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Linken.6345

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Everything posted by Linken.6345

  1. Or you put up a lfg, first time watching movies.Then everyone that joins know what will happen and watch the movies themselfs.
  2. Part of that issue is that when you post the group people expect you to lead, and you get a lot of new players who don't know the instance looking to you to tell them what to do. but sometimes the "leader" is just as clueless. Well thats a problem since noone knows who put up the lfg anyway not like you get marked as leader so just put it up if noone knows the dungeon go explore it.EditHave never ever been asked to lead anything when i have put up lfg in dungeons or fractals. I'm pretty sure if you start the LFG it considers you the group leader, as you can stop recruiting or if someone quits you're the one who can advertise to search for new group members.Thats raid your thinking of only commanders and leiutenants can search for those fractals and dungeons anyone in said group can edit, disable and reenable lfg.
  3. Honestly how do people think that groups did when the game was new?There is guides out there now that we dident have if your the second or third wave into said content do what we did and explore them or look up a guides the kind community have plastered all over the internet.
  4. Part of that issue is that when you post the group people expect you to lead, and you get a lot of new players who don't know the instance looking to you to tell them what to do. but sometimes the "leader" is just as clueless. Well thats a problem since noone knows who put up the lfg anyway not like you get marked as leader so just put it up if noone knows the dungeon go explore it.EditHave never ever been asked to lead anything when i have put up lfg in dungeons or fractals.
  5. Every dungeon I've listed as "SM, anyone welcome" fills up within a minute. I'm wondering how many people even try listing before they say nobody wants to play them. :P IMO it's LFG that needs a revamp rather than the dungeon story paths. Yea should be same as raid one you just type in what dungeon you want to do, instead of having to check every tab to see if anyones looking for some other dungeon you may want to do, before you put up your own lfg.
  6. Well the problem that lfg is empty is becouse people are afraid to put up their own lfg to find people for some reason.
  7. This original plan was a discarded attempt to make it possible for sub-L80 characters to play with L80; it was replaced with downscaling/upscaling, which ultimately turns out to be more useful (since typically, once a game ages, there are more L80s wanting to play in sub-L80 content than the other way around). New... yes.Complicated? Absolutely not at allRequires it effort? Yes, like said, some UI Mechanics naturally need to be made, but it absolutely requires not to make new content, cause the characters that woudl act as companions woudl be already self made characters from the players, nothing that was made by Anet. You make those things look more complicated, than they really are.PvE needs no "balance" PvE is there to make just only fun. PvP and WvW, thats whwere this poor games combat system actually really needs balance, but that part of the game would stay completely unaffected by Companions, because these modes would stay 100% real players in parties only, because Ai helpers naturally have nothign to search in player based competitive game moves where only players are battling against other players. Yes, the Scaling System basically replaced the original Companion Concept, simply because it was an easier system that doesn't require any extra npcs to be made by Anet and is compared to that a map based mechanic that is 100% uninfluenceable by players and just works automaticalyl in the background of the game adapting the situations just only based on the amount of players being at a location at the time of when events happen or are about to start, so that it is abgle to adjust the values and stats of spawning enemies, so that they aren't too easily killed, to draw the time it takes for events to end long enough into the lenth, so that all participating people and those which may join the event later have enough time to deal enough damage to the foes, so that their participation counts towards gaining at event end at least bronze event rewards. But thats not the topic now..If the Scaling System would be part of the topic or even be usede as a solution of the topic now, then this woudl mean that the Scalign System would need to get changed in such a way, that the game scales down just simply enemies in Dungeosn so much ,that the content becomes soloable over time as much as player participation over time becomes less and lesser in regard of dungeons , making the situation for players only harder to find enough players...and its simpyl absurd of needign to search for hours for other party members, just so that you are able to do Dungeons in this game in a normal time that is appropriate for casual players - meaning that the content including waitign time for other players should not exceed the cap of maximum say 30-45 minutes. Everything that is above this cap is a strong signal to anet, that the game content has become so deserted,that changes are a must and players need to receive ways, with that they can speed up again the time it takes to make as casual players the dungeon content in an appropriate time span of up to maximum 45 minutes successfully.When you have to wait and search for several hours first, until you get enough players to play the content, how the content was designed by anet to be played, then this doesn't feel right to me. Nobody should be feeling forced in a game to have to wait and search for so long for other players to join your group, just so that you are able to do some game content in an acceptable time.It was already back in GW1 an absiolute absurd and unacceptable sitation, when you had to wait there for fours, until you had enough people to start a Mission there, or had enough peopel to start a PvP Map like in Factions, where were times, where is simpyl became impossible to do due to the inactivity of the people to do alot of the games content at certain times, where beign able to use heroes/henchmen for missions felt like a godsend, so that you became able to do these thigns at least alone, when absolutely nobody else is there and you have at that tiem also no friends on or guildies to help you out as well ... Your logic is flawed within GW2.. the more the game ages, it won't happen here that more people play also Sub 80 content, thats a dream bubble which absolutely doesn't reflect back the sad reality of GW2, cause so more people progressin the game, so older the game becomes, so lmore deserted becomes the old content in this game, because playing on the old content is by far not at all so much rewarding, than to play on the newer maps, the old maps offer absolutely no replay value at all.. once you are done with them, your done, you never have a reason to actualyl return to them, unless eventually for killing the world bosses on them. Would your logic be fittign, then would be the beginner maps constantly same as and actively played, aslike for example the much more rewarding HoT maps or Silver Wastes and PoF maps would be still so actively full, like on day 1 of release of the expansions, but thats by far not the case anymore.. you see absolutely NOBODY in pof or LW4 maps by now doing any story content anymore... all you see people doign in those maps only is farming the meta events or bounty hunt circle run farming... nobody cares for the story ciontent anymore, cause mostly all have done it already and those who are done with it espect now basicalyl from everybody else to do that content now solo, unless you find some friends or guildies to help you out... but pugs via using the LFG for spcific story stuff??? forget it ...unless you are very lucky maybe searching at the right time at the right location for somethign yoiu eventually find 1 person.. but findign via lfg a complete group together, feels already like getting a sixth in the lottery!! But that are by now only my own experiences on my server, naturally other people on other servers are still making perhaps completely different and more positive experiences still, so it iss something, that can't be naturally overgeneralized and pigeonholed here now ;)You can start clearing most dungeons with 2-3 people tho.the ones you need more people on are CoE due to buttons cof p1 and p3 due to torches/braziers to get doors unlocked, aetherblade due to oozes.All others you can do with 2-3 ppl or even solo.
