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MercurialKuroSludge.8974

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Everything posted by MercurialKuroSludge.8974

  1. *Idk if this topic was made recently, allthough a quick scroll through forums with "skill cd" didn't bring it up. Would be nice if we could ping our skill cooldowns, in addition to pinging what our skill do. If anyone whos played League of Legends, its exactly like that. Of course, different classes may run into different problems with this... But its just an idea for a QoL.
  2. Even DRM CMs are meant to be solod, unless everyone going in is a sweaty gamer. The average casual going in, just makes the boss HP/Defiance/Atk go up, making it harder to burst/CC/tank these bosses With the exception of Snowden bug where Ryland gets boons from EMP, there is absolutely no reason to do DRMs with the vast majority of peeps.
  3. But regardless of what kills the Shroud skills count as, the dmg part SHOULD be fixed right? Because thats the only important thing. As long as the dmg part is fine, the kills can not-count-towards-anything, and I imagine a lot of ppl wud still be ok with it
  4. Afaik, yes. I give you NO guarantee of information tho, this is just off of what Ive observed.
  5. In a nutshell, YES that is what it means. If you've not finished some Weapon Master achieves like 5k kills on X wep. You will notice every Reaper Shroud kill is counted as a HAMMER kill. Basically your wep code got changed to Hammer when you enter Shroud, so what you equip doesn't matter anymore.
  6. I did mine by Daily/Recommended and just casually asking my party "hey guys mind if I turn on this CM for Ad Infi?" "sure". Thats literally it, and yes i was healer, make 1 if you dont have 1.
  7. Firebrand was designed with Axe, and literally has a trait that enchances Axe skills. Why are you so kitten anyway? Over somebody else giving their opinion, as if yours was the only correct one? Getting mad from the "dislikes" dropped on your post, and just lashing out at any random passing person who disagrees with you?
  8. Except the zergs were conveniently standing over 9000 units away afking for 2+ mins as they "gather up" (exactly this "avoid the other zerg" mindset), while poor shmucks have to keep diving back into the ring knowing 100% they will probably die for nothing. And then the tag and slowpoke zerg start moving AFTER the ring is 2 ticks away from flipping, resulting in them getting trapped in the flipped objective and becoming bags too. Fighting aside, sometimes its easier to give up on X and fortify Y, if an enemy has a choke, instead of mindlessly trying to BAG into the ring.
  9. At least it will stop idiot tags from saying "contest ring", as it's MUCH harder and a more obvious death sentence now. It used to be that people blindly did that and just fed more bags while doing nothing.
  10. Becuz they are genuinely helpful, and even do things for people who are new and made stupid mistakes. I yeeted/salvaged my Fractal Capacitor thinking I didnt need it further for Ad Infi. After asking for help they just restored it anyway, even tho it was 100% my fault for not doing research. Being new to the game without experience/gear to farm CMs made it very long to re-acquire 1350 Relics, which they basically made a non-issue for me when I was first starting out, and that help made the process MUCH easier. Again, they didn't have to do anything, its 100% my fault, but they helped anyway. The CS department is just goated. And theres nothing wrong with showing some public appreciation.
  11. It is base content, becuz the thing I spent time grinding were the achieves, which is essentially CM. The stuff you listed in your original post just really showed how little idea you have of how to do it even with supposedly hours of gameplay, like perhaps Quickness boon making the fire channeling faster, ranged wep to 1shot the shadows trying to dowse your fires while you stood in the fire, and that Blue circle thing Braham shouts and throws at you actually gives you Stability? You were the one having problems, yet have the balls to come back months later to ego everyone. If you spent less time blaming everyone but yourself for failing, maybe you would have succeeded without any help long ago.
  12. If you didn't cast Cttb within 240 range you only get 2 seconds of Stuns=200 Break Bar. It needs to be melee for the full 5 seconds.
  13. He was in Stonefall week 1 of the most recent WR beta, ye. The entire team chat was just bitching at him about balance tho, like a bunch of needy children rofl.
  14. The current Tomes are fine, the Mantras are too similar to Mesmer tho.
  15. Yup, 100% agree, best to wait and see first.
  16. It literally recharges itself fully if you hit something below 50%, so...
  17. Slow is an actual Condition in the game, that makes your actions slower. It is procced by Weighty Terms traited Mantras.
  18. They only nerfed CM HP, which they shouldn't have, not NM. Is this reading issue a classic "EU player has too much ego" problem?
  19. Autoloot often doesn't work for me either, while Im downed. Being full dead doesn't seem to trigger the bug for me though. Regardless, should be fixed ye.
  20. It doesn't, you can even port to pets/summons/racials. A while ago (less than 1 year), I used Norn Racial Wurm + MI to do the 1st skip in Not-So-Secret Jumping Puzzle, to completely skip the interior of the ship, and combat, and the skill has behaved the same in sPvP lobby.
  21. Honestly ye, Grapple feels like a misplay issue, it rarely happens. People like to complain about the NM JP being wonky, but its very easy for a person new to the Fractal to never use skill 3, and I still see ppl fail at 1. Getting off the zipline early for better control. 2. Actually use the Parachute like a Glider for Horizontal movement. Also, if a pug healer gets Tether on 66% NM, thats the dps players being dumb, relying on ppl they cant trust to do dps on healer gear, instead of just body blocking the Tether like on Sunqua. That being said...the adds do behave wonky, and the only reason we ignore them right now, is because the improper design allows us to. If the devs changed how failing cc punishes the fight, the bugs that do exist wud be a lot more problematic, and they mostly Aspects/Adds related.
  22. CO CM doesn't even HAVE KP on its own... Do you know how regularly CO CM runs have at least 1 person who dies on 1st Green Arrow, becuz they've never even done/learned NM? People STILL think the SF Team Change is saved by downing the person, instead of just hard-ccing them. Boon role peeps who clearly don't know they are supposed to go pickup SAK, just coming in and lying about how they've done CM before, because all the tryhards keep downplaying how bad CO CM (your quote: "easy content btw") is in pugs, so the average peep thinks NM=CM. How about some really cursed people, Like 2k Toughness Death Magic Reaper? Or some 40k+ AP guys who keeps talking about their throbbing ginormous benchmark, bragging about HTCM title, threatens the squad with "if healers dont pickup SAK Im leaving", then proceed to die REPEATEDLY on 1st Arrow on different pulls, because their nose is too far up their kitten and they just greed dps without thinking? I would like to know why other people shudn't ask for KPs? The method of "go in and replace trolls/noobs until good enough" is going to quickly erode any patience members of the group have, and dps meters wont fix it, because you still have to pull to measure that, when the goal of KP is literally to prevent the need of "yolo first adjust later".
  23. This is great news. Even though I made the full 7, the fact that even 1x Leggy Rune can get people the Leggy Relic is great. The future unlock thing doesn't really bother me, just looks like the sPvP Amulet system now, you unlock it, you get to use it forever, same slot, all thats needed is a little extra work. Also...Reward Tracks can bypass PvE Achievements.
  24. Yes it is, even on CM when you absolutely want to save Group Aegis for Mind Crush. Thats why HB is sought after on Deimos, its probably the easiest "Aegis on demand" build out there, while Chrono takes a lot more skill, so the meta just bleeds the requirement from CM to NM and play them the same way, hence why OP may have ran into issues of groups wanting HB instead of anything else, even tho in NM it shudnt really be as big of an issue. But ye, NM, Group Aegis shudnt be an issue unless the group is running an oil kite, which typically shud be HKs job while peeps down there fighting Saul anyway.
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