Hence the ranger preference for the quiet elegance of bows over big noisy guns.

  • Lonewolf Kai.3682Lonewolf Kai.3682 Member ✭✭✭✭

    @Tora.7214 said:

    @Remix.2086 said:

    Charr are probably the second least friend. Again, they invented firearms, it would be out if the norm for a charr to use a bow. Once rangers can use rifles, they'll be tied with sylvari. Imo, a charr that uses a bow would have to either be older than firearms, not wanting to relearn marksmanship on a rifle. Or they grew up far away from charr civilization.

    Remember though that the race Arenanet themselves chose for a ranger hero npc was charr (Rox)

    Not to mention that as someone stated above, the Charr did domesticate the devourers. Can’t discredit that.

  • Charr who are not good at war or can't support their society with military tasks do trades, farming and hunting. GW2 wiki

  • witcher.3197witcher.3197 Member ✭✭✭✭

    Humans had a lot of famous rangers especially in Ascalon and Cantha, and they are excellent scouts, not to mention Krytans became the first druids in the maguuma centuries ago. Norn is a race of hunters so it's only natural for them. Sylvary are very close to nature so it fits. Charr used to be big on archery and were known to tame a wide variety of beasts.

    Any of the races fit, except for asura. I don't think there's a single asura NPC wielding a bow, or at least there weren't in GW1 and they are way too tech oriented.

    @Gandrogh.1530 said:
    Charr who are not good at war or can't support their society with military tasks do trades, farming and hunting. GW2 wiki

    Wrong thread? Or what are you trying to say?

  • @witcher.3197 I see ranger as hunter so Charr are not a race who fit well for rangers

  • pretty much all races can be lore friendly. after all rangers are hunters first of all.

  • Lonewolf Kai.3682Lonewolf Kai.3682 Member ✭✭✭✭

    @Gandrogh.1530 said:
    @witcher.3197 I see ranger as hunter so Charr are not a race who fit well for rangers

    O.O. Guess you’ve never heard of Pyre Fierceshot then?

  • @Professor Sprout.1560 said:
    I'd say that the asura are very lore-friendly when it comes to the class (I may be biased, since my ranger is one). The Druid traitline and NPC druids are products of the Maguuma Jungle, and the asura are a dominant playable race in that region. The setting literature that covers how the asura view the other playable races states that "Although the Asura have grown to appreciate the skills and talents of other races, often using them in experiments or on dangerous missions, they still hold fast to their organized society... The Asura believe they are destined to rule the larger, less intelligent races of the world. They see humans, especially, as quite good for heavy lifting, and in general terms, view other races as merely pawns to be manipulated in Asuran schemes." If that is how they view the non-genius humanoid races, it's not illogical for an asura to also view an animal companion as having similar utility. There's unfinished in-house fanfic of an asuran ranger, albeit a less egotistical one than most, that revolves heavily around the relationship between pet and master. A prominent NPC in one of the first Asuran story missions also has a pet; in that case both are used for comic effect. And perhaps most helpfully of all when coming up with the backstory for your PC, there are multiple examples in the game's backstory of asuran settlements being destroyed by sudden cataclysms (e.g. the pre-surface cities that were destroyed by the imaginatively-named Destroyers; the destruction of Rata Novus by the Chak; whatever happened in the events covered by the Uncategorized fractal, if those events qualify as real; the asura who were "expelled or killed" by Palawa "I'm an overused meme" Joko from the desert during the events of the PoF backstory; and probably other examples as well). A survivor of any of these events, forced to survive in wilderness conditions with limited equipment but the instinctive know-how to tame lesser intellects and craft basic technologies? They would have the perfect backstory to take up the ranger class!

    There are also asura rangers in GW1, for example, in the quest O Brave New World.

  • Dragonzhunter.8506Dragonzhunter.8506 Member ✭✭✭✭
    edited February 14, 2018

    whatever some of you are trying to say about Asura, Human, Charr ... the most lore-friendly are Sylvari and Norn. Becaue both these 2 have bonds with Nature, animals, tree etc. Asura are more scientific/robotics, Charr are more mechanics, Human ... don't know ... more blue blood, royalty, knights ?