  8. You know we have a new forum right so the search bar in the top right corner actualy works now, maybe try useing it before making yet another topic?Anyway people have already say why it wont happen.Cost to much to push out update on consoles so we would get update at expansions and tops 1 or 2 times a year.Would you like to wait for living stories/raids/balance and bug fixes 6-8 months after each expansion due to consoles?
  9. have you tried renaming said file to just gw2.exe?
  10. Since my first comment that everything is endgame content was to unconstructive I will link you to the wiki.https://wiki.guildwars2.com/wiki/Endgame
  11. And thats why you should join training runs were asking questions is ok not regular pug run were people want to get their kills quickly.
  12. I'm doing Fractals, rarely doing 4 tho but i have done them, mostly t3s. See it's not planning I juts go with pugs from lfg. Now how is that gonna help me to get a raid done? Fractals mech are different from what i see on raid bosses on tube videos. General dodging? Alright, I think I can manage that.I wanna see the content, simle and I can't. Tho my toon is geared in ascended (wvw and raid) and has a good arsenal of ascended wepons. But the game offered no progression whatsoever. Than content is close to me and that isn't nice. I done everything on my part, that i had to do, how I can go do raids? P.S. I would like to state this again. I'm not asking for one shot bosses. Maybe less damage, perhaps 80% -85% of current one, so pugs won't be walking away from raids. I'm in biggest guild 2k members only 2-3 person i know do raiding, rest are avoiding it as plague. Simply none has time for preparation and planning and dedicated time to go into raids for 4 hours. That's like asking "why are dungeons 5-man, I want to see the content solo". Because that's was the original idea. The game gives exactly the same requirement for anyone. If you're not doing the content, seek the problem in yourself, not the game. You need to take into consideration that biggest gate for raiding is its "community" :) Game puts requirement in terms of content mechanics and timer however it's the "community" that stricts the content beyond proportions. The community is truely an issue here. Don't forget about those who actually gate themselves from raids by not even trying them once or by completely refusing to listen to the many helpful voices I see on a regular basis. It is indeed so much easier to just blame everyone but yourself for your problems. I think we can agree both sides of the coin are to blame here. Hardly imo. That's not the point. The point is that while some players are indeed lazy and unwilling to cooperate, there are also many raid snobs who create artificial gates for raiding even though game mechanics never require the group to be 100% optimal. Then just dont join those groups. Make your own LFG. Create your own static. By the amount of players complaining about those who want to runs optimal setups i think i could have create ~20 statics by now. The problem again is those who dont accept the playstyle of others, while demanding to accept their own. I think you need to go back to the beginning of this conversation. I'm pointing out the fact that community creates additional gates for raiding, while game mechanics themselves are not as strict and allow many mistakes.And we all know why people do this, with pick up groups you never know what your going to get so by setting a high standard you create the best circumstances to not have to be in the raids longer then you want to that week. Cant say many who are used to do 1-2 wings in 1h-2h are willing to do 2 bosses in the same time.
  13. But they do I point you to this thread with something said hearts have daily.https://en-forum.guildwars2.com/discussion/33466/flames-of-war-legendary-torch#latest
  14. did it actualy eat a recording device since you dident have it in inventory?
  15. No they would not have to refund all the duplicates people bought during the years have had fair use of them before this change same with people who bought multiple salvagomatics before the account slots got introduced.
  16. slow heart?well the small balls of energy respawn pretty quick guys just jump around alittle.
  17. are you treating the npc injury in a top to bottom order mate?
  18. Why stop there why not have your servant mail the materials to so you dont have to go into home instance at all
  19. you have to turn in all the rescue before you can turn in all of some other category
  20. That many seems kinda extreme. I do know players with alts at the end of every jumping puzzle. To each their own. My guild leader has 22 alts, she likes fashion wars. I have 10 slots right now. 1 of each class and one left open for weekly key run. Let’s face it gw2 is a game where players have loads of alts. Again I don’t see the downside if Anet puts character slots on sale more frequently. And if someone decides they want 100 alts who cares what they do with them. Play as you like. The impatinet people will buy them full price thats the downside to anet.
  21. How long did people ask for a way to permanently stow our pets and now when we got it its not good enough =)
  22. By Meta event your talking about killing the big Djinn right?
  23. Well since for example cloth, leather and heavy chests dont have the same rigging they cant just let you mix and match it would clip horribly if you had medium chest with light shoulders and heavy gloves for starters.Its not as easy as you might think, I would love if anet could show how bad it would be so people would stop asking for this.
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