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Everything posted by kharmin.7683
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Super hard solo pve unlockables
kharmin.7683 replied to Fipmip.7219's topic in Guild Wars 2 Discussion
That's valid. Only Anet has the real data on what content the majority of players engage with. That more development goes towards open world would indicate to me that this content is where many players play. Adding super hard solo content, as suggested in this thread, may not align with Anet's direction - -maybe in light of that very data. -
Super hard solo pve unlockables
kharmin.7683 replied to Fipmip.7219's topic in Guild Wars 2 Discussion
I would agree that PvP and raids are probably much less populated than open world and I would prefer Anet to stop spending resources on those modes. GW2 was supposed to be different than every other MMO. If players wanted PvP and/or raids, then there are plenty of other games that provide that content. /shrug As for adding this type of content on the hope that many players would engage with it, I'd respond that this was most likely the thinking when raids were introduced and we already agree that raiding isn't as populated as open world. I think that this would cause Anet to pause and really consider this request in light of how well raids are doing. -
Super hard solo pve unlockables
kharmin.7683 replied to Fipmip.7219's topic in Guild Wars 2 Discussion
Well, this is the model that Anet has chosen to build upon. They likely believe this to be the best use of resources to return the most profit. Taking resources away to create content that doesn't follow the model would be, to me, an unsound business decision. -
Just so you know, necro-ing posts is against the forums CoC.
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How I hope the Raid is Implemented in the Open World
kharmin.7683 replied to Malus.2184's topic in Janthir Wilds Discussion
I wasn't talking about what Anet has thus far revealed. The suggestion was to gate a portion of the map behind some sort of OW raid. I think that would be a bad idea. -
How I hope the Raid is Implemented in the Open World
kharmin.7683 replied to Malus.2184's topic in Janthir Wilds Discussion
While I appreciate the tone here as tongue-in-cheek and all, it has been something that has been pointed out many times in the forums. Apparently many here use dark themes. /shrug -
How I hope the Raid is Implemented in the Open World
kharmin.7683 replied to Malus.2184's topic in Janthir Wilds Discussion
Because your post is in all black text on a black background, so it's difficult for anyone on the forum to read. This is the part to which I was responding: "The narrative about the open-world version would be that the place was a "security system" and behind it, there was a barrier that restricted access to the third map. The raid is powered by something that upholds a barrier to the third map and causes a "reset" after each clear. The players continually assault the zone to exhaust whatever powers the raids. Two releases after the main JW where the players finally exhaust the power system and it's no longer able to both sustain the "barrier" to the third map and the reset. The system chooses to maintain the reset system rather than the barrier." There should not be a barrier to accessing the map that is tied behind this meta/raid idea. That's my opinion. I would hate that. -
People still haven't learned that the players never get what they wish for when asking things from Anet.
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How I hope the Raid is Implemented in the Open World
kharmin.7683 replied to Malus.2184's topic in Janthir Wilds Discussion
No. I think it is a horrible idea to gate a portion of the open world map behind a raid completion. -
I am once again asking for Fashion Templates.
kharmin.7683 replied to HeliosMagi.9867's topic in Guild Wars 2 Discussion
SWtoR is also a subscription model game that doesn't need micro-transactions like transmutation charges. -
The community becomes less demanding
kharmin.7683 replied to PixeLpics.8017's topic in Janthir Wilds Discussion
Nope. Players are still demanding that the game cater to their personal wants/desires https://en-forum.guildwars2.com/topic/147160-janthir-wild-why-itll-suck/?do=getNewComment -
Please have a bookshelf in our new homestead!
kharmin.7683 replied to Moi.5013's topic in Janthir Wilds Discussion
I'm sure everyone would like things to be free. I'm just saying that if Anet can get more revenue, then as a business they would entertain the idea at least. I can't imagine a business saying no to more money. -
The community becomes less demanding
kharmin.7683 replied to PixeLpics.8017's topic in Janthir Wilds Discussion
I love exploring maps, too, but then when maps are gated behind masteries or story line (which I really don't delve into), then I have a problem with them. I feel forced to pursue a particular way of gaming to get the full value of what I paid and that isn't fun for me. As for the warclaw in PvE, I really don't get it. PvE has enough mounts already. I would have preferred to unlock some additional skills on them rather than this warclaw push. /shrug -
Please have a bookshelf in our new homestead!
kharmin.7683 replied to Moi.5013's topic in Janthir Wilds Discussion
I think that there has been no bookshelf in the past in order to encourage players to purchase slots to keep all of these things. Having said that, I suppose that they could add a piece of furniture that you could purchase shelves for? That way, players would get book shelf storage and Anet would still get some $ for it? -
It's posting while enjoying that "preferred beverage" that often gets me in trouble with the mods. 🍻😆
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Opt out of Arcane Chest unlock puzzle
kharmin.7683 replied to StarFairy.1306's topic in Guild Wars 2 Discussion
I believe it is an anti-bot mechanism.