  • Oenanthe.6549Oenanthe.6549 Member ✭✭✭

    @Lonewolf Kai.3682 said:

    @Tora.7214 said:

    @Remix.2086 said:

    Charr are probably the second least friend. Again, they invented firearms, it would be out if the norm for a charr to use a bow. Once rangers can use rifles, they'll be tied with sylvari. Imo, a charr that uses a bow would have to either be older than firearms, not wanting to relearn marksmanship on a rifle. Or they grew up far away from charr civilization.

    Remember though that the race Arenanet themselves chose for a ranger hero npc was charr (Rox)

    Not to mention that as someone stated above, the Charr did domesticate the devourers. Can’t discredit that.

    Actually a human domesticated a devourer back in Guild Wars Prophecies.

    There was a quest in pre searing where you got two devourer eggs as the quest reward. After doing another quest where you kill an NPC's bull, you compensate him by giving him one of the devourer eggs.

    Later on after the searing you meet him again and he has a devourer pet called Joe, the NPC's name was Old Mac.

  • I think it's a wrong assumption to make that every Sylvari is inherently in symbiosis with nature or that Asura are not. Take Canach or Scarlet for example; they have no more inherent connection with nature than what they're made of. And if your train of thought stems from the fact that they're made of plant cells, then you must also consider that the other races are made of animal cells, and animals and plants are just as relevant to nature. If anything, I just recall Sylvari being especially good at plantshaping, which they used to form The Grove and their houses, but their bond with the fauna seems to me is lesser than that of Charr, Norns, or Humans. And in tems of Asura rangers, I see them as herbology specialists who have expert knowledge on the taxonomy of any plant and animal

  • @Cragga the Eighty Third.6015 said:
    Don't forget that Charr domesticate devourers.
    I think if you want to be a lore-friendly ranger, you could be any race, depending on which pets you choose to travel with.

    It makes since what this person said. Its not about the race, its about the pet you choose travel with.

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  • Murshid.9854Murshid.9854 Member ✭✭✭

    Lore friendly Norn/Sylvari, but appearance Human/Sylvari and I personally prefer Human.

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  • Teratus.2859Teratus.2859 Member ✭✭✭✭

    It works for pretty much all races as seen by the pretty big cosmetic only pet diversity that we have in the game.

    The only Race I have trouble matching most classes to is Asura..
    I see Thief and Engineer fitting them perfectly fine as well as all the light armour Scholar classes.
    But Ranger doesn't fit too much given the Asura's superior attitude over lesser lifeforms and their technological advancement, they just seem to lack the kind of compassion and kinship that I would consider neccessary to bond with nature and an animal companion.. core traits of Rangers.
    Their small frame also makes them largely incompatible as Soldier classes for me.. I find it rather hilarious seeing Asuran Warriors running about with Greatswords.. just can't take it seriously.

    Norn do fit very well with Ranger as well as the Soldier classes, Necromancers and maybe Elementalist.
    Thieves, Engineers and Mesmers though.. no, Norn are far too big, bulking lunks to be nimble thieves and it's one of the most ridiculous combinations in the game for me.
    I rind their oafish nature far to dominant to justify them having the intelligence and patience for Engineering and more so the kind of mental fortitude and focus required for the mesmer arts.

    Charr suffer the same issue with Mesmer even though it's been a profession they've used since Gw1.
    They're just far too aggressive for this profession imo and I find it difficult to believe a Charr could possess the kind of focus required to be a Mesmer.
    Ranger fits Charr pretty good though as Charr have a very long history as beast tamers, though I'd regard the relationship between Charr and pet more like a Master and Slave rather than an bond.. as such their pets often tend to be just as rough and gruff as they are, like Devourers, Hyena's and Drakes.
    The incompatibility with Ranger comes from the Nature Magic side of the class as Charr much like asura are interested in technology and are more than happy to sacrifice nature for this goal.. Druid does not fit them, at least not Charr from the legions.
    Warrior, Thief, Engineer, Elementalist and Necromancer fit the class well.. Revenant works too to some extent (not ventari)
    Guardian I feel kind of goes against their nature a bit.. Charr tend to prefer killing things rather than protecting them.

