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Fat Disgrace.4275

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Everything posted by Fat Disgrace.4275

  1. Not sure if holo is the actual issue here, the whole explosive line is just a joke, shame core engie iant that effective with it but holo and even scrapper is.
  2. I dunno, a lot of them I see in wvw and they all run shadow arts with up to 80% stealthing and the rest just dashing about.
  3. May be to help with server lag. Next the skritt and the tamini will be axed
  4. We considered sword as balanced weapon s/d and s/p arent problematic or overperforming currently Ha! Until your generous nerfs force people into this then more complaints. Also a lot of them joke nerfs would please a lot of people, especially weakness after dash lol.
  5. They are more annoying than a threat. Random blinds/cripple and immobilize while fighter enemy defenders.
  6. He is probably that warrior main on an alt forum acc, what's his name again? Ah! Burnfall or something, he equally talked a load of garbage
  7. People who vote no can simply use the standard models option :D
  8. Dunno, but in a keep, a de who knows what he is doing is very hard to kill and in some instances impossible. Reveal only works sometimes but the de always has a portal up and normally the other side of the keep.
  9. Been using sa staff/dp for a while now while we do guild raids. I am just there for a smoke feild bot but I can also run what I like, i use to run this right after hot came out, i was playing this at the early days of strong hold lol. I dont use this while roaming/dueling though, normally go back to core s/d acro. Also, anything that runs dash (daredevil) is kinda trollish, 450 dodge lol.
  10. It is kinda silly though, being the long cast time and an elite, surly that should be an exception and byepass such effects.
  11. Lol owen, you are really talking some smack now. Go record and put EVERYONES mind at rest
  12. if you want dmg back on cc, then at least make that dmg mod upon interrupt, not just a cc.
  13. Why on earth do people even use mini pets? They have no place in pvp zones. And no lol they shouldn't be stealthed neither.
  14. ...What? That's literally how you disengage and burst.Tbh, shadow shot is far better now since dmg got nerfed, they both hit the same lol. If you watch them try hards from SA guild and all of their ganking friends, THEY all are stealth 90% of the time and they do it way out of range. Double dash is 900 range so even if you do have bulls up, you are too far away to position out of the blind field, you may get the cc but blinded after that and a lot of thives taking blinding powder so they stealth, blast the smoke field and break out of cc lol. Yes on the rare occasion you will kill at thief by cc the combo, especially as a warrior (as you bring that class) but the best way to down a thief has always been ranged dps. I am way more afraid of a fresh air ele or ranger on my theif than I am vs rev or warrior Dash and shadow arts does need a a good nerf bat but wvw isn't balanced at all and spvp thief is kept in check by no capture node in stealth.
  15. What? I just got trolled by a Daredevil who spent roughly 50% of the time stealthed. He could aggro into me in the middle of NPCs in a camp and escape with no consequences, because during the time when he wasn't stealthed he always has dodges and ports. Meanwhile I can't leave the camp because he will flip it (+ it was a long way to run to the next objective during which he will probably kill me), and I can't even map out because I'm in combat. And I haven't even mentioned the ability to grief 8+ players hunting you in a Keep, on a class that has ports for teammates (i.e. cannot be left alone if you want to hold the objective). Stealth is just so stupidly broken it needs to be nerfed into oblivion. "Overpowered" is the wrong word to describe it. It's the ability to grief other players that is the problem. The biggest issue with stealth is in this post.What the poster I am quotting is saying is he can't even interact with the thief due to stealth and dodges. So he playing a video game against a class he essentially cannot interact with. That is boring and bad, and why stealth is so obscenely broken. Yeah except that says more about him than it says about thief. Because he very much so can interact with the thief. Easily even. Stealth in-combat is trivially easy to punish after all. If he failed to do so, he just misplayed. As for "dodges", D/P thief does not have an above average amount of dodges, and when you consider the lack of invuln or block, theyre even below average. Stealth is not "obscenely broken", in the situations people complain about its horribly underpowered. It is stupid for out of combat scenarios, but people rarely talk about those. No such class ever existed. The closest were probably release Mirage and some version of sword weaver. And even with those you could interact with them. Thats ... what theyve been doing? I cant think of any class that can even oneshot anymore out of stealth (other than blasting module engineer, but that one is a complete meme), and no class is "non-interactable". And never has been. They even nerfed Mirage and Sword Weaver since. I wonder why you're claiming I "misplayed" when 1) he didn't kill me, and 2) you agreed that I cannot possibly kill the thief if he doesn't want to be killed. The thing is, if the thief is stupid enough to use in-combat stealth, thats one of the few ways that you can kill a thief. He is pretty shields down if he does that. That doesn't answer any of the points that were raised, unless you are arguing that Thief is broken but stealth isn't. To answer your points, you misplayed because you failed to kill him when he gave you the perfect opportunity to kill him with stealth. And nah, neither stealth nor thief are broken. Not being able to be killed isnt worth much if youre also not able to kill. Thief can only draw.Ang on a second here. Dont pretend thief is all that squishy anymore since dmg got 33% nerfed. Also most are using -10% food, along with other dmg reduction traits from daredevil and shadow arts. They are far from 2/3 hits any more. Secondly, as I said before. Most thievs are using shadow arts so they cant really help but go in stealth while in combat from heal trait and deception reduce trait (steal) 90% of thieves in wvw will and do camp stealth before and mid combat. And thanks to dash they can easily kite away and open the gap so most melee cc classes cant stop bp/hs combo
  16. There's nothing "carry" about the traits I use. I do however understand your plight, but your complaints do not apply to me, because yes I use SA, but I sure as hell don't play or am as passive as a typical perma stealth SA user would be. Don't need your respect, just need your understanding. Sa alone is cheese and carry, but yes you do, stealth on steal and stealth on heal skill, movement speed while in stealth. I know 2 traits cant be changed by the point is that sa was already cheese before but it's even more so now, its equivalent to da in terms of dmg now (thanks to da nerf) with crazy survivability.
  17. It's nearly as good as the power rankings in kg weight
  18. Condi isn't the real issue, it's the both defensive stats that make some condi builds a problem
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