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Krzysztof.5973

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Everything posted by Krzysztof.5973

  1. True! We have to listen more to people who prefer only ever pressing not more than 2 buttons at any given content! Who cares they lack perspective and are unable to compare content difficulty-wise from other types of games and MMOs out there. We should embrace ANet putting less and less effort into releasing 10man content because they add too much of it! Let those toxic elitists be damned! 🤬
  2. It raises the damage output by the players closer to the bottom and at the same time takes away from everyone that is putting effort into dealing best possible damage. What type of revealed truths do "top" players possess that prevents anyone from obtaining?
  3. As someone said recently, if you feel relieved after achieving/reaching a goal in GW2 instead of joy and happiness - the game is designed in a way to make you spend more and more time in the game but not to keep you enjoying it. Getting achievements done or finally reaching max mastery level is like "yeah finally done". For me personally, dragonfall and LS4 had a better ending story and content-wise than this xpack. Also I'm stealing this.
  4. So let's handicap players who are actually good at the game to match the pavement levels of players who actually are? I'm gonna put this bluntly, your ideas are the kitten that festers in MMOs.
  5. It has everything to do with gw1 world, zones, story, characters etc. Care you explain your thought process on why is it not nostalgic?
  6. Riding the nostalgia of GW1 for GW2 xpack is a terrible foundation if you have nothing to support it with. For me 100%-ing Kaineng city was the worst exploring experience I ever had in any game. Extremely boring, lifeless, empty. Dragonfall was a better 'ending' to the story arc than EoD is. End of dragons feels... spineless.
  7. So we are looking at 5 li a week from strikes. Wonder how rewarding are they going to be besides the li.
  8. - The length is fine but they are not rewarding. We might a see a change in rewards in a year or two, the usual ANet schedule. - Aegis blocks 1 1-shot mechanic. People die to it anyway. - Stability works as intended. - Visual clarity is fine in harvest. There are much worse examples. - The fights are too easy. (period) Anet will always reward players for doing content that is easier and requires less cooperation (open world farms). We hate people who are capable of efficiently clearing 10man content in this game. Let's just move on.
  9. I... there is so much wrong ... so much misinformation I don't even know where to begin without insulting you... or my intelligence... For the love of god, let's stop giving strong opinions on matters we have no clue about...
  10. It's probably because of the millions of players that came back for EoD 😘
  11. It has too many people pressing 1 in their ptv gear in the vicinity upscaling its hp pool ☺️
  12. Yes, that explains why lost ark on twitch had peak viewers of 1.2m while EoD had peak of 53k.
  13. Copy paste tutorials from monastery training to silverwastes and make them mandatory for everybody using lvl 80 boosts. Maybe add power-immune golem that is susceptible to condi damage. If you want to jump straight into end-game you have to complete those tutorials. Takes 2-3min and introduces you to the basics.
  14. Server queues are a sign that the game is popular. Server crashes are a sign that the game was not ready to be released. I pick the former.
  15. Dialogue cutting off, multiple map crashes, progression rollbacks and bugged hero points. Yes, greatest MMO xpack launch in history 🤣
  16. GW2 community hates him, he aggravated them with one simple post!
  17. They told Delta to discontinue development on build templates and remove them from the plugin in the next update right before anet released their own "templates". Before that they were completely fine with it. Delta's templates were working perfectly and even better than anet's loadouts - these are not templates, let's get that one thing right.
  18. Are we realizing just now that current system is inferior to delta's free arc dps build templates?
  19. Anet: Also anet: The jokes write themselves 🤣
  20. You made me paint the image in my head of an average gw2 player with dribble of saliva over their chin trying their best to simultaneously deal damage and move their character. I guess they deserve the prestige of having legendary armor as well...
  21. Why are we afraid of group content? Why play an MMO if you do not wish to interact with people? 😞
  22. It's pretty obvious at this point. Raids died for the sake of strikes. And removing MCs from fractal CMs has pushed them to their doom. My guess is they also got shot to encourage players to do strikes. Now if you are more optimistic, you could expect them to introduce new replacement for fractals for 5 man content soon enough.
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