    Sylvari and Ranger go well, specially with Druid.
    Main classes that don't fit this race too good for me are Engineer, Necromancer and Revenant.
    I find Engineer conflicts far too much with the druidic lifestyle of the Sylvari.. this being a strong theme with Scarlet, everything she became was essentially a perversion of what a Sylvari should be.. cruel with no regard for life, building giant machines that destroyed the earth etc
    Sylvari don't need to make guns and turrets from metal and wood.. they literally grow plants that have the same function.. so this class just doesn't fit them at all.
    As for Revenant and Necromancer.. I feel that the race is very young and just hasn't been around long enough to really understand the concept of death or the magic that comes from it.. they are very much alien in the mists.
    I have a Sylvari Necro myself but that was more about cosmetic appeal lol

    Humans are pretty much the default average in every game so they fit any class really.
    There is far more diversity among humans than there is the cultures of other races.
    Though we are finally starting to see more of it in the game in recent years thanks to the members of Dragons Watch mostly.
    That said these uncommon traits tend to be limited to our close allies and friends and among the wider view of their respective races the stereotypes that have defined them for so long remain pretty strong traits that are hard to see past.

  • KeyOrion.9506KeyOrion.9506 Member ✭✭✭

    My ranger traces all the way back to the Ascalon wall during the Searing. Was human then, is human now. Pyre Fierceshot of the Charr ran around with bow in hand.

  • Fueki.4753Fueki.4753 Member ✭✭✭✭

    I think all the races, except Asura, are lore-friendly with ranger.

    Human Rangers technically are Worshippers of Melandru and thus have a religious connection to nature, being fairly balanced between the pet and magic aspects.
    Norn have a similar bond, albeit stronger on the pet-side and much weaker on the magical side, due to worshipping the Spirits of the Wild.
    Sylvari, being plants and our Elves equivalent, are deeply ingrained with Nature and plant magic.
    Charr are far less compatible with Nature and plant magic, yet they still have a knack for taming animals.
    Although the current "industrialized" Charr Legions are moving closer to Asuran "relations" to ranger aspects:

    Asura on aren't exactly known for handling animals in a respectful manner, nor are they shown to have much respect for natural balance or anything nature magic stands for.
    They are much better known for abusing and extort said magic (the new essence masteries are a prime example of this).
    Also, to Asura pets are more work animals and pets (in the real life definition) than friends.

  • Teratus, I had an asura ranger and named all my pets "Specimen". I thought that it would be interesting, but it worked and i never felt weird about having the asura ranger.

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  • Justine.6351Justine.6351 Member ✭✭✭✭

    If we go by the title of the thread probably norn and sylvari. Just saying x-race has so and so famous ranger in it is a pretty poor qualifier.

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    Make me good at game!

  • InsaneQR.7412InsaneQR.7412 Member ✭✭✭✭

    Well....

    Thats pretty hard to say.
    You can give pets a fitting race as their ranger but overall rangers can be pretty much every race.

    Sylvari and Norn are probably the most seen.

    I would even put charr over human because humans are less wilderness centered and more high society. And charr literally train decourer for war as pets.

    Asura are on the bottom place because they are the most remote to nature culture.

  • Hannelore.8153Hannelore.8153 Member ✭✭✭✭
    edited January 23, 2020

    I'm confused by people saying Asura are not in touch with nature, if you go to a city like Divinity's Reach and look at Queensdale, its far more industrial (even if more primitive overall) than Rata Sum and Metrica Province, both of which are heavily overgrown.

    It always seemed to me like living in harmony with nature was an Asuran thing, if you look around closely at their zones they re-use the ruins of older civilisations for their structures and just enhance them, they let nature grow freely through it, and most of their testing is done on creatures like oozes, imps and and not typical animals, unless you count the Skritt.

    I can't remember a single instance in the game were they were at conflict with nature (sans Inquest), only other races..

    Anyways, its established in lore that in both Asura and Charr societies, the "lesser" of them end up in tasks like hunting and foraging. Not every Asura is super smart, and not every Charr is born to be a perfect soldier, there's alot of diversity.

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  • Fueki.4753Fueki.4753 Member ✭✭✭✭

    @Hannelore.8153 said:
    I can't remember a single instance in the game were they were at conflict with nature (sans Inquest), only other races..

    What about the Living World Season 2 chapter where Asura were harvesting the life of Sylvari to power their golems?

  • Hannelore.8153Hannelore.8153 Member ✭✭✭✭
    edited January 23, 2020

    @Fueki.4753 said:

    @Hannelore.8153 said:
    I can't remember a single instance in the game were they were at conflict with nature (sans Inquest), only other races..

    What about the Living World Season 2 chapter where Asura were harvesting the life of Sylvari to power their golems?

    It depends on whether you consider that conflicting with nature or conflicting with another race. It also goes deep into questions about whether the Sylvari are natural or not, being dragon minions, despite their connection with nature..

    Though that particular incident was a rogue cell lead by a particularly nasty Asura named Vorpp. The interesting thing is when called out on it, the Commander even has the option of telling them that they stopped too soon, subtly implying that its the Asura's fault that Mordremoth rose because they didn't keep experimenting long enough to find out the Sylvari were dragon minions:

    • I know you experimented on sylvari. (if sylvari)
      ++ What? I imagine your friend Caithe told you, hm? Well, that was a long time ago. The world was a different place back then.
      +++ I'll never forgive you for that.
      +++ We all make mistakes. So long as you've made up for it.
      +++ You stopped too soon. If you'd learned they were minions...

    He also takes the classic "the world was a difference place back then" approach that many IRL racists do, so who knows.

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  • InsaneQR.7412InsaneQR.7412 Member ✭✭✭✭

    @Hannelore.8153 said:
    I'm confused by people saying Asura are not in touch with nature, if you go to a city like Divinity's Reach and look at Queensdale, its far more industrial (even if more primitive overall) than Rata Sum and Metrica Province, both of which are heavily overgrown.

    It always seemed to me like living in harmony with nature was an Asuran thing, if you look around closely at their zones they re-use the ruins of older civilisations for their structures and just enhance them, they let nature grow freely through it, and most of their testing is done on creatures like oozes, imps and and not typical animals, unless you count the Skritt.

    I can't remember a single instance in the game were they were at conflict with nature (sans Inquest), only other races..

    Anyways, its established in lore that in both Asura and Charr societies, the "lesser" of them end up in tasks like hunting and foraging. Not every Asura is super smart, and not every Charr is born to be a perfect soldier, there's alot of diversity.

    Yeah yeah ofc.
    But Asura have a lot of high tech culture as well and ranger use let say more primal skills.

    I mean if there would be something like a golem pet with the associated tech skills Asura would be great rangers.
    But for me the Asura "ranger" is an engineer. That works with more lowtech stuff and focusses on companions and gadgets than actual magic

  • ZeftheWicked.3076ZeftheWicked.3076 Member ✭✭✭✭
    edited January 26, 2020

    Asura. Ever been to Rata Sum prison? Where they imprison a guy cause he's too stupid? Well he wouldn't be there if he went ranger.
    Instead of those overcomplex and hackable golems you settle for abusing employing animals. They are immune to hacking, easy to repair and replace, and already come preprogrammed with enemy/ally and terrain recognition AI. Not to mention they can serve as emergency food rations. And given how large they are compared to our own size, that's a sizable food supply at the ready!

    Additionaly you come armed with asuran set of racial skills like technobabble which can be augmented by moment of clarity into 4.5s daze and a personalized golem summon if there ever is a suspicion you became a ranger cause you were too stupid to operate a golem and may need incarceration for indeterminate amount of time!

    Also radiation field doesn't do anything interesting with golems, irradiating wildlife on the other hand...
    Ofc i meant hostile lifeforms! Not my precious speci...pets!

  • At first I thought the same thing, but as I got to know the history of the game, I noticed that each Race has its own way of interpreting specialization.

  • @Fueki.4753 said:
    What about the Living World Season 2 chapter where Asura were harvesting the life of Sylvari to power their golem

    The sylvari aren't exactly plants. Though they have a lot of similarities they are NOT plants.

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  • Fueki.4753Fueki.4753 Member ✭✭✭✭

    @Drizzt.1796 said:

    @Fueki.4753 said:
    What about the Living World Season 2 chapter where Asura were harvesting the life of Sylvari to power their golem

    The sylvari aren't exactly plants. Though they have a lot of similarities they are NOT plants.

    A quote directly cited from the official wiki, the first sentence about their physiology:
    "The sylvari are omnivorous humanoid plants."

    So yes, they are plants.

  • kharmin.7683kharmin.7683 Member ✭✭✭✭
    edited January 27, 2020

    Maybe Asura rangers are outliers? Maybe we don't see them in lore is because they don't hang out around civilization too often?

    I am a very casual player.
    Very.
    Casual.

  • @Fueki.4753 said:

    @Drizzt.1796 said:

    @Fueki.4753 said:
    What about the Living World Season 2 chapter where Asura were harvesting the life of Sylvari to power their golem

    The sylvari aren't exactly plants. Though they have a lot of similarities they are NOT plants.

    A quote directly cited from the official wiki, the first sentence about their physiology:
    "The sylvari are omnivorous humanoid plants."

    So yes, they are plants.

    look at the GW2 wiki and you'll see the main difference. Besides it says BOTANICAL humanoids. Also Explorer Syllia states that the cold does not affect sylvari, but they affect plants. I'm leaning toward the thought that they are just humanoids that just RESEMBLE plants. Not that they are plants.

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  • Charr - Just look at Pyre! :)

  • @Jimbru.6014 said:
    My own ranger is human. His game creation story is that he was given up by his real parents for adoption (the "never looked for his real parents" option) who grew up among commoners (the regular working folk of the Salma District) and was blessed by Melandru. His adopted family (or at least, the NPCs I interpret as being his adopted family) run the inn in the middle of the Salma District. Based on all that, I interpreted his childhood as being spent learning to hunt and forage in Kryta to provide food for the inn; during that process, he did a lot of growing up on his own, with animals and nature for companionship more than people. Hence him being a ranger.

    As for rifles vs. bows, bows are more friendly for stalking and hunting. You fire a bow, kill your prey, and can immediately move to to find your next target. You fire a rifle, and you just spooked all the prey nearby (or even worse, attracted predators); good luck moving on to that next kill until the critters settle down. Hence the ranger preference for the quiet elegance of bows over big noisy guns.

    Gives me idea for warrior rifle rp. Maybe put the outfit together, (haven't geared for it yet) and start hiking in the far shiverpeaks. For some reason I'm stuck on this idea.

  • Kovu.7560Kovu.7560 Member ✭✭✭✭

    I'd put norn and sylvari at the top, with charr and humans somewhere in the middle. Asura are the least nature-y from what I've seen.
    Of course there's an exception to every rule.

    ~ Kovu

    Ranger, Necromancer, Fort Aspenwood.

  • Jimbru.6014Jimbru.6014 Member ✭✭✭✭
    edited February 26, 2020

    All the races have lore-friendly ways to be rangers.

    Human - Melandru, of course. My main is a Human Soulbeast. I already described him earlier.

    Norn - An entire race of legendary big game hunters.

    Sylvari - Closely connected to nature, comes naturally to them.

    Charr - There's a monument to Charr rangerdom in Diessa Plateau; Blood Legion were the first to tame devourers. Besides the gladium adventurers like Rox, and the Priory guy who hangs out in your home instance, Rangers fit into the Charr war machine as scouts, skirmishers, guerrillas, and general force multipliers. Think of them like US Marine Recon, getting out in the country, working behind the lines, living off the land. They could fit well with Blood or Ash.

    Asura - Two words: dancing moas. Seriously, if something exists, there's a krewe somewhere studying it. My own Asura Ranger (destined to be a druid) is a Synergetics naturalist (the oneness of nature and all that) who loves studying animals up close, sort of a pointy eared Steve Irvin. She got wrapped up in Druidic nature lore by way of the Durmand Priory.